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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Sep 27 2018, 02:16
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BlueWaterSplash
Group: Members
Posts: 3,383
Joined: 15-March 11

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CODE Strength 399 +12 +284 Strength 408 +12 +406 Dexterity 399 +15 +360 Dexterity 408 +15 +403 Agility 399 +15 +325 Agility 250 +15 +45 Endurance 399 +8 +185 Endurance 408 +8 +294 Intelligence 250 +14 +0 Intelligence 220 +14 +0 Wisdom 250 +13 +0 Wisdom 250 +13 +0
16895 Health Points 20044 Health Points 1325 Magic Points 1277 Magic Points +15 Magic Regen +15 Magic Regen 666 Spirit Points 1141 Spirit Points +6 Spirit Regen +6 Spirit Regen
MP Ability training is identical, so why does my DW persona have more Magic Points than my 1H persona? According to the wiki, MP should calculate only from Wisdom.
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Sep 27 2018, 02:40
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(BlueWaterSplash @ Sep 27 2018, 07:16)  CODE Strength 399 +12 +284 Strength 408 +12 +406 Dexterity 399 +15 +360 Dexterity 408 +15 +403 Agility 399 +15 +325 Agility 250 +15 +45 Endurance 399 +8 +185 Endurance 408 +8 +294 Intelligence 250 +14 +0 Intelligence 220 +14 +0 Wisdom 250 +13 +0 Wisdom 250 +13 +0
16895 Health Points 20044 Health Points 1325 Magic Points 1277 Magic Points +15 Magic Regen +15 Magic Regen 666 Spirit Points 1141 Spirit Points +6 Spirit Regen +6 Spirit Regen
MP Ability training is identical, so why does my DW persona have more Magic Points than my 1H persona? According to the wiki, MP should calculate only from Wisdom. are they both heavy or one light one heavy? since light armor have hp/mp abilities while heavy only have hp.
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Sep 27 2018, 03:08
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BlueWaterSplash
Group: Members
Posts: 3,383
Joined: 15-March 11

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Oh yeah, that must be it. Thanks!
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Sep 27 2018, 14:14
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3534
Group: Gold Star Club
Posts: 1,861
Joined: 14-March 11

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QUOTE(DJNoni @ Sep 27 2018, 01:49)  Right, yes.
Formulas are in the script, HV utils. sssss2 has done a lot of testing and calculating, I don't know if he has en excel. HV utils works as a calculator if you have the equips. Otherwise, Scremaz has a lot of calculators. Fun thing is, for decision between equip or hath perk, you don't need the exact total figures. Just the difference a change will make. That's far easier to calculate. Just watch the effect of an equip (unequip/eqpuip). Then if an upgrade would be 10% higher in magic score of that equip alone, then the effect of the upgraded equip will be +10% of the current equip effect.
Thank you so much! (IMG:[ invalid] style_emoticons/default/laugh.gif) I want to get a forecast before I do something (before I have the equips)... (IMG:[ invalid] style_emoticons/default/heh.gif) So I maybe need to ask help from Scremaz...? @Scremaz (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I saw some Excel spreadsheets in Scremaz's signature, but I don't know which is for doing this job. (IMG:[ invalid] style_emoticons/default/sad.gif) "Forge Optimizer v1.20" looks seem to be, but: QUOTE These spreadsheets are meant to be used to calculate the optimal distribution of upgrades - according to stat boosts. Which means, what's the best way to sink your materials. They don't (cannot) say anything about the effect on the whole set.
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Sep 27 2018, 14:15
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Fudo Masamune @ Sep 27 2018, 07:56)  I wonder how fast mildly forged 5 slaughter 1h-heavy could clear grindfest.
I'm hovering around 27k turns, but that's with unforged 3 mag slaughter gears (sub 10k ADB). I saw Uncle stu did it on around 26k turns (but I heard he spec turtle).
any other data on this matter? or most 1h-heavy simply opt out clearing the grindfest entirely as it's really long and tiring?
I just wants to know if it's somehow possible to push it to near 1.5 hours for 1h (maybe around 12k turns clear time), as the current 2.5-3hours+ is simply too long for one korean variety show episode, if it's 1.5 hours then it will be more or less perfect lol.
Equipments are always minor improvements. There's no way you can reach twice+ clear speed. You can expect 20k if you heavily forge good legendary armors, otherwise no. One whose armors fully forgedYou'd better find some ways to improve your network because 1h should hit 2.8 t/s or even 3.0+t/s. ALSO, once you get mediocre matching legendary equipments and some sort of forging, DDs become much more beneficial than wasting credits on so-called end-game equipments.
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Sep 27 2018, 14:33
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Cleavs
Group: Gold Star Club
Posts: 24,312
Joined: 18-January 07

