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post Jan 30 2019, 12:26
Post #7610
xesxesgnik



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QUOTE(Greshnik @ Jan 30 2019, 05:20) *

for SG arena its better to use holy/dark infusion than infusion of the day as SG have -1 holy & dark mitigation, except for Konata...
don't forget to use Imperil on SG...

I usually use 8 infusion + 2 aether shard daily for 3 SG arenas...
so its ~2 hour for me...


Are the aether shards for magic accuracy to land the imperil? Currently my magic accuracy is 90%; idk how much should I get lol
I guess I might use the infusion but not the shard as I only have one SG open as of now haha

This post has been edited by Saioux: Jan 30 2019, 12:27
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post Jan 30 2019, 12:30
Post #7611
Uncle Stu



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QUOTE(Saioux @ Jan 30 2019, 11:09) *

Cool! Thank you thank you!
You are welcome. (IMG:[invalid] style_emoticons/default/happy.gif)
QUOTE(Saioux @ Jan 30 2019, 11:09) *

For infusion, do I go with infusion of the day or just holy or dark to go with holy/dark imperil?
Tbh most of the time i just go with forst except fryday when i use dark. But you have to keep in mind i allready use a holy rapier.
QUOTE(Saioux @ Jan 30 2019, 11:09) *

Also Uncle Stu aer you doing 1H build?
Uncle is one of the few 1h high level player. (IMG:[invalid] style_emoticons/default/happy.gif)
QUOTE(Saioux @ Jan 30 2019, 11:09) *
If so, how long does it take you to clear SG arenas?
You mean all of them? I have no idea. But here is what a DwD run does look like for me.
Attached Image
QUOTE(Saioux @ Jan 30 2019, 11:09) *

I've heard 1H being not as fast as some of the other builds, I wanna get a sense of how fast it is.
Well, i dont know about the other meleebuilds, but of course it is slower than mage.
QUOTE(Saioux @ Jan 30 2019, 11:09) *

As for stamina, maybe I should double check how much income am I forgoing by not doing the first 13 arenas. I'm really dubious about like the first arena which essentially equates to a single round in terms of # of monsters in later arena.
Well, i see it like this. Less rounds, means less income, means also you need longer to get the credits for training, means it also takes you longer to open monsterslots and allthogether means this you income isnt just lower, but does also slower increase. But of course this will come at the cost of lesser usage of the XP bonus, but more rounds means of course more xp in general. I know what i would do, but would that really be helpfull? Not sure. (IMG:[invalid] style_emoticons/default/unsure.gif)

This post has been edited by Uncle Stu: Jan 30 2019, 12:31
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post Jan 30 2019, 12:34
Post #7612
Greshnik



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yep...
the shard isn't mandatory, but I use it for better chance of imperil...
I read before for 1H the target is 100% magic acc. on Lv. 500...
atm I only have 96.4%, and my success rate with shard is ~80%...
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post Jan 30 2019, 12:44
Post #7613
xesxesgnik



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QUOTE(Uncle Stu @ Jan 30 2019, 05:30) *

Tbh most of the time i just go with forst except fryday when i use dark. But you have to keep in mind i allready use a holy rapier.


Hmm interesting. Is there added benefits to frost compared to other infusions? Maybe monsters around your level tend to be less resistant to frost? Also just out of curisoity, what happens if you put holy on top of holy?
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post Jan 30 2019, 12:46
Post #7614
Uncle Stu



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QUOTE(Greshnik @ Jan 30 2019, 11:34) *

I read before for 1H the target is 100% magic acc. on Lv. 500...

Tbh i have never heard of that and i dont really care that much about magic acc. What i goal was with 1H was 20% resist chance and when i look at my stats that should be more of less the same. But this is the first time ever i read 1H acctually caring about magic acc. But i can imagen you came up with that, so i wont comment it any further.
QUOTE(Saioux @ Jan 30 2019, 11:44) *

Hmm interesting. Is there added benefits to frost compared to other infusions?
Only if you use fire spike shield.

This post has been edited by Uncle Stu: Jan 30 2019, 12:47
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post Jan 30 2019, 12:48
Post #7615
xesxesgnik



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Oh I guess then I don't have to bother with that.

EDIT: Actually I guess I should bother as I just got flame spike shield and the weapon I'll be using for a while is arctic.

This post has been edited by Saioux: Jan 30 2019, 13:02
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post Jan 30 2019, 12:50
Post #7616
Uncle Stu



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Why? What shield do you use? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jan 30 2019, 12:56
Post #7617
Greshnik



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QUOTE(Uncle Stu @ Jan 30 2019, 17:46) *

Tbh i have never heard of that and i dont really care that much about magic acc. What i goal was with 1H was 20% resist chance and when i look at my stats that should be more of less the same. But this is the first time ever i read 1H acctually caring about magic acc. But i can imagen you came up with that, so i wont comment it any further.

I really forget where I read it, but yeah some people mention it...
if not in this forum, maybe on another forum as I usually just lurking around... (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 30 2019, 13:49
Post #7618
xesxesgnik



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QUOTE(Uncle Stu @ Jan 30 2019, 05:50) *

Why? What shield do you use? (IMG:[invalid] style_emoticons/default/huh.gif)


I actually stupidly did not use spike shield until now lol. Do I need to upgrade it for fire mitigation? I think the only thing it offers beyond initial level is fire mitigation.

