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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jan 19 2019, 14:00
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(ihatenamingthings @ Jan 19 2019, 12:51)  I unlocked the Innate Arcana perk, yet my setting said I don't have any slot, is it simply the server not updating yet, or should I be worried I tripped some kind of bug?
Just be patient and it will be there.
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Jan 19 2019, 17:32
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Nayas
Group: Members
Posts: 700
Joined: 6-February 11

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QUOTE(hopkar @ Jan 19 2019, 13:07)  So, you speed things up by letting the monster run into your blade? Nice way of thinking! (IMG:[ invalid] style_emoticons/default/laugh.gif) I should try this! Basically, you only spend real time when server is waiting for you to make an action(and then updates the page, less actions also means less refreshes needed). So by increasing the amount of turns that pass without your input you reduce real time spent on the same fight, but it comes at the expense of getting hit more without your input. I'd say it should only be considered after you can survive by regen/draughts alone and having all needed buffs on autocast, recasting spells gets really obnoxious otherwise.
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Jan 19 2019, 19:41
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~Shyboy
Newcomer
  Group: Members
Posts: 80
Joined: 19-November 13

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QUOTE(Uncle Stu @ Jan 19 2019, 07:26)  Well, sort of, but counter attacks also give you overcharge, they are what makes it so easy to stay in spirit stance nearly all the time. While using the OFC on a regular basis in the same time. (IMG:[ invalid] style_emoticons/default/happy.gif) OFC bring me doubt, how much does this skill really impact the game? I know for sure that not many use the Last title is the Skill gained subpar to the dmg/eva of Godslayer?
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Jan 19 2019, 19:49
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Nayas
Group: Members
Posts: 700
Joined: 6-February 11

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QUOTE(~Shyboy @ Jan 19 2019, 20:41)  OFC bring me doubt, how much does this skill really impact the game? I know for sure that not many use the Last title is the Skill gained subpar to the dmg/eva of Godslayer?
idk about your level, but at 300+ it clears full round instantly, when casted in spirit stance. Can even oneshot rares, but not bosses. Don't forget just staying in spiritstance increases all your damage. Also if you are playing 1h you will have excess overcharge when you hit counter cap so there's no reason not to use OFC, and aoe is the number one thing 1h is starved for. This post has been edited by Nayas: Jan 19 2019, 19:54
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Jan 19 2019, 19:56
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(~Shyboy @ Jan 19 2019, 18:41)  OFC bring me doubt, how much does this skill really impact the game? I know for sure that not many use the Last title is the Skill gained subpar to the dmg/eva of Godslayer?
It's very good for Random Encounters. OFC allows you to finish them on PFUDOR level. Just attach until full overcharge, blast OFC which kills a couple of monsters, and then safely kill off the others.
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Jan 19 2019, 20:05
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Insania
Group: Gold Star Club
Posts: 1,475
Joined: 21-October 10

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QUOTE(DJNoni @ Jan 19 2019, 14:56)  It's very good for Random Encounters. OFC allows you to finish them on PFUDOR level. Just attach until full overcharge, blast OFC which kills a couple of monsters, and then safely kill off the others.
Is OFC permanent when you acquired 21 ponies? Also would dark/holy imperil be useful for melee builds that use demonic/hallowed weapons?
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Jan 19 2019, 20:33
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(Insania @ Jan 19 2019, 19:05)  Is OFC permanent when you acquired 21 ponies?
Also would dark/holy imperil be useful for melee builds that use demonic/hallowed weapons?
yes as long as you keep the 21 different ponies in your inventory. Sell them, and it's gone. Dar/holy imperil for melee? Not really useful, no. You only imperil the Schoolgirls, normally. And they don't have any dark/holy mitigation to start with.
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Jan 19 2019, 20:57
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(Insania @ Jan 19 2019, 18:05)  Also would dark/holy imperil be useful for melee builds that use demonic/hallowed weapons?
Yes it's useful if you use Imperil on regular monsters. It will allow your Holy/Dark elemental strike to deal more damage. But as Noni said, it won't have any effect on SGs, as they already have -1% mitigation against Holy and Dark.
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Jan 19 2019, 23:42
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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the though of there still being monsters alive by the time i reach 210 OC in a single RE seems bizarre to me
This post has been edited by sickentide: Jan 19 2019, 23:43
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Jan 20 2019, 00:52
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(sickentide @ Jan 19 2019, 23:42)  the though of there still being monsters alive by the time i reach 210 OC in a single RE seems bizarre to me
That's what I was thinking too. Never used OFC in REs. Final round of arenas, yes.
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Jan 20 2019, 00:54
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(mundomuñeca @ Jan 19 2019, 23:52)  Final round of arenas, yes.
I have lost count how often i did reach the final round while the OFC was on cool down. (IMG:[ invalid] style_emoticons/default/cry.gif)
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Jan 20 2019, 02:19
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RibbonsCan
Group: Members
Posts: 481
Joined: 1-November 13

