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post Oct 2 2018, 11:05
Post #5657
BlueWaterSplash



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What clued me in to the random rounding sub-effect was checking a couple more rapiers not shown here. Both were strong and very similar to Basara's rapier, and both improved by about 1.963% per Butcher. That broke up the incorrect trend seen in previous examples, proving that effective Butcher is partially influenced by rounding.

How much can rounding affect Butcher? Let's assume a rapier with 362 PXP0 and 50.00 base damage. After applying Butcher, whatever the answer is, we round and become imprecise by up to 0.005 base damage. Since 0.005 / 50 = 0.0001 this means that Butcher is effectively 1.96x% ± 0.01%

That's indeed just enough to cover the variance we've seen.

So have we finally achieved absolute perfection? No, we still don't know exactly how this stuff rounds. However we may already know enough to perfectly predict or reverse-calculate the effects of Butcher in most cases. As long as we know the base damage and PXP0, the Butcher calculation might yield the same answer even if we round slightly differently from the game. Being unsure of PXP0 by ± 1 (maybe more) also won't matter in some cases. I illustrate by practicing on a previous real example.

legendary angelic rapier of slaughter, 45.56 base damage, 364 PXP0

10.56 Quality_Bonus * 0.0854 Base_Multiplier = 0.902 base damage rounded to 0.90
45.56 base damage = 44.66 true base + 0.90 pxp part
Butcher 1 is expected to become 44.66 * 1.02 + 0.90 = 46.4532 rounds to 46.45
Butcher 2 is expected to become 44.66 * 1.04 + 0.90 = 47.3464 rounds to 47.35

Time to check! Did we get it exactly right? YES!!

Note that if we tried to calculate effective Butcher without rounding we would have gotten the wrong answer by a bit.
44.66 * 0.02 / 45.56 = 1.960% is wrong. Butcher was actually 1.964% on this rapier due to rounding.

This post has been edited by BlueWaterSplash: Oct 2 2018, 22:34
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post Oct 2 2018, 13:00
Post #5658
Ass Spanker



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QUOTE(VawX @ Oct 1 2018, 12:55) *

How much is the price to max forge a savage slaughter armor mmm...~?
Or is there a calculator here or something mmm...~?

Ah I guess using HV Utils it should be around 23M, probably more mmm...

25.2M, as of in my spreadsheet
assuming: 100k/adb, 2.5k/acc, 7k/crit, 33k/pmi, 7k/mmi, 0.2k/ele, 0.7k/crush, 0.2k/slash, 0.2k/pierce, 10k/str, 10k/dex, 3.5k/end, 350/mgm, 700/hgm, 60k/rare.
I think mine was a little less as I bought a bunch of slaughter bindings at 98k and actuators at 58k, protection at 31k, str and dex at 9k.

(IMG:[i.imgur.com] https://i.imgur.com/fkmWOtd.png)

This post has been edited by as013: Oct 2 2018, 13:02
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post Oct 2 2018, 19:15
Post #5659
VawX



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QUOTE(as013 @ Oct 2 2018, 18:00) *

25.2M, as of in my spreadsheet
assuming: 100k/adb, 2.5k/acc, 7k/crit, 33k/pmi, 7k/mmi, 0.2k/ele, 0.7k/crush, 0.2k/slash, 0.2k/pierce, 10k/str, 10k/dex, 3.5k/end, 350/mgm, 700/hgm, 60k/rare.
I think mine was a little less as I bought a bunch of slaughter bindings at 98k and actuators at 58k, protection at 31k, str and dex at 9k.

Oh that's a nice data, but price of things seems dropping as of lately, but at the same time it's hard to sell trophies and stuff too now mmm...
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post Oct 2 2018, 22:22
Post #5660
BlueWaterSplash



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Testing on the remaining previous examples.

legendary ethereal rapier of slaughter, 45.72 base damage, 361 PXP0

10.44 Quality_Bonus * 0.0854 Base_Multiplier = 0.892 base damage rounded to 0.89
45.72 base damage = 44.83 true base + 0.89 pxp part
Butcher 3 is expected to become 44.83 * 1.06 + 0.89 = 48.4098 rounds to 48.41

legendary replaced rapier of basara, 50.27 base damage, 364 PXP0

50.27 base damage = 49.37 true base + 0.90 pxp part
Butcher 2 is expected to become 49.37 * 1.04 + 0.90 = 52.2448 rounds to 52.24
Butcher 4 is expected to become 49.37 * 1.08 + 0.90 = 54.2196 rounds to 54.22 54.21?

We were exactly right twice but screwed up once, rounding in the wrong direction (it wasn't even a borderline case). My rounding method or perhaps the PXP0 formulas themselves are imperfect.

This post has been edited by BlueWaterSplash: Oct 2 2018, 22:30
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post Oct 2 2018, 23:40
Post #5661
Cleavs



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54.21 becoming 54.22 is screwing up? in which world? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Oct 2 2018, 23:52
Post #5662
Xythy



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I have a question for the veteran mages.

What is the proper form of using infusions in SG arenas?

Always active? Only when SG start to appear? only when there are two SGs? or three? just on enigma solved? (IMG:[invalid] style_emoticons/default/duck.gif)

Thanks in advance for the answers.
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post Oct 3 2018, 07:14
Post #5663
Noni



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QUOTE(Xythuard @ Oct 2 2018, 23:52) *

I have a question for the veteran mages.

What is the proper form of using infusions in SG arenas?

Always active? Only when SG start to appear? only when there are two SGs? or three? just on enigma solved? (IMG:[invalid] style_emoticons/default/duck.gif)

Thanks in advance for the answers.


