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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Sep 14 2018, 23:05
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(DJNoni @ Sep 15 2018, 03:09)  Yes, that is what I am trying to find out. Without gum/vase? magic 35k arcane 45k I think. I use gum or vase for the last 200 rounds, I am at 30k magic 40k arcane. with 1.0 factor (or rather, a bit too much even)
63-65 evade chance.
damn, I'm 10% off that evade chance :/ gonna take some chunks of credits to chase..
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Sep 15 2018, 04:32
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TsukiNoYoru
Newcomer
 Group: Members
Posts: 39
Joined: 16-January 12

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Hi guys! I have another question. I just got this [171520443] Legendary Shocking Rapier of Balance (Level 277, ADB 41%, Parry 92%)is it worth IW and/or soulfusing?
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Sep 15 2018, 04:41
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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QUOTE(TsukiNoYoru @ Sep 14 2018, 22:32)  Hi guys! I have another question. I just got this [171520443] Legendary Shocking Rapier of Balance (Level 277, ADB 41%, Parry 92%)is it worth IW and/or soulfusing? If you're going DW it's not terrible. Dex is pretty low though. But ideally you want Ethereal for DW. If you're going 1H forget about it, Slaughter is far superior.
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Sep 15 2018, 04:49
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TsukiNoYoru
Newcomer
 Group: Members
Posts: 39
Joined: 16-January 12

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QUOTE(Drksrpnt @ Sep 15 2018, 05:41)  If you're going DW it's not terrible. Dex is pretty low though. But ideally you want Ethereal for DW.
If you're going 1H forget about it, Slaughter is far superior.
Thanks! I guess I'll keep it until I find a better weapon, it the best I can use for now.
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Sep 15 2018, 05:02
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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QUOTE(TsukiNoYoru @ Sep 14 2018, 22:49)  Thanks! I guess I'll keep it until I find a better weapon, it the best I can use for now.
Oh yeah if you have nothing else then definitely keep it, I wouldn't soulfuse it though, since it's low level you can probably sell it later on.
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Sep 15 2018, 05:28
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Noeleo
Group: Gold Star Club
Posts: 1,419
Joined: 16-January 15

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Is there any HV script that allows me to salvage everything at once after selecting them? It's kinda hard to salvage those crudes one by one...
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Sep 15 2018, 05:38
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Noeleo @ Sep 15 2018, 11:28)  Is there any HV script that allows me to salvage everything at once after selecting them? It's kinda hard to salvage those crudes one by one...
HV utility. I think HV toolbox also has similar functions. HV may seem complicated first, but it has more functions than toolbox. Choose either it's Up to you.
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Sep 15 2018, 05:39
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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Is the Deprecating proficiency hath perk worth it for melee? I have a bunch of hath and nothing to really spend it on currently.
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Sep 15 2018, 06:05
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Noeleo
Group: Gold Star Club
Posts: 1,419
Joined: 16-January 15

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QUOTE(-vincento- @ Sep 15 2018, 11:38)  HV utility. I think HV toolbox also has similar functions. HV may seem complicated first, but it has more functions than toolbox. Choose either it's Up to you.
HV toolbox works for me. I'll try to explore HV utility later on. Thanks for the help (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Sep 15 2018, 07:28
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BlueWaterSplash
Group: Members
Posts: 3,319
Joined: 15-March 11

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Don't soulfuse but do IW. You don't need to be too picky about potencies because that one is useful for both (poor man) 1H and (less poor) DW. Just avoid Swift Strike Overpower and accept any combination of Butcher, Fatality, and Overpower Swift Strike. (I made a mistake, since this is a Balance rapier it's ideal for offhand with DW Club. Swift Strike is far better than Overpower for that).
Balance for 1H is underrated, I calculated last year that it affords around half the benefit of Slaughter, due to the increased Crit Chance alone.
This post has been edited by BlueWaterSplash: Sep 15 2018, 23:07
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Sep 15 2018, 15:10
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Benny-boy
Group: Gold Star Club
Posts: 1,918
Joined: 27-December 10

