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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Oct 24 2018, 04:59
Post #5917
persona4dan



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For lvl 312 melee fighter of One-Handed, Two-Handed, Dual Wielding, or Ninten, which style is best for clearing the arena faster. I know magic is the probably the best answer, but I'm not ready to completely change my build like that.
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post Oct 24 2018, 06:47
Post #5918
Deckard Cain



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QUOTE(KamuiSeph @ Oct 23 2018, 18:17) *

so... Quick SG trophy question.
What are the odds of getting a legendary from handing them in?
So far highest I've gotten is a couple of mags.


Based on the data I've seen posted here, for the non-Konata SG trophies:

Average: 1/2.2
Superior: 1/2.2
Exquisite: 1/10
Magnificent: 1/185
Legendary: 1/2,465

Not sure if peerless is actually quantifiable since it's so rare it seems like.
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post Oct 24 2018, 06:52
Post #5919
-vincento-



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QUOTE(BlueWaterSplash @ Oct 23 2018, 03:24) *

Decondelite said he uses OFC in the DwD thread. Can he elaborate? Does it help lower the turn count significantly?

No. OFC is for non-SG runs.
Other monsters would've been dead due to counter-attacks before you could kill SGs, unless you have to kill a number of monsters at the beginning to survive PFD. It's a waste of OverCharge. Spending OC on vital strikes instead of OFC makes you faster.


QUOTE(persona4dan @ Oct 24 2018, 10:59) *

For lvl 312 melee fighter of One-Handed, Two-Handed, Dual Wielding, or Ninten, which style is best for clearing the arena faster. I know magic is the probably the best answer, but I'm not ready to completely change my build like that.

One-Handed obviously, which is everybody here would recommend.
Rapier of slaughter, force shield, and powers, of slaughters if possible.
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post Oct 24 2018, 07:56
Post #5920
Uncle Stu



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QUOTE(ravenfrost123 @ Oct 24 2018, 00:38) *

Yeah, I'm assuming we're ignoring the early part of DWD where it's the 3 mobs per round and the 1SG per round part. Those rounds are all fairly straight-forward and I'd guess most 1H players just lazy their way through and VS the SGs.

Wait. What? I tought the sentence i did quote was about using the OFC in general, and not for the SG arenas. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Oct 24 2018, 08:06
Post #5921
KitsuneAbby



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OFC does decrease the clear time of DwD. Only with rounds of 3 SGs. It empties the equivalent of more than 1 full SG HP bar (usually around 1.5 for me) with a single click, therefore it's good.
On the other hand, I do have tied Vital Strike, and I don't think that stopping the hovering 2 seconds to chip off 1/2 a SG HP bar at best, which I'd have depleated with normal hovering in the meanwhile, can be considered as remotely useful. That is, I'm not even putting in the equation the fact that the SG must be stunned beforehand, which would nail the coffin of that "trick".

It's not the amount of Overcharge used or even the amount of turns that matter, it's the saving of time.

This post has been edited by decondelite: Oct 24 2018, 08:06
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post Oct 24 2018, 16:53
Post #5922
magiclamp



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I haven't done SGs in a while since I switched to 1h mage, but I had hover set so that I only need to press shift to use vital strike, which reduced the interruption (I did still use OFC on the last rounds).
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post Oct 24 2018, 17:29
Post #5923
Uncle Stu



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QUOTE(magiclamp @ Oct 24 2018, 16:53) *

I haven't done SGs in a while since I switched to 1h mage, but I had hover set so that I only need to press shift to use vital strike, which reduced the interruption (I did still use OFC on the last rounds).

And you do all of that as 1H Mage? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Oct 24 2018, 17:35
Post #5924
magiclamp



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QUOTE(Uncle Stu @ Oct 24 2018, 10:29) *

And you do all of that as 1H Mage? (IMG:[invalid] style_emoticons/default/unsure.gif)


Of course!

Kidding aside, I meant when I was using 1h heavy.
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post Oct 24 2018, 17:40
Post #5925
Uncle Stu



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Oh, i was a bit confused about that. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Oct 24 2018, 20:38
Post #5926
ikki.



