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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 17 2018, 18:30
Post #801
Nayas



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QUOTE(Uncle Stu @ Jan 17 2018, 19:23) *

Can anyone tell me how much stamina you need for the full 1000 rounds of a grindfest?

21
stamina from 80 to 100 only counts as 10 points in combat, as they get spent at double speed.
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post Jan 17 2018, 18:32
Post #802
albx



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Hey that works fantastic, 11 levels in around 30 min game.
just one last thing:
I didn't find anything to reset my stats, so there is no way i can decrese my intellect? apart hitting a wall with my head?
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post Jan 17 2018, 18:33
Post #803
Uncle Stu



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I see. Thanks. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jan 17 2018, 18:50
Post #804
lazyNPC



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QUOTE(Dk2017 @ Jan 17 2018, 12:36) *

import .crx show this
This extension may have been corrupted
then i extract crx like this

QUOTE(Scremaz @ Jan 17 2018, 13:18) *

heh, dunno... i don't use neither Stat nor Chrome. i still invite you to report directly in that thread, there's the chance the dev will be able to help you

Actually, for making that work, you need to download the latest version crx, and then unpack that with winRAR (or whatever you use) in a folder, and then load the unpacked extension in Chrome.
If using Mosterbation you have to set ajaxRound in the script to false to make them work together.
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post Jan 17 2018, 19:57
Post #805
Ea-Moon



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QUOTE(albx @ Jan 17 2018, 18:32) *

Hey that works fantastic, 11 levels in around 30 min game.
just one last thing:
I didn't find anything to reset my stats, so there is no way i can decrese my intellect? apart hitting a wall with my head?


At your level you don't really need to worry too much about decreasing your intelligence stats. EXP required for each ADB increases at an exponential rate so in 50 levels or so the total sum of EXP required for your intelligence will be a tiny fraction of what's required to increase another stat.


...

Can someone give me a little bit of help with the Mage Proficiency formula posted on this page? Is the formula for Proficiency perk still supposed to be +50 (at level 500)? Or should it be a maximum total of 105, since the recent patch that allows us to go up to Level 550 prof, so 550 * 1.1 = 605, 105 levels of proficiency above our maximum total?
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post Jan 17 2018, 20:08
Post #806
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QUOTE(Ea-Moon @ Jan 17 2018, 18:57) *

Can someone give me a little bit of help with the Mage Proficiency formula posted on this page? Is the formula for Proficiency perk still supposed to be +50 (at level 500)? Or should it be a maximum total of 105, since the recent patch that allows us to go up to Level 550 prof, so 550 * 1.1 = 605, 105 levels of proficiency above our maximum total?


It's 10% of the natural base proficiency that you have at the time. If your natural base prof is 550 because of raising it to above your level, then you'd get 55 extra from the perk. However, it's not that easy to get to 550. So it might be wise to make sure you have your required prof factor without any prof above level.

I tested this. Naked, I have 566 dark prof effective, and 514 natural base prof. And fixed the wiki



This post has been edited by DJNoni: Jan 17 2018, 20:33
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post Jan 17 2018, 20:10
Post #807
Ea-Moon



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QUOTE(DJNoni @ Jan 17 2018, 20:08) *

yes, the perk gives 10%. So I think that if you have base 550 because of raising it to above your level, then you'd get 55 extra from the perk. However, it's not that easy to get to 550. So it might be wise to make sure you have your required prof factor without any prof above level.


Yeah, I realise that. I really only need it about 5 levels above my level, but that would require full Elemental forging (in that case, that's not too bad either since the most expensive parts of the forging requiring 6 HGW/HGC and Coruscating Catalyst also have the lowest returns). Just wanted to check that this was the case with the new patch because otherwise I'd only be at like 0.672 with one Cloth Elementalist.

This post has been edited by Ea-Moon: Jan 17 2018, 20:11
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post Jan 17 2018, 20:18
Post #808
Noni



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QUOTE(Ea-Moon @ Jan 17 2018, 19:10) *

Yeah, I realise that. I really only need it about 5 levels above my level, but that would require full Elemental forging (in that case, that's not too bad either since the most expensive parts of the forging requiring 6 HGW/HGC and Coruscating Catalyst also have the lowest returns). Just wanted to check that this was the case with the new patch because otherwise I'd only be at like 0.672 with one Cloth Elementalist.


Elementalist? Then one is certainly enough, and forging is defenitely worth it. Go for full forged shoes, I'd say.
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post Jan 17 2018, 20:19
Post #809
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Hi, I'm here thanks to someone's signature.

QUOTE(decondelite @ Jan 16 2018, 13:08) *

Hallowed Rapier of the Nimble is probably the best weapon one could get to play 1H.

Lol no, really, nope.

