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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Sep 27 2018, 14:15
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Fudo Masamune @ Sep 27 2018, 07:56)  I wonder how fast mildly forged 5 slaughter 1h-heavy could clear grindfest.
I'm hovering around 27k turns, but that's with unforged 3 mag slaughter gears (sub 10k ADB). I saw Uncle stu did it on around 26k turns (but I heard he spec turtle).
any other data on this matter? or most 1h-heavy simply opt out clearing the grindfest entirely as it's really long and tiring?
I just wants to know if it's somehow possible to push it to near 1.5 hours for 1h (maybe around 12k turns clear time), as the current 2.5-3hours+ is simply too long for one korean variety show episode, if it's 1.5 hours then it will be more or less perfect lol.
Equipments are always minor improvements. There's no way you can reach twice+ clear speed. You can expect 20k if you heavily forge good legendary armors, otherwise no. One whose armors fully forgedYou'd better find some ways to improve your network because 1h should hit 2.8 t/s or even 3.0+t/s. ALSO, once you get mediocre matching legendary equipments and some sort of forging, DDs become much more beneficial than wasting credits on so-called end-game equipments.
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Sep 27 2018, 14:33
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Cleavs
Group: Gold Star Club
Posts: 24,312
Joined: 18-January 07

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QUOTE(3534 @ Sep 27 2018, 14:14)  "Forge Optimizer v1.20" looks seem to be, but: QUOTE These spreadsheets are meant to be used to calculate the optimal distribution of upgrades - according to stat boosts. Which means, what's the best way to sink your materials. They don't (cannot) say anything about the effect on the whole set. yep. building a stat calculator is a thing i understood how to do efficiently only a while after, when i verified all formulas on wiki were correct. i posted a very early stage of those, but no feedbacks, btw. either way, even assuming they work, integrating them with forge optimizers (and even more with forge cost calculators) would be absolute nightmare to do with excel, so no chance from me in the foreseeable future. if someone wants to study my sheets to improve them, feel free to ask for an unlocked version.
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Sep 27 2018, 15:20
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3534
Group: Gold Star Club
Posts: 1,861
Joined: 14-March 11

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QUOTE(Scremaz @ Sep 27 2018, 20:33)  yep. building a stat calculator is a thing i understood how to do efficiently only a while after, when i verified all formulas on wiki were correct. i posted a very early stage of those, but no feedbacks, btw.
either way, even assuming they work, integrating them with forge optimizers (and even more with forge cost calculators) would be absolute nightmare to do with excel, so no chance from me in the foreseeable future. if someone wants to study my sheets to improve them, feel free to ask for an unlocked version.
"Absolute nightmare", I agree with you. (IMG:[ invalid] style_emoticons/default/heh.gif) And may I have those sheets? (post it here?) Though I don't think I can improve them... (IMG:[ invalid] style_emoticons/default/heh.gif) Thank you very much~!
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Sep 27 2018, 16:05
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(-vincento- @ Sep 27 2018, 19:15)  Equipments are always minor improvements. There's no way you can reach twice+ clear speed. You can expect 20k if you heavily forge good legendary armors, otherwise no. One whose armors fully forgedYou'd better find some ways to improve your network because 1h should hit 2.8 t/s or even 3.0+t/s. ALSO, once you get mediocre matching legendary equipments and some sort of forging, DDs become much more beneficial than wasting credits on so-called end-game equipments. so 18k-ish is the expected best for 1h-heavy could be pushed to? maybe 17-16k with the DDs? Yeah I could do 3.2t/s but that's without watching anything - which somewhat dismissing the purpose for me, I guess. 2.5 t/s is the more conservative bar for me to play + enjoying random shows. oh well, It's better to work on the dark mage set then... I could always watch one new episode then fill the rest rewatching old show in the mean time. This post has been edited by Fudo Masamune: Sep 27 2018, 16:06
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Sep 27 2018, 21:43
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molten1
Lurker
Group: Recruits
Posts: 5
Joined: 24-November 12

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How much a Fine Dagger is worth now?
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Sep 27 2018, 23:37
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Cleavs
Group: Gold Star Club
Posts: 24,312
Joined: 18-January 07