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QUOTE(3534 @ Sep 27 2018, 14:14)  "Forge Optimizer v1.20" looks seem to be, but: QUOTE These spreadsheets are meant to be used to calculate the optimal distribution of upgrades - according to stat boosts. Which means, what's the best way to sink your materials. They don't (cannot) say anything about the effect on the whole set. yep. building a stat calculator is a thing i understood how to do efficiently only a while after, when i verified all formulas on wiki were correct. i posted a very early stage of those, but no feedbacks, btw. either way, even assuming they work, integrating them with forge optimizers (and even more with forge cost calculators) would be absolute nightmare to do with excel, so no chance from me in the foreseeable future. if someone wants to study my sheets to improve them, feel free to ask for an unlocked version.
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Sep 27 2018, 15:20
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3534
Group: Gold Star Club
Posts: 1,861
Joined: 14-March 11

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QUOTE(Scremaz @ Sep 27 2018, 20:33)  yep. building a stat calculator is a thing i understood how to do efficiently only a while after, when i verified all formulas on wiki were correct. i posted a very early stage of those, but no feedbacks, btw.
either way, even assuming they work, integrating them with forge optimizers (and even more with forge cost calculators) would be absolute nightmare to do with excel, so no chance from me in the foreseeable future. if someone wants to study my sheets to improve them, feel free to ask for an unlocked version.
"Absolute nightmare", I agree with you. (IMG:[ invalid] style_emoticons/default/heh.gif) And may I have those sheets? (post it here?) Though I don't think I can improve them... (IMG:[ invalid] style_emoticons/default/heh.gif) Thank you very much~!
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Sep 27 2018, 16:05
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(-vincento- @ Sep 27 2018, 19:15)  Equipments are always minor improvements. There's no way you can reach twice+ clear speed. You can expect 20k if you heavily forge good legendary armors, otherwise no. One whose armors fully forgedYou'd better find some ways to improve your network because 1h should hit 2.8 t/s or even 3.0+t/s. ALSO, once you get mediocre matching legendary equipments and some sort of forging, DDs become much more beneficial than wasting credits on so-called end-game equipments. so 18k-ish is the expected best for 1h-heavy could be pushed to? maybe 17-16k with the DDs? Yeah I could do 3.2t/s but that's without watching anything - which somewhat dismissing the purpose for me, I guess. 2.5 t/s is the more conservative bar for me to play + enjoying random shows. oh well, It's better to work on the dark mage set then... I could always watch one new episode then fill the rest rewatching old show in the mean time. This post has been edited by Fudo Masamune: Sep 27 2018, 16:06
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Sep 27 2018, 21:43
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molten1
Lurker
Group: Recruits
Posts: 5
Joined: 24-November 12

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How much a Fine Dagger is worth now?
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Sep 27 2018, 23:37
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Cleavs
Group: Gold Star Club
Posts: 24,312
Joined: 18-January 07

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QUOTE(molten1 @ Sep 27 2018, 21:43)  How much a Fine Dagger is worth now?
it depends. link?
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Sep 28 2018, 02:53
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Ass Spanker
Group: Gold Star Club
Posts: 4,184
Joined: 25-July 12

