QUOTE(BlueWaterSplash @ Jan 6 2019, 03:16)

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I was assuming that one has IA5, because it's the very basics of mana conservation. (IMG:[
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Even if you slot in only 3 buffs, IA5 is good anyway.
When you have only IA3... whether or not casting the buffs anyway is quite the lottery. You may cast everything without triggering a single channeling as much as triggering it successfully. In both cases you're losing the mana that IA would have saved.
But only do so in the beginning, really. Never, ever do that in mid-arena. Any non-IA buff that sill has time left in the end of arena is a waste of mana.
If you do have IA5... there is nothing to discuss: don't ever do that. You'd lose pretty much the equivalent of the cost of Heartseeker itself by hardcasting, as autocast buffs have a 50% reduction on the upkeep cost.
QUOTE(Nayas @ Jan 6 2019, 05:59)

So this brings a question, why would you use dark/holy imperil then, do you actually imp normal mobs? (IMG:[
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Talking only about 1H, deprecating spells in arenas are a waste of real time. Boosting evasion with SV on autocast, featherweights and having agi at your level lets you passively avoid damage and pay less attention to enemy status and your mp. In tests I did year ago when adopting 1h evasion, it made no noticeable difference on clearing speed, because you cap out on counterattacks very easily and your block and parry chances will still be higher than evasion.
1) When you cast imperil on a SG, the 2 monsters near it are affected aswell. Assuming you're Lvl310+.
2) At some point, the monsters get so much PMit that if you imperil only the SGs, quite often there will still be regular mons left alive when the SGs are dead. So you'll have to attack them anyway. This is even more true when you have only 1-2 SGs in the round. For my part, I chose to solve this issue by imperiling everything when the round starts, and even by doing so I still have to finish mons regularly. This may not be a problem for you right now, but it'll arise later.
3) Why not having imperil strengthened anyway?
Regarding evasion on 1H... Yes in no case evasion affects the clear speed. It may even slow you down if it prevents you from performing counterattacks. Using depr spells however... it depends on one's mastery at having a smooth gameplay with casting in it. For my part when I was clearing arenas as 1H, I was imperiling everything and getting excellent results with that.
That being said, evasion on a 1H build is not entirely useless. It is very valuable for very difficult challenges. I certainly do feel a very positive effect when having 20% evasion during PFFEST once I've feathered my entire set.
This post has been edited by decondelite: Jan 6 2019, 12:11