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What are you trying to do, dual wield or 1H?
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Jan 20 2019, 02:36
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~Shyboy
Newcomer
  Group: Members
Posts: 80
Joined: 19-November 13

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QUOTE(RibbonsCan @ Jan 19 2019, 21:19)  What are you trying to do, dual wield or 1H?
1H With Magnificent Force Shield of StoneskinLight armor.
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Jan 20 2019, 02:53
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RibbonsCan
Group: Members
Posts: 481
Joined: 1-November 13

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Firstly, your sword doesn't have STR+DEX+AGI, which makes it suboptimal for use. There are free forging services in the WTS section if you want to forge items to 10 and get Void damage. The optimal strategy is 1H with Rapier and Heavy Power Armor of Slaughter/Protection/Warding. Rapier has Armor reduction ability, which is more handy than bleed and makes up for damage. You can certainly soulforge and continue using your shortsword if you can't find a Mag/Leg Rapier that you can soulforge.
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Jan 20 2019, 03:00
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~Shyboy
Newcomer
  Group: Members
Posts: 80
Joined: 19-November 13

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QUOTE(RibbonsCan @ Jan 19 2019, 21:53)  Firstly, your sword doesn't have STR+DEX+AGI, which makes it suboptimal for use. There are free forging services in the WTS section if you want to forge items to 10 and get Void damage. The optimal strategy is 1H with Rapier and Heavy Power Armor of Slaughter/Protection/Warding. Rapier has Armor reduction ability, which is more handy than bleed and makes up for damage. You can certainly soulforge and continue using your shortsword if you can't find a Mag/Leg Rapier that you can soulforge.
It's near certain to change for 1h/Heavy later in the game but is good to know I can Forge it since I doubt that I'll find a optimal in WTS(That I can buy at least) or Self-Drop, I didn't find more than 2 Mag in the time I played so far. This post has been edited by ~Shyboy: Jan 20 2019, 03:00
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Jan 20 2019, 03:22
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RibbonsCan
Group: Members
Posts: 481
Joined: 1-November 13

