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post Sep 2 2018, 17:35
Post #5201
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QUOTE(Xythuard @ Sep 2 2018, 18:31) *

Ok~ thanks for your answers. I somehow had the idea that hollowforge would give a different benefit to staves, something related to magic attacks instead of physical ones. How wrong I was. >.>

It logically should, but it won't. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Sep 2 2018, 18:01
Post #5202
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QUOTE(Fudo Masamune @ Sep 2 2018, 21:31) *

and spelweaver + penetrator is better for grindfest?



yes.

arena →pen5+arch4
gf →pen5 +spe4

This is just my personal opinion,
i think this is the best.
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post Sep 2 2018, 19:16
Post #5203
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QUOTE(Clock_sound @ Sep 2 2018, 19:01) *

yes.

arena →pen5+arch4
gf →pen5 +spe4

This is just my personal opinion,
i think this is the best.

What you say makes the most sense. SG arenas consist of enemies with a ton of HP, so you want the arch to deal as much damage as possible. On the other hand, enemies in GF have much less HP and the extra damage is often wasted. However, Spe4 reduces the damage you take, which quickly ramps up to a lot, so it helps you out better.
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post Sep 2 2018, 19:23
Post #5204
Fudo Masamune



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QUOTE(Clock_sound @ Sep 2 2018, 23:01) *

yes.

arena →pen5+arch4
gf →pen5 +spe4

This is just my personal opinion,
i think this is the best.


ok thank you.

edit :
I reforge it, trying to get pen-arch, got pen-spell instead. ¯\(ッ)/¯

and boy 81.11% CR looks pretty...

This post has been edited by Fudo Masamune: Sep 3 2018, 00:06
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post Sep 3 2018, 03:23
Post #5205
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QUOTE(Fudo Masamune @ Aug 31 2018, 12:58) *

Oh... the horror of multi-element-spell micromanagement...

Anyway,

using the right setup, any T1 spell will deal more damage than whatever bonus damage coming from those -25 elemental mitigation.

which means

1. you don't actually need to care about cool-down by spamming T1 spell while waiting for T2/T3 spell cooldown
2. whatever time spent micromanaging the spell status effect exploit are wasted time compared to watching T1 spell steadily melt the enemies.

but yeah, if that's only for fun, then it's your choice.

Yes, I have mostly cloth with +electrical as Here told me to SPECIALIZE.
I used to have cloth of each element.
However, I'm casting all T3 spells in all elements.
My imperil hit 3 at a time, & Holy w/soul fire & drain works nicely.
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post Sep 3 2018, 05:12
Post #5206
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As many before have mentioned, if you are having fun with that strategy then obviously no issues. From an efficiency perspective, though, you should know that your tier 1 lightning spells already do more damage than your tier 3 spells in other element at much quicker cast speed and lower mana.

Out of curiosity, what difficulty are you playing at? Even with my 1h mage enemies often die before my t3 comes off cd.
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post Sep 3 2018, 07:30
Post #5207
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Out of curiosity, why is Light Armor so undesirable at high levels?
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post Sep 3 2018, 07:50
Post #5208
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Because you use it to play 2H and DW, and those are not the most played at hight levels.
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post Sep 3 2018, 12:28
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I'm amazed on how many PA I obtained from doing 10IW with a few reforge.
14 from around 30 stamina (1500 ish round I take)

would GF also give equal number of PA drops?

I'm also amazed on how much difference in mana management without the mana conservation bonus.
Changing from focus to destruction I feel that I chug more mana potion than before, but actually the number of item use is relatively lower, it's just that I move so fast that the potion cooldown can't keep up and forced me to use some elixir in the meantime... particularly in no-SG arena.

Is this normal?
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post Sep 3 2018, 12:42
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QUOTE(Fudo Masamune @ Sep 3 2018, 12:28) *

I'm amazed on how many PA I obtained from doing 10IW with a few reforge.
14 from around 30 stamina (1500 ish round I take)

would GF also give equal number of PA drops?

You mean around 1 per 100 rounds? With enough luck and training it can. But personaly i would not count on it.
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post Sep 3 2018, 12:44
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QUOTE(Fudo Masamune @ Sep 3 2018, 13:28) *

I'm also amazed on how much difference in mana management without the mana conservation bonus.
Changing from focus to destruction I feel that I chug more mana potion than before, but actually the number of item use is relatively lower, it's just that I move so fast that the potion cooldown can't keep up and forced me to use some elixir in the meantime... particularly in no-SG arena.

Is this normal?

Yeah, that happens to me too, but the only times I've ever had to use elixirs have been in IW and GF. Non-SG arenas end too fast for the consumption to catch up to you.
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post Sep 3 2018, 12:51
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QUOTE(Fudo Masamune @ Sep 3 2018, 18:28) *

would GF also give equal number of PA drops?

I'm also amazed on how much difference in mana management without the mana conservation bonus.
Changing from focus to destruction I feel that I chug more mana potion than before, but actually the number of item use is relatively lower, it's just that I move so fast that the potion cooldown can't keep up and forced me to use some elixir in the meantime... particularly in no-SG arena.

Is this normal?

Use Aether Shards. That way, you should be ok with all Arenas. 40 mins for me to finish all non-SG Arenas. No elixirs needed.
For imp dark mages that haven't forged enough wisdom and some perks, mana elixirs will be needed. I'm not sure but I assume non-imps do not need mana elixirs since they don't cast imperils so frequently.