I have here both an high-parry rolled rapier of slaughter and a rapier of the nimble.
My parry increases from 65.6% to 71.6%

I have 68% block, block comes before parry so, only 32% of the attacks have a chance to be parried.
With the rapier of slaughter, I parry 20.992% of the total physical attacks.
With the rapier of the nimble, I parry 22.912% of the total physical attacks.

Barely 2% more of the attacks parried.
And since 20% of the attacks are magical, effectively I parry 1.6% more attacks.

The slaughter suffix actually gives me much more damage compared to that 1.6%.

And you have to consider that getting 3 counters/turn is almost guaranteed with way less block and parry, so basically that 1.6% may be even pointless, while slaughter damage is guaranteed damage when you hit the monsters.

This post has been edited by Juggernaut Santa: Jan 17 2018, 20:21
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post Jan 17 2018, 21:41
Post #810
Scremaz



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QUOTE(Ea-Moon @ Jan 17 2018, 18:57) *

Can someone give me a little bit of help with the Mage Proficiency formula posted on this page? Is the formula for Proficiency perk still supposed to be +50 (at level 500)? Or should it be a maximum total of 105, since the recent patch that allows us to go up to Level 550 prof, so 550 * 1.1 = 605, 105 levels of proficiency above our maximum total?

QUOTE(DJNoni @ Jan 17 2018, 19:08) *

It's 10% of the natural base proficiency that you have at the time. If your natural base prof is 550 because of raising it to above your level, then you'd get 55 extra from the perk. However, it's not that easy to get to 550. So it might be wise to make sure you have your required prof factor without any prof above level.

I tested this. Naked, I have 566 dark prof effective, and 514 natural base prof. And fixed the wiki

speakiing of which, i remind you that i have a prof calculator spreadsheet. feedbacks appreciated :3
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post Jan 17 2018, 22:18
Post #811
reality_marble



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QUOTE(Scremaz @ Jan 17 2018, 17:41) *

speakiing of which, i remind you that i have a prof calculator spreadsheet. feedbacks appreciated :3

the prof calculator is very noice ヽ(o^▽^o)ノ to calculate prof
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post Jan 18 2018, 00:28
Post #812
KitsuneAbby



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QUOTE(Juggernaut Santa @ Jan 17 2018, 19:19) *

Hi, I'm here thanks to someone's signature.
Lol no, really, nope.

I have here both an high-parry rolled rapier of slaughter and a rapier of the nimble.
My parry increases from 65.6% to 71.6%

I have 68% block, block comes before parry so, only 32% of the attacks have a chance to be parried.
With the rapier of slaughter, I parry 20.992% of the total physical attacks.
With the rapier of the nimble, I parry 22.912% of the total physical attacks.

Barely 2% more of the attacks parried.
And since 20% of the attacks are magical, effectively I parry 1.6% more attacks.

The slaughter suffix actually gives me much more damage compared to that 1.6%.

And you have to consider that getting 3 counters/turn is almost guaranteed with way less block and parry, so basically that 1.6% may be even pointless, while slaughter damage is guaranteed damage when you hit the monsters.


Of course for you that isn't very good, and of course in your case Rapier of Slaughter is the thing to use.

But he is Lvl260 or so and he needs the most defense possible when playing Power 1H. So in his case Hallowed Waki of the Nimble is the very best he can use.
Don't forget either that I was mostly comparing the classical Rapier of Slaughter with Waki of the Nimble, so the difference in Parry is much higher than the case you've considered. Same goes for the difference in attack base damage, but that stat is rather useless if you spend all your time healing.

Really, PFUDOR Power 1H was already very hard for me at Lvl300 with a Mag Force Shield, imagine what it gives at Lvl260. Even at my current level I'm still considering to use a waki of the nimble instead of my usual weapon just to be able to finish the PFFEST without too much trouble, spamming scrolls and all.

Don't forget that you are beyond Lvl450 with insane equipment that allows you to breeze through things, and that lower level players are barely equipped with Exq/Mag stuff, along with lower proficiencies, PABs and all. The meta below Lvl300 isn't the same. (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by decondelite: Jan 18 2018, 00:29
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post Jan 18 2018, 00:35
Post #813
chjj30



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QUOTE(decondelite @ Jan 18 2018, 06:28) *

Of course for you that isn't very good, and of course in your case Rapier of Slaughter is the thing to use.

But he is Lvl260 or so and he needs the most defense possible when playing Power 1H. So in his case Hallowed Waki of the Nimble is the very best he can use.
Don't forget either that I was mostly comparing the classical Rapier of Slaughter with Waki of the Nimble, so the difference in Parry is much higher than the case you've considered. Same goes for the difference in attack base damage, but that stat is rather useless if you spend all your time healing.