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QUOTE(Fudo Masamune @ Sep 27 2018, 07:56)  I saw Uncle stu did it on around 26k turns (but I heard he spec turtle).
He did it already? QUOTE(Fudo Masamune @ Sep 27 2018, 07:56)  any other data on this matter? or most 1h-heavy simply opt out clearing the grindfest entirely as it's really long and tiring?
I just wants to know if it's somehow possible to push it to near 1.5 hours for 1h (maybe around 12k turns clear time), as the current 2.5-3hours+ is simply too long for one korean variety show episode, if it's 1.5 hours then it will be more or less perfect lol.
Look at my sign. Guess how many turns it takes me to do 1 full PFest (spoiler: not 12k). Hell, hitting 12k turns is hard enough with a mage set already.
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Sep 28 2018, 03:18
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(Fudo Masamune @ Sep 26 2018, 16:56)  I'm hovering around 27k turns, but that's with unforged 3 mag slaughter gears (sub 10k ADB). I saw Uncle stu did it on around 26k turns (but I heard he spec turtle).
What do you mean when you say that Uncle Stu spec turtle? This post has been edited by PersonaFan08: Sep 28 2018, 03:19
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Sep 28 2018, 03:30
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(as013 @ Sep 28 2018, 08:53)  He did it already? Look at my sign. Guess how many turns it takes me to do 1 full PFest (spoiler: not 12k). Hell, hitting 12k turns is hard enough with a mage set already.
maybe 15k~16k turns? I don't think the problem for mages is speed, but rather defensive forging that can support mages to deep PFDfest. As far as I know, wind/elec mages whose charged phases are forged to on average 25~30, with DD1, could finish a GF in 8000+ turns. 12k is ppl exaggerated. This post has been edited by -vincento-: Sep 28 2018, 03:31
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Sep 28 2018, 05:33
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,193
Joined: 26-June 15

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12k turns mage set sounds even worse than a cheap 1h mage which can already finish GF x20 in ~13k. QUOTE(chjj30 @ Mar 26 2018, 22:29)  QUOTE(kyouri @ Mar 29 2018, 06:21)  Nimble waki > Buckler of Barrier otherwise you will have mana issues too. I can clear 1h pfest in just over 10k~ turns with DD V.
This post has been edited by Lostwizard: Sep 28 2018, 05:51
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Sep 28 2018, 08:22
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Got mana issues with 1H to clear PFFEST? Use, the, damn, feathers.
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Sep 28 2018, 10:06
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Sad Penguin
Group: Catgirl Camarilla
Posts: 2,193
Joined: 26-June 15

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QUOTE(decondelite @ Sep 28 2018, 06:22)  Got mana issues with 1H to clear PFFEST? Use, the, damn, feathers.
I guess kyouri means 1H mage since they were discussing whether 1H mage should use OFC or not. This post has been edited by Lostwizard: Sep 28 2018, 10:09
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Sep 28 2018, 15:59
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Maharid
Group: Catgirl Camarilla
Posts: 2,398
Joined: 27-April 10

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If i have a Legendary Onyx Force Shield of Protection, how many Robust, Vibrating and Coruscating Catalyst i need to fully upgrade it?
It will have 7 Stats of 50 levels starting with Robust but i don't remember when it will become Vibrating and Coruscating.
That because i'm about to get a new shield and i want to upgrade it fast.
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Sep 28 2018, 16:21
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Benny-boy
Group: Gold Star Club
Posts: 1,945
Joined: 27-December 10

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QUOTE(Maharid @ Sep 28 2018, 16:59)  If i have a Legendary Onyx Force Shield of Protection, how many Robust, Vibrating and Coruscating Catalyst i need to fully upgrade it?
It will have 7 Stats of 50 levels starting with Robust but i don't remember when it will become Vibrating and Coruscating.
That because i'm about to get a new shield and i want to upgrade it fast.
That's a good question for wiki update. Vibrating starts at 14/50 (checked more gear) and 28/100? (after 40 for sure) (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Benny-boy: Sep 28 2018, 16:30
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Sep 28 2018, 16:37
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Maharid
Group: Catgirl Camarilla
Posts: 2,398
Joined: 27-April 10

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Last time i wanted to take note but i forgot, i will make a buy for tomorrow and if no one know i try to keep the numbers to update the wiki.
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Sep 28 2018, 16:46
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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Question for 1h mage - is legendary phase preferred over radiant magnificent in general? I know for regular mage legendary phase would be better (given higher MDB from staff so less impact from radiant and also better defensive stats).
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