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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jan 5 2019, 20:44
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Fudo Masamune @ Jan 5 2019, 19:37)  how did you still need weaken? I didn't even use that anymore on my puny mage setup for arena and TT&T...
I dont. What make you think i do? (IMG:[ invalid] style_emoticons/default/unsure.gif) QUOTE(hopkar @ Jan 5 2019, 19:39)  Then maybe I do something wrong, because for me it seems that RE is more difficult then arena. The reason is that the arena always starts with just a handful monster so I can start my buff orgy (Protect, Shadow Veil, Regen, Spark of Life, and so on). If I face like 10 Monsters in RE I don't really have the time for that. So I keep it to the (in my opinion) necessary. Means I fight a hord without all buffs and without overcharge.
It is, but it is also just a single round. Back the days i was not strong enough to just do PFUDOR RE as a walk in the park i just did weaken and imperil all monster and just killed them. Btw i didnt had the OFC back than, so maybe it would be a good advice for you to get the OFC if you dont allready have it.
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Jan 5 2019, 20:55
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BlueWaterSplash
Group: Members
Posts: 3,356
Joined: 15-March 11

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Mana performance varies greatly by player level, hath perks, and equipment. Although only increasing the mana pool and not the regeneration rate, Capacitor occasionally saves mana draughts and potions even on melee fighters, except for high level ones.
Whether this matters is arguable, since melee players will generally be using mana way under their generation capacity, and will rarely even need to use potions. At my current level and equipment I almost never even use draughts on arenas, and I have zero Capacitor.
But in theory if you do PFUDOR IW, Grindfest, or if a higher difficulty appears in the future, or if we get PvP contests, then Capacitor might be helpful to melee players. Also if I have more mana, I'll eventually be able to spam Imperil constantly for slightly faster clear times, without using draughts.
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Jan 5 2019, 20:58
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(BlueWaterSplash @ Jan 5 2019, 19:55)  Whether this matters is arguable, since melee players will generally be using mana way under their generation capacity,
Whaaaaat? Noooooo! I must doing something wrong. Because i have to use allready one draught when the battle goes longer on as around 50 rounds. I am far from using less mana as i regenerate in battle. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Jan 5 2019, 21:08
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RibbonsCan
Group: Members
Posts: 481
Joined: 1-November 13

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QUOTE(Uncle Stu @ Jan 5 2019, 10:21)  Actually i never used silence. Never thought i would even need it. I used Silence when Yggdrasil was around in triple trio. It can just fuck off with the healing.
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Jan 5 2019, 21:10
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(RibbonsCan @ Jan 5 2019, 20:08)  I used Silence when Yggdrasil was around in triple trio. It can just fuck off with the healing.
Oh, so you can actually prevent the healing? I didnt even knew that this was possible. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 5 2019, 21:30
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RibbonsCan
Group: Members
Posts: 481
Joined: 1-November 13

