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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jan 29 2019, 19:55
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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Is there a script for linking your equipment? I can get something simple by pressing L while hovering over the equipment, but I want to be able to link my equipment with id number ADB and etc. I'm sure they didn't type up all the ADB stuffs in the auction for each of the item - that would be a lot of work (IMG:[ invalid] style_emoticons/default/blink.gif)
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Jan 29 2019, 20:02
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Live Percentile Ranges
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Jan 29 2019, 21:02
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(ihatenamingthings @ Jan 29 2019, 18:04)  Pretty sure he meant auction mass linking Refer to decon's tutorial in his shop. Scroll down to HVToolbox section. https://forums.e-hentai.org/index.php?showtopic=207964HV Toolbox alone can't possibly allow one to run auctions. All of us auctioneers use our home-made tools to manage everything. But I'll admit that my format pattern became popular very quickly.
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Jan 30 2019, 03:33
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Nayas
Group: Members
Posts: 700
Joined: 6-February 11

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QUOTE(Saioux @ Jan 29 2019, 20:55)  Is there a script for linking your equipment? I can get something simple by pressing L while hovering over the equipment, but I want to be able to link my equipment with id number ADB and etc. I'm sure they didn't type up all the ADB stuffs in the auction for each of the item - that would be a lot of work (IMG:[ invalid] style_emoticons/default/blink.gif) HVtoolbox and HVutils both have easily adjustable list generator for forums. Only notable difference is HVutils adds "all" tab to list all equipment categories on one page in equip inventory.
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Jan 30 2019, 11:25
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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Nice. Thank you for all your replies. I think for now I'll just stick to what Live Range Percentile gives me when I press L while hovering over the equipment.
On the other hand, so I just did SG arena for the first time yesterday, the first one (End of Days), and boy it takes LONG time, like almost half an hour.
I'm running it on Nintendo, and my build is 1H rapier+armor.
1. Should I decrease the difficulty to clear it faster? If this one already takes half an hour, I don't wanna think about when I do DwD lol. 2. Some good strat for faster clear time? It seems OFC isn't as efficient as it is for non-SG arena and RE, cuz it can't kill off SG.
Also, I'm considering clearing only the top 7 arenas and 24 RE cuz that's about 600 rounds in total, and I probably want to stay above 80 if I want to level up fast. Any comments on this would be also helpful.
Lastly, can you give me some priority about abilities? I've learned that I should lv up AL, Scavenger, Archaeologist, but in what priority? Currently I have AL 62, Scavenger 1, Arch 1.
Thanks!!
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Jan 30 2019, 11:39
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Saioux @ Jan 30 2019, 10:25)  1. Should I decrease the difficulty to clear it faster? If this one already takes half an hour, I don't wanna think about when I do DwD lol.
If you would be faster on a lower difficulty and feel better, why not. QUOTE(Saioux @ Jan 30 2019, 10:25)  2. Some good strat for faster clear time? It seems OFC isn't as efficient as it is for non-SG arena and RE, cuz it can't kill off SG.
To speed up the SG arenas you could also use vital strike, imperil and infuse your weapon. QUOTE(Saioux @ Jan 30 2019, 10:25)  Also, I'm considering clearing only the top 7 arenas and 24 RE cuz that's about 600 rounds in total, and I probably want to stay above 80 if I want to level up fast. Any comments on this would be also helpful.
Well, this is the decision between more xp or more income. I mean you should keep in mind that below 80 stamina you loose the xp bonus, but you get double the rounds out of a single stamina point, above 80 you 25 round per point, below it is 50 round per point. QUOTE(Saioux @ Jan 30 2019, 10:25)  Lastly, can you give me some priority about abilities? I've learned that I should lv up AL, Scavenger, Archaeologist, but in what priority? Currently I have AL 62, Scavenger 1, Arch 1.
AL only when you actually need it, archaeoligist everytime you can spend the credits and scavenger, well the same but with lower piority. Imo you should also train Luck of the Draw and Quartermaster. And personally i would say those four in the order Arch, Quarter, Scavenge and Luck.
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Jan 30 2019, 12:09
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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Cool! Thank you thank you! For infusion, do I go with infusion of the day or just holy or dark to go with holy/dark imperil?
Also Uncle Stu aer you doing 1H build? If so, how long does it take you to clear SG arenas? I've heard 1H being not as fast as some of the other builds, I wanna get a sense of how fast it is.
As for stamina, maybe I should double check how much income am I forgoing by not doing the first 13 arenas. I'm really dubious about like the first arena which essentially equates to a single round in terms of # of monsters in later arena.
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Jan 30 2019, 12:20
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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for SG arena its better to use holy/dark infusion than infusion of the day as SG have -1 holy & dark mitigation, except for Konata... don't forget to use Imperil on SG...
I usually use 8 infusion + 2 aether shard daily for 3 SG arenas... so its ~2 hour for me...
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Jan 30 2019, 12:26
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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QUOTE(Greshnik @ Jan 30 2019, 05:20)  for SG arena its better to use holy/dark infusion than infusion of the day as SG have -1 holy & dark mitigation, except for Konata... don't forget to use Imperil on SG...
I usually use 8 infusion + 2 aether shard daily for 3 SG arenas... so its ~2 hour for me...
