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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Sep 24 2018, 09:05
Post #5557
KitsuneAbby



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Careful. I never said that one shouldn't use a good, upgraded shield. Even less that it shouldn't be your priority.
Forging mitigations to be able to tank attacks head-on is way, way more difficult than just relying on a shield to do more than half of the job. Even dodging with DW's evade is harder than that aswell.
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post Sep 24 2018, 09:25
Post #5558
sickentide



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QUOTE(Uncle Stu @ Sep 24 2018, 04:25) *

When you actually need it to survive it will trigger more than once and it will be also slow.

oh and this is painting it a bit too black and white. if spark triggers once during a whole grindfest it has done its job
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post Sep 24 2018, 11:42
Post #5559
BlueWaterSplash



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QUOTE(The Wiki)
Spirit Damage = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)

(SS_AP_Damage = percentage of damage required for Spirit shield to kick in)

Note: This formula works in such way that an increase of base spirit points (e.g. by increasing STR primary attribute) leads to the spirit damage increasing with the same percentage. More base SP does not improve Spirit Shield.

Me and others analyzed various aspects of the Spirit Shield formula last year, but I have a couple more things to point out. (And I recommend that the changes in bold be added. Improving max SP really helps Spirit Shield).

In the typical case the formula reduces to: Spirit Damage = Base_SP * absorbed HP damage / (Max_HP * 3)

Note in particular that the more Max HP you have, the less spirit damage you take. Since HP increases linearly with your level, Spirit Shield is somewhat more functional and uses much less spirit on high level players. It's also important to get lots of juggernaut to make Spirit Shield better.

Last year quite a few of us new players surprisingly disagreed with the traditional endorsement of Spirit Shield. It should be used from low levels when needed, but it's up to each individual when to transition to full Spirit Shield reliance. Some 1H players already love it from level 250, other 1H players dislike it even at level 400. By level 500 where Uncle Stu is at, probably all 1H players should love it.

QUOTE(Snowfoxrb) *
Just remind that spirit shield need lv 285 to max, and before that it's pretty useless.

Last year I decided this was a misconception. It's not the training of Spirit Shield that helps it. Training only changes how soon Spirit Shield kicks in, but just 1 or 2 levels of training is enough. Spirit Shield might even be most effective when left at level 3 until you are past level 300.

The real problem with Spirit Shield on low level players is that it uses too much SP. You can still get beat down and even when you don't, the SP drain is painful. Training does not reduce the SP damage, it is only SP_AP_Damage in the usual formula, which cancels away.
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post Sep 24 2018, 12:42
Post #5560
Mars131



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QUOTE(BlueWaterSplash @ Sep 24 2018, 10:42) *

Last year I decided this was a misconception. It's not the training of Spirit Shield that helps it. Training only changes how soon Spirit Shield kicks in, but just 1 or 2 levels of training is enough. Spirit Shield might even be most effective when left at level 3 until you are past level 300.

The real problem with Spirit Shield on low level players is that it uses too much SP. You can still get beat down and even when you don't, the SP drain is painful. Training does not reduce the SP damage, it is only SP_AP_Damage in the usual formula, which cancels away.


Been at ~250 lv about 6 weeks ago, can confirm that spirit shield is an absolute waste of mana until at least 4/5 upgrade. Spirit management is not hard, you just have to use draughts, sometimes potions too.
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post Sep 24 2018, 13:28
Post #5561
Cleavs



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i'm pretty sure i'm not looking at almost two pages of just another debate of SoL vs. not SoL, or am i?


