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post Jan 20 2019, 11:40
Post #7281
ihatenamingthings



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Which equipment should I salvage?

Atm it seems that I'd get better value just selling it, as Sup+ runs for 200+ in the bazaar, and give only 1 LGM worth ~50-100
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post Jan 20 2019, 11:46
Post #7282
Uncle Stu



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QUOTE(ihatenamingthings @ Jan 20 2019, 10:40) *

Which equipment should I salvage?

Average and below for scraps, mag and leg Shields, staffs and cloth when they are not good enough to be selled to other players.
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post Jan 20 2019, 11:51
Post #7283
Fudo Masamune



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most things below magnificent could be bazaared (maybe except crude/average if you still obtain them)
even some legendaries (light/heavy) might be better off bazaared than salvaged as the market for leathers are pretty niche and price for metal are pretty cheap too.

the noticeably better to be salvaged are mag/leg clothes (HG clothes at around 14-15k) mag/leg staff and maybe some non-force shield shield (6-7k HG wood)

This post has been edited by Fudo Masamune: Jan 20 2019, 11:55
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post Jan 20 2019, 12:34
Post #7284
hentailover6983



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Just a quick question: you can get bindings from your monsters at any level right? Does upgrading them and making them higher levels increase the chances of getting bindings or is that more about just getting more than one thing out of a monster?
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post Jan 20 2019, 12:43
Post #7285
Uncle Stu



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QUOTE(hentailover6983 @ Jan 20 2019, 11:34) *

Just a quick question: you can get bindings from your monsters at any level right?
Yes.
QUOTE(hentailover6983 @ Jan 20 2019, 11:34) *

Does upgrading them and making them higher levels increase the chances of getting bindings or is that more about just getting more than one thing out of a monster?

No, the level itself has only to do with what sort of material you get. So yes, monsterlab is all about numbers.
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post Jan 20 2019, 12:46
Post #7286
KitsuneAbby



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QUOTE(hentailover6983 @ Jan 20 2019, 10:34) *

Just a quick question: you can get bindings from your monsters at any level right? Does upgrading them and making them higher levels increase the chances of getting bindings or is that more about just getting more than one thing out of a monster?

No, there is no way to influence the drop probabilties of bindings are rare materials. The only thing is the probability of obtainingmid-grade and high-grade instead of low-grade with a higher PL.
At best, you can increase their gift factor to increase the probability of obtaining more gifts, which is done with chaos upgrades. But if you want more gifts, you're better off having more monsters.

PS:
I never use OFC while playing 1H either. Too much of a bother to manage due to losses of spirit stance.

This post has been edited by decondelite: Jan 20 2019, 14:41
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post Jan 20 2019, 14:18
Post #7287
Nicosai



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QUOTE(decondelite @ Jan 20 2019, 11:46) *
PS:
I never use SoL while playing 1H either. Too much of a bother to manage due to losses of spirit stance.


Are you sure you don't mean SS? SoL only costs spirit if it activates, meaning without it, you'd be dead, what should be worse than loosing stance for a few turns.
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post Jan 20 2019, 14:41
Post #7288
KitsuneAbby



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QUOTE(Nicosai @ Jan 20 2019, 12:18) *

Are you sure you don't mean SS? SoL only costs spirit if it activates, meaning without it, you'd be dead, what should be worse than loosing stance for a few turns.

I meant OFC, sorry. Edited my post.
SoL is on at all times for me. Even with my bullshit high PMit and MMit, I still can be defeated.

This post has been edited by decondelite: Jan 20 2019, 14:43
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post Jan 20 2019, 15:02
Post #7289
kikikaki



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I use enchant and get a buff continue 15m.
So if i play 'A Dance with Dragons' 1 hour,will it disappear in the process?
Or continue until the fight end?
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post Jan 20 2019, 15:03
Post #7290
Uncle Stu



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QUOTE(kikikaki @ Jan 20 2019, 14:02) *

I use enchant and get a buff continue 15m.
So if i play 'A Dance with Dragons' 1 hour,will it disappear in the process?
Or continue until the fight end?

15 minutes are 15 minutes and not 1 hour and 15 minutes.
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post Jan 20 2019, 15:08
Post #7291
qr12345



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QUOTE(kikikaki @ Jan 20 2019, 13:02) *

I use enchant and get a buff continue 15m.
So if i play 'A Dance with Dragons' 1 hour,will it disappear in the process?
Or continue until the fight end?