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QUOTE(Uncle Stu @ Jan 5 2019, 11:10)  Oh, so you can actually prevent the healing? I didnt even knew that this was possible. (IMG:[ invalid] style_emoticons/default/laugh.gif) Yup. Cast Silence, kill Sisters first (or Dragons, if triple trio), then watch the tree flail after Silence expires because it can't attack at all. It can only heal. This post has been edited by RibbonsCan: Jan 5 2019, 21:30
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Jan 5 2019, 21:39
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Uncle Stu @ Jan 6 2019, 01:44)  I dont. What make you think i do? (IMG:[ invalid] style_emoticons/default/unsure.gif) uhh... because you said it yourself? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(Uncle Stu @ Jan 6 2019, 01:21)  ... Weaken did allways the job for me as i still needed it.
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Jan 5 2019, 21:48
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Fudo Masamune @ Jan 5 2019, 20:39)  uhh... because you said it yourself? (IMG:[ invalid] style_emoticons/default/huh.gif) No, as you can clearly see i did say "as" i still need it. And i also said it "did" the job. Not it does. Past tense my dear Fudo. (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(RibbonsCan @ Jan 5 2019, 20:30)  Yup. Cast Silence, kill Sisters first (or Dragons, if triple trio), then watch the tree flail after Silence expires because it can't attack at all. It can only heal.
Interesting. Learning never stops. (IMG:[ invalid] style_emoticons/default/happy.gif) This post has been edited by Uncle Stu: Jan 5 2019, 21:52
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Jan 5 2019, 22:16
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Uncle Stu @ Jan 6 2019, 02:48)  No, as you can clearly see i did say "as" i still need it. And i also said it "did" the job. Not it does. Past tense my dear Fudo. (IMG:[ invalid] style_emoticons/default/happy.gif) huh, it's not everyday I see people using "as" as "while/when". as I always thought that it's more common to be associated to "because/according to/comparison". QUOTE(BlueWaterSplash @ Jan 6 2019, 01:55)  Whether this matters is arguable, since melee players will generally be using mana way under their generation capacity, and will rarely even need to use potions. At my current level and equipment I almost never even use draughts on arenas, and I have zero Capacitor.
QUOTE(Uncle Stu @ Jan 6 2019, 01:58)  Whaaaaat? Noooooo! I must doing something wrong. Because i have to use allready one draught when the battle goes longer on as around 50 rounds. I am far from using less mana as i regenerate in battle. (IMG:[ invalid] style_emoticons/default/sad.gif) maybe he have 4/5 IA but only put 2-3 spell on it or something, as I doubt many 1h would have positive mana regeneration in battle with 4/5 spell on IA.
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Jan 5 2019, 22:28
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Fudo Masamune @ Jan 5 2019, 21:16)  huh, it's not everyday I see people using "as" as "while/when". as I always thought that it's more common to be associated to "because/according to/comparison".
But it is not wrong. Or is it? You really made me that i am no longer sure about this. (IMG:[ invalid] style_emoticons/default/unsure.gif) QUOTE(Fudo Masamune @ Jan 5 2019, 21:16)  maybe he have 4/5 IA but only put 2-3 spell on it or something, as I doubt many 1h would have positive mana regeneration in battle with 4/5 spell on IA.
I have only two spells and IA 3. I doubt the difference will be that much. Otherwhise people wouldnt call IA 5 worthless. And i mean i have a positive mana regeneration during battle. But Regen and Heartseeker are more expensive as those regeneration actually does give me. Only with much luck i am able to do "To Kill a God" aka the 80 round arena without use even a single mana draught. But it is possible, with Channeling at the right time and the help of some mana gems. Until now i just never managed that for the higher arenas and i doubt that it is even possible with the SG arenas as long as i use imperil. This post has been edited by Uncle Stu: Jan 5 2019, 22:28
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Jan 5 2019, 23:02
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Uncle Stu @ Jan 6 2019, 03:28)  But it is not wrong. Or is it? You really made me that i am no longer sure about this. (IMG:[ invalid] style_emoticons/default/unsure.gif) ¯\(ツ)/¯ English is not my first language and I wouldn't say that I'm proficient in it either, particularly if we talk about tenses and such. but what I know is your wording makes me think that you still need the said spell. QUOTE(Uncle Stu @ Jan 6 2019, 03:28) 
I have only two spells and IA 3. I doubt the difference will be that much. Otherwhise people wouldnt call IA 5 worthless. And i mean i have a positive mana regeneration during battle. But Regen and Heartseeker are more expensive as those regeneration actually does give me. Only with much luck i am able to do "To Kill a God" aka the 80 round arena without use even a single mana draught. But it is possible, with Channeling at the right time and the help of some mana gems. Until now i just never managed that for the higher arenas and i doubt that it is even possible with the SG arenas as long as i use imperil.
I could still have positive mana regeneration on battle with 1.9 mana/round (3 spell on IA 4), but that's like so small that it's almost unrecognizable unless you pay attention on the mana turn by turn, but with 2.77MP/round (4 spells), the mana drop by one every turn. 36 mana regen per tick btw.
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Jan 5 2019, 23:02
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BlueWaterSplash
Group: Members
Posts: 3,356
Joined: 15-March 11

