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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Feb 20 2019, 14:53
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Saioux @ Feb 20 2019, 13:02)  I don't need you saying something
Seriously, though, what is today? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(qr12345 @ Feb 20 2019, 13:25)  Or is it meaningless to concern about?
I would say it is, because SS and SoL both take percentages. This post has been edited by Uncle Stu: Feb 20 2019, 14:55
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Feb 20 2019, 16:09
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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QUOTE(qr12345 @ Feb 20 2019, 20:25)  I want to ask mages. How many levels for SP Tank ability do you have?
AFAIK,
Spirit Draught & Spirit Potion-> SP recover not affected by SP Tank Spark of Life-> consume base SP, not affected by SP Tank Spirit Shield-> affected by SP Tank, more SP consumption if max SP is greater
So, in conclusion SP Tank is good for Spark of Life, but bad for Spirit Shield. Am I right? I am having SP Tank 8. If I want to use less spirit elixir for GF should I have more or less SP Tank? Or is it meaningless to concern about?
Why is Spirit Shield affected by SP Tank but not by Base Sp?
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Feb 20 2019, 16:31
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qr12345
Group: Gold Star Club
Posts: 1,905
Joined: 27-April 17

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QUOTE(chjj30 @ Feb 20 2019, 14:09)  Why is Spirit Shield affected by SP Tank but not by Base Sp?
So SS is referring base sp? I think I am confused because after I reduced my PA and SP Tank level I take less SP damage. Thank you. This post has been edited by qr12345: Feb 20 2019, 16:51
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Feb 20 2019, 16:44
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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According to the wiki,
"Spirit Damage = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)"
So I'd think increasing base SP does not really help because the SP spent scales proportionally with it, but since SP Tank increases the max SP by scaling the base SP instead of increasing the base SP itself, SP Tank should be beneficial.
By the same token, the reason why Suffusive Spirit is useless unlike VV or EE, is that it increases the base SP and that has literally no effect on neither SoL nor SS.
So I say you should level up SP tank whether you are mage or melee according to the wiki, but it'd be better for an actual mage to answer your question.
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Feb 20 2019, 16:56
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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QUOTE(Saioux @ Feb 20 2019, 22:44)  According to the wiki,
"Spirit Damage = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)"
So I'd think increasing base SP does not really help because the SP spent scales proportionally with it, but since SP Tank increases the max SP by scaling the base SP instead of increasing the base SP itself, SP Tank should be beneficial.
By the same token, the reason why Suffusive Spirit is useless unlike VV or EE, is that it increases the base SP and that has literally no effect on neither SoL nor SS.
So I say you should level up SP tank whether you are mage or melee according to the wiki, but it'd be better for an actual mage to answer your question.
Yes, Increasing the Base SP doesn't help, but Increasing the Max HP.
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Feb 20 2019, 17:13
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ihatenamingthings
Group: Members
Posts: 230
Joined: 28-March 15