Yes, it will fade in the battle but you can enchant multi-times for a longer effect.
So you can enchant 4 Infusions for 1 hour effect.
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post Jan 20 2019, 15:42
Post #7292
~Shyboy



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Just a question.
(IMG:[i.imgur.com] https://i.imgur.com/f7IIBsa.png)
(IMG:[i.imgur.com] https://i.imgur.com/6wVeL0x.png)

I've maxed Haste ages ago and still shows 25% in the buff bar. And is equiped in a slot.

This post has been edited by ~Shyboy: Jan 20 2019, 15:43
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post Jan 20 2019, 15:58
Post #7293
Uncle Stu



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QUOTE(~Shyboy @ Jan 20 2019, 14:42) *

I've maxed Haste ages ago and still shows 25% in the buff bar. And is equiped in a slot.

Weird, but maybe the text just doesnt has another version, but the speed is actually as high as it should be. Dont know, i havent used haste in ages. And i never did give those texts much attention. (IMG:[invalid] style_emoticons/default/blush.gif)
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post Jan 20 2019, 16:02
Post #7294
~Shyboy



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Sadly I have no way to know if the buff got updated or no, I think I'll just refrain the use of it if I don't have to.
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post Jan 20 2019, 16:10
Post #7295
Uncle Stu



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QUOTE(~Shyboy @ Jan 20 2019, 15:02) *

Sadly I have no way to know if the buff got updated or no, I think I'll just refrain the use of it if I don't have to.

Fine, i did test it myself just for you and i got the same 25% even when they are suppose to be 50%. Yeah, when it comes to abilities i am pretty lazzy and just never unslot them. (IMG:[invalid] style_emoticons/default/blush.gif) So dont worry, when you have maxed out better haste, you are faster than those 25% in the description.
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post Jan 20 2019, 17:15
Post #7296
ihatenamingthings



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Does IW10 weapons have 2 strikes regardless or only if it came with a prefix?

The wiki seems to suggest that it would strike twice, but it doesn't make sense for a non-prefix to gain a second strike (damage changed to void, but no elemental strike).

Also, does this mean rapiers and estoc penetration effect isn't needed, since you'd get void damage anyway?
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post Jan 20 2019, 17:21
Post #7297
Uncle Stu



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QUOTE(ihatenamingthings @ Jan 20 2019, 16:15) *

Does IW10 weapons have 2 strikes regardless or only if it came with a prefix?

You only get one strike as 10th Potency. When the weapon is ethereal it will get a random elemental strike, if not it will be hollowforged and get void strike.
QUOTE(ihatenamingthings @ Jan 20 2019, 16:15) *

Also, does this mean rapiers and estoc penetration effect isn't needed, since you'd get void damage anyway?

And what has the penetrated armor debuff from rapier or estoc to do with void damage? Nothing, right? Yeah, absolutly nothing.
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post Jan 20 2019, 17:29
Post #7298
qr12345



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QUOTE(ihatenamingthings @ Jan 20 2019, 15:15) *

Does IW10 weapons have 2 strikes regardless or only if it came with a prefix?

The wiki seems to suggest that it would strike twice, but it doesn't make sense for a non-prefix to gain a second strike (damage changed to void, but no elemental strike).

Also, does this mean rapiers and estoc penetration effect isn't needed, since you'd get void damage anyway?

IW10 weapon without prefix = void strike
IW10 weapon with prefix = void strike + 1 elemental strike

Physical mitigation and specific mitigation are different things.
Monsters have 0 specific mitigation to void damage but they still have physical mitigation.
Your attack is a composite of physical and void attack, so penetrated armor works.
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post Jan 20 2019, 17:29
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Fudo Masamune



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QUOTE(ihatenamingthings @ Jan 20 2019, 22:15) *

Also, does this mean rapiers and estoc penetration effect isn't needed, since you'd get void damage anyway?


void =/= bypass defense
void simply have no "specific mitigation"
it's like your fire spell need to bypass monster's magical mitigation even if it have 0 fire resistance.

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This post has been edited by Fudo Masamune: Jan 20 2019, 17:33
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post Jan 20 2019, 17:29
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ihatenamingthings



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QUOTE(Uncle Stu @ Jan 20 2019, 10:21) *

You only get one strike as 10th Potency. When the weapon is ethereal it will get a random elemental strike, if not it will be hollowforged and get void strike.


I'm still a bit confused. Ethereal is straightforward, but elemental/no prefix is what confuses me. Here's how I see it:

Elemental weapons:
+ Normal attack -> Void strike
+ Elemental Strike
- TOTAL : 2 strikes

No prefix:
+ Normal attack -> Void strike (?)
- TOTAL : ? strike(s)

The wiki (and your answer) seems to imply that no prefix also get 2 strikes, but I can't see where it's coming from.
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