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ask for big bosses in wts.
IW and forging helps sell equip?
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post Oct 24 2018, 21:21
Post #5927
Noni



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QUOTE(Ikki Pop @ Oct 24 2018, 20:38) *

ask for big bosses in wts.
IW and forging helps sell equip?


not really
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post Oct 24 2018, 22:01
Post #5928
BlueWaterSplash



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IW and forging can help sell equipment but usually it is the reverse. Even if it sells, you may not recoup the full investment of your IW and forging unless your equipment is very useful and you find a buyer who would actually use it.
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post Oct 25 2018, 00:31
Post #5929
Closed Account



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The halloween event starts when? At Halloween? Silly question I know... (IMG:[invalid] style_emoticons/default/sad.gif)

ps: I recall there is one at Halloween right?
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post Oct 25 2018, 01:14
Post #5930
PersonaFan08



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QUOTE(crazy3d @ Oct 24 2018, 15:31) *

The halloween event starts when? At Halloween? Silly question I know... (IMG:[invalid] style_emoticons/default/sad.gif)

ps: I recall there is one at Halloween right?


I don't recall of a Halloween event here so there probably isn't one.

This post has been edited by PersonaFan08: Oct 25 2018, 01:15
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post Oct 25 2018, 03:26
Post #5931
Fudo Masamune



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we got a spooky news banner, that's all I guess.
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post Oct 25 2018, 04:49
Post #5932
-vincento-



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QUOTE(decondelite @ Oct 24 2018, 14:06) *

OFC does decrease the clear time of DwD. Only with rounds of 3 SGs. It empties the equivalent of more than 1 full SG HP bar (usually around 1.5 for me) with a single click, therefore it's good.
On the other hand, I do have tied Vital Strike, and I don't think that stopping the hovering 2 seconds to chip off 1/2 a SG HP bar at best, which I'd have depleated with normal hovering in the meanwhile, can be considered as remotely useful. That is, I'm not even putting in the equation the fact that the SG must be stunned beforehand, which would nail the coffin of that "trick".

It's not the amount of Overcharge used or even the amount of turns that matter, it's the saving of time.

Truth is after you cast OFC, you need much more time to retrieve those OC and kill the rest SGs. You would end up normal attacking monsters because you cannot even maintain your SS after you cast OFC, and because there are only 2~3 SGs countered. Lefting the other monsters alive, I can easily retrieve my SS and the OC needed to cast vital strike.

OFC only empties Kotana's HP and merely less than half of the others. Then you would need at least 30~50 turn+ to kill the left SGs and get back to SS

Also anybody who puts vital strike on a hoveraction won't waste 1 single second.
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post Oct 25 2018, 05:45
Post #5933
Sad Penguin



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Is there any fastest(lowest turns) record of clearing GF x20?

The fastest one I know was sssss2 with Holy mage 3+2 in 2333 turns, but I guess it can still be improved in gear aspect.

This post has been edited by Lostwizard: Oct 25 2018, 05:48
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post Oct 25 2018, 06:25
Post #5934
Fudo Masamune



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QUOTE(Lostwizard @ Oct 25 2018, 10:45) *

Is there any fastest(lowest turns) record of clearing GF x20?

The fastest one I know was sssss2 with Holy mage 3+2 in 2333 turns, but I guess it can still be improved in gear aspect.


improving ssss2's gear... is that even a thing?
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post Oct 25 2018, 06:27
Post #5935
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QUOTE(Fudo Masamune @ Oct 25 2018, 04:25) *

improving ssss2's gear... is that even a thing?

Not peerless, gears not fully forged especially MDB, 1 cotton robe vs 2 cotton gloves+shoes etc
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post Oct 25 2018, 07:49
Post #5936
Noni



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QUOTE(Lostwizard @ Oct 25 2018, 06:27) *

Not peerless, gears not fully forged especially MDB, 1 cotton robe vs 2 cotton gloves+shoes etc


Hardly improvement, as he was using gum+vase at the time. Dead is dead.
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