Also I've noticed a big difference after lv400. Better Ragnarok allows me to cast Ragnarok once every 4 turns instead of once 5 turns, which leads to an obvious increase in mana consumption.

Drops are determined by the number of monsters killed, and luck.
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post Sep 3 2018, 14:23
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QUOTE(Fudo Masamune @ Sep 3 2018, 13:28) *

I'm also amazed on how much difference in mana management without the mana conservation bonus.
Changing from focus to destruction I feel that I chug more mana potion than before, but actually the number of item use is relatively lower, it's just that I move so fast that the potion cooldown can't keep up and forced me to use some elixir in the meantime... particularly in no-SG arena.

Is this normal?


You should be ok without elixirs, do you use hp/mp draughts without interruption and do you use potions before mana pool alert?
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post Sep 3 2018, 15:12
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QUOTE(Benny-boy @ Sep 3 2018, 19:23) *

You should be ok without elixirs, do you use hp/mp draughts without interruption and do you use potions before mana pool alert?


I did use draughts liberally, though the mana potions is only when it's below a third or a quarter, I'm trying to change it to after reaching a half or when it wouldn't spill (according to the monsterbation scripts), but old habits die hard.
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post Sep 3 2018, 23:36
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QUOTE(magiclamp @ Sep 2 2018, 21:12) *

As many before have mentioned, if you are having fun with that strategy then obviously no issues. From an efficiency perspective, though, you should know that your tier 1 lightning spells already do more damage than your tier 3 spells in other element at much quicker cast speed and lower mana.

Out of curiosity, what difficulty are you playing at? Even with my 1h mage enemies often die before my t3 comes off cd.

Oh yea, Difficulty lvl it been at IWBTH for ~200 levels, well before "PFUDOR" existed. (IMG:[invalid] style_emoticons/default/smile.gif)
BTW: Did I mention I mostly do hourly encounters +90% of the time. I did item world once, omg I thought it would never end. I know people must use a battle script. But imagine the poor saps like me that don't. O.o (IMG:[invalid] style_emoticons/default/wacko.gif)
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post Sep 4 2018, 00:18
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QUOTE(Goodman2011 @ Sep 3 2018, 16:36) *

Oh yea, Difficulty lvl it been at IWBTH for ~200 levels, well before "PFUDOR" existed. (IMG:[invalid] style_emoticons/default/smile.gif)
BTW: Did I mention I mostly do hourly encounters +90% of the time. I did item world once, omg I thought it would never end. I know people must use a battle script. But imagine the poor saps like me that don't. O.o (IMG:[invalid] style_emoticons/default/wacko.gif)


Haha, yeah, script is very helpful for mage. But if you think IW is long, how do you handle the schoolgirl arenas? PFUDOR IW on legendary takes me 15-20 min on 1h, but DwD is around an hour...

So I tried PFUDOR encounter with 1h mage, it took me 8 rounds to complete after imperil rounds. How long does it take you usually to complete after you imperil the monsters?
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post Sep 4 2018, 00:33
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QUOTE(magiclamp @ Sep 4 2018, 06:18) *

Haha, yeah, script is very helpful for mage. But if you think IW is long, how do you handle the schoolgirl arenas? PFUDOR IW on legendary takes me 15-20 min on 1h, but DwD is around an hour...

So I tried PFUDOR encounter with 1h mage, it took me 8 rounds to complete after imperil rounds. How long does it take you usually to complete after you imperil the monsters?

That sounds miserable. My 1h build only needs 10 mins to complete an 80-round PFD IW. 4.5 mins as mage. Or you ppl have very low t/s.
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post Sep 4 2018, 00:43
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QUOTE(-vincento- @ Sep 3 2018, 17:33) *

That sounds miserable. My 1h build only needs 10 mins to complete an 80-round PFD IW. 4.5 mins as mage. Or you ppl have very low t/s.


Oh - that was 1h melee for 15-20 min PFD IW, I haven't actually tried it with 1h mage yet. I'll take a stab at it now.

Edit:

Just tried 85 rounds with 1h melee, took 12 minutes so a bit slower than you but not as bad as I remembered. 1h mage took over 23 minutes though T.T, it's lower turns (1200 vs 1600 with 1h melee) but I had 0.86(!) t/s. I think part of that is me being unfamiliar with 1h mage, and part of it due to lack of the proficiency perks (the imperil turns were pretty tilting sometimes - a few times it took me like 8-9 turns to imperil the field).

This post has been edited by magiclamp: Sep 4 2018, 01:57
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post Sep 4 2018, 02:01
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Magiclamp, are you a mage? Cuz that all sounds like it sucks LOL

I play 1H with imperil, and even the last rounds of PFDWD (3 SG's, bunch of monsters) I imperil the field in 3-4 turns. 5 if I'm unlucky. I honestly can't recall the last time it took me 9 turns to imperil a 9+ monster round. Whats your prof at?
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post Sep 4 2018, 02:09
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QUOTE(magiclamp @ Sep 4 2018, 06:43) *

I think part of that is me being unfamiliar with 1h mage, and part of it due to lack of the proficiency perks (the imperil turns were pretty tilting sometimes - a few times it took me like 8-9 turns to imperil the field).

Right. You don't have deprecating profs from the staff. That's the downside of new 1h mage. Even I fail many imperils in PFDfest. or your deprecating prof's too low. Also you should buy the deprecating perk if you haven't yet.
For another is maybe you didn't set up your monsterbation properly. If you use shift hover to imperil, you would fuck up. Bind with a key to cast imperil on a specific monster.
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