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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 18 2019, 02:00
Post #7210
Uncle Stu



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And what a coincidence, there is a frequent auction with low level gear. (IMG:[invalid] style_emoticons/default/dry.gif)

When a person ask about suggestions. And that person is using 1H, i dont suggest using another playstyle in the hope they get their gear from the auction i manage, because that is your thing. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jan 18 2019, 02:37
Post #7211
~Shyboy



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May be a dumb question, at my current level should I bleed a little for assimilator or continue with adept? Normal/hard take to long to achieve something with the time I have to play.
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post Jan 18 2019, 03:10
Post #7212
Uncle Stu



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QUOTE(~Shyboy @ Jan 18 2019, 01:37) *

May be a dumb question, at my current level should I bleed a little for assimilator or continue with adept? Normal/hard take to long to achieve something with the time I have to play.

I would say no. I mean sure you would get some prof more, but in the end not enough to actually let you play faster or on a higher difficulty, and when you play on normal /hard i would assume that 50k are allready quite something to you, so imo you really should spend those credits to somethingelse. Like the next level of Archaeologist.
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post Jan 18 2019, 03:23
Post #7213
~Shyboy



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Hum, I've got quarter some years back and yesterday I finally got into the wiki, and started playing what I think maybe right. That's where I got Archaeologist and near 40 levels, and wasted near 30k credits on bazaar, I'm still facepalming myself for not reading the FAQ and only searching for guides in builds in the wiki.

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Huge improviment from yesterday but still correcting stats and anything more than nightmare kill me easily.

I'll stick for the Archeologist when I have some cash and Adept when I have more time on PC to keep training.
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post Jan 18 2019, 03:31
Post #7214
Uncle Stu



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Well quartermaster isnt the worst training, but especialy when arch is so cheap it is imo the much better choice. Better payback. So when i understand your post right you are allready reducing your agi and int?
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post Jan 18 2019, 03:48
Post #7215
~Shyboy



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Actually I was trying to put int into 100, and Agi would stay at 120 till I got at 150.
Bad thinking?
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post Jan 18 2019, 04:01
Post #7216
Uncle Stu



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QUOTE(~Shyboy @ Jan 18 2019, 02:48) *

Actually I was trying to put int into 100, and Agi would stay at 120 till I got at 150.
Bad thinking?

Well the only thing Int does give you when you play 1H is some spirit points. And at your level i would say you should not use more agi as you need to reach attack speed 10%.
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post Jan 18 2019, 04:07
Post #7217
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QUOTE(Uncle Stu @ Jan 17 2019, 23:01) *

Well the only thing Int does give you when you play 1H is some spirit points. And at your level i would say you should not use more agi as you need to reach attack speed 10%.


So, stay put with Agi/INT and put effort into STR/END and some DEX? I'm planing to stay 1H/SH till where I get a bit more far into training and knowledgeable to play others build (if the money allow me to) that die more easily if you don't know what you're doing.

This post has been edited by ~Shyboy: Jan 18 2019, 04:08
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post Jan 18 2019, 04:13
Post #7218
Uncle Stu



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QUOTE(~Shyboy @ Jan 18 2019, 03:07) *

So, stay put with Agi/INT and put effort into STR/END and some DEX?

Personally i did allways prefer Dex before Str and End. I did Str and End the same and Dex at 10 more, mostly for the parry.

QUOTE(~Shyboy @ Jan 18 2019, 03:07) *

I'm planing to stay 1H/SH till where I get a bit more far into training and knowledgeable to play others build (if the money allow me to) that die more easily if you don't know what you're doing.

Well, at your level you can actually play all melee builds. The only playstyle i would actually suggest to wait would be mage. But 2H or DW is something you could play allready. Just saying.
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post Jan 18 2019, 04:35
Post #7219
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QUOTE(Uncle Stu @ Jan 17 2019, 23:13) *

Well, at your level you can actually play all melee builds. The only playstyle i would actually suggest to wait would be mage. But 2H or DW is something you could play allready. Just saying.

Yes, I've tried and stuck with the 1H/SH better, I like DW but only now I got used playing in Hell with no death so far (except grindfest crits) I've got a nice Mag Force SH 60+BLK,AGI,END,SLAS thanks to Jantch. Hm, parry should really help me in higher difficulties, noted.
Thanks for the advices.
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post Jan 18 2019, 04:36
Post #7220
mundomuñeca



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QUOTE(~Shyboy @ Jan 18 2019, 04:07) *

So, stay put with Agi/INT and put effort into STR/END and some DEX? I'm planing to stay 1H/SH till where I get a bit more far into training and knowledgeable to play others build (if the money allow me to) that die more easily if you don't know what you're doing.