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QUOTE(Noeleo @ Sep 15 2018, 07:05)  HV toolbox works for me. I'll try to explore HV utility later on. Thanks for the help (IMG:[ invalid] style_emoticons/default/biggrin.gif) Tell us more after, with utils you need to press 4 buttons to salvage and sell all your unlocked equips. QUOTE(BlueWaterSplash @ Sep 15 2018, 08:28)  Balance for 1H is underrated, I calculated last year that it affords around half the benefit of Slaughter, due to the increased Crit Chance alone.
Crits don't work with counters and accuracy is around worthless, so it's rated right (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Drksrpnt @ Sep 15 2018, 06:39)  Is the Deprecating proficiency hath perk worth it for melee? I have a bunch of hath and nothing to really spend it on currently.
If you do use imperil than it might be better than something other.... Maybe..... (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Benny-boy: Sep 15 2018, 15:18
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Sep 15 2018, 16:54
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(Drksrpnt @ Sep 15 2018, 05:39)  Is the Deprecating proficiency hath perk worth it for melee? I have a bunch of hath and nothing to really spend it on currently.
Yes. Helps landing Imperil better. I have 1.1*420 depr prof and it feels acceptable.
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Sep 17 2018, 01:47
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teenyman45
Group: Gold Star Club
Posts: 1,586
Joined: 12-July 10

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Something that's probably been asked of the level 500 club, but which I can't seem to find:
Do the various XP generating hath perks and training bonuses continue to affect proficiency gains once you hit level 500?
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Sep 17 2018, 02:55
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VawX
Group: Gold Star Club
Posts: 1,290
Joined: 5-November 11

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QUOTE(teenyman45 @ Sep 17 2018, 06:47)  Something that's probably been asked of the level 500 club, but which I can't seem to find:
Do the various XP generating hath perks and training bonuses continue to affect proficiency gains once you hit level 500?
Wait, XP generating perks also affect proficiency gains, like thinking cap and such or specific for proficiency mmm...~?
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Sep 17 2018, 05:25
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teenyman45
Group: Gold Star Club
Posts: 1,586
Joined: 12-July 10

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QUOTE(VawX @ Sep 16 2018, 20:55)  Wait, XP generating perks also affect proficiency gains, like thinking cap and such or specific for proficiency mmm...~?
Proficiency gains were changed a while back to be generated directly by XP rather than by RNG possibility on use. That's why there's such comparatively large proficiency gains with Dawn of A New Day. So if you have a whole bunch or large, positive XP modifiers you'll gain proficiency faster. However, at Lv 500 you don't actually gain XP more, so no more XP from daily Dawn, but your proficiencies will still "eventually" level up from battles to 600. So, I wanted to know if the XP mods still help boost proficiencies past LV 500.
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Sep 17 2018, 07:23
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Noni
Group: Catgirl Camarilla
Posts: 13,154
Joined: 19-February 16

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QUOTE(teenyman45 @ Sep 17 2018, 05:25)  Proficiency gains were changed a while back to be generated directly by XP rather than by RNG possibility on use. That's why there's such comparatively large proficiency gains with Dawn of A New Day. So if you have a whole bunch or large, positive XP modifiers you'll gain proficiency faster.
However, at Lv 500 you don't actually gain XP more, so no more XP from daily Dawn, but your proficiencies will still "eventually" level up from battles to 600.
So, I wanted to know if the XP mods still help boost proficiencies past LV 500.
I do think so, but I have no way to test it precisely. I already had everything maxed on xp mods before lv500. But it's very logical that it would, as the description from the change is that proficiency is directly linked to exp.
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Sep 17 2018, 16:06
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pooaa
Group: Gold Star Club
Posts: 651
Joined: 20-July 14

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So is it nonsense to spam imperil if i want to raise dep prof?
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Sep 17 2018, 16:19
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Benny-boy
Group: Gold Star Club
Posts: 1,918
Joined: 27-December 10

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QUOTE(pooaa @ Sep 17 2018, 17:06)  So is it nonsense to spam imperil if i want to raise dep prof?
Yep, you only need to use it once per round.
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Sep 17 2018, 16:56
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VawX
Group: Gold Star Club
Posts: 1,290
Joined: 5-November 11

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QUOTE(afire1 @ Sep 17 2018, 21:23)  about shield, https://hentaiverse.org/equip/41086482/1974fb891c is good for 1h or higher block chance better? For 1H, the most important stat for the shield block chance,so Force Shield which has the highest block chance is the best type, and after that should be Primary Attribute Bonus, with SDE (STR, DEX, END) is preferred mmm... So try to find force shield that suit your level, at least magnificent if you can, another type of shield is okay too if it actually has a decent block chance that match force shield mmm...
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