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QUOTE(molten1 @ Sep 27 2018, 21:43)  How much a Fine Dagger is worth now?
it depends. link?
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Sep 28 2018, 02:53
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Ass Spanker
Group: Gold Star Club
Posts: 4,184
Joined: 25-July 12

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QUOTE(Fudo Masamune @ Sep 27 2018, 07:56)  I saw Uncle stu did it on around 26k turns (but I heard he spec turtle).
He did it already? QUOTE(Fudo Masamune @ Sep 27 2018, 07:56)  any other data on this matter? or most 1h-heavy simply opt out clearing the grindfest entirely as it's really long and tiring?
I just wants to know if it's somehow possible to push it to near 1.5 hours for 1h (maybe around 12k turns clear time), as the current 2.5-3hours+ is simply too long for one korean variety show episode, if it's 1.5 hours then it will be more or less perfect lol.
Look at my sign. Guess how many turns it takes me to do 1 full PFest (spoiler: not 12k). Hell, hitting 12k turns is hard enough with a mage set already.
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Sep 28 2018, 03:18
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(Fudo Masamune @ Sep 26 2018, 16:56)  I'm hovering around 27k turns, but that's with unforged 3 mag slaughter gears (sub 10k ADB). I saw Uncle stu did it on around 26k turns (but I heard he spec turtle).
What do you mean when you say that Uncle Stu spec turtle? This post has been edited by PersonaFan08: Sep 28 2018, 03:19
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Sep 28 2018, 03:30
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(as013 @ Sep 28 2018, 08:53)  He did it already? Look at my sign. Guess how many turns it takes me to do 1 full PFest (spoiler: not 12k). Hell, hitting 12k turns is hard enough with a mage set already.
maybe 15k~16k turns? I don't think the problem for mages is speed, but rather defensive forging that can support mages to deep PFDfest. As far as I know, wind/elec mages whose charged phases are forged to on average 25~30, with DD1, could finish a GF in 8000+ turns. 12k is ppl exaggerated. This post has been edited by -vincento-: Sep 28 2018, 03:31
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Sep 28 2018, 05:33
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,193
Joined: 26-June 15

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12k turns mage set sounds even worse than a cheap 1h mage which can already finish GF x20 in ~13k. QUOTE(chjj30 @ Mar 26 2018, 22:29)  QUOTE(kyouri @ Mar 29 2018, 06:21)  Nimble waki > Buckler of Barrier otherwise you will have mana issues too. I can clear 1h pfest in just over 10k~ turns with DD V.
This post has been edited by Lostwizard: Sep 28 2018, 05:51
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Sep 28 2018, 08:22
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Got mana issues with 1H to clear PFFEST? Use, the, damn, feathers.
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Sep 28 2018, 10:06
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,193
Joined: 26-June 15

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QUOTE(decondelite @ Sep 28 2018, 06:22)  Got mana issues with 1H to clear PFFEST? Use, the, damn, feathers.
I guess kyouri means 1H mage since they were discussing whether 1H mage should use OFC or not. This post has been edited by Lostwizard: Sep 28 2018, 10:09
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Sep 28 2018, 15:59
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Maharid
Group: Catgirl Camarilla
Posts: 2,398
Joined: 27-April 10

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If i have a Legendary Onyx Force Shield of Protection, how many Robust, Vibrating and Coruscating Catalyst i need to fully upgrade it?
It will have 7 Stats of 50 levels starting with Robust but i don't remember when it will become Vibrating and Coruscating.
That because i'm about to get a new shield and i want to upgrade it fast.
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Sep 28 2018, 16:21
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Benny-boy
Group: Gold Star Club
Posts: 1,945
Joined: 27-December 10

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QUOTE(Maharid @ Sep 28 2018, 16:59)  If i have a Legendary Onyx Force Shield of Protection, how many Robust, Vibrating and Coruscating Catalyst i need to fully upgrade it?
It will have 7 Stats of 50 levels starting with Robust but i don't remember when it will become Vibrating and Coruscating.
That because i'm about to get a new shield and i want to upgrade it fast.
That's a good question for wiki update. Vibrating starts at 14/50 (checked more gear) and 28/100? (after 40 for sure) (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Benny-boy: Sep 28 2018, 16:30
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Sep 28 2018, 16:37
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Maharid
Group: Catgirl Camarilla
Posts: 2,398
Joined: 27-April 10

