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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 12 2019, 22:06
Post #7090
Uncle Stu



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QUOTE(Nayas @ Jan 12 2019, 20:56) *

If you are using onehand and power armor, fatality is always better,

Not true. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jan 12 2019, 23:22
Post #7091
BlueWaterSplash



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QUOTE
1H style, 8253 base damage, level 365

Overwhelming Strikes, Heartseeker, Spirit Stance always active

Imperil + Penetrated Armor 3

Void Strike 12581 ~ 18871 versus Haruhis
Dark Strike 12707 ~ 19060 versus Haruhis

Void Strike 12619 ~ 18770 versus Konata
Dark Strike 5750 ~ 8518 versus Konata

Decondelite was right, Imperil caps out and does not improve the damage of Dark Strike. I seem to have been right that a single elemental mitigation works additively, as seen on Konata. My Dark Imperil which provides -20% Dark Resistance reduced her Dark Resistance from 75% to 55%, and not other formulaic possibilities such as 75%*(1-20%)=60% or 1-120%*(1-75%)=70%.

Hopefully I will have time to repeat this test on Monday (dark day) and Friday (void/everything day).

Also it appears that Yuki Nagato, Mikuru Asahina, and Ryouko Asakura might have the same physical mitigation as Konata.
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post Jan 12 2019, 23:37
Post #7092
Uncle Stu



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Is that suppose to be a supprise? Imperil cant reduce any mitigation that is allready at or below zero. Imo that is common knowledge.
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post Jan 12 2019, 23:58
Post #7093
karyl123



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to so many people replying my my above question, thaankyou

you are the beest
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post Jan 13 2019, 00:19
Post #7094
BlueWaterSplash



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QUOTE(Uncle Stu) *
Is that suppose to be a supprise? Imperil cant reduce any mitigation that is already at or below zero. Imo that is common knowledge.

It's surprising to me at least because I don't see why it should be that way. If Imperil's elemental mitigation is plain subtractive as I just showed, then why can't it subtract below zero? Also why does void day still manage to increase the damage of void strike?

Hopefully I'll figure out the answers this week, as dark day and void day approach.
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post Jan 13 2019, 00:21
Post #7095
Uncle Stu



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QUOTE(BlueWaterSplash @ Jan 12 2019, 23:19) *

void day

What are you talking about? There is no void say.
https://ehwiki.org/wiki/Battles#Day_of_the_Week
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post Jan 13 2019, 00:24
Post #7096
BlueWaterSplash



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I discovered about a month ago with essentially the same type of test, that Friday increases all damage by 5%, not just the six elements but also including void strike and all void damages, such as counter attacks.

Unless I discovered wrong, which is why I must try to test again soon.
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post Jan 13 2019, 00:25
Post #7097
hentailover6983



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I'm really happy because I just got my first Peerless-tier equipment from a random monster drop. However, my excitement died down when I took a look at the stats. I noticed that the Peerless has lower interference and burden stats while also being higher in the boost to primary attributes.

I'm afraid to soulfuse it because I'm not sure if selling it would be better. How do I know when to soulfuse (and eventually upgrade) and when to sell or trade an equipment?

(This could also be applied to Magnificent and Legendary tier equipment, so I'd be really grateful for an answer.)

For context:
The Legendary Cobalt Force Shield of Deflection (The one on my current load out.)
https://hentaiverse.org/equip/151535615/d69bf0e9cf

The Peerless Onyx Force Shield of Warding (The item from the mob drop.)
https://hentaiverse.org/equip/182008194/a2d40fc6ea
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post Jan 13 2019, 00:33
Post #7098
Uncle Stu



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QUOTE(hentailover6983 @ Jan 12 2019, 23:25) *

How do I know when to soulfuse (and eventually upgrade) and when to sell or trade an equipment?

When an item is an improvement to my set i use it, which includes all necessary steps. If not but it is still a good piece of equipment i sell it. This shield is an improvement to your set in every single aspect. So i would use it for myself. But of course a shield like that, will get a few M when you auction it. Too bad that it is an SDA so i am not sure if it will get up to +10M.
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post Jan 13 2019, 01:08
Post #7099
RibbonsCan



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In what order should I upgrade a Rapier?

I'm thinking

ADB
DEX
STR
Parry
Crit.

This post has been edited by RibbonsCan: Jan 13 2019, 01:09
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post Jan 13 2019, 01:20
Post #7100
Uncle Stu



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QUOTE(RibbonsCan @ Jan 13 2019, 00:08) *

In what order should I upgrade a Rapier?