By the way, do I need to upgrade imperil as 1H? (fast and better)

This post has been edited by Saioux: Jan 30 2019, 14:14
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post Jan 30 2019, 14:35
Post #7619
Uncle Stu



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QUOTE(Saioux @ Jan 30 2019, 12:49) *

I actually stupidly did not use spike shield until now lol. Do I need to upgrade it for fire mitigation? I think the only thing it offers beyond initial level is fire mitigation.
Not just, it also offers some sort of counter attack, monster that hit by the spike shield for a very low damage, but sometimes they get also an elemental proc as if hit by a spell of that element. And that is the reason why i use frost infusions most of the time, because when you hit such a monster that is proc by a fire debuf, an attack with frost element does do additional damage, i mean we dont talk about huge numbers, but enough to save you some time against the SG arenas.

QUOTE(Saioux @ Jan 30 2019, 12:49) *

By the way, do I need to upgrade imperil as 1H? (fast and better)

I would recommend it.
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post Jan 30 2019, 14:38
Post #7620
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Wasn't searing skin activated from the beginning? I guess my question was there are like five levels to the spike shield, and after the initial level up which lets me use the spike shield for possible searing skin proc, the tool-tip says additional levels increase fire mitigation, so I was wondering if that is needed.
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post Jan 30 2019, 14:44
Post #7621
Uncle Stu



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QUOTE(Saioux @ Jan 30 2019, 13:38) *

Wasn't searing skin activated from the beginning? No. I guess my question was there are like five levels to the spike shield, and after the initial level up which lets me use the spike shield for possible searing skin proc, the tool-tip says additional levels increase fire mitigation, so I was wondering if that is needed.

Oh, you did ask about the other levels? Sorry, i did missunderstand that. So, yes, the other level does nothing more than increase the fire mitigation afaik. And i would recommend those levels too. Fire mitigation is never a bad thing to have.
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post Jan 30 2019, 15:07
Post #7622
xesxesgnik



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Aight aight thank you uncle always (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 30 2019, 15:10
Post #7623
ihatenamingthings



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Which elemental mitigation matters the most (or most common/dangerous element that I'd want mitigated)?

Also, is it just me or the shadowcats hit like a truck? I swear those things are min-maxed to keep PL low, while nuking my HP and being a general nuisance to kill :/
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post Jan 30 2019, 15:23
Post #7624
Uncle Stu



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QUOTE(Saioux @ Jan 30 2019, 14:07) *

Aight aight thank you uncle always (IMG:[invalid] style_emoticons/default/biggrin.gif)

You are welcome. (IMG:[invalid] style_emoticons/default/happy.gif)

QUOTE(ihatenamingthings @ Jan 30 2019, 14:10) *

Which elemental mitigation matters the most (or most common/dangerous element that I'd want mitigated)?
From my experience i would say Fire and Holy are the two you can never have too much of, also crushing even when this is not actually an elemental.
QUOTE(Saioux @ Jan 30 2019, 14:07) *

Also, is it just me or the shadowcats hit like a truck? I swear those things are min-maxed to keep PL low, while nuking my HP and being a general nuisance to kill :/

Hm, let me check my notes. Nope, i was never killed by a shadowcat, so i cant confirm that they are actually more dangerous than other monster. But there are a few of them out there so i would think that they just got a few lucky hits on you.
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post Jan 30 2019, 16:03
Post #7625
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So, this is more of a curiosity thing, but do you come across the monsters that you create in the Monster Lab or are they only confronted by other players and vice-versa for yourself?
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post Jan 30 2019, 16:26
Post #7626
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QUOTE(Uncle Stu @ Jan 30 2019, 21:23) *

From my experience i would say Fire and Holy are the two you can never have too much of, also crushing even when this is not actually an elemental.


I want to ask, where dose the main Holy Damage to you come from.

In Monster Lab we have:
Celestial Skill 2: must be holy
Celestial Skill 3: can be holy, but can also be void

Others we have:
White Bunneh SP Attack
Invisible Pink Unicorn Base Damage
Invisible Pink Unicorn MP Attack
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post Jan 30 2019, 16:26
Post #7627
Uncle Stu



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QUOTE(hentailover6983 @ Jan 30 2019, 15:03) *

So, this is more of a curiosity thing, but do you come across the monsters that you create in the Monster Lab or are they only confronted by other players and vice-versa for yourself?

When they have a high enough PL so that you can encounter them, you will encounter your own monster.
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post Jan 30 2019, 17:07
Post #7628
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How much is the Savage prefix worth mmm...~?

Is it better to get 75% atk savage or 85% atk non-savage mmm...~?
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post Jan 30 2019, 17:12
Post #7629
ihatenamingthings



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You're at a different power point than I am though, but it could be confirmation bias. I've seen both 1500 PL and 2200 PL shadowcats (1H RE) and the general observation is if I get a surprise nuke, or losing HP fast, there's a cat, and it's not stunned. If I gets 40%+ damage taken even when there's only a few things left alive, a shadowcat is one of them.

Could also just because there's so many of those damn cats :/

But I'm also too lazy to disable Monsterbation to check the log, so I'm not sure.
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