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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Dec 23 2018, 01:55
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Makaijin @ Dec 23 2018, 00:38)  I never really thought of using Heavy Armour, because I tried a few years back (lvl 150 or so) and found interference too high to let me maintain my Innate Arcana spells + regen + occasional healing. Well I do have all 5 Arcana slots unlocked now so I can test the MP drain by equipping a full set of Mag quality Power armour I have lying around.
With only IA 3 and two spells sloted i remember i got into a positive mana income somewhen after level 400. With IA 5 this should be the truth even much sooner.
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Dec 23 2018, 02:14
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Benny-boy
Group: Gold Star Club
Posts: 1,918
Joined: 27-December 10

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QUOTE(Makaijin @ Dec 22 2018, 23:30)  My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.
So is it worth it for me to start building a mage set in order to speed things up?
Both mage and 1H can easily clear up arena in less than 30 minutes with good build and t/s, but maxed 1H offers around 20 minutes vs 10 min for maxed mage, though mages are considerably more expensive and prof dependent QUOTE(Uncle Stu @ Dec 23 2018, 01:55)  With only IA 3 and two spells sloted i remember i got into a positive mana income somewhen after level 400. With IA 5 this should be the truth even much sooner.
It's also GS donation and RR perk related
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Dec 23 2018, 02:42
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Benny-boy @ Dec 23 2018, 01:14)  It's also GS donation and RR perk related
True, but that bonus doesnt grow while geating more support prof. (IMG:[ invalid] style_emoticons/default/happy.gif) Btw, is the mana you can save with getting more support prof in some way capped? I just ask because it has been a while and quite a few prof since i reached an upkeep of 1.44 MP/round. (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Dec 23 2018, 02:51
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Makaijin @ Dec 23 2018, 07:38)  What about MP usage? i set up a new persona slot, and equipped a random mag quality set of cloth + staff, set up my abilities for dark magic, and did grindfest for about 30 rounds as a test. I found I was drinking mana pots every 6-8 rounds or so even with a mana salve going. Is this normal, or does it get way better with an optimised gear set?
Dark/holy has higher mana consumption. Generally holy dark mages need to drink mana potions as soon as the cooldown expires. Beginners may need elixirs. If you are worrying about mana consumption, in which most mages won't, you can go elementalists. Elemental has the lowest mana consumption and also the highest survivability. If you don't need to buy charged phases to conquer hard modes, then elementalists with plain phases work just fine. They have lower mana consumption. The main reason I don't recommend elementals is because charged wind/ele phases are too expensive. Cold/fire mages are cheap enough, but a bit weaker and slower than other ones.
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Dec 23 2018, 04:20
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Makaijin
Group: Members
Posts: 104
Joined: 22-April 08