Are the aether shards for magic accuracy to land the imperil? Currently my magic accuracy is 90%; idk how much should I get lol I guess I might use the infusion but not the shard as I only have one SG open as of now haha This post has been edited by Saioux: Jan 30 2019, 12:27
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Jan 30 2019, 12:30
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Saioux @ Jan 30 2019, 11:09)  Cool! Thank you thank you!
You are welcome. (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Saioux @ Jan 30 2019, 11:09)  For infusion, do I go with infusion of the day or just holy or dark to go with holy/dark imperil?
Tbh most of the time i just go with forst except fryday when i use dark. But you have to keep in mind i allready use a holy rapier. QUOTE(Saioux @ Jan 30 2019, 11:09)  Also Uncle Stu aer you doing 1H build?
Uncle is one of the few 1h high level player. (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Saioux @ Jan 30 2019, 11:09)  If so, how long does it take you to clear SG arenas? You mean all of them? I have no idea. But here is what a DwD run does look like for me.  QUOTE(Saioux @ Jan 30 2019, 11:09)  I've heard 1H being not as fast as some of the other builds, I wanna get a sense of how fast it is.
Well, i dont know about the other meleebuilds, but of course it is slower than mage. QUOTE(Saioux @ Jan 30 2019, 11:09)  As for stamina, maybe I should double check how much income am I forgoing by not doing the first 13 arenas. I'm really dubious about like the first arena which essentially equates to a single round in terms of # of monsters in later arena.
Well, i see it like this. Less rounds, means less income, means also you need longer to get the credits for training, means it also takes you longer to open monsterslots and allthogether means this you income isnt just lower, but does also slower increase. But of course this will come at the cost of lesser usage of the XP bonus, but more rounds means of course more xp in general. I know what i would do, but would that really be helpfull? Not sure. (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Uncle Stu: Jan 30 2019, 12:31
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Jan 30 2019, 12:34
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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yep... the shard isn't mandatory, but I use it for better chance of imperil... I read before for 1H the target is 100% magic acc. on Lv. 500... atm I only have 96.4%, and my success rate with shard is ~80%...
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Jan 30 2019, 12:44
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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QUOTE(Uncle Stu @ Jan 30 2019, 05:30)  Tbh most of the time i just go with forst except fryday when i use dark. But you have to keep in mind i allready use a holy rapier.
Hmm interesting. Is there added benefits to frost compared to other infusions? Maybe monsters around your level tend to be less resistant to frost? Also just out of curisoity, what happens if you put holy on top of holy?
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Jan 30 2019, 12:46
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Greshnik @ Jan 30 2019, 11:34)  I read before for 1H the target is 100% magic acc. on Lv. 500...
Tbh i have never heard of that and i dont really care that much about magic acc. What i goal was with 1H was 20% resist chance and when i look at my stats that should be more of less the same. But this is the first time ever i read 1H acctually caring about magic acc. But i can imagen you came up with that, so i wont comment it any further. QUOTE(Saioux @ Jan 30 2019, 11:44)  Hmm interesting. Is there added benefits to frost compared to other infusions?
Only if you use fire spike shield. This post has been edited by Uncle Stu: Jan 30 2019, 12:47
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Jan 30 2019, 12:48
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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Oh I guess then I don't have to bother with that.
EDIT: Actually I guess I should bother as I just got flame spike shield and the weapon I'll be using for a while is arctic.
This post has been edited by Saioux: Jan 30 2019, 13:02
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Jan 30 2019, 12:56
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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QUOTE(Uncle Stu @ Jan 30 2019, 17:46)  Tbh i have never heard of that and i dont really care that much about magic acc. What i goal was with 1H was 20% resist chance and when i look at my stats that should be more of less the same. But this is the first time ever i read 1H acctually caring about magic acc. But i can imagen you came up with that, so i wont comment it any further.
I really forget where I read it, but yeah some people mention it... if not in this forum, maybe on another forum as I usually just lurking around... (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 30 2019, 13:49
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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QUOTE(Uncle Stu @ Jan 30 2019, 05:50)  Why? What shield do you use? (IMG:[ invalid] style_emoticons/default/huh.gif) I actually stupidly did not use spike shield until now lol. Do I need to upgrade it for fire mitigation? I think the only thing it offers beyond initial level is fire mitigation. By the way, do I need to upgrade imperil as 1H? (fast and better) This post has been edited by Saioux: Jan 30 2019, 14:14
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Jan 30 2019, 14:35
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Saioux @ Jan 30 2019, 12:49)  I actually stupidly did not use spike shield until now lol. Do I need to upgrade it for fire mitigation? I think the only thing it offers beyond initial level is fire mitigation.
Not just, it also offers some sort of counter attack, monster that hit by the spike shield for a very low damage, but sometimes they get also an elemental proc as if hit by a spell of that element. And that is the reason why i use frost infusions most of the time, because when you hit such a monster that is proc by a fire debuf, an attack with frost element does do additional damage, i mean we dont talk about huge numbers, but enough to save you some time against the SG arenas. QUOTE(Saioux @ Jan 30 2019, 12:49)  By the way, do I need to upgrade imperil as 1H? (fast and better)
I would recommend it.
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Jan 30 2019, 14:38
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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Wasn't searing skin activated from the beginning? I guess my question was there are like five levels to the spike shield, and after the initial level up which lets me use the spike shield for possible searing skin proc, the tool-tip says additional levels increase fire mitigation, so I was wondering if that is needed.
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