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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Oct 25 2018, 00:31
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Closed Account
Group: Gold Star Club
Posts: 840
Joined: 3-June 08

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The halloween event starts when? At Halloween? Silly question I know... (IMG:[ invalid] style_emoticons/default/sad.gif) ps: I recall there is one at Halloween right?
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Oct 25 2018, 01:14
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(crazy3d @ Oct 24 2018, 15:31)  The halloween event starts when? At Halloween? Silly question I know... (IMG:[ invalid] style_emoticons/default/sad.gif) ps: I recall there is one at Halloween right? I don't recall of a Halloween event here so there probably isn't one. This post has been edited by PersonaFan08: Oct 25 2018, 01:15
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Oct 25 2018, 03:26
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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we got a spooky news banner, that's all I guess.
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Oct 25 2018, 04:49
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(decondelite @ Oct 24 2018, 14:06)  OFC does decrease the clear time of DwD. Only with rounds of 3 SGs. It empties the equivalent of more than 1 full SG HP bar (usually around 1.5 for me) with a single click, therefore it's good. On the other hand, I do have tied Vital Strike, and I don't think that stopping the hovering 2 seconds to chip off 1/2 a SG HP bar at best, which I'd have depleated with normal hovering in the meanwhile, can be considered as remotely useful. That is, I'm not even putting in the equation the fact that the SG must be stunned beforehand, which would nail the coffin of that "trick".
It's not the amount of Overcharge used or even the amount of turns that matter, it's the saving of time.
Truth is after you cast OFC, you need much more time to retrieve those OC and kill the rest SGs. You would end up normal attacking monsters because you cannot even maintain your SS after you cast OFC, and because there are only 2~3 SGs countered. Lefting the other monsters alive, I can easily retrieve my SS and the OC needed to cast vital strike. OFC only empties Kotana's HP and merely less than half of the others. Then you would need at least 30~50 turn+ to kill the left SGs and get back to SS Also anybody who puts vital strike on a hoveraction won't waste 1 single second.
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Oct 25 2018, 05:45
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,178
Joined: 26-June 15

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Is there any fastest(lowest turns) record of clearing GF x20?
The fastest one I know was sssss2 with Holy mage 3+2 in 2333 turns, but I guess it can still be improved in gear aspect.
This post has been edited by Lostwizard: Oct 25 2018, 05:48
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Oct 25 2018, 06:25
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Lostwizard @ Oct 25 2018, 10:45)  Is there any fastest(lowest turns) record of clearing GF x20?
The fastest one I know was sssss2 with Holy mage 3+2 in 2333 turns, but I guess it can still be improved in gear aspect.
improving ssss2's gear... is that even a thing?
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Oct 25 2018, 06:27
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,178
Joined: 26-June 15

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QUOTE(Fudo Masamune @ Oct 25 2018, 04:25)  improving ssss2's gear... is that even a thing?
Not peerless, gears not fully forged especially MDB, 1 cotton robe vs 2 cotton gloves+shoes etc
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Oct 25 2018, 07:49
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(Lostwizard @ Oct 25 2018, 06:27)  Not peerless, gears not fully forged especially MDB, 1 cotton robe vs 2 cotton gloves+shoes etc
Hardly improvement, as he was using gum+vase at the time. Dead is dead.
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Oct 25 2018, 08:25
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(DJNoni @ Oct 25 2018, 07:49)  he was using gum+vase at the time.
How can that ever be cost-effective?
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Oct 25 2018, 17:02
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(Uncle Stu @ Oct 25 2018, 08:25)  How can that ever be cost-effective?
It isn't. That's just something you try from time to time to see what the lowest turns possible is. He also posted the turns for PFFEST without gum/vase. Those were impressive as well. iirc around 5000 turns?
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Oct 25 2018, 17:21
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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I see. So how does this actual looks like anyway? I mean using vase gum. Because i cant see it as anything but burning money to use as 1H, i have never actually tought about it. (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Oct 25 2018, 18:03
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(Uncle Stu @ Oct 25 2018, 17:21)  I see. So how does this actual looks like anyway? I mean using vase gum. Because i cant see it as anything but burning money to use as 1H, i have never actually tought about it. (IMG:[ invalid] style_emoticons/default/unsure.gif) What it looks like? Pretty much the same as for 1h, only faster. If you do 2500 turns for PFFEST, you get to see 2 to 3 turns per round. An occasional riddle. And a lot of expiring buffs, some healing.
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Oct 25 2018, 18:10
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(DJNoni @ Oct 25 2018, 18:03)  What it looks like? Pretty much the same as for 1h, only faster. If you do 2500 turns for PFFEST, you get to see 2 to 3 turns per round. An occasional riddle. And a lot of expiring buffs, some healing.
No, i did mean using the gum vase. So you wait until the last quarter of the fest and just start using them both at the same time or what?
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Oct 25 2018, 20:08
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Noni
Group: Catgirl Camarilla
Posts: 13,158
Joined: 19-February 16

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QUOTE(Uncle Stu @ Oct 25 2018, 18:10)  No, i did mean using the gum vase. So you wait until the last quarter of the fest and just start using them both at the same time or what?
If you want to go for the fastest possible, both gum and vase from round 1. But what I do, is I wait for the last quarter and use one at a time, never both together.
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Oct 26 2018, 02:25
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,178
Joined: 26-June 15

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QUOTE(DJNoni @ Oct 25 2018, 05:49)  Hardly improvement, as he was using gum+vase at the time. Dead is dead.
So that means ~2300turns (2.3 turn/round) is the limit (IMG:[ invalid] style_emoticons/default/unsure.gif) I just thought if ~2000turns or sth are possible... This post has been edited by Lostwizard: Oct 26 2018, 02:25
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Oct 26 2018, 04:17
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jcullinane
Group: Gold Star Club
Posts: 2,676
Joined: 2-April 10

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Apologies if this has been asked before:
For 1H Rapier + Shield, what is more effective:
Force Shield for max Block at the expense of B/I?
or
Barrier Buckler for lower Block but lower B/I?
Curious if anybody has tried both ways recently to determine.
Thanks
JC
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Oct 26 2018, 06:41
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(jcullinane @ Oct 26 2018, 04:17)  Apologies if this has been asked before: Mostly all question have ben asked before. But not by you, so i dont see why you should apolopgiese. QUOTE(jcullinane @ Oct 26 2018, 04:17)  For 1H Rapier + Shield, what is more effective:
As 1H you want block and dont really care much about burden or interference.
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Oct 26 2018, 07:24
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paramount111
Group: Members
Posts: 1,178
Joined: 3-July 12

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based on the Peerless Ruby Shade Gauntlets of the Fleet that are in the lottery, arent the values in the wiki a bit wrong?
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Oct 26 2018, 10:18
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BlueWaterSplash
Group: Members
Posts: 3,321
Joined: 15-March 11

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As a low level player I would prefer a Buckler of Barrier or even a regular Buckler, to a Force Shield.
However the higher level you get the cheaper your spells become (mana cost and strength are relatively the same but durations last longer). Interference is supposedly irrelevant on high level players. In that case I suppose a good Force Shield would be both better and much easier to find.
This post has been edited by BlueWaterSplash: Oct 26 2018, 10:20
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