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QUOTE(Benny-boy @ Dec 23 2018, 00:14)  Both mage and 1H can easily clear up arena in less than 30 minutes with good build and t/s, but maxed 1H offers around 20 minutes vs 10 min for maxed mage, though mages are considerably more expensive and prof dependent It's also GS donation and RR perk related
Wait, does having a Gold Star in itself have bonus MP/SP regen? I already have the RR perk, didn't realise a GS also gave you a regen bonus. Guess it's time to finally donate, I've been put off donating for years because I don't have a clue about Bitcoins. As for 30 mins 1H clear time, then either I need better gear still, or I'm doing something VERY wrong if it takes me like 90 mins to clear Dance with Dragons. In contrast I can clear a 100 turn IW (my peerless waki/kite shield) around 20 mins or so. Maybe I should be using using weapon skills more often? Currently I mostly just stay in perma spirit stance and mouseover enemies (monsterbation script) untill stuff dies. QUOTE(-vincento- @ Dec 23 2018, 00:51)  Dark/holy has higher mana consumption. Generally holy dark mages need to drink mana potions as soon as the cooldown expires. Beginners may need elixirs. If you are worrying about mana consumption, in which most mages won't, you can go elementalists. Elemental has the lowest mana consumption and also the highest survivability.
If you don't need to buy charged phases to conquer hard modes, then elementalists with plain phases work just fine. They have lower mana consumption. The main reason I don't recommend elementals is because charged wind/ele phases are too expensive. Cold/fire mages are cheap enough, but a bit weaker and slower than other ones.
So an elementalist build, for a mage, is more forgiving? Since you mention the lower MP requirements and better survivability. I've actually been thinking for a while if I should just sell my Peerless phase boots and use the money to fund something else. This post has been edited by Makaijin: Dec 23 2018, 04:23
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Dec 23 2018, 04:25
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(Makaijin @ Dec 22 2018, 21:20)  Wait, does having a Gold Star in itself have bonus MP/SP regen? I already have the RR perk, didn't realise a GS also gave you a regen bonus. Guess it's time to finally donate, I've been put off donating for years because I don't have a clue about Bitcoins.
As for 30 mins 1H clear time, then either I need better gear still, or I'm doing something VERY wrong if it takes me like 90 mins to clear Dance with Dragons. In contrast I can clear a 100 turn IW (my peerless waki/kite shield) around 20 mins or so. Maybe I should be using using weapon skills more often? Currently I mostly just stay in perma spirit stance and mouseover enemies (monsterbation script) untill stuff dies.
Yes, as 1h vital strike is super important for killing schoolgirls in a reasonable time. You can bind it to a key using script (I use shift).
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Dec 23 2018, 04:26
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Makaijin @ Dec 23 2018, 03:20)  Wait, does having a Gold Star in itself have bonus MP/SP regen?
Yes it has. (IMG:[ invalid] style_emoticons/default/happy.gif) +50% MP/SP regeneration
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Dec 23 2018, 05:07
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Makaijin @ Dec 23 2018, 10:20)  Wait, does having a Gold Star in itself have bonus MP/SP regen? I already have the RR perk, didn't realise a GS also gave you a regen bonus. Guess it's time to finally donate, I've been put off donating for years because I don't have a clue about Bitcoins. As for 30 mins 1H clear time, then either I need better gear still, or I'm doing something VERY wrong if it takes me like 90 mins to clear Dance with Dragons. In contrast I can clear a 100 turn IW (my peerless waki/kite shield) around 20 mins or so. Maybe I should be using using weapon skills more often? Currently I mostly just stay in perma spirit stance and mouseover enemies (monsterbation script) untill stuff dies. So an elementalist build, for a mage, is more forgiving? Since you mention the lower MP requirements and better survivability. I've actually been thinking for a while if I should just sell my Peerless phase boots and use the money to fund something else. As I recall somehow, all I remember is that gold star gives you a free RR perk, not 50% regen. If you have the perk already, buying a GS should only refund 500 hath instead of giving 50% more regen. Dark is faster cheaper, especially in Schoolgirl runs, but less survivability in PFD grindfest due to low casting speed, meaning more forging needed and a bit more elixirs and scroll of life needed if you are still low-level. At the end, imperil dark, full charged set is almost the same survivability as wind/elec, a bit faster than elementals actually. But as I said wind/elec are like 5, or even 10 times more expensive than dark right now. You can buy charged wind/elec for 10m each and go save some potions, while I'd rather spend those credits on forging my dark gear and drink a few more potions. Or you just use plain elemental phases, which wouldn't support you well in deep PFDfest. But you would be good in Arenas. Or play cold/fire, whichever is as cheap as dark. Cheaper, low mana consumption, good survivability, but slower.
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Dec 23 2018, 06:21
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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Yeah, not sure why wind/elec is so expensive right now compared to dark.
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Dec 23 2018, 06:22
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Makaijin
Group: Members
Posts: 104
Joined: 22-April 08

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QUOTE(-vincento- @ Dec 23 2018, 03:07)  As I recall somehow, all I remember is that gold star gives you a free RR perk, not 50% regen. If you have the perk already, buying a GS should only refund 500 hath instead of giving 50% more regen.
Thats what I thought as well. But I just rechecked the Donation entry in the wiki, but it says you get a +50% MP/SP, rather than saying you get the RR perk instead. Then I looked at the Hath Perk list, for things like the Ads-Be-Gone perk and Multi-Page Viewer perk, there's an extra bolded line saying "Free with $xx donation" under them, but the same bolded line is not on the RR perk. It seems that the bonus regen from GS and RR are 2 separate things.
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Dec 23 2018, 07:00
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(Makaijin @ Dec 22 2018, 23:22)  Thats what I thought as well. But I just rechecked the Donation entry in the wiki, but it says you get a +50% MP/SP, rather than saying you get the RR perk instead. Then I looked at the Hath Perk list, for things like the Ads-Be-Gone perk and Multi-Page Viewer perk, there's an extra bolded line saying "Free with $xx donation" under them, but the same bolded line is not on the RR perk. It seems that the bonus regen from GS and RR are 2 separate things.
I have a GS and still have the ability to get RR, so presumably they are separate.
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Dec 23 2018, 07:46
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(-vincento- @ Dec 23 2018, 04:07)  As I recall somehow, all I remember is that gold star gives you a free RR perk, not 50% regen. If you have the perk already, buying a GS should only refund 500 hath instead of giving 50% more regen.
Nope. You dont get RR and the 50% are about right.
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Dec 23 2018, 11:16
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(magiclamp @ Dec 23 2018, 06:00)  I have a GS and still have the ability to get RR, so presumably they are separate.
God dammit. I remember it was clearly written in the wiki. And after some search, we can thank our dear Maximum Joe for deleting a bit too hastily that very important info around June 2017. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Restoring it right now, and fixing the broken wiki links while I'm at it: https://ehwiki.org/wiki/Character_Stats#Battle_RegenAnyway, the rule is now clearly written there: having either RR or GS makes your battle regen multiplied by 1.5, having both makes it 2. This post has been edited by decondelite: Dec 23 2018, 11:17
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Dec 23 2018, 14:09
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Nicosai
Group: Members
Posts: 209
Joined: 27-November 16