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Last time i wanted to take note but i forgot, i will make a buy for tomorrow and if no one know i try to keep the numbers to update the wiki.
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Sep 28 2018, 16:46
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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Question for 1h mage - is legendary phase preferred over radiant magnificent in general? I know for regular mage legendary phase would be better (given higher MDB from staff so less impact from radiant and also better defensive stats).
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Sep 28 2018, 16:49
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,193
Joined: 26-June 15

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QUOTE(magiclamp @ Sep 28 2018, 14:46)  Question for 1h mage - is legendary phase preferred over radiant magnificent in general? I know for regular mage legendary phase would be better (given higher MDB from staff so less impact from radiant and also better defensive stats).
IIRC 1h mage has enough defensive even with mag radiant, spell damage is more concerned.
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Sep 28 2018, 17:00
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(Maharid @ Sep 28 2018, 11:37)  Last time i wanted to take note but i forgot, i will make a buy for tomorrow and if no one know i try to keep the numbers to update the wiki.
The HV Utils script has the option to set which upgrades you want for an equipment and it will calculate all the mats needed to upgrade it in the equipment upgrade screen. As long as you have a Leg force shield, you should be able to have an idea of what you will need, even if it's not the specific mentioned shield, if you only care about catalysts.
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Sep 28 2018, 18:59
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(as013 @ Sep 28 2018, 07:53)  He did it already? Look at my sign. Guess how many turns it takes me to do 1 full PFest (spoiler: not 12k). Hell, hitting 12k turns is hard enough with a mage set already.
but didn't ssss2 cleared pfest with mage on less than 6k turns?I know we're talking about fully upgraded holy mage equip with the base of near radiant peerless percentile which cost near in billion number to build, but still, if it's possible to reach 6k (or even 2k on there with gum and vase) at it's near possible best, I guess sub 10k for slightly above poor fags tier mage shouldn't be that hard provided you could survive the entire 1000 round. But then I guess the opposite happened for 1h, when I'm seeing 27k number for 1h heavy poor bloke equip, then I see 25-26k from uncle stu who have fully upgraded 99% peerless adb hallowed(? can't really remember) rapier, which is isn't that different clear time compared to my puny equip, I thought maybe for 1h equip doesn't really THAT matter since I guess what happened for 1h is just killing 1 round using normal attack, then the next round using OFC, rinse and repeat for 1000 rounds. But I also heard that uncle stu use defensive gear instead of power slaughter, so maybe even with near perfect weapon, we have not that different ADB as I'm using full slaughter set (albeit some of them are mag tier), so here I am asking how far 1h could be pushed in terms of clear time with much higher adb. or maybe different way to play (when to use ofc or something - I use ofc when more than half of enemies still alive), or you could clear more than 2 rounds in between OFC cooldown with high enough adb, or something like that. QUOTE(PersonaFan08 @ Sep 28 2018, 08:18)  What do you mean when you say that Uncle Stu spec turtle?
he emphasize on defense on his armor instead of offensive. (read : using plate of protection instead of power slaughter) what I don't know is the composition or even if it's true. This post has been edited by Fudo Masamune: Sep 28 2018, 19:11
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Sep 28 2018, 19:56
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Fudo Masamune @ Sep 29 2018, 00:59) 
he emphasize on defense on his armor instead of offensive. (read : using plate of protection instead of power slaughter) what I don't know is the composition or even if it's true.
Uncle uses powers of protection and warding. Some of them are peerless, or even savage prefix. Uncle values not casting SoL beyond speed. Also he'd rather cast haste and shadow veil in deep GF instead of casting SoL, which will make speed of the middle proportion GF slower. In short, his result is not worth for reference because powers of slaughter set is the best for 1h in normal Arena, if the player prioritizes clear speed. The example I posted was almost balance set, so I believe one with a slaughter set can get better result due to more counter-attack damage. Also play styles matter. As much as I know, the fastest way is to hoveraction on random enemies instead of focusing on a single one, so you actually do more counter-attack damage. I'm not sure whether this is viable in deep GFs that past certain rounds. I also have no idea at approximately what rounds do players start casting haste, and shadow veil. They all matter. Lastly, I guess some protection scrolls will help you a lot, or at least shorten the rounds you need to survive with haste. Haste=less counter-attack=slower.
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