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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Sep 13 2018, 02:22
Post #5421
Scremaz



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QUOTE(BlueWaterSplash @ Sep 13 2018, 02:02) *

Ah, I didn't realize it worked that way. I guess upgrading armor isn't as scary as I thought. (IMG:[invalid] style_emoticons/default/heh.gif)

well, once you use a rare to unlock a level, that level is unlocked for *all* stats. it should be explained in wiki...
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post Sep 13 2018, 02:28
Post #5422
Uncle Stu



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QUOTE(Scremaz @ Sep 13 2018, 02:22) *

well, once you use a rare to unlock a level, that level is unlocked for *all* stats. it should be explained in wiki...

And the forge. (IMG:[invalid] style_emoticons/default/happy.gif)

Rare equipment types will also require a special component to upgrade. This component is only needed to increase the highest stat - if you previously spent five of them to increase a stat to Level 5 then every other stat can be increased to Level 5 without spending any additional rare components.
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post Sep 13 2018, 02:58
Post #5423
Drksrpnt



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Wow 1H is broken, it gives counterparry just from the self buff? That's dumb, it already stuns everything anyway.
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post Sep 13 2018, 06:09
Post #5424
Snowfoxrb



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I always think 1H is broken melee. They has self accuracy/overpower buff, overcharge when counter to keep 100% spirit stance, and even has higher dame bonus than 2H. I was main 2H before but can't keep with the clear speed of 1H even 2H has domino strike.
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post Sep 13 2018, 07:52
Post #5425
KitsuneAbby



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QUOTE(Drksrpnt @ Sep 13 2018, 02:58) *

Wow 1H is broken, it gives counterparry just from the self buff? That's dumb, it already stuns everything anyway.

Yeah, Overwhelming Strikes is the one too many buffs that 1H does.
Seriously, removing Overwhelming Strikes from 1H and adding spirit charging on Domino Strikes would balance things way better. That is, even that way 2H would remain below, due to the low attack base damage provided by the 2H ability.
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post Sep 13 2018, 07:58
Post #5426
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QUOTE(decondelite @ Sep 13 2018, 01:52) *

Yeah, Overwhelming Strikes is the one too many buffs that 1H does.
Seriously, removing Overwhelming Strikes from 1H and adding spirit charging on Domino Strikes would balance things way better. That is, even that way 2H would remain below, due to the low attack base damage provided by the 2H ability.


Also adding spirit charge per hit for DW, because you hit twice you should generate twice as much spirit right? Well, if you have 100% offhand strike chance anyway.
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post Sep 13 2018, 10:28
Post #5427
hentailover6983



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Quick remedial question on how the Shrine works: When I offer up one of the higher-tier trophies, I have a guarantee on a certain tier of equipment, but there is a small probability that I could get something higher, correct?

Or would I be better off just selling any trophies I get, since I don't have the Snowflake hath perk and thus cannot get the occasional Peerless equipment?
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post Sep 13 2018, 10:32
Post #5428
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Yeah, sure. Just nerf 1H. Because maging is so much not broken compared to all the other styles. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Sep 13 2018, 14:01
Post #5429
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I'm not saying we should nerf 1H, but should buff other melee style. Over lv200 most will switch to 1H because other style just too hard to play.
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post Sep 13 2018, 14:19
Post #5430
Uncle Stu



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Hey, if we talk about buff DW, 2H and Niten i fully agree. I have even tought about that whole monster parry problem. Oak and Willow have counter-resist. So, what about giving some melee weapons counter parry without the need to IW it? Or something else i would like, give us 1H, DW and 2H proficiency perks. I would buy the 1H perk. (IMG:[invalid] style_emoticons/default/happy.gif) And the perk would be easier to integrate as my counter-parry idea.

