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post Jan 5 2019, 20:37
Post #6806
Fudo Masamune



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QUOTE(kikikaki @ Jan 5 2019, 21:15) *

I see so many people use Juggernaut Lv.5 Holyproof Lv.5.
I know Juggernaut is good.
But Holyproof...I dont know.
Maybe has strong moster use Holy?


Because :
Attached Image

my elemental mitigations are :
51.5 % fire
60.0 % cold
48.4 % elec
26.1 % wind
36.0 % holy
19.0 % dark
then notice the total damage based on element.

QUOTE(hopkar @ Jan 6 2019, 01:13) *

Against strong, single monster I used weaken and imperil until now ... and invested quit some points in it. I have the fragments so I could change if necessary.

The Question: Is silence/sleep a standalone must have or should I combine it with weaken or other spells and not sacrifice them but spend some credits in Ability boost to get both?
To be honest at first glance it seemed to me that weaken is extremly powerful as it decrease the damage of all attacks by 50%, is rather cheap and has no cooldown (with faster weaken). So even if you have multiple targets or it "fails to connect" you can keep it up pretty easy.

So far my own thoughts. But as I'm aware that I don't really know the details of the game mechanics I'm eager to listen to the opinions of my elders! (IMG:[invalid] style_emoticons/default/wink.gif)
Thanks
- hopkar


For now it's ok to use weaken as your defense isn't high enough yet, but nearing lvl 300 and moreover past that, you should gradually stop the dependency and build more innate defense, particularly damage avoidance (block/parry/evade) and maybe HP pool so you won't get one shooted anymore.
In the end you shouldn't have to use any depreciating spell except imperil. So if you also start depending yourself to other depre skill, I guess you steer to the wrong way...

QUOTE(Uncle Stu @ Jan 6 2019, 01:21) *

Actually i never used silence. Never thought i would even need it. For me was weaken allways enough to weaken the monster, btw you did forgot to mention imo the best part of weaken. It prevents those monsters from critical hits and those were allways the attacks i was affraid of. I mean i have read so many people swear to sleep and silence that i have my doubts that it doesnt work, but like i said. Weaken did allways the job for me as i still needed it.


how did you still need weaken?
I didn't even use that anymore on my puny mage setup for arena and TT&T...

This post has been edited by Fudo Masamune: Jan 5 2019, 20:39
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post Jan 5 2019, 20:37
Post #6807
magiclamp



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Yeah, as melee weaken and imperil are really the two deprecating spells needed. Other things are OK but not necessary.
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post Jan 5 2019, 20:39
Post #6808
hopkar



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Alright! Thanks!

QUOTE(Uncle Stu @ Jan 5 2019, 21:21) *

Just a little comment first. When you can do arena on IWBTH, you should be strong enough for PFUDOR RE. At least i did RE allways one difficulty harder than the rest. With weaken what you allready use no real problem imo.


Then maybe I do something wrong, because for me it seems that RE is more difficult then arena. The reason is that the arena always starts with just a handful monster so I can start my buff orgy (Protect, Shadow Veil, Regen, Spark of Life, and so on). If I face like 10 Monsters in RE I don't really have the time for that. So I keep it to the (in my opinion) necessary. Means I fight a hord without all buffs and without overcharge.
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post Jan 5 2019, 20:44
Post #6809
Uncle Stu



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QUOTE(Fudo Masamune @ Jan 5 2019, 19:37) *

how did you still need weaken?
I didn't even use that anymore on my puny mage setup for arena and TT&T...

I dont. What make you think i do? (IMG:[invalid] style_emoticons/default/unsure.gif)

QUOTE(hopkar @ Jan 5 2019, 19:39) *

Then maybe I do something wrong, because for me it seems that RE is more difficult then arena. The reason is that the arena always starts with just a handful monster so I can start my buff orgy (Protect, Shadow Veil, Regen, Spark of Life, and so on). If I face like 10 Monsters in RE I don't really have the time for that. So I keep it to the (in my opinion) necessary. Means I fight a hord without all buffs and without overcharge.

It is, but it is also just a single round. Back the days i was not strong enough to just do PFUDOR RE as a walk in the park i just did weaken and imperil all monster and just killed them. Btw i didnt had the OFC back than, so maybe it would be a good advice for you to get the OFC if you dont allready have it.
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post Jan 5 2019, 20:55
Post #6810
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Mana performance varies greatly by player level, hath perks, and equipment. Although only increasing the mana pool and not the regeneration rate, Capacitor occasionally saves mana draughts and potions even on melee fighters, except for high level ones.

