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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Dec 19 2018, 20:32
Post #6526
-vincento-



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QUOTE(Ikki Pop @ Dec 20 2018, 02:23) *

i need advice for IW strategy
i opened two potential in the first run: Jug1+Cap1
how many potentials are better to open with the second run - one or two?

Each shard can help you erase two potentials. So two
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post Dec 19 2018, 20:46
Post #6527
ikki.



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i don't worry about shards, i’m worried about the chances of getting the wrong potential.

This post has been edited by Ikki Pop: Dec 19 2018, 20:47
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post Dec 19 2018, 20:56
Post #6528
Rhydin



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QUOTE(Ikki Pop @ Dec 19 2018, 19:46) *

i don't worry about shards, i’m worried about the chances of getting the wrong potential.

From Wiki
QUOTE
Additional levels of potency are more likely to level up existing ones rather than give new ones (50% chance when you have one, 75% when you have two).

Unlocking Jug 1 and Cap 1 in your first run ist the best you could possibly hope for.
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post Dec 19 2018, 23:29
Post #6529
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QUOTE(Rhydin @ Dec 19 2018, 19:56) *

Unlocking Jug 1 and Cap 1 in your first run ist the best you could possibly hope for.

Only as a mage.
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post Dec 19 2018, 23:35
Post #6530
ikki.



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anyway, second run already ruined it with windproof
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post Dec 19 2018, 23:39
Post #6531
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QUOTE(Rhydin @ Dec 19 2018, 19:56) *

From Wiki

Unlocking Jug 1 and Cap 1 in your first run ist the best you could possibly hope for.

No. Not if you're aiming for Jug5 and then don't really care about the rest.
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post Dec 20 2018, 10:51
Post #6532
qr12345



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QUOTE(Ikki Pop @ Dec 19 2018, 18:23) *

i need advice for IW strategy
i opened two potential in the first run: Jug1+Cap1
how many potentials are better to open with the second run - one or two?

No difference in possibility of getting new potency, so two.
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post Dec 20 2018, 17:14
Post #6533
uareader



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So, I was looking at the current prize of weapon lottery, Peerless Ethereal Estoc of Slaughter, and saw that it has a base of 3.93 on agility and 11.58 on strength.
The wiki page https://ehwiki.org/wiki/Equipment_Prefixes say that Peerless have "Guaranteed all stats maxed (125% of Superior's maximum)." and "Essentially a Legendary with 100% on every stat."

Does it mean it's impossible for an Estoc to give more agility?
Should not the stats be more balanced if they are all maxed out? (though I understand slaughter may boost strength, if it doesn't (only) affect damage directly)
Or could it be that the "stats" that are maxed out on peerless are not the same as the "base stats"?
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post Dec 20 2018, 18:00
Post #6534
Noni



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QUOTE(uareader @ Dec 20 2018, 16:14) *


Does it mean it's impossible for an Estoc to give more agility?


yes

QUOTE(uareader @ Dec 20 2018, 16:14) *

Should not the stats be more balanced if they are all maxed out? (though I understand slaughter may boost strength, if it doesn't (only) affect damage directly)
Or could it be that the "stats" that are maxed out on peerless are not the same as the "base stats"?

no, the game is designed so that different weapon types give you different benefits. Slaughter gives you ADB, and not strength. STR gives you strength. Peerless has max possible value on all base stats. They only scale with level.
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post Dec 21 2018, 09:26
Post #6535
pucpuc



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excuse me, where i can ask for doujin source? kinda difficult use pic source finder because as far i know the pic already cropped, thanks in advance

This post has been edited by DJNoni: Dec 21 2018, 09:36
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post Dec 21 2018, 09:36
Post #6536
Noni



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QUOTE(pucpuc @ Dec 21 2018, 08:26) *

excuse me, where i can ask for doujin source? kinda difficult use pic source finder because as far i know the pic already cropped, thanks in advance

not here.
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post Dec 21 2018, 10:01
Post #6537
pucpuc



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QUOTE(DJNoni @ Dec 21 2018, 19:36) *

not here.


could you give me an advice where i can ask?
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post Dec 21 2018, 10:14
Post #6538
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QUOTE(pucpuc @ Dec 21 2018, 09:01) *

could you give me an advice where i can ask?

Still not here. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Dec 21 2018, 13:17
Post #6539
Fudo Masamune



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QUOTE(pucpuc @ Dec 21 2018, 15:01) *

could you give me an advice where i can ask?


there are some words on the index page, maybe start with reading those?
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post Dec 21 2018, 14:02
Post #6540
Uncle Stu



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QUOTE(Fudo Masamune @ Dec 21 2018, 12:17) *

there are some words on the index page, maybe start with reading those?

And think longer than just from noon to midday? (IMG:[invalid] style_emoticons/default/huh.gif) Wow, you expect really something from the people dont you? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Dec 21 2018, 18:20
Post #6541
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Hello there.

