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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Aug 31 2018, 01:00
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(art2k14 @ Aug 31 2018, 00:47)  Did I just get really lucky?
Yes.
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Aug 31 2018, 02:39
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Goodman2011
Group: Members
Posts: 1,248
Joined: 15-April 11

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QUOTE(Fudo Masamune @ Aug 30 2018, 08:31)  looks normal. you start elemental at lvl 50 and stopped at 250, at that time you are not getting more elemental prof since you're not casting that anymore you move to holy from 250 to 300, your holy prof is 300 then you stop using holy then change to dark, which is lagging behind, but now closing to 300 your baseline for magic prof is your supportive as it's the one which you will absolutely use everytime anyway, and it's still behind your base level by 10 level, which possibly because you got much more exp from dawn instead from actually playing.
your highest prof is cloth, 5 level behind your level, the heavy is 259, 65 level behind your level, but if you look at the xp, reaching level 324 ( your current level) need 12 million exp, 5 level behind (319) need 9.6 million exp, but to reach level 259 you only need a little bit over 1 million exp. it might not 100.000 times , but still it's 8.6 million exp difference, 3/4 of what you accumulate so far.
if you still think that is strange, then try digest this : I never use any holy spell but it's on 417.851 prof, 41 level behind my highest prof (supportive, which is on 458.728)
if you're bothered by your base prof lagging behind your level, my suggestion for you is play more, it'll catch up eventually, and focus on one first.
also to reach 1.7, you need to invest on some equipments and upgrades, that's the only way.
No No No, I've never stopped being ELEMENTAL, Cloth & Staff, just not exclusively! I added doing divine spells (banishment) and then forbidden (Disintegrate) along with 4 elements. Which works well as a round or two is needed for cool-down of elemental since my spell cast & haste is so fast. "also to reach 1.7, you need to invest on some equipments and upgrades, that's the only way." Could you give examples, please. (IMG:[ invalid] style_emoticons/default/wub.gif) Thank you
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Aug 31 2018, 03:49
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(Goodman2011 @ Aug 30 2018, 19:39)  No No No, I've never stopped being ELEMENTAL, Cloth & Staff, just not exclusively! I added doing divine spells (banishment) and then forbidden (Disintegrate) along with 4 elements. Which works well as a round or two is needed for cool-down of elemental since my spell cast & haste is so fast. "also to reach 1.7, you need to invest on some equipments and upgrades, that's the only way." Could you give examples, please. (IMG:[ invalid] style_emoticons/default/wub.gif) Thank you What??? You should not be switching elements at all - lightning spells should be all you are using. All of your equipment are scaling lightning damage and ypur abilities should be lightning... You waste so much time and mana using non-lightning spells.
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Aug 31 2018, 05:19
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(DJNoni @ Aug 30 2018, 01:06)  1. I tested this recently, and 5 phases is actually a bit slower than 3+2 or 4+1. Optimal is close to 0.68 but a bit lower is okay too. Just don't do 5 phases.
2. Perk us a good investment, if you ever want to switch to mage.
3. No. You take more rounds and consume more mana. Well, maybe if there are a few monsters left... You could set this with hoovrr-shift.
4. No. You would let the script make a decision for you based on live data. Other than what's in Monsterbation, that is explicitly forbidden.
Great! Thank you so much for yet another set of kind suggestions and answers, really appreciated!
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Aug 31 2018, 05:27
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(magiclamp @ Aug 30 2018, 20:49)  What??? You should not be switching elements at all - lightning spells should be all you are using. All of your equipment are scaling lightning damage and ypur abilities should be lightning... You waste so much time and mana using non-lightning spells.
Now that I'm on an actual computer instead of using a phone while stuck in traffic, want to add a bit more color on this. Once you pick an element, you should stick to using it because the elemental damage bonus multipliers (from staff and phase armor) as well as your choice of abilities (which affects number of targets hit) make that element much stronger than others. Elemental damage bonus alone should mean you do about 3 times as much damage with that element compared to others, and you should not have spell cooldown issues even with just one element. For proficiency, as mentioned, cottons of the elementalist are what you need. You can take a look at my signature for cap and robes that are giving me elemental proficiency.
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Aug 31 2018, 09:04
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anruiersi
Group: Members
Posts: 329
Joined: 7-November 11

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QUOTE(art2k14 @ Aug 30 2018, 22:47)  I have been trading ED for artifacts, 2 ED : 9 artifact.
Just now I spent 35 artifacts at the shrine and dropped 11 more ED.
Did I just get really lucky? Nearly 33% conversion, that I can trade for ~50 more artifacts.
The wiki says it should be close to 20% (less, i assume since my stat bonuses aren't capped). What am I missing?
I have been trading ED for artifacts too, ss result is 75-85% return.
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Aug 31 2018, 14:59
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ikki.
Group: Gold Star Club
Posts: 2,994
Joined: 11-October 16