And even when i think the whole Overwhelming Strike were just created to balance 1H to DW, i mean DW can actually have 10 Overpower while 1H could have just a max of 5. I would even say let us give all the melee styles Overwhelming Strike. But those are just ideas. It is not as if i could decide anything. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Sep 13 2018, 16:13
Post #5431
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Excuse me,

Legendary Amber Cotton Gloves of the Elementalist

is this worth to upgrade "Elemental Proficiency" to Lv.50? (IMG:[invalid] style_emoticons/default/unsure.gif)

thank you (IMG:[invalid] style_emoticons/default/happy.gif)
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post Sep 13 2018, 16:19
Post #5432
Scremaz



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QUOTE(3534 @ Sep 13 2018, 16:13) *

Excuse me,

Legendary Amber Cotton Gloves of the Elementalist

is this worth to upgrade "Elemental Proficiency" to Lv.50? (IMG:[invalid] style_emoticons/default/unsure.gif)

thank you (IMG:[invalid] style_emoticons/default/happy.gif)

no, if you already reach 0.68 prof factor somehow
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post Sep 13 2018, 16:27
Post #5433
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QUOTE(Scremaz @ Sep 13 2018, 22:19) *

no, if you already reach 0.68 prof factor somehow

My elemental effective Proficiency is just 631 (IMG:[invalid] style_emoticons/default/sad.gif)
(631-401)/401=0.574
so far……

So I still better to upgrade this?

---

Now I get prof from:
Legendary Shocking Willow Staff of Destruction 79.34
Legendary Amber Cotton Gloves of the Elementalist 100.27
base proficiency: 411
and Hath Perks "Eminent Elementalist"

411*1.1+79.34+100.27=631.71

This post has been edited by 3534: Sep 13 2018, 16:53
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post Sep 13 2018, 16:58
Post #5434
-vincento-



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You should always maximize profs. You eliminates all elemental mitigation at 0.78 prof factor, not 0.68, so upgrade it to 50
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post Sep 13 2018, 17:07
Post #5435
sssss2



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QUOTE(-vincento- @ Sep 13 2018, 23:58) *

You should always maximize profs. You eliminates all elemental mitigation at 0.78 prof factor, not 0.68, so upgrade it to 50


+1


QUOTE(3534 @ Sep 13 2018, 23:27) *

My elemental effective Proficiency is just 631 (IMG:[invalid] style_emoticons/default/sad.gif)
(631-401)/401=0.574
so far……

So I still better to upgrade this?

---

Now I get prof from:
Legendary Shocking Willow Staff of Destruction 79.34
Legendary Amber Cotton Gloves of the Elementalist 100.27
base proficiency: 411
and Hath Perks "Eminent Elementalist"

411*1.1+79.34+100.27=631.71



If you forge staff and gloves to level 50, your prof_factor would be 0.6647.

I strongly recommend doing that.
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post Sep 13 2018, 17:28
Post #5436
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So there is no such thing as too much prof until 0.78 prof factor?
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post Sep 13 2018, 17:48
Post #5437
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QUOTE(Uncle Stu @ Sep 14 2018, 00:28) *

So there is no such thing as too much prof until 0.78 prof factor?



0.68 prof factor with cotton shoes would be better than 0.78 prof factor with a cotton robe.

But, if no edb loss, a higher proficiency is always good.

It gives additional counter-resists even past 0.78.
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post Sep 13 2018, 18:03
Post #5438
Uncle Stu



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QUOTE(sssss2 @ Sep 13 2018, 17:48) *

0.68 prof factor with cotton shoes would be better than 0.78 prof factor with a cotton robe.

But, if no edb loss, a higher proficiency is always good.

It gives additional counter-resists even past 0.78.

I see. So i guess 0.78 is not really common.
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post Sep 14 2018, 02:40
Post #5439
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I'm thinking about making a wtb solely to buy enough pony figurines to get and use OFC.

So how much does a single pony figurine usually go for?
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post Sep 14 2018, 02:54
Post #5440
_LMF_



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QUOTE(PersonaFan08 @ Sep 14 2018, 08:40) *

I'm thinking about making a wtb solely to buy enough pony figurines to get and use OFC.

So how much does a single pony figurine usually go for?

I saw mostly 20k in WTB in the past. There were a few asked for 15k each too.
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