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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Aug 19 2018, 15:28
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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Disclaimer: Ignore the time. That costs about 600,000 credits in Vase/Gum. I only do it to save time and keep from dying... more crystals that way, but at a huge loss overall. What is "dot" below? 
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Aug 19 2018, 15:36
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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QUOTE(RoadShoe @ Aug 19 2018, 21:28)  Disclaimer: Ignore the time. That costs about 600,000 credits in Vase/Gum. I only do it to save time and keep from dying... more crystals that way, but at a huge loss overall. What is "dot" below?  Maybe it's Damage from Burning Soul?
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Aug 19 2018, 15:41
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Benny-boy
Group: Gold Star Club
Posts: 1,963
Joined: 27-December 10

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QUOTE(FLY2018 @ Aug 19 2018, 13:05)  Need suggestion, here's my 1H build
For long term 1H is good if you satisfied with you clear time, meta enough build - rapier is fine, but shield isn't SDE so if you care about survival look for it, other gear should be leg of slaughter with positive adb (it's not that expansive), recommended forging is 5 + all you want to upgrade (priority is weapon adb and block chance), price for equipment - around 1m per gear (or much less if you lucky). Definitely you can use this gear if you satisfied with it, if you plan to play mage you might want to start looking for gear and IW it earlier because it takes time (unless you hoarded tens of millions). QUOTE(FLY2018 @ Aug 19 2018, 13:05)  I just play daily Arena and Random Encounter x20 only, I tried mage in Arena with some poor gears at my level and I found it is difficult to survive. What is the minimum requirement for mage to survive and clear round faster than melee in Arena, especially SG? And how much should I spend for the gears?
Really good staff and millions on gear/perks/forging I guess (IMG:[ invalid] style_emoticons/default/unsure.gif) QUOTE(RoadShoe @ Aug 19 2018, 16:28)  What is "dot" below?
Damage over time? (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Benny-boy: Aug 19 2018, 15:43
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Aug 19 2018, 15:57
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Vilis
Group: Gold Star Club
Posts: 877
Joined: 1-December 11

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Which items are worth salvaging?
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Aug 19 2018, 16:00
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(chjj30 @ Aug 19 2018, 06:36)  Maybe it's Damage from Burning Soul?
OK. Yep. Burning Soul does conjure itself up while I play. QUOTE(Benny-boy @ Aug 19 2018, 06:41)  And now the picture comes full circle. Burning Soul is titled as damage over time... which it is. Thanks guys!!! (IMG:[ invalid] style_emoticons/default/smile.gif)
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Aug 19 2018, 16:14
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anruiersi
Group: Members
Posts: 329
Joined: 7-November 11

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Ethereal Axe or Ethereal Club, for DW, which better?
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Aug 19 2018, 16:39
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VawX
Group: Gold Star Club
Posts: 1,370
Joined: 5-November 11

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QUOTE(anruiersi @ Aug 19 2018, 21:14)  Ethereal Axe or Ethereal Club, for DW, which better?
Club seems better for harder stage since it can stun so it provides some survivability, but Axe might have higher damage output overall mmm...
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Aug 19 2018, 17:05
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(RoadShoe @ Aug 19 2018, 15:28)  What is "dot" below?
damage over time as has been stated, and these are the damage types it counts: bleed and poison (physical), ripened soul, soul fire and drain (magical)
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Aug 19 2018, 18:41
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e-Stark
Group: Catgirl Camarilla
Posts: 1,773
Joined: 20-May 13

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QUOTE(DJNoni @ Aug 19 2018, 02:57)  imperil style: dark is better for that, yes. Because willow is very good for imperil. -- - wind and elec, with wind perhaps being very slightly better. Very little difference though. - imperil: wind and elec are better. Because you only need prof factor 0.68
Pretty much what I was thinking... Thanks DJNoni! (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(Lastwizard05 @ Aug 19 2018, 00:40)  What's the performance of prof suffix staff? Just found an old post from 2016: ... For Elem mage, are there any reasons using Redwood Staff of the Elementalist, besides the price?
Prof suffix staff + 5 phases would perform very similar to EDB suffix with 1 cotton... The extra prof from the staff is equivalent to cotton gloves/cap depending on rolls (assuming Lmax, it's a little more than gloves, little less than cap) but, the money you save on staff, you would spend forging the extra phase... so, basically the same Destruction suffix is always better.
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Aug 20 2018, 05:03
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Ehm, that deppends on what style you are using not on a single weapon. As 1H you will doing just fine with Protection and Spirit Shield. As Dw you should also use Shadow Veil.
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Aug 20 2018, 05:05
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JayQuellIn
Group: Gold Star Club
Posts: 252
Joined: 27-March 10

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Yeah I'm 1H. But I guess I was wondering if any of the spike shield masteries were beneficial to wind damage?
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Aug 20 2018, 05:32
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anruiersi
Group: Members
Posts: 329
Joined: 7-November 11

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QUOTE(JayQuellIn @ Aug 20 2018, 03:05)  Yeah I'm 1H. But I guess I was wondering if any of the spike shield masteries were beneficial to wind damage?
I recall that there is a vote, for 1H, Searing Skin is the best. just 3 AP, extra level only works with mage
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Aug 20 2018, 14:16
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Wraithtouch
Group: Members
Posts: 316
Joined: 7-May 12

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QUOTE(anruiersi @ Aug 19 2018, 21:32)  I recall that there is a vote, for 1H, Searing Skin is the best.
Wasn't it the other way? For 1H arctic rapier is considered slightly better than all others (not Demonic/Hallowed), so for cold strike, picking searing skin effect is beneficial. As for tempestous rapier Freezing Limbs probably better. But that's if lowering resistance from Status Effect gives more damage to elemental strike. Not sure if it is true. Wiki states that elemental strike should produce explode effect with corresponding Status Effect, but so far I'm not seeing it. Also, you might think about special effects from skin/limbs/air/burns - dam reduct, speed reduct, etc, but then, there are more things to consider than weapon for picking right effect. 10% dam reduction from searing skin for 1h power? Naaaah. Like they do any damage anyway.
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Aug 20 2018, 15:22
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Benny-boy
Group: Gold Star Club
Posts: 1,963
Joined: 27-December 10

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QUOTE(Wraithtouch @ Aug 20 2018, 15:16)  10% dam reduction from searing skin for 1h power? Naaaah. Like they do any damage anyway.
Considering that 1H does want more hits from monster and ~200% hit chance doesn't need buffs - 10% damage reduction is the best out of non-matching.
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Aug 20 2018, 15:45
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Wraithtouch
Group: Members
Posts: 316
Joined: 7-May 12

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Then damage reduction might be more attractive then others, but not much more useful
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Aug 20 2018, 20:21
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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So, how does monster gift factor really work?
What is the max number of gifts a monster can bring at once by raising it?
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Aug 20 2018, 20:26
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Well, imo it works in a really weird way. Because sure as sure those percentage dont mean actuall percentage. I am not sure about the max gift, but i gotten three gifts on multiple occasions. And iirc in the old system max was six.
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Aug 20 2018, 21:11
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(Uncle Stu @ Aug 20 2018, 15:26)  Well, imo it works in a really weird way. Because sure as sure those percentage dont mean actuall percentage. I am not sure about the max gift, but i gotten three gifts on multiple occasions. And iirc in the old system max was six.
Yep, asking because I remember a post somewhere about sssss2's monsters bringing like 8 gifts, probably in the HV update thread. I would like to specifically know if there is a time when it's better to start investing in gift factor instead of unlocking more monster slots(when new slots cost 200+ tokens already).
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