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currius, what happened if everyone in lottery push "do no want"? Arctic Oak Staff of the Earth-walker, sad thats not Ethereal - it could be funny.
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Aug 31 2018, 15:15
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Well i guess in such a case no one would win and the lottery would just go to the next piece of equipment. But i am not sure that will happen in the next time. Some people do actually collect even "shitty" peerl. Just like others collect obsoletes.
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Aug 31 2018, 19:18
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Benny-boy
Group: Gold Star Club
Posts: 1,946
Joined: 27-December 10

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QUOTE(Ikki Pop @ Aug 31 2018, 15:59)  currius, what happened if everyone in lottery push "do no want"?
Portal to the Hentaiverse will emerge (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Aug 31 2018, 19:23
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yami_zetsu
Group: Gold Star Club
Posts: 2,688
Joined: 25-February 13

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QUOTE(Ikki Pop @ Aug 31 2018, 07:59)  currius, what happened if everyone in lottery push "do no want"? Arctic Oak Staff of the Earth-walker, sad thats not Ethereal - it could be funny.
can't remember well, admin already explained once, i think it'll go to the bazaar
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Aug 31 2018, 19:30
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Goodman2011
Group: Members
Posts: 1,248
Joined: 15-April 11

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QUOTE(magiclamp @ Aug 30 2018, 19:49)  What??? You should not be switching elements at all - lightning spells should be all you are using. All of your equipment are scaling lightning damage and ypur abilities should be lightning... You waste so much time and mana using non-lightning spells.
I disagree, Elemental spell cycle is best for 2 solid reasons: 1. Spell Cool-down. 2. Lowered Resistance Effect. I do Elements in 4 cycle order of Lowered Resistance Effect. My spike shield (wind) has the chance to bestow "Turbulent Air', 'The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered. As does Wind spells. So after weakening and imperiling my targets, I begin the 4 Elemental spell cycle: 1. Cast Electric spell them, (because many have lowered resistance because of hitting my spike shield & it is my most powerful spell), which effects many with 'Deep Burns': 'Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered. 2. So I then hit them with Fire spells , which effects many with 'Searing Skin', 'The skin of the target has been scorched, inhibiting its attack damage. Cold resistance is lowered.' 3. So I hit them with Cold spells, which effects many with 'Freezing Limbs', 'The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.' 4. So i hit them with Wind spells, which effects many with "Turbulent Air' ~Elec resistance is lowered. (end of cycle) Now I still have at least 2 rnd of waiting for Elementals to cool down so I cast Divine which effects many with Breached Defense', 'The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.' So I cast Forbidden spell. Now Elementals Have cooled down, and I start all over again. So Long live the Rainbow God Slayer... Me. (IMG:[ invalid] style_emoticons/default/wub.gif) BTW: I didn't notice a individual proficiency for each Element: Fire, Cold, Wind, Elect. So as long as I'm doing Elemental I'm getting Elemental Proficiency. (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by Goodman2011: Aug 31 2018, 19:40
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Aug 31 2018, 20:16
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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QUOTE(Goodman2011 @ Sep 1 2018, 01:30)  I disagree, Elemental spell cycle is best for 2 solid reasons: 1. Spell Cool-down. 2. Lowered Resistance Effect. I do Elements in 4 cycle order of Lowered Resistance Effect. My spike shield (wind) has the chance to bestow "Turbulent Air', 'The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered. As does Wind spells. So after weakening and imperiling my targets, I begin the 4 Elemental spell cycle: 1. Cast Electric spell them, (because many have lowered resistance because of hitting my spike shield & it is my most powerful spell), which effects many with 'Deep Burns': 'Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered. 2. So I then hit them with Fire spells , which effects many with 'Searing Skin', 'The skin of the target has been scorched, inhibiting its attack damage. Cold resistance is lowered.' 3. So I hit them with Cold spells, which effects many with 'Freezing Limbs', 'The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.' 4. So i hit them with Wind spells, which effects many with "Turbulent Air' ~Elec resistance is lowered. (end of cycle) Now I still have at least 2 rnd of waiting for Elementals to cool down so I cast Divine which effects many with Breached Defense', 'The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.' So I cast Forbidden spell. Now Elementals Have cooled down, and I start all over again. So Long live the Rainbow God Slayer... Me. (IMG:[ invalid] style_emoticons/default/wub.gif) BTW: I didn't notice a individual proficiency for each Element: Fire, Cold, Wind, Elect. So as long as I'm doing Elemental I'm getting Elemental Proficiency. (IMG:[ invalid] style_emoticons/default/biggrin.gif) If it's for fun then go ahead. But imperil mages kill all monsters in 1~3 shoots, as long as your imperil hits them. It's an OFC style. You don't need just a little more lowered resistance. If you have 0.78 prof factor, you can already eliminate all elemental resistance by casting imperils on monsters. The highest mitigation is 75%, but with 0.68 prof factor elementalists can already erase 68% mitigation. Lastly, your phases in which provide most of your spell damage only gives you spell damage of one element.
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Aug 31 2018, 20:58
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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Oh... the horror of multi-element-spell micromanagement... Anyway, QUOTE I disagree, Elemental spell cycle is best for 2 solid reasons: 1. Spell Cool-down. 2. Lowered Resistance Effect. using the right setup, any T1 spell will deal more damage than whatever bonus damage coming from those -25 elemental mitigation. which means 1. you don't actually need to care about cool-down by spamming T1 spell while waiting for T2/T3 spell cooldown 2. whatever time spent micromanaging the spell status effect exploit are wasted time compared to watching T1 spell steadily melt the enemies. but yeah, if that's only for fun, then it's your choice. This post has been edited by Fudo Masamune: Aug 31 2018, 21:40
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Sep 1 2018, 12:33
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Cleavs
Group: Gold Star Club
Posts: 24,312
Joined: 18-January 07