Well, you should keep in mind that the higher the upgrade the lower the actuall gain. So upgrade the damage for the first time gives you more additional damage as the 100th upgrade. So, when we keep that in mind, you will come to a point when upgrade the damage of one of your amor pieces would actually give you more additional damage as an upgrade of your rapier in that regard. Also personally i would say go for parry first, iirc the binding of nimble are the cheapest and it does increase your overall survivability. And if you want to stay on this increase one after another upogrades, i would say in this order parry, adb, dex, crit and str. But say it right away this is just a personal preference because, you want to upgrade all of them and in the end it doesnt matter at all in what order you do that.
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post Jan 13 2019, 01:27
Post #7101
mouisaac



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Is leg SDE > peerless SDA or is it just peerless SED > peerless SDA?

Does IW run on a lower/higher level equip considered to be easier/harder?
I thought there should be a difference but I've only been doing IW on equipments that are close to my level and mostly leg/mag.
I tried doing IW on an exq with -70 level difference and I feel kinda hard...

Do you still clear first-page arena? Is it simply a waste of stamina?

I'm not really experienced in SG arenas, do you use holy/dark infusion and imperil SGs when they appear in groups of 3? (using a rapier and OFC)

Is there any benefit of staying in levels below 400? I afraid that once I buy GS I'd be leveling up too fast if I clear arena on PFUDOR, do some IW runs, and 24 REs per day.

Is it still profitable if I exit GF early? or should I just aim for finishing it? I don't know how far I can go with my poor set of equipments and I'm not sure what do people normally do when it gets really hard other than using potions and gums.


Do 1H-style uses haste or not? Does it depend on my Agi (level + a bit) and burden (69.1)? I have been casting haste since the very first time I learned it, but I also know that we don't want to be too fast, however it seems like I can keep spirit stance running, so haste or no haste?


Will I be saving a reasonable amount of mana by using weapons with a Illithid suffix?

Sorry for all these dumb and random questions, they popped up into my mind while browsing through some old threads.

This post has been edited by mouisaac: Jan 13 2019, 01:34
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post Jan 13 2019, 01:43
Post #7102
RibbonsCan



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QUOTE(Uncle Stu @ Jan 12 2019, 15:20) *

Well, you should keep in mind that the higher the upgrade the lower the actuall gain. So upgrade the damage for the first time gives you more additional damage as the 100th upgrade. So, when we keep that in mind, you will come to a point when upgrade the damage of one of your amor pieces would actually give you more additional damage as an upgrade of your rapier in that regard. Also personally i would say go for parry first, iirc the binding of nimble are the cheapest and it does increase your overall survivability. And if you want to stay on this increase one after another upogrades, i would say in this order parry, adb, dex, crit and str. But say it right away this is just a personal preference because, you want to upgrade all of them and in the end it doesnt matter at all in what order you do that.

Ah, thanks for the advice.

Say, can I have some Mid Grade Metals? Today, I learned that the other trophy purchaser has quit, and there goes my income. Huh.

(I wouldn't mind so much if schoolgirl trophies consistently spat out Superiors I can Bazaar, but...)
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post Jan 13 2019, 01:50
Post #7103
mouisaac



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QUOTE(RibbonsCan @ Jan 12 2019, 18:43) *

Say, can I have some Mid Grade Metals?


I want MGM and some MGW too (IMG:[invalid] style_emoticons/default/tongue.gif) May I?
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post Jan 13 2019, 01:51
Post #7104
Uncle Stu



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QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Is leg SDE > peerless SDA or is it just peerless SED > peerless SDA?
SDE is above SDA. All AGI can actually do for a 1H player is freeing up some XP because it allows you to reduce your own AGI a bit while still be at the limit of 0% attack speed bonus. But of course you want AGI to be exacly below this to get those additional PM it has to offer.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Does IW run on a lower/higher level equip considered to be easier/harder?
The level has absolutly nothing to do with the IW.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Do you still clear first-page arena? Is it simply a waste of stamina?
Some people would maybe call them that. But i dont. They are done fast, give still a few K credits alltogether and even when they have a lower chance for it, there is the possiblilty of a chaos token as arena clear bonus.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

I'm not really experienced in SG arenas, do you use holy/dark infusion and imperil SGs when they appear in groups of 3? (using a rapier and OFC)
Well my rapier is allready holy by itself but i use dark infusion just to speed things up a bit. Also you should imo imperil them all the time and kill them with vital strike. Maybe this is different in the easy mode part of the game and you are able to kill SG with OFC there, but i have never seen an OFC killing SG at full HP.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Is there any benefit of staying in levels below 400? I afraid that once I buy GS I'd be leveling up too fast if I clear arena on PFUDOR, do some IW runs, and 24 REs per day.

