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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Aug 29 2018, 20:02
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Snowfoxrb
Group: Members
Posts: 161
Joined: 19-February 16

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Just curious, what happens when you reach lv 500? Does your stat increase more, and what about Proficiency? If I play melee to reach lv 500 then can I switch to mage at lv 500?
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Aug 29 2018, 20:12
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Snowfoxrb @ Aug 29 2018, 21:02)  Just curious, what happens when you reach lv 500?
You'll become a wizard. QUOTE Does your stat increase more, and what about Proficiency? If I play melee to reach lv 500 then can I switch to mage at lv 500?
Some people say you'll start feeling the urge to become a sassy man in a robe around ~400. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Aug 29 2018, 20:17
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Snowfoxrb @ Aug 30 2018, 01:02)  Just curious, what happens when you reach lv 500? Does your stat increase more, and what about Proficiency? If I play melee to reach lv 500 then can I switch to mage at lv 500?
afaik exp (for the base stats) stopped, but you still able to get exp for proficiency and it goes on until 600. So yeah, you could change anytime. This post has been edited by Fudo Masamune: Aug 29 2018, 20:18
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Aug 29 2018, 20:22
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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I have a question about monster edible drops from monsters so which difficulty makes it easier to get them?
This post has been edited by PersonaFan08: Aug 29 2018, 20:30
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Aug 29 2018, 20:29
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(PersonaFan08 @ Aug 29 2018, 20:22)  I have a question about monster edible drops from monsters so which difficulty makes it easier to get them?
Hm, not sure if difficulty has actually an effect on the sort of monster food you get. This is at least something i never have looked at. But of course higher difficulty means mostly more loot overall because of higher monster PL. But when it has an effect, i would guess higher is better. And i would also think that the Scavenger and Luck of the Draw does also help with this. Scavenger for the overall dropchance and Luck for of course better chance to get less chow and more from the better ones. Why do you ask, do you have problems to get enough edibles?
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Aug 29 2018, 20:32
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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https://ehwiki.org/wiki/Monster_Lab#FoodMaybe on IWBTH or higher? give the 'best' drop spread between chow/edibles/cuisine if you aim for edibles and cuisine as it's stated that they got same 30%-30% chance from food drop roll.
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Aug 29 2018, 20:36
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(Uncle Stu @ Aug 29 2018, 11:29)  Hm, not sure if difficulty has actually an effect on the sort of monster food you get. This is at least something i never have looked at. But of course higher difficulty means mostly more loot overall because of higher monster PL. But when it has an effect, i would guess higher is better. And i would also think that the Scavenger and Luck of the Draw does also help with this. Scavenger for the overall dropchance and Luck for of course better chance to get less chow and more from the better ones. Why do you ask, do you have problems to get enough edibles?
My two monsters eat way more monster edibles that I can get from drops. Monsters keep dropping monster chows a whole lot more than edibles and cuisine. I got 75 monster edibles and 500+ monster chows. I also have an even bigger problem with happy pills too which drop even less. This post has been edited by PersonaFan08: Aug 29 2018, 20:38
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Aug 29 2018, 20:44
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(Fudo Masamune @ Aug 29 2018, 11:32)  https://ehwiki.org/wiki/Monster_Lab#FoodMaybe on IWBTH or higher? give the 'best' drop spread between chow/edibles/cuisine if you aim for edibles and cuisine as it's stated that they got same 30%-30% chance from food drop roll. Thanks. I would also like to know about high should my difficulty be to easily get happy pills drops too from monsters.
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Aug 29 2018, 20:51
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(PersonaFan08 @ Aug 29 2018, 20:36)  My two monsters eat way more monster edibles that I can get from drops.
Monsters keep dropping monster chows a whole lot more than edibles and cuisine.
I got 75 monster edibles and 500+ monster chows.
I also have an even bigger problem with happy pills too which drop even less.
QUOTE(PersonaFan08 @ Aug 29 2018, 20:44)  Thanks.
I would also like to know about high should my difficulty be to easily get happy pills drops too from monsters.