I think your big problem is that your Ability Boost trainig is at ZERO (IMG:[invalid] style_emoticons/default/ohmy.gif)

That means you lack ability points to unlock and/or enhance a lot of abilities that can help you play better, higher and safer.

Check in Character -> Abilities page what you can unlock (using Mastery Points(, then check how many Ability Points you need and start to train Ability Boost (which is the cheapest training in the beginning, btw).

Each level of ability boost trained gives you one more ability point, that you can use in the Ability page to enhance your build/spells/play (IMG:[invalid] style_emoticons/default/cool.gif)
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post Jan 18 2019, 04:50
Post #7221
Uncle Stu



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QUOTE(mundomuñeca @ Jan 18 2019, 03:36) *

I think your big problem is that your Ability Boost trainig is at ZERO (IMG:[invalid] style_emoticons/default/ohmy.gif)

Damned and i completly missed that. *sigh* Shame on me. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jan 18 2019, 04:58
Post #7222
Greshnik



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I don't think ability boost affect to much for his lv...
I tried to count abilities that available for his lv, and it only need 125 points for basic 1H abilities...
the only abilities that I didn't count is Weaken, but he only need 6 more points for that...
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post Jan 18 2019, 05:00
Post #7223
~Shyboy



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QUOTE(mundomuñeca @ Jan 17 2019, 23:36) *

I think your big problem is that your Ability Boost trainig is at ZERO (IMG:[invalid] style_emoticons/default/ohmy.gif)

That means you lack ability points to unlock and/or enhance a lot of abilities that can help you play better, higher and safer.

This is where I think I did a somewhat good job.
I'm using full light armor to be sure.

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post Jan 18 2019, 05:04
Post #7224
Uncle Stu



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Hm, 1H light? Yeah, i tried that once and i was happy as i finaly did switch to 1H heavy. But no wonder you had a such hight attack speed, i did wonder, but thought that would come from the Agi, looks like i was wrong.
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post Jan 18 2019, 05:11
Post #7225
~Shyboy



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Got into light for the easier find of equips so far. Heavy would be when I find some roadblock or for a change when the money get easier.

Actually the only time I used weaken was Agains Yuki in RoB today. Still thinking it was mage stuff.

I'll invest into that after some Boosts trained.
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post Jan 18 2019, 05:20
Post #7226
Uncle Stu



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Weaken is imo great to kill RoB monster, or something like RE.

Oh, nearly forgot. When you change your light set for a heavy set. Make sure you change the whole armor in one go. Otherwhise you will loose the armor bonus if you dont use a full set.

This post has been edited by Uncle Stu: Jan 18 2019, 05:24
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post Jan 18 2019, 08:38
Post #7227
theshowmustgoon



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Thanks for the advice about my equipment/stats. I have another question: should I salvage superior-level equipment instead of trying to sell it at the bazaar or on the forums?
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post Jan 18 2019, 08:40
Post #7228
Uncle Stu



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Salavage superior stuff? Only when you actually have forge it and you can use the materials for the new pieces. Otherwhise i would say just bazaar it.
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post Jan 18 2019, 08:50
Post #7229
BlueWaterSplash



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QUOTE
1H style, 8271 base damage --> 6792 base damage, level 366

Penetrated Armor 3, Overwhelming Strikes, Heartseeker, Spirit Stance always active

9534 ~ 14300 Piercing Hit
16457 ~ 24685 Piercing Crit

19258 ~ 28887 Mikuru Piercing
33658 ~ 49863 Mikuru Critical

Friday

10487 ~ 15731 Piercing Hit
18103 ~ 27154 Piercing Crit

20212 ~ 30065 Mikuru Piercing
34889 ~ 52334 Mikuru Critical

Using a random superior rapier I picked up off the ground, this proves that Friday also increases Piercing damage by 5% which is uncapped. It's additive so the relative damage increase is 10% against Yuki and Ryouko, and 4.95% against Mikuru.

This matters for mages and dual wielders because they might get poked up the butt by monsters on Fridays.
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