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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Sep 15 2018, 05:28
Post #5466
Noeleo



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Is there any HV script that allows me to salvage everything at once after selecting them? It's kinda hard to salvage those crudes one by one...
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post Sep 15 2018, 05:38
Post #5467
-vincento-



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QUOTE(Noeleo @ Sep 15 2018, 11:28) *

Is there any HV script that allows me to salvage everything at once after selecting them? It's kinda hard to salvage those crudes one by one...

HV utility.
I think HV toolbox also has similar functions. HV may seem complicated first, but it has more functions than toolbox. Choose either it's Up to you.
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post Sep 15 2018, 05:39
Post #5468
Drksrpnt



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Is the Deprecating proficiency hath perk worth it for melee? I have a bunch of hath and nothing to really spend it on currently.
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post Sep 15 2018, 06:05
Post #5469
Noeleo



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QUOTE(-vincento- @ Sep 15 2018, 11:38) *

HV utility.
I think HV toolbox also has similar functions. HV may seem complicated first, but it has more functions than toolbox. Choose either it's Up to you.

HV toolbox works for me. I'll try to explore HV utility later on. Thanks for the help (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Sep 15 2018, 07:28
Post #5470
BlueWaterSplash



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Don't soulfuse but do IW. You don't need to be too picky about potencies because that one is useful for both (poor man) 1H and (less poor) DW. Just avoid Swift Strike Overpower and accept any combination of Butcher, Fatality, and Overpower Swift Strike. (I made a mistake, since this is a Balance rapier it's ideal for offhand with DW Club. Swift Strike is far better than Overpower for that).

Balance for 1H is underrated, I calculated last year that it affords around half the benefit of Slaughter, due to the increased Crit Chance alone.

This post has been edited by BlueWaterSplash: Sep 15 2018, 23:07
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post Sep 15 2018, 15:10
Post #5471
Benny-boy



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QUOTE(Noeleo @ Sep 15 2018, 07:05) *

HV toolbox works for me. I'll try to explore HV utility later on. Thanks for the help (IMG:[invalid] style_emoticons/default/biggrin.gif)


Tell us more after, with utils you need to press 4 buttons to salvage and sell all your unlocked equips.

QUOTE(BlueWaterSplash @ Sep 15 2018, 08:28) *

Balance for 1H is underrated, I calculated last year that it affords around half the benefit of Slaughter, due to the increased Crit Chance alone.


Crits don't work with counters and accuracy is around worthless, so it's rated right (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(Drksrpnt @ Sep 15 2018, 06:39) *

Is the Deprecating proficiency hath perk worth it for melee? I have a bunch of hath and nothing to really spend it on currently.


If you do use imperil than it might be better than something other.... Maybe..... (IMG:[invalid] style_emoticons/default/unsure.gif)

This post has been edited by Benny-boy: Sep 15 2018, 15:18
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post Sep 15 2018, 16:54
Post #5472
KitsuneAbby



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QUOTE(Drksrpnt @ Sep 15 2018, 05:39) *

Is the Deprecating proficiency hath perk worth it for melee? I have a bunch of hath and nothing to really spend it on currently.

Yes. Helps landing Imperil better. I have 1.1*420 depr prof and it feels acceptable.
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post Sep 17 2018, 01:47
Post #5473
teenyman45



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Something that's probably been asked of the level 500 club, but which I can't seem to find:

Do the various XP generating hath perks and training bonuses continue to affect proficiency gains once you hit level 500?
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post Sep 17 2018, 02:55
Post #5474
VawX



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QUOTE(teenyman45 @ Sep 17 2018, 06:47) *

Something that's probably been asked of the level 500 club, but which I can't seem to find:

Do the various XP generating hath perks and training bonuses continue to affect proficiency gains once you hit level 500?


Wait, XP generating perks also affect proficiency gains, like thinking cap and such or specific for proficiency mmm...~?
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post Sep 17 2018, 05:25
Post #5475
teenyman45



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QUOTE(VawX @ Sep 16 2018, 20:55) *

Wait, XP generating perks also affect proficiency gains, like thinking cap and such or specific for proficiency mmm...~?


