But the wiki doesn't say why not to use slaugther with your off-hand. Maybe the damage is reduced in your off-hand but the chance for hit/crit (balance) is not? I mean is the hit part of balance really that interesting?
In the end you are absolutly right: I should just give it a shot. It's a game. If it works for me: fine, if not: I switch back to 1h.
So I haven't fought yet, but invested the ability points and switched shield with waki as off-hand.
My stats with rapier, shield and 392 profiency in 1h:
Fighting StyleOne-Handed (void)
30 % Overwhelming Strikes on hit
75 % Counter-Attack on block/parry
Physical Attack4895 attack base damage
174.5 % hit chance
38.3 % crit chance / +58 % damage
19.7 % attack speed bonus
Defense71.5 % physical mitigation
67.6 % magical mitigation
35.8 % evade chance
47.9 % block chance
48.1 % parry chance
57 % resist chance
and my stats with the waki and 239 profiency in dw:
Fighting StyleDualwield (void / slashing)
88 % Offhand Strike on hit
Physical Attack5277 attack base damage
172 % hit chance
45.6 % crit chance / +58 % damage
28.9 % attack speed bonus
Defense70.1 % physical mitigation
65.2 % magical mitigation
42 % evade chance
0 % block chance
67.5 % parry chance
57 % resist chance
That means even through my profiency is much worse and the waki is not upgraded, I already do more damage.
I have 0% block (obvious) but the risk of getting hit physically isn't really that much higher.
According to wiki the chances to evade, block, parry apply one after another. That would mean that the chance that I got it is:
100*(1-evade)*(1-parry)*(1-block)
So while not considering monster perks the chance I got hit physically is with shield 17,45% and with dw 18,85% ... assuming my calculation is correct. Magical attacks is a different thing of course.
I will at least try it. (IMG:[
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Thanks!
EDIT:Ok, one RE and a small arena battle (the one with 15rounds) with dw and they were probably not really representative, but holy sh*t.
Not sure if my calculation was bad, but I had to heal MUCH more often. But that was not the point. The biggest problem was the overcharge. It was really hard to get it up and was gone in no time. That's something I didn't expect. So counter is just for 1h, not for dw?
Well maybe I have can say more once the profiency is closer to the 1h.
In the arena rounds the monster got me with 381 hit, 107crit and 871 miss.
Not sure if the crit attacks are also counted as hits. If not that would have been 1359 attacks which means that 35,9% hit me - that's double of what I calculated (IMG:[
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Not sure though how much pfudor and chaos upgrades take account.
This post has been edited by hopkar: Feb 3 2019, 21:25