QUOTE(william1657 @ Sep 24 2018, 02:49) *

How does Auto-Cast Upkeep work with decimals? Does it actually deduct that decimal amount from your MP behind the scenes or does it just round?

knowing that admin likes two decimal digits, i think there actually are decimals behind the scene, and if in certain points you have a rounded number it's just for aesthetic purposes.
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post Sep 24 2018, 13:41
Post #5562
Benny-boy



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QUOTE(Uncle Stu @ Sep 24 2018, 04:44) *

Like i didnt play on the highest difficulty until i was ready for it. I used weaken in RE to prevent the monster from critting me


QUOTE(Uncle Stu @ Sep 24 2018, 05:08) *

And no i would never suggest play everything on PFUDOR just because. When you die a lot and actually need SoL to keep yourself alive all i have say to you is that


You should add this every time you mention SoL (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(Snowfoxrb @ Sep 24 2018, 08:23) *

Another thing is spirit shield just trigger if 1 monster crit above 20% HP, not if 10 monsters attack 10% per turn, sometimes I dead from 10 monsters RE if I accident buff "heart seeker" on PFUDOR difficult. On top of that, monster on PFUDOR has 25% speed bonus, that mean they can attack twice on the same turn.
My conclusion is that you will need SoL if you want to try higher difficult, and if you just strong enough to farm, then don't use it.


Stu might be the only ~500 lvl player who uses defensive set with already too defensive 1H style, so it's like sitting in the Maus and saying that there is no need to be careful around low caliber guns while there is no need to build such impractical abomination in the first place (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(Scremaz @ Sep 24 2018, 14:28) *

i'm pretty sure i'm not looking at almost two pages of just another debate of SoL vs. not SoL, or am i?


That's all what popular kids are talking about (IMG:[invalid] style_emoticons/default/cool2.gif)

This post has been edited by Benny-boy: Sep 24 2018, 13:44
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post Sep 24 2018, 13:51
Post #5563
Nicosai



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I like Sol. Sometimes, when I feel lucky (or don't pay attention), I skip using Cure and, and often enough I'm NOT lucky...
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post Sep 24 2018, 14:15
Post #5564
Cleavs



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QUOTE(Benny-boy @ Sep 24 2018, 13:41) *

Stu might be the only ~500 lvl player who uses defensive set with already too defensive 1H style, so it's like sitting in the Maus and saying that there is no need to be careful around low caliber guns while there is no need to build such impractical abomination in the first place (IMG:[invalid] style_emoticons/default/laugh.gif)

for how colorful of a metaphor, it may not be so wrong. uncle's build is very defensive afterall, so it's possible his oncoming damage per turn is low enough for him to be able to deal with spirit shield only.

though it's also true that SoL is one of those spells that you hope you'll never need. or most likely up 99.9% of times without doing anything, and being vital in that 0.1%. such a safety is well worth a couple potions more, but if uncle is able to manage it anyways...
adding some details to the configuration used wouldn't hurt though.


and next time you speak about maus and similars throw in some girls und panzer cleavage, btw.
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post Sep 24 2018, 15:01
Post #5565
Benny-boy



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QUOTE(Scremaz @ Sep 24 2018, 15:15) *

and next time you speak about maus and similars throw in some girls und panzer cleavage, btw.


But of course! Winning in tank sports means winning in bed (IMG:[invalid] style_emoticons/default/cool2.gif)

(IMG:[i.imgur.com] https://i.imgur.com/ekeDKy0.jpg)
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post Sep 24 2018, 15:09
Post #5566
-vincento-



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QUOTE(Lostwizard @ Sep 24 2018, 12:25) *

And forgot to ask, where do you find his battle record?

https://forums.e-hentai.org/index.php?s=&am...t&p=5194011
The only ones I am aware of
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post Sep 24 2018, 15:58
Post #5567
Sad Penguin



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QUOTE(-vincento- @ Sep 24 2018, 13:09) *


Oh it is in Chat thread...Thanks
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post Sep 24 2018, 16:56
Post #5568
Kinights



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Is there a way to disable num keys in monsterbation when in low health?

I'm playing dark imperil and have been killed quite a few times due to muscle memory in latter GF turns. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Sep 24 2018, 17:45
Post #5569
Mars131



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QUOTE(Kinights @ Sep 24 2018, 15:56) *

Is there a way to disable num keys in monsterbation when in low health?