You have problems to feed just two monsters? (IMG:[ invalid] style_emoticons/default/huh.gif) I have more than 120 and i have absolutly no problem at all to keep them feed and happy. And when it comes to drops, higher difficulty is allways better. No matter what sort of drop. And i would also guess you really should train some scavenger. What is your scavenger training level?
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Aug 29 2018, 21:09
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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It's level 25.
I've been giving up on going higher for a while to increase drop training on artifacts and on Assimilator.
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Aug 29 2018, 21:16
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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You have problems, while having scavenger trained to 25, to get the food for two monster? (IMG:[ invalid] style_emoticons/default/huh.gif) How much do you play on a regular day? The first two arena and call it a day? Tbh i am really confused by this and not sure what to say. (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Aug 29 2018, 21:28
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(Uncle Stu @ Aug 29 2018, 12:16)  You have problems, while having scavenger trained to 25, to get the food for two monster? (IMG:[ invalid] style_emoticons/default/huh.gif) How much do you play on a regular day? The first two arena and call it a day? Tbh i am really confused by this and not sure what to say. (IMG:[ invalid] style_emoticons/default/unsure.gif) I don't keep track of how much I play on a regular day but it's really low usually unless I'm close to leveling up or I need to grind exp or credits. This post has been edited by PersonaFan08: Aug 29 2018, 21:33
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Aug 29 2018, 21:42
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Well, all i could tell you is that playing more rounds overall would give you of course more edibles and pills. When you with such a decent level of scavenger has problems i doubt another level or two would solve the problem without to play a bit more rounds. And i am sure playing a few more rounds would solve the problem even without any more training.
Or now that i did think about it, just trade the monster food you dont have any use for with others that have. I mean just in case you dont just want to buy some edibles.
This post has been edited by Uncle Stu: Aug 29 2018, 22:28
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Aug 30 2018, 01:42
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Nicosai
Group: Members
Posts: 212
Joined: 27-November 16

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Finish the very first arena on pfudor. Sell the (most probably average) clear bonus you get to the equipment shop. Should earn you enough credits to buy several day's worth of monster food in the item shop. Repeat as needed.
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Aug 30 2018, 01:56
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aleden
Group: Members
Posts: 444
Joined: 12-March 14

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QUOTE(Nicosai @ Aug 30 2018, 01:42)  Finish the very first arena on pfudor. Sell the (most probably average) clear bonus you get to the equipment shop. Should earn you enough credits to buy several day's worth of monster food in the item shop. Repeat as needed.
It truly is that simple. Every couple days I sell my entire stock of worthless equip drops to the bazaar and clear well, well over 100k. Play an arena, sell like 4 dang schoolgirl trophies, will buy you a shiteload of chow.
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Aug 30 2018, 02:01
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Imo you should at least salvage those average (or lower) equipment that brings you scrap you will need to repair your stuff. And of course you can also get those you dont need and sell them to other players who would need them.
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Aug 30 2018, 02:42
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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QUOTE(Uncle Stu @ Aug 29 2018, 12:42)  Well, all i could tell you is that playing more rounds overall would give you of course more edibles and pills. When you with such a decent level of scavenger has problems i doubt another level or two would solve the problem without to play a bit more rounds. And i am sure playing a few more rounds would solve the problem even without any more training.
Or now that i did think about it, just trade the monster food you dont have any use for with others that have. I mean just in case you dont just want to buy some edibles.
I already bought some monster edibles but only for 600 credits. I make a thousand or so credits per day just for playing HV alone. That was just me saying it is one of the ways which makes me play more HV. Thanks for reminding me to trade monster food It's been a while for me since I did that. QUOTE(Nicosai @ Aug 29 2018, 16:42)  Finish the very first arena on pfudor. Sell the (most probably average) clear bonus you get to the equipment shop. Should earn you enough credits to buy several day's worth of monster food in the item shop. Repeat as needed.
I usually salvage stuff like average or fair and even superior quality for materials that I sell to people needing them for credits. QUOTE(aleden @ Aug 29 2018, 16:56)  It truly is that simple. Every couple days I sell my entire stock of worthless equip drops to the bazaar and clear well, well over 100k. Play an arena, sell like 4 dang schoolgirl trophies, will buy you a shiteload of chow.
