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post Feb 18 2019, 07:41
Post #8421
qr12345



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QUOTE(nek @ Feb 18 2019, 05:37) *

i dont get healh elixir from battle is this normal?

It's just RNG.
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post Feb 18 2019, 07:44
Post #8422
Greshnik



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QUOTE(Uncle Stu @ Feb 18 2019, 12:35) *

Hey my t/s is shit. With good t/s i would be allready near 20 minutes. But even with shitty t/s it is not that hard to get near the 30 min marks. And sure you could now say, but uncle your are Lvl 500, and i would answer, yes i am, but i also use a non slaughter set, so it is in the end not so hard to even surpase my damage. (IMG:[invalid] style_emoticons/default/happy.gif)

yeah, it's really feels slow when having 1-1.5 t/s...
maybe if I have 3 t/s I would finish it around 20mins... (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(nek @ Feb 18 2019, 12:37) *

i dont get healh elixir from battle is this normal?

I think you just unlucky...
I never buy it and don't pay attention to it, and now I have around 500 health elixir... (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 18 2019, 08:13
Post #8423
shiyun



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QUOTE(Uncle Stu @ Feb 18 2019, 07:24) *

What arena is that again? Oh, its the arena i am doing right now. (IMG:[invalid] style_emoticons/default/blush.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)

Well, when you think End of Days takes some time, wait for your first Dance with the Dragon. (IMG:[invalid] style_emoticons/default/duck.gif)

And yes, imo it is worth. You will be able to do it faster when you get stronger. Even as 1H i only need a bit more than 30 minutes for DwD atm.

Btw did you use everthing you could to speed things up? Lets say you play 1H, and i dont know what you play, but lets pretend you do. In that case you could have use imperil and vital strike to kill those SG together with an infusion on your weapon it shouldnt be too bad.



maybe i should lower the difficulty? currently im using 2h in hell mode, i guess need around 1.5h to finish it...
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post Feb 18 2019, 08:15
Post #8424
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QUOTE(shiyun @ Feb 18 2019, 07:13) *

maybe i should lower the difficulty? currently im using 2h in hell mode, i guess need around 1.5h to finish it...

Imperil and infusion should still help you if you dont use them allready.
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post Feb 18 2019, 08:52
Post #8425
xesxesgnik



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Idk about 2H because I don't play it, but at least as 1H I find it helpful to imperil every round even on non-SG monsters. Plus it gets your deprecating proficiency higherj so I'd recommend that. For infusion, use either divinity/darkness that's different from the element of your weapon since those last three arenas have monsters that are esp weak to those two elements and they are the throttling factors of clear time.
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post Feb 18 2019, 08:56
Post #8426
KitsuneAbby



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QUOTE(KamuiSeph @ Feb 18 2019, 04:27) *
I mean, if you do it yourself/free IW service from someone, having IW 10 is better than not having anything at all.

Utterly wrong.

A random IW10 will actually even go so far as decreasing the item's value, as the buyer will have to reforge it.
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post Feb 18 2019, 09:04
Post #8427
ihatenamingthings



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2H suffers lower damage, lack of perma-SS (which AS does NOT favor in the slightest), and worse abilities (less ADB and parry << block).

On top of which, it lack shield's survival, making PA build unrealistic, yet high enough burden to make eva build problematic.

And then there's this issue of killing too fast when you need to milk OC >_>

Buff pls.
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post Feb 18 2019, 09:16
Post #8428
Uncle Stu



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QUOTE(ihatenamingthings @ Feb 18 2019, 08:04) *
snip
Reading your post could really one believe 2H is impossible to play and should be avoided at all cost. And you know what? I wont say anything about that. I will just let past sickentide do this. (IMG:[invalid] style_emoticons/default/happy.gif)
https://forums.e-hentai.org/index.php?showt...p;#entry5329386
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post Feb 18 2019, 09:24
Post #8429
shiyun



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QUOTE(Uncle Stu @ Feb 18 2019, 08:15) *

Imperil and infusion should still help you if you dont use them allready.


actually never use them before...
for infusion , if my weapon does not have any magicks, is "do 25% more damage with ccc magicks" still effective to me? if my weapon has a normal damage 1000 with 150 xxx damage, is this infusion only affect the 150 part?