Really, PFUDOR Power 1H was already very hard for me at Lvl300 with a Mag Force Shield, imagine what it gives at Lvl260. Even at my current level I'm still considering to use a waki of the nimble instead of my usual weapon just to be able to finish the PFFEST without too much trouble, spamming scrolls and all.

Don't forget that you are beyond Lvl450 with insane equipment that allows you to breeze through things, and that lower level players are barely equipped with Exq/Mag stuff, along with lower proficiencies, PABs and all. The meta below Lvl300 isn't the same. (IMG:[invalid] style_emoticons/default/wink.gif)


My Suggestion is that that Player should save Credits to forge the Block of the Mag Force Shield about 25 Times instead of using Wakizashi of Nimble.
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post Jan 18 2018, 00:38
Post #814
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QUOTE(chjj30 @ Jan 17 2018, 23:35) *

My Suggestion is that that Player should save Credits to forge the Block of the Mag Force Shield about 25 Times instead of using Wakizashi of Nimble.

^Now that's good advice
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post Jan 18 2018, 00:46
Post #815
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QUOTE(decondelite @ Jan 17 2018, 20:28) *

Of course for you that isn't very good, and of course in your case Rapier of Slaughter is the thing to use.

But he is Lvl260 or so and he needs the most defense possible when playing Power 1H. So in his case Hallowed Waki of the Nimble is the very best he can use.
Don't forget either that I was mostly comparing the classical Rapier of Slaughter with Waki of the Nimble, so the difference in Parry is much higher than the case you've considered. Same goes for the difference in attack base damage, but that stat is rather useless if you spend all your time healing.

Really, PFUDOR Power 1H was already very hard for me at Lvl300 with a Mag Force Shield, imagine what it gives at Lvl260. Even at my current level I'm still considering to use a waki of the nimble instead of my usual weapon just to be able to finish the PFFEST without too much trouble, spamming scrolls and all.

Don't forget that you are beyond Lvl450 with insane equipment that allows you to breeze through things, and that lower level players are barely equipped with Exq/Mag stuff, along with lower proficiencies, PABs and all. The meta below Lvl300 isn't the same. (IMG:[invalid] style_emoticons/default/wink.gif)


Simplest solution for players below 300: Do not play in PFUDOR. (IMG:[invalid] style_emoticons/default/heh.gif)

Intermediate solution: Use Plate or preferably Shielding Plate. It's slower, but you're sure to survive. (IMG:[invalid] style_emoticons/default/tongue.gif)

That's how I did back then.

This post has been edited by Basara Nekki: Jan 18 2018, 00:47
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post Jan 18 2018, 01:21
Post #816
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Just 2 words: (⌐■_■) "debuff"

They can't murder you if half of them are slower or weakened
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post Jan 18 2018, 01:34
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Block won't save him if he doesn't have the pabs or prof to get 3 counters at 75%. For the price of modulators alone he could buy an entire kit. That said, many dozens of levels ago I could 1h pfudor arenas with a club using literally nothing but defend for healing, and blind. No force shield or forge. Have some faith in the chap (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 18 2018, 01:41
Post #818
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QUOTE(qw3rty67 @ Jan 18 2018, 07:34) *

Block won't save him if he doesn't have the pabs or prof to get 3 counters at 75%. For the price of modulators alone he could buy an entire kit. That said, many dozens of levels ago I could 1h pfudor arenas with a club using literally nothing but defend for healing, and blind. No force shield or forge. Have some faith in the chap (IMG:[invalid] style_emoticons/default/laugh.gif)


3 Counters/Turn needs 200 1H-Proficiency. If you've read the Information of 0.86 Update, you'll understand how easy it is to get 200 1H-Proficiency for a Player who is already lv 260.
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post Jan 18 2018, 02:02
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Is the wiki wrong? He's need 750 str and 750 dex to get the extra 30% needed after 20% from 200 prof.
Counter-Attack Chance = 25 + (STR + DEX) * 0.02 + 1H / 10
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post Jan 18 2018, 02:16
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QUOTE(Basara Nekki @ Jan 17 2018, 23:46) *
Simplest solution for players below 300: Do not play in PFUDOR. (IMG:[invalid] style_emoticons/default/heh.gif)


Yeah, that too. Though they should consider themselves lucky to even be able to consider doing it, because before the HP scaling level PFUDOR monsters were pretty much unkillable for someone below Lvl300. But since then, there are more and more low level Mags and Legs on the market, and the reason is quite easy to find...
I mean, before that update the average Lvl300 player still was geared mostly with Exquisite, now they're all full Mag+Leg.

And I want to know why on Earth one should spend millions in forging 25 times a Mag force shield while the same effect can be achieved with a mere weapon or Leg SDA/DEA Force shield that's worth 200-300k at most.
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