Sure, just stay in easy mode and avoid the game as it actually was suppose to be and for me and a lot of poeple allways was. I really wish this specific update had never seen the daylight. (IMG:[invalid] style_emoticons/default/dry.gif)
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Is it still profitable if I exit GF early? or should I just aim for finishing it? I don't know how far I can go with my poor set of equipments and I'm not sure what do people normally do when it gets really hard other than using potions and gums.
GF gives you more crystals the more rounds you clear. Just as an example with crys V playing on PFUDOR you get an additional crystal per crystal drop every 25 rounds with reaching the max with 50 crystals per drop at round 500. Also you get a 5K credits clear bonus when you do the whole fest. So of course you get much more out of ot when you finish the whole 1000 rounds. But when you cant do that. Well, reaching round 100 gives you allready more crystals as you would get by doing the The Trio and the Tree arena. In the end it is up to you to decide how far you can go or even want to go. Also when you can get the PFUDOR Fest done, just as an example a full IWBTH Fest gives you overall more as a half PFUDOR Fest. So imo feel free to reduce the difficulty it this helps you.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Do 1H-style uses haste or not?
Well when it helps you survive use it. If you can survive without, dont use it.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *
Does it depend on my Agi (level + a bit) and burden (69.1)?
What? Hase? No, haste has nothing to do with those stats. Haste gives you an overall bonus reaching from 25% without any ability set up to 50% with the full better haste ability.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

I have been casting haste since the very first time I learned it, but I also know that we don't want to be too fast, however it seems like I can keep spirit stance running, so haste or no haste?
Can you survive without it? Than dont use it.
QUOTE(mouisaac @ Jan 13 2019, 00:27) *

Sorry for all these dumb and random questions, they popped up into my mind while browsing through some old threads.
Imo there is no such thing as a dumb question. Only a dumb person who dont ask questions at all. So fell free to come again and ask as many questions as you like if the answers you get here help you. (IMG:[invalid] style_emoticons/default/happy.gif)

QUOTE(RibbonsCan @ Jan 13 2019, 00:43) *

Ah, thanks for the advice.
You are welcome. (IMG:[invalid] style_emoticons/default/happy.gif)

QUOTE(RibbonsCan @ Jan 13 2019, 00:43) *

Say, can I have some Mid Grade Metals?

QUOTE(mouisaac @ Jan 13 2019, 00:50) *

I want MGM and some MGW too (IMG:[invalid] style_emoticons/default/tongue.gif) May I?

Guys there is the right topic for everything. And the experts topic is not the right place to ask about something uncle did offer in another topic. Okay? So when you want something, you have to ask at the right place. (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by Uncle Stu: Jan 13 2019, 01:55
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post Jan 13 2019, 02:01
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Okay, sorry.
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post Jan 13 2019, 02:30
Post #7106
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This is a condensed version of my previous post removing some of the explanation and calculation details, so the results are more clear.

channeling Regen
hardcast versus IA3: gain 28.93 MP/battle
hardcast versus IA4: lose 2.85 MP/battle
hardcast versus IA5: lose 34.63 MP/battle

channeling Heartseeker
hardcast versus IA3: gain 97.42 MP/battle
hardcast versus IA4: gain 65.64 MP/battle
hardcast versus IA5: gain 33.86 MP/battle

channeling Regen, with Spirit Stance
hardcast versus IA3: gain 0.08 MP/battle
hardcast versus IA4: lose 24.59 MP/battle
hardcast versus IA5: lose 49.25 MP/battle

channeling Heartseeker, with Spirit Stance
hardcast versus IA3: gain 43.25 MP/battle
hardcast versus IA4: gain 18.58 MP/battle
hardcast versus IA5: lose 6.08 MP/battle

Gambling with hardcasting IA spells in order to channel Regen when you have no need to recast Heartseeker is only worth it with IA3, and possibly IA4 on some players. The results with Spirit Stance should be what apply, but they are calculated with my stats. I use a buckler and have Effluent Ether, each improving my mana by ~10%, so the original results could be more relevant to some players.

channeling Heartseeker, activate Spirit Stance later
hardcast versus IA3: gain 41.81 MP/battle
hardcast versus IA4: gain 17.97 MP/battle
hardcast versus IA5: lose 5.87 MP/battle

In reality many players do not wait until they've entered Spirit Stance to begin casting. Spirit Stance still benefits IA users in this case because mana reduction starts applying as soon as it's activated. Although the comparison results are nearly unchanged, both the hardcaster and IA user save significantly more mana if building up and activating Spirit Stance before casting spells at the start of battle, at the expense of a few turns.
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post Jan 13 2019, 04:41
Post #7107
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I need some help because I'm getting tons of stupid 503 errors on the forums while trying to post on the poor players club.

I'm getting them on mobile from both chrome and Firefox.
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post Jan 13 2019, 04:50
Post #7108
Uncle Stu



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Is it possible you want to quote a post of me? Maybe Post 4467? If that is the case i will fix your problem with a simple edit. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 13 2019, 05:00
Post #7109
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Yeah, I was trying to quote that post and/or one of Colman's posts.

I really appreciate it.

Thanks, Uncle Stu.



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