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post Feb 18 2019, 09:38
Post #8430
ihatenamingthings



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QUOTE(Uncle Stu @ Feb 18 2019, 02:16) *

Reading your post could really one believe 2H is impossible to play and should be avoided at all cost. And you know what? I wont say anything about that. I will just let past sickentide do this. (IMG:[invalid] style_emoticons/default/happy.gif)
https://forums.e-hentai.org/index.php?showt...p;#entry5329386

I'm a 2H player, wouldn't it be in my best interest to push towards a 2H buff? (IMG:[invalid] style_emoticons/default/smile.gif)

Also, point still stand. 2H have some very problematic designs that weakens it. There's a reason why 1H into mage is so dominant.
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post Feb 18 2019, 09:43
Post #8431
xesxesgnik



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any tips on the last rounds of DwD? Does the order matter etc. I silence and imperil and vital strike them but wondering if there's better way O_o
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post Feb 18 2019, 18:43
Post #8432
xesxesgnik



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melee guys do you use imperil on normal monsters or just SG? I'd assume imperil mages use them to get rid of elemental mitigations, but is it a viable strategy for melee to do so to get rid of pmmit of monsters or they don't have enough for using a turn to cast imperil to be worth it? Then again I'll probably keep imperiling them just for the sake of depr prof. But I'm just curious.

Also, I guess negative mitigation don't really mean anything right? It's not like they the damage taken by a monster with negative mitigation would be increased?
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post Feb 18 2019, 18:47
Post #8433
Uncle Stu



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QUOTE(Saioux @ Feb 18 2019, 17:43) *

melee guys do you use imperil on normal monsters or just SG?
Sometimes, mostly when need to use some MP so they wont get wasted when i got a riddlemaster, or to make room to use a mana gem.

QUOTE(Saioux @ Feb 18 2019, 17:43) *
Also, I guess negative mitigation don't really mean anything right? It's not like they the damage taken by a monster with negative mitigation would be increased?
You cant decrease the mitigation of a monster into negative with imperil.
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post Feb 18 2019, 19:23
Post #8434
Basara Nekki



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QUOTE(Saioux @ Feb 18 2019, 13:43) *

melee guys do you use imperil on normal monsters or just SG? I'd assume imperil mages use them to get rid of elemental mitigations, but is it a viable strategy for melee to do so to get rid of pmmit of monsters or they don't have enough for using a turn to cast imperil to be worth it? Then again I'll probably keep imperiling them just for the sake of depr prof. But I'm just curious.


I use it all the time. I'm used to do this a long time.

I do both to gain proficiency and to gain time. Once I did a test of playing with and without using Imperil, and I saw that even using from the first round the total time of the arena is smaller than if I did not use, or only used in rounds with more than 5 monsters.
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post Feb 18 2019, 19:39
Post #8435
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QUOTE(Saioux @ Feb 18 2019, 16:43) *

melee guys do you use imperil on normal monsters or just SG? I'd assume imperil mages use them to get rid of elemental mitigations, but is it a viable strategy for melee to do so to get rid of pmmit of monsters or they don't have enough for using a turn to cast imperil to be worth it? Then again I'll probably keep imperiling them just for the sake of depr prof. But I'm just curious.

Also, I guess negative mitigation don't really mean anything right? It's not like they the damage taken by a monster with negative mitigation would be increased?

I'd say everyone besides holy rich catgrills should be using Imperil against everything, past Lvl310, but that's only my opinion. I was casting on regular monsters aswell when I was still clearing SG arenas as 1H.

Thanks to that habit, my depr prof is outstanding, which helps landing Imperil better.
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post Feb 18 2019, 19:42
Post #8436
xesxesgnik



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That's some really nice information. Thanks man (IMG:[invalid] style_emoticons/default/biggrin.gif) Yea so I've been using imperils on normal monsters only recently for depr prof gain, but I found it to be rather helpful as the monsters that use to die in 4-5 shots now tend to die in 3-4 shots.
When there are 5+ monsters, I cast on all of them and as I kill them away half of them are already dead from counters lol. I usually don't cast it again when some are not affected and by the time I've cleared all the imperiled ones usually the normal ones are also down to half their health haha.

p.s. what i've been doing was using imperil/freeze/corruption EVERY turn because i wasn't sure if i'd go dark or elemental, but I quit that after a while cuz it hurts my mentality lol.
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post Feb 18 2019, 19:47
Post #8437
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QUOTE(Saioux @ Feb 18 2019, 18:42) *

p.s. what i've been doing was using imperil/freeze/corruption EVERY turn because i wasn't sure if i'd go dark or elemental, but I quit that after a while cuz it hurts my mentality lol.

But you still do that in RE right? If not, why not?
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post Feb 18 2019, 20:09
Post #8438
xesxesgnik



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Oh ofc I still do that in RE, but I've been doing it for EVERY round in EVERY arena (including SG), if you actually try it out, it's disgusting af. But now my prof looks like this, so I guess it was worth it.

Attached Image
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post Feb 18 2019, 20:29
Post #8439
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What are the best Hath perks (HV related, not main site) for ... 515 hath to use on?
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post Feb 18 2019, 20:32
Post #8440
Uncle Stu



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500 that is not much. Well lets we what we even have there for that. Vigorous Vitality for 250 is allways nice to have. Crystarium I for 250 and Crystarium II for 500 was worth the price imo. Or going for Innate Arcana III. Yeah, this is it imo.
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