Proficiency gains were changed a while back to be generated directly by XP rather than by RNG possibility on use. That's why there's such comparatively large proficiency gains with Dawn of A New Day. So if you have a whole bunch or large, positive XP modifiers you'll gain proficiency faster.

However, at Lv 500 you don't actually gain XP more, so no more XP from daily Dawn, but your proficiencies will still "eventually" level up from battles to 600.

So, I wanted to know if the XP mods still help boost proficiencies past LV 500.
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post Sep 17 2018, 07:23
Post #5476
Noni



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QUOTE(teenyman45 @ Sep 17 2018, 05:25) *

Proficiency gains were changed a while back to be generated directly by XP rather than by RNG possibility on use. That's why there's such comparatively large proficiency gains with Dawn of A New Day. So if you have a whole bunch or large, positive XP modifiers you'll gain proficiency faster.

However, at Lv 500 you don't actually gain XP more, so no more XP from daily Dawn, but your proficiencies will still "eventually" level up from battles to 600.

So, I wanted to know if the XP mods still help boost proficiencies past LV 500.


I do think so, but I have no way to test it precisely. I already had everything maxed on xp mods before lv500. But it's very logical that it would, as the description from the change is that proficiency is directly linked to exp.
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post Sep 17 2018, 16:06
Post #5477
pooaa



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So is it nonsense to spam imperil if i want to raise dep prof?
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post Sep 17 2018, 16:19
Post #5478
Benny-boy



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QUOTE(pooaa @ Sep 17 2018, 17:06) *

So is it nonsense to spam imperil if i want to raise dep prof?


Yep, you only need to use it once per round.
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post Sep 17 2018, 16:23
Post #5479
afire1



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about shield, https://hentaiverse.org/equip/41086482/1974fb891c is good for 1h or higher block chance better?
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post Sep 17 2018, 16:56
Post #5480
VawX



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QUOTE(afire1 @ Sep 17 2018, 21:23) *

about shield, https://hentaiverse.org/equip/41086482/1974fb891c is good for 1h or higher block chance better?


For 1H, the most important stat for the shield block chance,so Force Shield which has the highest block chance is the best type, and after that should be Primary Attribute Bonus, with SDE (STR, DEX, END) is preferred mmm...

So try to find force shield that suit your level, at least magnificent if you can, another type of shield is okay too if it actually has a decent block chance that match force shield mmm...
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post Sep 17 2018, 16:56
Post #5481
Benny-boy



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QUOTE(afire1 @ Sep 17 2018, 17:23) *

about shield, https://hentaiverse.org/equip/41086482/1974fb891c is good for 1h or higher block chance better?


Really bad, -106% block and -165% parry mag range + agile for 1H is not recommended
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post Sep 17 2018, 17:32
Post #5482
ALL_MIGHT



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Is there any way to search in all MoogleMail?
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post Sep 17 2018, 17:54
Post #5483
Noni



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QUOTE(ALL_MIGHT @ Sep 17 2018, 17:32) *

Is there any way to search in all MoogleMail?

hv utils
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post Sep 18 2018, 01:51
Post #5484
Lord Frith



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I'm a 2H heavy and I use Protection, Regen and Spark of Life.

I've started to get killed more frequently and it seems to mostly be by single powerful attacks. Most of the time the monsters don't do much damage, but then suddenly reduce my HP to zero and Spark of Life triggers.

I was looking at Haste, Shadow Veil, Absorb and Stronger Spirit supportive abilities. Shadow Veil looks good as it increases the chance of evading while Stronger Spirit might nullify the powerful attacks.

Which supportive spells is it best to use as a 2H heavy?
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post Sep 18 2018, 02:15
Post #5485
Benny-boy



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QUOTE(Lord Frith @ Sep 18 2018, 02:51) *

Which supportive spells is it best to use as a 2H heavy?


You need spirit shield-stronger spirit too (and 2H works better with light armor)
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