I haven't sold my schoolgirl trophies because I want to put them in a shop of my own but if nobody else but blackjac wants them then I'll give nearly all of them to that person. I don't want to sell them off to buy chow but maybe I'll change my mind about that someday. QUOTE(Uncle Stu @ Aug 29 2018, 17:01)  Imo you should at least salvage those average (or lower) equipment that brings you scrap you will need to repair your stuff. And of course you can also get those you dont need and sell them to other players who would need them.
This is what I do and what I would recommend to somebody if they asked me. This post has been edited by PersonaFan08: Aug 30 2018, 04:10
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Aug 30 2018, 05:59
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(Goodman2011 @ Aug 29 2018, 06:24)  After a nice new staff and advice from magiclamp thanks, I looked into my proficiency factor.
My Elemental Effective Proficiency is 431 / 323 = 1.33 (Elem. Pro.factor) I don't understand why my elemental is so low I've been doing Elemental exclusively since lvl 50, casting elec/fire/cold/wind and heal repeat... Something is very wrong! I should have 10:1 elemental proficiency over the rest! Is it possible I've lost some proficiency/ratio over the years of updates? [snip] I can understand Depreciating and Supportive as I do 3 Auto casts then Shadow veil, Weaken and Imperil. I I started doing Divine at ~250 and just started doing Forbidden at lvl 300.
That does looks a bit off - I think probably due to old proficiency gains being lower than current (if you've been using elemental exclusively your base proficiency should be at least 10% higher than your level). But, fortunately for you, it should catch up very quickly if you keep using elemental magic. That being said, you probably will need at least one piece of cotton to get the 1.68 factor. Edit: Overestimated base proficiency - it caps at 20% over level, but without assimilator it'll probably end up around 10% higher than level. This post has been edited by magiclamp: Aug 30 2018, 06:07
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Aug 30 2018, 06:23
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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A few questions relating to 1h mage:
1) Currently I'm running 3+2, but the old ask the experts thread seems to suggest 5 phases is best - is that because of lower proficiencies back then or is it still better to go 5 phases?
2) Related to the above, I was thinking of getting the proficiency perk and then switch to 4+1, but then I might not be able to hit 1.68 - is that important enough that if I'm unable to hit it I should just to straight 5 phases?
3) I'm using the script to use the strongest available spell including T3, would it be more mana efficient to only to T1&T2 with script and manually use T3? Seems a bit of waste to use T3 when there are only a couple of monsters remaining.
4) Also script related, I understand that it's against the rules to stop combat when I get channeling, but is there any way to avoid wasting channeling on a T1 when I could use it on a more mana-intensive spell instead?
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Aug 30 2018, 08:06
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Noni
Group: Catgirl Camarilla
Posts: 13,294
Joined: 19-February 16

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QUOTE(magiclamp @ Aug 30 2018, 06:23)  A few questions relating to 1h mage:
1) Currently I'm running 3+2, but the old ask the experts thread seems to suggest 5 phases is best - is that because of lower proficiencies back then or is it still better to go 5 phases?
2) Related to the above, I was thinking of getting the proficiency perk and then switch to 4+1, but then I might not be able to hit 1.68 - is that important enough that if I'm unable to hit it I should just to straight 5 phases?
3) I'm using the script to use the strongest available spell including T3, would it be more mana efficient to only to T1&T2 with script and manually use T3? Seems a bit of waste to use T3 when there are only a couple of monsters remaining.
4) Also script related, I understand that it's against the rules to stop combat when I get channeling, but is there any way to avoid wasting channeling on a T1 when I could use it on a more mana-intensive spell instead?
1. I tested this recently, and 5 phases is actually a bit slower than 3+2 or 4+1. Optimal is close to 0.68 but a bit lower is okay too. Just don't do 5 phases. 2. Perk us a good investment, if you ever want to switch to mage. 3. No. You take more rounds and consume more mana. Well, maybe if there are a few monsters left... You could set this with hoovrr-shift. 4. No. You would let the script make a decision for you based on live data. Other than what's in Monsterbation, that is explicitly forbidden.
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