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QUOTE(anruiersi @ Aug 30 2018, 08:48)  If so, can I write a script and fight Arena 150-200 with 2 or 3 tabs in a same time? My internet is horrible. and since it impossible to die there. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) /me scratches headnot sure whether you're serious or not, but since you're a coder, better to tell you. if you haven't noted that yet, battles are server-sync - which means whatever you're doing in a tab will soon be synced in the other one. so no chance to farm that way. and just in case, i guess that would be seen from the server as 2 or 3 actions in the same turn at worse or an attempt to circumvent the 4 t/s limit at best, which is a good step to the one-way road to the moon. [fair warning]: admin cannot exclude that the rocket will blow midway. there are certain ones from which he didn't recieve feedbacks anymore, so who knows? (IMG:[ invalid] style_emoticons/default/ph34r.gif) QUOTE(art2k14 @ Aug 31 2018, 00:47)  I have been trading ED for artifacts, 2 ED : 9 artifact.
Just now I spent 35 artifacts at the shrine and dropped 11 more ED.
Did I just get really lucky? Nearly 33% conversion, that I can trade for ~50 more artifacts.
The wiki says it should be close to 20% (less, i assume since my stat bonuses aren't capped). What am I missing?
random fluctuations. balance is usually positive (or more chance for that to be) if your PABs from artifacts are maxed. QUOTE(Uncle Stu @ Aug 31 2018, 03:59)  Somehow he reminds me of that rainbow mage person. (IMG:[ invalid] style_emoticons/default/duck.gif) afaik rainbow mage was quite common before imperil... QUOTE(Benny-boy @ Aug 31 2018, 19:18)  Portal to the Hentaiverse will emerge (IMG:[ invalid] style_emoticons/default/ph34r.gif) so that will require for all HV players to coordinate to perform the ritual? may be a nice challenge... (IMG:[ invalid] style_emoticons/default/duck.gif)
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Sep 1 2018, 12:43
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Scremaz @ Sep 1 2018, 12:33)  the 4 t/s limit
Is that true? I just ask because i have never even seen 3 t/s. (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Sep 1 2018, 13:13
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Cleavs
Group: Gold Star Club
Posts: 24,312
Joined: 18-January 07

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QUOTE(Uncle Stu @ Sep 1 2018, 12:43)  Is that true? I just ask because i have never even seen 3 t/s. (IMG:[ invalid] style_emoticons/default/unsure.gif) as far as i know, that's the hardcap, but i've never seen it myself either. maybe some 3.1-3.2 on first arena...
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Sep 1 2018, 13:53
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yami_zetsu
Group: Gold Star Club
Posts: 2,688
Joined: 25-February 13

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QUOTE(Uncle Stu @ Sep 1 2018, 05:43)  Is that true? I just ask because i have never even seen 3 t/s. (IMG:[ invalid] style_emoticons/default/unsure.gif) best one I've gotten is 3.5 on FSM
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Sep 1 2018, 13:55
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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QUOTE(Uncle Stu @ Sep 1 2018, 18:43)  Is that true? I just ask because i have never even seen 3 t/s. (IMG:[ invalid] style_emoticons/default/unsure.gif) I don't know in which Bundesland you live. I'm in Bayern and I can reach 3 t/s if use 1H Melee or play Mage in FSM.
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Sep 1 2018, 14:08
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(chjj30 @ Sep 1 2018, 13:55)  I'm in Bayern
A bajuware huh? Now this explains so many things. (IMG:[ invalid] style_emoticons/default/happy.gif)
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