QUOTE(fetapipi @ Feb 19 2019, 01:33)

Anyone here know and can teach me where and how to bind imperil on numpad (pref. num2,5,8 and 9) in monsterbation?. Thanks.
This is how I did it:
Bind(103, Strongest([TargetMonster(1), Cast('Imperil')])); // Numpad 7
Bind(104, Strongest([TargetMonster(4), Cast('Imperil')])); // Numpad 8
Bind(105, Strongest([TargetMonster(7), Cast('Imperil')])); // Numpad 9
It casts on monster 2, 5 and 8 respectively.
Dunno if it will work for you. Don't forget to scroll up a lit a bit to find the websites where you czn determine your keycodes, if needed.
QUOTE(shiyun @ Feb 19 2019, 02:19)

my today's beginner level question:
1. for infusion "do 25% more damage with ccc magicks" , is it change my weapon damage to xxx and do 25% more damage, or only 25% more damage for my xxx damage part?
2. boss's drop do not have difference for different difficulty, so since i do not have much time for daily work and currently only care about how much C i can earn, I can just use normal level for ring of blood and arena (yesterday scared by EoD), only higher difficulty for random encounter?
1. Neither.
Whatever the weapon, it will get a +25% elemental damage bonus, which stacks additively with your already existing spell damage bonus (which you can find on your character page after scrolling down). That multiplier only affects the strength of offensive magic of the associate type,
nothing else. In other words, if you already have +75% cold damage bonus and use an Infusion of Frost, it will go up to +100% and your cold spells will basically deal double the normal damage instead of "only" +75% damage.
Translation: that bonus is perfectly useless for melee players, and quite weak for mage players because they already have +200%/+400% elemental damage bonus.
The only useful effect an infusion will have, is adding a (physical) elemental strike to the weapon. And
that one will increase your DPS significantly. It won't benefit from the spell damage bonus though, since it's not a spell.
2. The boss'es drops may not change with difficulty, but credits and equipment drops are higher with higher difficulties. Just play an acceptable difficulty for whatever the challenge you play. One can get around 25kC by clearing PFUDOR DwD alone, without counting equipment drops or anything, only the raw credits that drop from monsters.
QUOTE(Saioux @ Feb 19 2019, 06:39)

Dude the lowest price quote for aether shard on the market is 3k....It's not worth it lmao
I use 2 Aether Shards before entering PFFEST with my Imperil Shortsword playstyle. Totally worth it. Especially when I drop pretty much 1-2 of them most of the time.
99% magic accuracy -> 149% magic accuracy is a whole world of difference when it comes to land Imperil successfully. Oh, and you also get -10% cost on spell costs aswell.
I'm even planning on trying those things to reach 200% magic accuracy on a future and hypothetic Arcanist build, to see how it goes.
@Fudo:
Ahhh... the good old times when base proficiency had to be
deserved the hard way.