I don't use infusions for SG - too expensive, too little gain.
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post Oct 3 2018, 16:51
Post #5664
Xythy



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QUOTE(DJNoni @ Oct 3 2018, 00:14) *

I don't use infusions for SG - too expensive, too little gain.


Ok~

In the end It was the right choice not to use them and ask before trying. c:
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post Oct 4 2018, 05:21
Post #5665
Drksrpnt



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Is Suffusive Spirit ever worth it? I can buy it right now but I want a second opinion on if I should buy it or just continue saving my hath.
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post Oct 4 2018, 07:11
Post #5666
Uncle Stu



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QUOTE(Drksrpnt @ Oct 4 2018, 05:21) *

Is Suffusive Spirit ever worth it? I can buy it right now but I want a second opinion on if I should buy it or just continue saving my hath.

If you play mage you just dont benefit at all from it. When you play any melee, you do benefit from it. But imo in no way that would actually be worth 1K hath.
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post Oct 5 2018, 05:52
Post #5667
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how do i start killing monsters when my starting credit is 0?
just how do i earn enough to buy full colors equipment and become self-sustaining?
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post Oct 5 2018, 06:02
Post #5668
Drksrpnt



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QUOTE(javlover666 @ Oct 4 2018, 23:52) *

how do i start killing monsters when my starting credit is 0?
just how do i earn enough to buy full colors equipment and become self-sustaining?


Just kill things and use what you get as drops.
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post Oct 5 2018, 08:43
Post #5669
KamuiSeph



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Hey guys, so I haven't played in like... Forever, thought I'd give it a bit of a go and realized that at some point I must have reset all my stats.
I have 657 million exp points and 0 primary attributes.

I used to be a mage and this is the equip I left on. I don't remember at all if it was any good or what.
Any recommendations in getting back into it?

https://hentaiverse.org/equip/9195069/d44bf09016
https://hentaiverse.org/equip/9558299/0ccc76674e
https://hentaiverse.org/equip/9172591/c89be6773e
https://hentaiverse.org/equip/9655641/59aa3e5bbb
https://hentaiverse.org/equip/5790784/1032c58c78
https://hentaiverse.org/equip/8926300/af8d8dbec8
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post Oct 5 2018, 09:13
Post #5670
BlueWaterSplash



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Cool staff, wait I didn't even know Agility, Endurance, and Wisdom were potencies.
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post Oct 5 2018, 09:19
Post #5671
KamuiSeph



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Thanks. Any advice as far as primary attributes go for mages?
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post Oct 5 2018, 09:23
Post #5672
Noni



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QUOTE((Cheater) KamuiSeph @ Oct 5 2018, 08:43) *

Hey guys, so I haven't played in like... Forever, thought I'd give it a bit of a go and realized that at some point I must have reset all my stats.
I have 657 million exp points and 0 primary attributes.

I used to be a mage and this is the equip I left on. I don't remember at all if it was any good or what.
Any recommendations in getting back into it?

https://hentaiverse.org/equip/9195069/d44bf09016
https://hentaiverse.org/equip/9558299/0ccc76674e
https://hentaiverse.org/equip/9172591/c89be6773e
https://hentaiverse.org/equip/9655641/59aa3e5bbb
https://hentaiverse.org/equip/5790784/1032c58c78
https://hentaiverse.org/equip/8926300/af8d8dbec8


Your gear is basically obsolete. There are some collectors for obsolete gear, so get in touch with Scremaz about selling some of your old inventory.

Your level is a bit too low to be able to play mage comfortably. In the current HV, mage need to have level 310 at the least, to be able to cast imperil on all monsters before killing them off.

Getting back in:
1. Get credits (you'll probably have hath / credits / old stuff that can be sold)
2. Switch to 1h rapier force shield power armors for a while. Buy stuff at your own level, no need to soulfuse. But perhaps you have loads of soulfrags anyway, then it doesn't matter.
3. Get good mage gear. Highest priority is a good staff. I recommend Legendary Shocking/Tempest. Willow of Destruction. A good one will cost over 10m for sure. But other elements work as well, like a Leg Arctic Redwood of Destruction. The staff determines your element. Then collect gear. A good 'getting started mage' guide can be found here.
4. Above lv. 310 - go mage.

QUOTE((Cheater) KamuiSeph @ Oct 5 2018, 09:19) *

Thanks. Any advice as far as primary attributes go for mages?


That's also in that wiki page.

This post has been edited by DJNoni: Oct 5 2018, 09:24
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post Oct 5 2018, 09:32
Post #5673
KamuiSeph



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Thanks!
The "1h rapier force shield power armor" is that 1h rapier + force shield power armor; or 1h rapier + force shield + power armor?

Are there shields now? O_O
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post Oct 5 2018, 09:49
Post #5674
Noni



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QUOTE((Cheater) KamuiSeph @ Oct 5 2018, 09:32) *

Thanks!
The "1h rapier force shield power armor" is that 1h rapier + force shield power armor; or 1h rapier + force shield + power armor?

Are there shields now? O_O

You may want to read the wiki a bit.
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post Oct 5 2018, 17:29
Post #5675
Atypical



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How to understand the max prof of each spells?
For example, T1 element spell is 200 and T1 holy/dark spell is 500

I guess it is the main difference between element and holy/dark.
But I can't find more description about it in wiki.
How does it effect?

This post has been edited by lkwucong: Oct 5 2018, 17:33
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post Oct 5 2018, 22:49
Post #5676
zlaricob



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Hello,

I'd like to know if this weapon is worth soulfusing:
Legendary Shocking Rapier of Slaughter

Here is what I use atm:
Legendary Fiery Rapier of the Illithid

Thanks in adavance

Z.
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