Whether this matters is arguable, since melee players will generally be using mana way under their generation capacity, and will rarely even need to use potions. At my current level and equipment I almost never even use draughts on arenas, and I have zero Capacitor.

But in theory if you do PFUDOR IW, Grindfest, or if a higher difficulty appears in the future, or if we get PvP contests, then Capacitor might be helpful to melee players. Also if I have more mana, I'll eventually be able to spam Imperil constantly for slightly faster clear times, without using draughts.
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post Jan 5 2019, 20:58
Post #6811
Uncle Stu



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QUOTE(BlueWaterSplash @ Jan 5 2019, 19:55) *

Whether this matters is arguable, since melee players will generally be using mana way under their generation capacity,

Whaaaaat? Noooooo! I must doing something wrong. Because i have to use allready one draught when the battle goes longer on as around 50 rounds. I am far from using less mana as i regenerate in battle. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jan 5 2019, 21:08
Post #6812
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QUOTE(Uncle Stu @ Jan 5 2019, 10:21) *
Actually i never used silence. Never thought i would even need it.

I used Silence when Yggdrasil was around in triple trio. It can just fuck off with the healing.
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post Jan 5 2019, 21:10
Post #6813
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QUOTE(RibbonsCan @ Jan 5 2019, 20:08) *

I used Silence when Yggdrasil was around in triple trio. It can just fuck off with the healing.

Oh, so you can actually prevent the healing? I didnt even knew that this was possible. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 5 2019, 21:30
Post #6814
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QUOTE(Uncle Stu @ Jan 5 2019, 11:10) *

Oh, so you can actually prevent the healing? I didnt even knew that this was possible. (IMG:[invalid] style_emoticons/default/laugh.gif)

Yup. Cast Silence, kill Sisters first (or Dragons, if triple trio), then watch the tree flail after Silence expires because it can't attack at all. It can only heal.

This post has been edited by RibbonsCan: Jan 5 2019, 21:30
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post Jan 5 2019, 21:39
Post #6815
Fudo Masamune



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QUOTE(Uncle Stu @ Jan 6 2019, 01:44) *

I dont. What make you think i do? (IMG:[invalid] style_emoticons/default/unsure.gif)


uhh... because you said it yourself? (IMG:[invalid] style_emoticons/default/huh.gif)

QUOTE(Uncle Stu @ Jan 6 2019, 01:21) *
... Weaken did allways the job for me as i still needed it.

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post Jan 5 2019, 21:48
Post #6816
Uncle Stu



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QUOTE(Fudo Masamune @ Jan 5 2019, 20:39) *

uhh... because you said it yourself? (IMG:[invalid] style_emoticons/default/huh.gif)

No, as you can clearly see i did say "as" i still need it. And i also said it "did" the job. Not it does. Past tense my dear Fudo. (IMG:[invalid] style_emoticons/default/happy.gif)

QUOTE(RibbonsCan @ Jan 5 2019, 20:30) *

Yup. Cast Silence, kill Sisters first (or Dragons, if triple trio), then watch the tree flail after Silence expires because it can't attack at all. It can only heal.

Interesting. Learning never stops. (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by Uncle Stu: Jan 5 2019, 21:52
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post Jan 5 2019, 22:16
Post #6817
Fudo Masamune



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QUOTE(Uncle Stu @ Jan 6 2019, 02:48) *

No, as you can clearly see i did say "as" i still need it. And i also said it "did" the job. Not it does. Past tense my dear Fudo. (IMG:[invalid] style_emoticons/default/happy.gif)


huh, it's not everyday I see people using "as" as "while/when". as I always thought that it's more common to be associated to "because/according to/comparison".

QUOTE(BlueWaterSplash @ Jan 6 2019, 01:55) *

Whether this matters is arguable, since melee players will generally be using mana way under their generation capacity, and will rarely even need to use potions. At my current level and equipment I almost never even use draughts on arenas, and I have zero Capacitor.