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QUOTE Anyway, the rule is now clearly written there: having either RR or GS makes your battle regen multiplied by 1.5, having both makes it 2. So they are additive (+0,5), not multiplicative (*1,5)? This post has been edited by Nicosai: Dec 23 2018, 14:09
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Dec 23 2018, 14:20
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Nicosai @ Dec 23 2018, 13:09)  So they are additive (+0,5), not multiplicative (*1,5)?
Each gives you 50%. Why should someone even think they would multiply? (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Dec 23 2018, 14:24
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Benny-boy
Group: Gold Star Club
Posts: 1,918
Joined: 27-December 10

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QUOTE(Makaijin @ Dec 23 2018, 04:20)  Wait, does having a Gold Star in itself have bonus MP/SP regen? I already have the RR perk, didn't realise a GS also gave you a regen bonus. Guess it's time to finally donate, I've been put off donating for years because I don't have a clue about Bitcoins.
You can buy with credits too QUOTE(Makaijin @ Dec 23 2018, 04:20)  As for 30 mins 1H clear time, then either I need better gear still, or I'm doing something VERY wrong if it takes me like 90 mins to clear Dance with Dragons. In contrast I can clear a 100 turn IW (my peerless waki/kite shield) around 20 mins or so. Maybe I should be using using weapon skills more often? Currently I mostly just stay in perma spirit stance and mouseover enemies (monsterbation script) untill stuff dies.
Yes, use OFC and bash/strike (against SG) ASAP, rely more on counters, go full slaughter, mb try imperil QUOTE(magiclamp @ Dec 23 2018, 06:21)  Yeah, not sure why wind/elec is so expensive right now compared to dark.
It's easier to start with elemental and holy is considered the best QUOTE(Uncle Stu @ Dec 23 2018, 14:20)  Each gives you 50%. Why should someone even think they would multiply? (IMG:[ invalid] style_emoticons/default/unsure.gif) Because it's one of the ways some devs choose to go (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Dec 23 2018, 16:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(Nicosai @ Dec 23 2018, 13:09)  So they are additive (+0,5), not multiplicative (*1,5)?
Yes, they are additive.
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Dec 23 2018, 20:40
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BlueWaterSplash
Group: Members
Posts: 3,322
Joined: 15-March 11

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Wow gold star is really powerful then. I felt that Resplendent Regeneration was the 2nd or 3rd best battle-related hath perk I purchased so far (not for offense but overall helpfulness).
Just another reason to eventually get a gold star, and another reason to say this: at low levels and without RR and GS, interference is way more noticeable, and players can benefit from things like bucklers, ethereal rapiers, and capacitor. The standard advice of force shields and elemental rapiers is more ideal on level 400+ players.
Do RR and GS also provide HP regeneration boost?
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Dec 23 2018, 20:56
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reigenxd3
Group: Members
Posts: 207
Joined: 7-November 13

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got a item on lvl 3 with one run, got 3 different stuff. if i want j5 should 1 lvl per run with new items? or doesnt mater can have j3 with a 3 lvl run?
This post has been edited by reigenxd3: Dec 23 2018, 20:56
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Dec 23 2018, 21:17
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(reigenxd3 @ Dec 23 2018, 19:56)  got a item on lvl 3 with one run, got 3 different stuff. if i want j5 should 1 lvl per run with new items? or doesnt mater can have j3 with a 3 lvl run?
go for 2 at one go if you have dark descent or if you can send it to dark descent service. If you don't have DD, go for 1 potency at a time. But that sucks. But no, it doesn't matter for the chances for j3, it just saves a lot of shards. This post has been edited by DJNoni: Dec 23 2018, 21:18
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