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Anyone with lots of items (diversity, not quantity) willing to help me out?
Here's the steps:
Go to mooglemail -> Write New tab
Press F12 (Inspect Element) and search 'itemlist'. You should find a line with <table class="nosel itemlist">
Rightclick -> copy -> innerHTML
Go to RegExr.com and paste it into the Text section
Paste this: 'mooglemail.set_mooglemail_item\(([0-9]+),this\)">([a-zA-Z -]+)<\/div>' into expression section
At the tools section, select List and paste this:
'$2': $1,\n
Copy the result and forward it to me. It may be very long, so if you can, go to pastebin.com, make a new paste and send me the URL.
Thanks!
This post has been edited by ihatenamingthings: Feb 20 2019, 18:29
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Feb 20 2019, 17:16
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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QUOTE(qr12345 @ Feb 20 2019, 22:31)  So SS is referring base sp? I think I am confused because after I reduced my PA and SP Tank level I take less SP damage. Thank you.
With SP Tank you can afford more Damage when you have full SP. Supposing that you take 5 Hits in a Turn, each of them are over 20% of your Max HP. And you have maxed the Ability of Stronger Spirit, and use the Spark of Life (the Spell, not from Scorll). Situation 1 You have no SP Tank, that means that you have 100% Base SP, when you have Max SP. Each Hit from 1 to 4 will cost you 20% Base SP, after 4 Hits you have 20% Max SP (= 20% Base SP). Then you get the 5 Hit, but you don't have over 50% Base SP left and the Spark of Life fails, so you lose. Situation 2 You have maxed SP Tank, that means that you have 200% Base SP, when you have Max SP. Each Hit from 1 to 4 will cost you 20% Base SP, after 4 Hits you still have 60% Max SP (= 120% Base SP). Then you get the 5 Hit, the Spark of Life triggers (costs 50% Base SP), you're still alive. But I'm not sure if the 5 Hit still triggers Spirit Shield. If yes, you have 25% Max SP (= 50% Base SP) left; if not, you have 35% Max SP (= 70% Base SP) left. Correcting and Critic are welcome.
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Feb 20 2019, 17:59
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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QUOTE(Nightwishman @ Feb 20 2019, 22:40)  Bucklers vs. Kites vs. Force Shields, which ones are usually better overall? And of these two (as a one-hand heavy armor player), which one is superior? Mag agile buckler of nimble https://hentaiverse.org/equip/163973548/3f94dacc24Mag force shield of protection https://hentaiverse.org/equip/35160040/cf870e698fthanks. the best shield is the one with the best block chance, so it's Force shield... AFAIK the order is force shield, buckler of barrier, kite shield, then buckler... for the two shield above, I'll choose the force shield... even though it was a pre 0.82 one and lower lv. than the buckler, it still has better block chance... but IMO you could probably find a better one in the WTS...
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Feb 20 2019, 18:07
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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so, the pary chance + block chance of the buckler would be considered worse overall than that slgihtly higher block of the force shield?
And I take it to then ignore the interference as well?
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Feb 20 2019, 18:13
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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Yea if you play 1H interference is not too much an issue I suppose. I think if you play something like 1H mage then buckler of nimble/battlecaster is preferred over force shield, but as 1H, always the force shield.
Think of it this way: Peerless non-barrier buckler has lower block chance than the worst exq force shield (with block 0%)
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Feb 20 2019, 18:14
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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QUOTE(Saioux @ Feb 20 2019, 18:13)  Yea if you play 1H interference is not too much an issue I suppose. I think if you play something like 1H mage then buckler of nimble/battlecaster is preferred over force shield, but as 1H, always the force shield.
Think of it this way: Peerless non-barrier buckler has lower block chance than the worst exq force shield (with block 0%)
So, parry = useless on a shield?
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Feb 20 2019, 18:18
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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it's because you can't parry magical attack, only physical... while you could block both of them... in that sense, block is superior than parry... for me, parry from weapon & stats are more than enough...
and I think 1H don't care about interference...
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Feb 20 2019, 18:23
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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QUOTE(Greshnik @ Feb 20 2019, 18:18)  it's because you can't parry magical attack, only physical... while you could block both of them... in that sense, block is superior than parry...
ah, ok. that was the missing link. got it. and from that I assume there are enough non-physical monsters out there that even a straight lower block than parry+block is better. will switch out, thanks!
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Feb 20 2019, 18:27
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(Greshnik @ Feb 20 2019, 17:18)  it's because you can't parry magical attack, only physical...
i think someone also Did The Numbers and determined that, due to how they add up in a multiplicative fashion, getting higher block from a buckler has a greater effect on physical hits avoided than getting parry from both your shield and weapon
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Feb 20 2019, 18:28
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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1. Block is generally more useful than parry 2. You can get good amount of parry from dex (1 per 25 eff dex), but not as much for block which gives you a percent for every 40 1H prof.
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Feb 20 2019, 18:40
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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QUOTE(sickentide @ Feb 20 2019, 23:27)  i think someone also Did The Numbers and determined that, due to how they add up in a multiplicative fashion, getting higher block from a buckler has a greater effect on physical hits avoided than getting parry from both your shield and weapon
thats a new knowledge for me... so buckler of nimble is basically almost useless then??? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(Saioux @ Feb 20 2019, 23:28)  1. Block is generally more useful than parry 2. You can get good amount of parry from dex (1 per 25 eff dex), but not as much for block which gives you a percent for every 40 1H prof.
yep... I already got 18.2% parry just by naked... when I equip my weapon, my block is only 9.9%... EDIT: lol I almost go to RE naked just because I checked it... (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by Greshnik: Feb 20 2019, 18:41
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Feb 20 2019, 18:46
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Noni
Group: Catgirl Camarilla
Posts: 13,447
Joined: 19-February 16

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QUOTE(Greshnik @ Feb 20 2019, 17:40)  so buckler of nimble is basically almost useless then??? (IMG:[ invalid] style_emoticons/default/huh.gif) That's why there is no value in them.
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Feb 20 2019, 21:27
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BlueWaterSplash
Group: Members
Posts: 3,419
Joined: 15-March 11

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What sickentide says is true, it's a pretty simple calculation just go look at the Legendary equipment block ranges and compare. Roughly though you can consider the extra block/parry from barrier/nimble to be almost the same. Except that block is way better than parry. QUOTE(Greshnik)  so buckler of nimble is basically almost useless then??? Yup it's totally inferior, except for being cheaper than barrier, and still better than protection (and probably warding).
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Feb 20 2019, 22:02
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Well the order is evade block parry. So is it really a supprise that block is more effective at avoiding physical damage than parry? (IMG:[ invalid] style_emoticons/default/unsure.gif)
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