I'm playing dark imperil and have been killed quite a few times due to muscle memory in latter GF turns. (IMG:[invalid] style_emoticons/default/sad.gif)

There is a good post by DJNoni in a chat thread:

QUOTE(DJNoni @ Apr 30 2018, 17:45) *


mana potion: what I do is I take it as soon as available. Even if full effect isn't guaranteed. You could set it up like this:
- start round with hover = false
- hovershift = imperil + toggle hover
- shift + x = toggle hover
- x = take mana potion + toggle hover
- hover = dark spells
Start round with shift pressed+ x to imperil, then release shift and press x to start attack

This way, you will try to take mana potion every round.



Use the examples given in comments inside the script code and do the thing above. When you reach critical health your imperil won't cast, and you get your chance to heal. Afaik you can't do the same with 1,2,3 imperil bindings, so choose one.
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post Sep 24 2018, 19:24
Post #5570
Noni



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QUOTE(Mars131 @ Sep 24 2018, 17:45) *

There is a good post by DJNoni in a chat thread:
Use the examples given in comments inside the script code and do the thing above. When you reach critical health your imperil won't cast, and you get your chance to heal. Afaik you can't do the same with 1,2,3 imperil bindings, so choose one.


yes, you are right, you can't disable the num keys 1,2,3 imperil bindings when you reach critical health. Because admin said that is considered botting. We can get hover-stop, so that's why that trick with hover-shift is so neat.
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post Sep 24 2018, 19:48
Post #5571
PreMiereTricks



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Is there anyway to reduce my exp gain? (Without affecting item drops, etc)
I tried, reducing stamina below 80.
and playing on normal difficulty.
Also is the forum-activity exp bonus real? any ways to stop it?

p.s.
I like to play HV leisurely and of course, like to take it easy (and slow). (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Sep 24 2018, 21:04
Post #5572
Basara Nekki



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QUOTE(Benny-boy @ Sep 24 2018, 08:41) *

Stu might be the only ~500 lvl player who uses defensive set with already too defensive 1H style, so it's like sitting in the Maus and saying that there is no need to be careful around low caliber guns while there is no need to build such impractical abomination in the first place (IMG:[invalid] style_emoticons/default/laugh.gif)


Maus did not use SoL and was defeated. (IMG:[invalid] style_emoticons/default/tongue.gif) (IMG:[invalid] style_emoticons/default/tongue.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)

This is the proof:

https://www.youtube.com/watch?v=q_ynmo5dFZA
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post Sep 24 2018, 21:38
Post #5573
KitsuneAbby



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QUOTE(DJNoni @ Sep 24 2018, 19:24) *

yes, you are right, you can't disable the num keys 1,2,3 imperil bindings when you reach critical health. Because admin said that is considered botting. We can get hover-stop, so that's why that trick with hover-shift is so neat.

Hover shift makes you use Imperil several times in a row, so it's not neat at all.
The only neat thing is being very careful between imperil casts. I almost died due to that a few times. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Sep 24 2018, 22:04
Post #5574
sickentide



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QUOTE(decondelite @ Sep 24 2018, 21:38) *

Hover shift makes you use Imperil several times in a row, so it's not neat at all.

not if you set the shift action to Strongest([ToggleHover, Cast('Imperil')]), this will let you cast imperil once with each tap of your toggle key

This post has been edited by sickentide: Sep 24 2018, 22:05
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post Sep 24 2018, 23:25
Post #5575
Nicosai



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QUOTE(PreMiereTricks @ Sep 24 2018, 19:48) *

Is there anyway to reduce my exp gain? (Without affecting item drops, etc)
I tried, reducing stamina below 80.
and playing on normal difficulty.
Also is the forum-activity exp bonus real? any ways to stop it?

p.s.
I like to play HV leisurely and of course, like to take it easy (and slow). (IMG:[invalid] style_emoticons/default/biggrin.gif)


Don't worry too much, leveling slows down by itself once you're in the 300s.
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post Sep 24 2018, 23:36
Post #5576
Factofu



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Evening!

Just a quick question.

I've managed to complete the IW on the peerless rapier I was speaking of few post ago in this thread.
https://hentaiverse.org/equip/134576708/23b791b89c

I guess that I was kinda lucky with the Potencies and I guess that I should use that rapier instead of this.
https://hentaiverse.org/equip/54733867/4641c32300

Am I right?
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