QUOTE(Uncle Stu @ Jan 6 2019, 01:58) *

Whaaaaat? Noooooo! I must doing something wrong. Because i have to use allready one draught when the battle goes longer on as around 50 rounds. I am far from using less mana as i regenerate in battle. (IMG:[invalid] style_emoticons/default/sad.gif)


maybe he have 4/5 IA but only put 2-3 spell on it or something, as I doubt many 1h would have positive mana regeneration in battle with 4/5 spell on IA.
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post Jan 5 2019, 22:28
Post #6818
Uncle Stu



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QUOTE(Fudo Masamune @ Jan 5 2019, 21:16) *

huh, it's not everyday I see people using "as" as "while/when". as I always thought that it's more common to be associated to "because/according to/comparison".


But it is not wrong. Or is it? You really made me that i am no longer sure about this. (IMG:[invalid] style_emoticons/default/unsure.gif)

QUOTE(Fudo Masamune @ Jan 5 2019, 21:16) *

maybe he have 4/5 IA but only put 2-3 spell on it or something, as I doubt many 1h would have positive mana regeneration in battle with 4/5 spell on IA.

I have only two spells and IA 3. I doubt the difference will be that much. Otherwhise people wouldnt call IA 5 worthless. And i mean i have a positive mana regeneration during battle. But Regen and Heartseeker are more expensive as those regeneration actually does give me. Only with much luck i am able to do "To Kill a God" aka the 80 round arena without use even a single mana draught. But it is possible, with Channeling at the right time and the help of some mana gems. Until now i just never managed that for the higher arenas and i doubt that it is even possible with the SG arenas as long as i use imperil.

This post has been edited by Uncle Stu: Jan 5 2019, 22:28
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post Jan 5 2019, 23:02
Post #6819
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QUOTE(Uncle Stu @ Jan 6 2019, 03:28) *

But it is not wrong. Or is it? You really made me that i am no longer sure about this. (IMG:[invalid] style_emoticons/default/unsure.gif)


¯\(ツ)/¯ English is not my first language and I wouldn't say that I'm proficient in it either, particularly if we talk about tenses and such. but what I know is your wording makes me think that you still need the said spell.

QUOTE(Uncle Stu @ Jan 6 2019, 03:28) *


I have only two spells and IA 3. I doubt the difference will be that much. Otherwhise people wouldnt call IA 5 worthless. And i mean i have a positive mana regeneration during battle. But Regen and Heartseeker are more expensive as those regeneration actually does give me. Only with much luck i am able to do "To Kill a God" aka the 80 round arena without use even a single mana draught. But it is possible, with Channeling at the right time and the help of some mana gems. Until now i just never managed that for the higher arenas and i doubt that it is even possible with the SG arenas as long as i use imperil.


I could still have positive mana regeneration on battle with 1.9 mana/round (3 spell on IA 4), but that's like so small that it's almost unrecognizable unless you pay attention on the mana turn by turn, but with 2.77MP/round (4 spells), the mana drop by one every turn.
36 mana regen per tick btw.
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post Jan 5 2019, 23:02
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QUOTE(Uncle Stu) *
I must doing something wrong. Because i have to use already one draught when the battle goes longer on as around 50 rounds. I am far from using less mana as i regenerate in battle. (IMG:[invalid] style_emoticons/default/sad.gif)

Well you have Gold Star which is +50% MP/SP regeneration more than me, also you have much higher level which should be increasing your MP and SP supply. Did you buy Resplendent Regeneration and Effluent Ether?

However primarily the most helpful thing is high Attack damage and lots of Demon Duality. As you kill enemies faster, the more Mana and Spirit Gems and Riddlemaster will appear, then you don't need draughts unless you are very unlucky. Also Capacitor would help.

I don't think Innate Arcana doesn't helps much with mana conservation, just a little. I always cast my buffs manually so I can get Channeling for Heartseeker and Regen. I only use my Innate Arcana after I established my channeled Heartseeker and Regen.

Oh, I still use both Haste (always) and Shadow Veil (sometimes). I think the Haste is helping tremendously with mana conservation. Haste should increase your mana supply by +50%. I also use a buckler which helps a lot but I think it's not the biggest difference between us.
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post Jan 5 2019, 23:20
Post #6821
Uncle Stu



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QUOTE(Fudo Masamune @ Jan 5 2019, 22:02) *

¯\(ツ)/¯ English is not my first language and I wouldn't say that I'm proficient in it either, particularly if we talk about tenses and such. but what I know is your wording makes me think that you still need the said spell.

Hey, uncle has never even learned english from school or a book. Well, except those two years specialized english aka talking about circuits and such. So i have most of the time no idea what i am actually talking about. (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02) *

Well you have Gold Star which is +50% MP/SP regeneration more than me, also you have much higher level which should be increasing your MP and SP supply.