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QUOTE(Uncle Stu)  I must doing something wrong. Because i have to use already one draught when the battle goes longer on as around 50 rounds. I am far from using less mana as i regenerate in battle. (IMG:[ invalid] style_emoticons/default/sad.gif) Well you have Gold Star which is +50% MP/SP regeneration more than me, also you have much higher level which should be increasing your MP and SP supply. Did you buy Resplendent Regeneration and Effluent Ether? However primarily the most helpful thing is high Attack damage and lots of Demon Duality. As you kill enemies faster, the more Mana and Spirit Gems and Riddlemaster will appear, then you don't need draughts unless you are very unlucky. Also Capacitor would help. I don't think Innate Arcana doesn't helps much with mana conservation, just a little. I always cast my buffs manually so I can get Channeling for Heartseeker and Regen. I only use my Innate Arcana after I established my channeled Heartseeker and Regen. Oh, I still use both Haste (always) and Shadow Veil (sometimes). I think the Haste is helping tremendously with mana conservation. Haste should increase your mana supply by +50%. I also use a buckler which helps a lot but I think it's not the biggest difference between us.
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Jan 5 2019, 23:20
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Fudo Masamune @ Jan 5 2019, 22:02)  ¯\(ツ)/¯ English is not my first language and I wouldn't say that I'm proficient in it either, particularly if we talk about tenses and such. but what I know is your wording makes me think that you still need the said spell.
Hey, uncle has never even learned english from school or a book. Well, except those two years specialized english aka talking about circuits and such. So i have most of the time no idea what i am actually talking about. (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02)  Well you have Gold Star which is +50% MP/SP regeneration more than me, also you have much higher level which should be increasing your MP and SP supply.
I guess. QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02)  Did you buy Resplendent Regeneration and Effluent Ether?
Nope and i wont buy them in the near future. Token III and DD II have a much higher priority. QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02)  However primarily the most helpful thing is high Attack damage and lots of Demon Duality.
11372 with DD I. But i am sure as sure you can beat DwD faster as i could even dream of. (IMG:[ invalid] style_emoticons/default/sad.gif) QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02)  Also Capacitor would help.
Well i have this for making mages jealous. (IMG:[ invalid] style_emoticons/default/duck.gif) https://hentaiverse.org/equip/166231016/c957ddc7c5QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02)  I don't think Innate Arcana doesn't helps much with mana conservation, just a little. I always cast my buffs manually so I can get Channeling for Heartseeker and Regen. I only use my Innate Arcana after I established my channeled Heartseeker and Regen.
Ehm, how do you decide when in battle you use your IA? You can just slot them outside of battle and when you do they are allways active unless you unslot them but then they do jack shit. QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02)  Oh, I still use both Haste (always) and Shadow Veil (sometimes). I think the Haste is helping tremendously with mana conservation. Haste should increase your mana supply by +50%. I also use a buckler which helps a lot but I think it's not the biggest difference between us.
And it would make it much harder to mantain overcharge for my spirit stance and the OFC. Well i just have 122.9 interference. So how big is the difference there? (IMG:[ invalid] style_emoticons/default/unsure.gif) But i still cant see how you use less mana than you regenerate when you even use haste and sometimes even the veil? I dont get. This has to be a missunderstanding.
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Jan 5 2019, 23:34
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Paruri
Group: Gold Star Club
Posts: 395
Joined: 27-October 17

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QUOTE(BlueWaterSplash @ Jan 6 2019, 06:02)  I think the Haste is helping tremendously with mana conservation. Haste should increase your mana supply by +50%. I also use a buckler which helps a lot but I think it's not the biggest difference between us.
How can haste increase mana supply? Both battle regen and restoratives are both based on ticks, aren't they?
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Jan 5 2019, 23:40
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Paruri @ Jan 5 2019, 22:34)  How can haste increase mana supply? Both battle regen and restoratives are both based on ticks, aren't they?
I doesnt increase mana supply, but when you need less ticks to clear a round you get of course more time out of your support spells which means you dont have to cast them as often which means you dont have to use as many mana. Or at least it does in theory. Tbh i am not so sure about the practical usage because you have of course to add the mana usage of haste itself and you do also decrease your overall damage with decreasing your counter attacks and by that also makes it harder to substane your overcharge for the spirit stance which can reduce your actual damage output even more.
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Jan 5 2019, 23:46
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Paruri
Group: Gold Star Club
Posts: 395
Joined: 27-October 17

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QUOTE(Uncle Stu @ Jan 6 2019, 06:40)  I doesnt increase mana supply, but when you need less ticks to clear a round you get of course more time out of your support spells which means you dont have to cast them as often which means you dont have to use as many mana. Or at least it does in theory. Tbh i am not so sure about the practical usage because you have of course to add the mana usage of haste itself and you do also decrease your overall damage with decreasing your counter attacks and by that also makes it harder to substane your overcharge for the spirit stance which can reduce your actual damage output even more.
I agree with mana conservation of course. But he said that haste increases mana supply and I wondered haste literally increases mana supply (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 5 2019, 23:48
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BlueWaterSplash
Group: Members
Posts: 3,356
Joined: 15-March 11