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Uhhh, by forge, I hope you mean just forging it to 5. You can soulforge if you go past 50 levels without getting anything good. Also, the low damage of Rapiers is cancelled out by the Armor Penetration. Consider snagging a Legendary Rapier of Slaughter for 50k if you can from auctions if it is low leveled enough. You can sell trophies in the WTG section for credits, I sold all of my Xmas trophies there. Frankly, what I did for 50 to 200 was run around with with an Estoc and Light armor before changing to 1H with this piece of junk. https://hentaiverse.org/equip/37916942/4de9b4bce4Now I'm using this crap: https://hentaiverse.org/equip/17643485/d6f0a2a0e5If I can level up one more time though, I'll finally be able to use my Legendary Slaughter.
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Jan 20 2019, 04:12
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(RibbonsCan @ Jan 20 2019, 00:53)  -snip- Rapier+power armor+force shield, is, NOT, the only "optimal" way of playing 1H. Stop telling others what they should play, especially when you obviously know nothing regarding other equipment types/playstyles. And even worse, when you don't even know what the player wants to do / have as results. If he wants to play "one hand" (with the other hand you know where) and he can afford breaking the piggy bank, then yes the braindead rapier+force+power is probably the way to go... at higher levels. If one wants to have rock solid defense without sacrificing ADB (because yes, rapiers have a low ADB and low STR), or to avoid outrageous mana consumption, then it is a no no. Need to survive and you'll be healing a lot? Go for Waki of the Nimble, Buckler of Barrier, Shielding Plate. If anything, I'd even go so far as to say that telling lower level players to go rapier+force+power is a very, very bad advice. Mostly because it's very expensive, you can't upgrade the force shield and the power parts without wasting hrare materials, it doesn't provide sufficient defense and the interference is too high for them to handle. At least have the decency to suggest a panel of possibilities, with each having its pros and cons.
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Jan 20 2019, 06:47
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RibbonsCan
Group: Members
Posts: 481
Joined: 1-November 13

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You're right about rapier+force+power not being the optimal way. I didn't use Force Shields until 270 because of the interference. I guess I'll talk about my somewhat limited experience first then. I actually used Shielding plate for 1H early on. I'm not sure about Shielding plate since it never seemed to add much block chance or survivability for me, but then I was at 200 and mostly played using Superior Shielding before transferring to cheap Superior Power Warding around the 220s, which I found was better and compensated the lack of upgrades with ADB. I found that playing with Shielding was a lot harder than playing with the Power armor because it took much longer to kill monsters. I took a lot more magic attacks and died due to that (come to think of it, it might have been the magic defense that helped me more). I never really noticed a difference between pot usage because the Shielding I bought had Interference that was comparable to Power Armors. And yeah, I didn't bother forging anything except my weapons because it was expensive. ...I'm guessing the problem was pre-0.82 Superior, rather than than Shielding. Which I thought carried over here since I didn't read the wiki on shielding until just now and thought Shielding had the same interference as Power Armors. (IMG:[ invalid] style_emoticons/default/unsure.gif) (IMG:[ invalid] style_emoticons/default/cry.gif) I got to 260 before 0.82 and stuck to playing Hard or Nightmare. I don't think that was overdoing the expected difficulty level. Well, let's get back to something more relevant. I'm not sure about difficulty level Shyboy plays at, but since Wakis have less ADB, it runs into the same problem as above of taking too long to kill on higher difficulty levels and Parry doesn't do magic attacks. If he wants to go to the Shielding route, some pieces should be Protection and some pieces Warding. It might be better for him to stick with shortswords until hitting 200 proficiency to maximize counter attacks which can be parried. 1H also has the problem that Spirit Shield is not really good until 265 for taking hits. I don't recall at which levels do PL500 monsters show up. I still don't really think Interference can be mitigated by using plate over power, since killing faster means less spell usage but that's not really relevant since Shy is using Light armor for now. A better solution would be to train Packrat. Personally, if I had to make the trail to 250 again, I'd use 2H longword, or mace with leather and maybe one piece of Shade while playing on Hard mode before switching over to 1H. My original build was Estoc and all Shade, which had me dying too quickly. This post has been edited by RibbonsCan: Jan 20 2019, 06:48
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Jan 20 2019, 07:16
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SivSilly
Group: Members
Posts: 244
Joined: 4-November 09

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I think maybe the issue is that the current meta assumes people are playing on PFUDOR, but we can't assume that.
I switched from Niten to 1H/Light because I had to. My survivability sucked with Niten after around 220. But I was lucky that I got a Mag Force Shield of Warding as a drop, which made the switch easier. I personally run a combo of Legendary leathers and Shade with 3 Innate Arcanas and play on Nintendo/IWBTH and I get defeated maybe once every 3-4 months.
Switching from Niten to 1H/Light I intentionally chose to focus more on survivability and less on fast clearing speed. It isn't "meta" but who cares? It works for me.
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