I guess.

QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02) *

Did you buy Resplendent Regeneration and Effluent Ether?

Nope and i wont buy them in the near future. Token III and DD II have a much higher priority.

QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02) *

However primarily the most helpful thing is high Attack damage and lots of Demon Duality.

11372 with DD I. But i am sure as sure you can beat DwD faster as i could even dream of. (IMG:[invalid] style_emoticons/default/sad.gif)

QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02) *

Also Capacitor would help.

Well i have this for making mages jealous. (IMG:[invalid] style_emoticons/default/duck.gif) https://hentaiverse.org/equip/166231016/c957ddc7c5

QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02) *

I don't think Innate Arcana doesn't helps much with mana conservation, just a little. I always cast my buffs manually so I can get Channeling for Heartseeker and Regen. I only use my Innate Arcana after I established my channeled Heartseeker and Regen.


Ehm, how do you decide when in battle you use your IA? You can just slot them outside of battle and when you do they are allways active unless you unslot them but then they do jack shit.

QUOTE(BlueWaterSplash @ Jan 5 2019, 22:02) *

Oh, I still use both Haste (always) and Shadow Veil (sometimes). I think the Haste is helping tremendously with mana conservation. Haste should increase your mana supply by +50%. I also use a buckler which helps a lot but I think it's not the biggest difference between us.

And it would make it much harder to mantain overcharge for my spirit stance and the OFC. Well i just have 122.9 interference. So how big is the difference there? (IMG:[invalid] style_emoticons/default/unsure.gif) But i still cant see how you use less mana than you regenerate when you even use haste and sometimes even the veil? I dont get. This has to be a missunderstanding.
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post Jan 5 2019, 23:34
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QUOTE(BlueWaterSplash @ Jan 6 2019, 06:02) *

I think the Haste is helping tremendously with mana conservation. Haste should increase your mana supply by +50%. I also use a buckler which helps a lot but I think it's not the biggest difference between us.

How can haste increase mana supply? Both battle regen and restoratives are both based on ticks, aren't they?
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post Jan 5 2019, 23:40
Post #6823
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QUOTE(Paruri @ Jan 5 2019, 22:34) *

How can haste increase mana supply? Both battle regen and restoratives are both based on ticks, aren't they?

I doesnt increase mana supply, but when you need less ticks to clear a round you get of course more time out of your support spells which means you dont have to cast them as often which means you dont have to use as many mana. Or at least it does in theory. Tbh i am not so sure about the practical usage because you have of course to add the mana usage of haste itself and you do also decrease your overall damage with decreasing your counter attacks and by that also makes it harder to substane your overcharge for the spirit stance which can reduce your actual damage output even more.
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post Jan 5 2019, 23:46
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QUOTE(Uncle Stu @ Jan 6 2019, 06:40) *

I doesnt increase mana supply, but when you need less ticks to clear a round you get of course more time out of your support spells which means you dont have to cast them as often which means you dont have to use as many mana. Or at least it does in theory. Tbh i am not so sure about the practical usage because you have of course to add the mana usage of haste itself and you do also decrease your overall damage with decreasing your counter attacks and by that also makes it harder to substane your overcharge for the spirit stance which can reduce your actual damage output even more.

I agree with mana conservation of course. But he said that haste increases mana supply and I wondered haste literally increases mana supply (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 5 2019, 23:48
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I have 90.4 interference, but that only calculates to you using +8.4% more mana than me in 1H style. It's significant but not the main thing. Effluent Ether (+10% MP) and Respendent Regeneration (+50% MP/SP regen) are bigger effects.

The key differences are probably my attack damage (more gems) and use of Haste (effectively increases MP by +50%). Although I use Shadow Veil sometimes, I don't use Spirit Shield (although I use Spark of Life and you don't).

QUOTE(Uncle Stu) *
Ehm, how do you decide when in battle you use your IA? You can just slot them outside of battle and when you do they are allways active unless you unslot them but then they do jack shit.
And it would make it much harder to mantain overcharge for my spirit stance and the OFC. Well i just have 122.9 interference. So how big is the difference there?

You slot the IA skills but when the arena starts you cast them manually to turn off the IA. I have IA4 with Protection, Spark of Life, and Haste slotted. But I almost always cast Protection, Spark, and Haste manually, so my IA4 is mostly useless. I think this mana management strategy is another helping factor.
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