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I have 90.4 interference, but that only calculates to you using +8.4% more mana than me in 1H style. It's significant but not the main thing. Effluent Ether (+10% MP) and Respendent Regeneration (+50% MP/SP regen) are bigger effects. The key differences are probably my attack damage (more gems) and use of Haste (effectively increases MP by +50%). Although I use Shadow Veil sometimes, I don't use Spirit Shield (although I use Spark of Life and you don't). QUOTE(Uncle Stu)  Ehm, how do you decide when in battle you use your IA? You can just slot them outside of battle and when you do they are allways active unless you unslot them but then they do jack shit. And it would make it much harder to mantain overcharge for my spirit stance and the OFC. Well i just have 122.9 interference. So how big is the difference there? You slot the IA skills but when the arena starts you cast them manually to turn off the IA. I have IA4 with Protection, Spark of Life, and Haste slotted. But I almost always cast Protection, Spark, and Haste manually, so my IA4 is mostly useless. I think this mana management strategy is another helping factor.
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Jan 5 2019, 23:49
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Paruri @ Jan 5 2019, 22:46)  I agree with mana conservation of course. But he said that haste increases mana supply and I wondered haste literally increases mana supply (IMG:[ invalid] style_emoticons/default/biggrin.gif) Well as i understand it he didnt mean it literaly, but as mana conservation.
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Jan 5 2019, 23:50
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a-f
Newcomer
 Group: Members
Posts: 29
Joined: 19-December 12

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Hi I have a quick question. Do you know which area gives token? like chaos and blood token. I remember few arenas always gives token on their last round but I can't remember them.
+ I'm lv 334 melee, one hand shield melee, not sure how to level up from here. Usually do the arena with hell or nintendo difficulty. how can I earn more credits?
This post has been edited by a-f: Jan 5 2019, 23:54
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Jan 5 2019, 23:55
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(BlueWaterSplash @ Jan 5 2019, 22:48)  I have 90.4 interference, but that only calculates to you using +8.4% more mana than me in 1H style. It's significant but not the main thing. Effluent Ether (+10% MP) and Respendent Regeneration (+50% MP/SP regen) are bigger effects.
The key differences are probably my attack damage (more gems) and use of Haste (effectively increases MP by +50%). Although I use Shadow Veil sometimes, I don't use Spirit Shield (although I use Spark of Life and you don't). You slot the IA skills but when the arena starts you cast them manually to turn off the IA. I have IA4 with Protection, Spark of Life, and Haste slotted. But I almost always cast Protection, Spark, and Haste manually, so my IA4 is mostly useless. I think this mana management strategy is another helping factor.
Hm, so less interference. EE and RR, or at least i understand your post as you having them. No use of SS and IA4. Yeah, that makes for quite some difference between us two. Btw i have just checked and after months i finaly got again a decreasing in mana upkeep for IA. It is now down to 1.43. Yeah. (IMG:[ invalid] style_emoticons/default/laugh.gif) And now that you mention it i remember that about deactivating IA with casting it. But how do you actual benefit from that? I mean the IA upkeep is overall lower than the mana cost to cast them. So i dont understand why you even do that. QUOTE(a-f @ Jan 5 2019, 22:50)  Hi I have a quick question. Do you know which area gives token? like chaos and blood token. I remember few arenas always gives token on their last round but I can't remember them.
+ I'm lv 334 melee, one hand shield melee, not sure how to level up from here. Usually do the arena with hell or nintendo difficulty. how can I earn more credits?
Well, all arenas have the chance to give you tokens as arena clear bonus. The more rounds the higher the chance for a token. And also everything you play in the game every single round, be it arena, iw, re or gf has a very small chance to give you a token drop. What do you mean by level up from there? Just like you did before. And you can earn more credits my train the drop trainings aka Scavenger, Luck of the Draw, Quartermaster and Archaeologist. Increase your monsterlab by unlucking more slots. Play on a higher difficulty. Get the crystarium perk. And play more rounds overall. For more infos you should ask a bit more specific. This post has been edited by Uncle Stu: Jan 6 2019, 00:00
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