I remembering reading a guide somewhere that recommends upgrading one's gear, or at least the weapon, every 30-40 levels. I tried to do so, but there simply isn't a lot of good gear for lv ~150 newbies lying around.

Should I get a decent weapon (something I can soulfuse and is at least not Average) and save up on fragments to soulfuse it, or should I simply buy a new average weapon from the bazaar every now and then until I level up enough for the actually good weapons? Actually, is it really that important to regularly upgrade my equipment this early into the game?

This post has been edited by koaexe: Dec 21 2018, 18:22
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post Dec 21 2018, 19:24
Post #6542
uareader



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I was curious over how much loss I have from my most underleveled equipment, so I tried taking the data from https://ehwiki.org/wiki/Level_Scaling and do some calculations.
But first I tried to calculate the stats I'm supposed to have from the level of my equipment before calculating what I would have if the equipment was my level.

When I ran into stats that were below what I actually have, I thought "It's ok, must be because I have upgrades, though that make their effect seem weaker than I thought, but it's possible."
But for PAB and elemental spell damage, the values I get are higher than what I have, despite even having upgrades.
Is the data of wiki wrong?
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post Dec 21 2018, 19:45
Post #6543
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QUOTE(koaexe @ Dec 21 2018, 17:20) *

-snip-

No, just use any Superior and Exquisite you get, request some from FreeSHop, and call it a day.
Don't soulfuse any of that stuff: you might want to sell them yourself when you're done using them.

As for upgrading, I'd recommend (but some would say it's debatable) going Forge 5 on non-rare Exquisite equipment: it's cheap and makes them more powerful than non-forged Magnificent. Remember to only do it on weapons and non-rare armor (buckler, kite shield, cotton, leather, plate).

The other advice I could give you, would be to IW10 your weapon. Don't reforge it, anything below Legendary is not worth using Amnesia Shards. You can find some people offering IW service in the WTS, as Item World can be very tedious for someone of your level.

As for what you should have, at your level you should be roughly full Superior, maybe 1-2 Exquisite if you're lucky. Start being serious about being full Exquisite around level 200-250. Just don't trade one Superior for another simply because its level is higher, and you'll be fine. You can be 50 levels above your equipment, it's no biggie, especially for armor/shields. I even was 70 levels above my shield's level myself, until recently.

This post has been edited by decondelite: Dec 21 2018, 19:49
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post Dec 21 2018, 20:50
Post #6544
Xythy



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QUOTE(uareader @ Dec 21 2018, 11:24) *

I was curious over how much loss I have from my most underleveled equipment, so I tried taking the data from https://ehwiki.org/wiki/Level_Scaling and do some calculations.
But first I tried to calculate the stats I'm supposed to have from the level of my equipment before calculating what I would have if the equipment was my level.

When I ran into stats that were below what I actually have, I thought "It's ok, must be because I have upgrades, though that make their effect seem weaker than I thought, but it's possible."
But for PAB and elemental spell damage, the values I get are higher than what I have, despite even having upgrades.
Is the data of wiki wrong?


I was curious and tried it. Let's see, your equipment is level 345 and you want to scale it to your level 420, I'll try this with spell damage since you said that you had problems calculating that.

Formula: Scaled Stat = (1 + level / level_factor) * base_stat = 7.0262.

So, at 345 you have 50.39 and 57.4162 at level 420. Using live percentiles we can see this;

Attached Image - Attached Image

Level 420 = 57.32. W-well that was close. I probably did something wrong... Moral of the story? Just use live percentile ranges. Why would you want to do something manually when you have a script?

Personal Opinion™



--EDIT--

I gave it a second thought and it appears that level 1 only equals base stats or something like that, because if I take that into account the result of the formula is the same as in live precentile ranges. (IMG:[invalid] style_emoticons/default/wacko.gif)

(1 + 74 / 200) * 18.49 = 6.93375 -> 6.93375+50.39 = 57.32375. [attachembed=125262]

And for confirmation, from wiki: "Inserting the equipment's level into the formula gives the actual stats of the item." i.e; 18.49+31.9=50.39 [attachmentid=125261].

In the end I think the formula from the wiki isn't wrong at least not for spell damage (I'm too lazy to check more level factors). If anyone sees any mistakes feel free to point it out. (IMG:[invalid] style_emoticons/default/duck.gif)

Recommendation is still the same "Use live percentile ranges" doing this manually is such a hassle. (IMG:[invalid] style_emoticons/default/faint.gif)

This post has been edited by Xythy: Dec 21 2018, 22:27
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post Dec 21 2018, 23:35
Post #6545
uareader



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I'm not sure what you call live percentiles, but my calculations give the same results as your pictures.
My issues (meaning when my stats are below calculations, won't mention when they are above) are:

Wind Damage: missing 0.02
Agility: missing 0.02
Intelligence: missing 0.04
Wisdom: missing 0.05

Then upgrades should give something between 0.01 and 0.10 I think, so would have to add that to the current error to gain the real error (and maybe doing so could make stats above calculations a problem because when subtracting the upgrade bonus, they would get too low too)
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