Loading. Please Wait... 
 |
 |
 |
Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
|
Aug 12 2018, 14:40
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(Evil Scorpio @ Aug 12 2018, 09:57)  Mana conservation bonus and bonuses from my gear allow me to use 5 autocast buffs and still have less mana consumed than regenerated per round.
But you know that the amount of upkeep per round is also based on your supportive proficiency and more having more slots make them also use less upkeep. So i am not sure you would actually need the mana conservation of your gear. QUOTE(cosplayshoot @ Aug 12 2018, 11:30)  Thanks for the advice, Uncle Stu!
Should I add more points to brutality? Does the PL increase if I do?
You are welcome. (IMG:[ invalid] style_emoticons/default/happy.gif) Because i guess you have less than 10 monster, i would say no. You should not waste any chaos tokens on your monster. Just use them to create more monster. And also no, the PL is just based on Primary attributes and Elemental mitigation. Increase on of them with crystals and you increase in the same moment their PL and yes i know the monsterlab does just call it Level, but it is actually their power level. For you i guess it would be the best to just use crystals on them when they have allready lost quite a bit of moral. So by that way you can increase the moral without use any Happy Pills. QUOTE(Wraithtouch @ Aug 12 2018, 13:09)  Just GF? People were not doing CF much?
What was the difference? I mean i did see them both, but my level was way to low to actually to something with them. So my guess would be CF did gives you more and more crystals just like GF today, but what was the benefit of doing the old GF? I mean without the crystal bonus i dont actually see the point of doing it. This post has been edited by Uncle Stu: Aug 12 2018, 14:49
|
|
|
|
 |
|
Aug 12 2018, 15:04
|
Wraithtouch
Group: Members
Posts: 316
Joined: 7-May 12

|
QUOTE(Uncle Stu @ Aug 12 2018, 06:40)  What was the difference? I mean i did see them both, but my level was way to low to actually to something with them. So my guess would be CF did gives you more and more crystals just like GF today, but what was the benefit of doing the old GF? I mean without the crystal bonus i dont actually see the point of doing it.
Yeah, sort of what I was asking. I remember I was doing small amount of rounds in GF, but why GF and not CF I dont know now. Was not high enough level for any difference for me anyway.
|
|
|
|
 |
|
Aug 12 2018, 15:19
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(Wraithtouch @ Aug 12 2018, 15:04)  Yeah, sort of what I was asking. I remember I was doing small amount of rounds in GF, but why GF and not CF I dont know now. Was not high enough level for any difference for me anyway.
Well, same here, just i did CF. But i didnt even reached the first multiplicator and i just gave up after that. (IMG:[ invalid] style_emoticons/default/laugh.gif)
|
|
|
|
 |
|
Aug 12 2018, 15:24
|
Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

|
QUOTE(Uncle Stu @ Aug 12 2018, 15:40)  But you know that the amount of upkeep per round is also based on your supportive proficiency and more having more slots make them also use less upkeep. So i am not sure you would actually need the mana conservation of your gear.
Well, without the 20% conservation of my estoc I still slowly lose mana through the rounds. With it I slowly gain mana through the rounds.
|
|
|
|
 |
|
Aug 12 2018, 15:43
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(Evil Scorpio @ Aug 12 2018, 15:24)  Well, without the 20% conservation of my estoc I still slowly lose mana through the rounds. With it I slowly gain mana through the rounds.
Just slowly? Well than i guess in a few weeks you will reach a supportive proficiency above your level and that mana loss will be a mana gain, even without the estoc. (IMG:[ invalid] style_emoticons/default/happy.gif)
|
|
|
|
 |
|
Aug 12 2018, 17:22
|
Atypical
Group: Gold Star Club
Posts: 113
Joined: 8-March 17

|
A question about the hoverplay of Monsterbation.
The hoveraction will just stop as HP becomes low. Then I always cast cure/fullcure by hotkey. I think there must be a method which can help cast cure/fullcure automatically during hoverplay. But I only have very little knowledge about js. I wonder how to achieve it.
Or is the auto-cure scripts just forbidden?
|
|
|
Aug 12 2018, 17:24
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(lkwucong @ Aug 12 2018, 17:22)  Or is the auto-cure scripts just forbidden?
(IMG:[ invalid] style_emoticons/default/happy.gif)
|
|
|
Aug 12 2018, 17:33
|
Noni
Group: Catgirl Camarilla
Posts: 13,322
Joined: 19-February 16

|
QUOTE(lkwucong @ Aug 12 2018, 17:22)  A question about the hoverplay of Monsterbation.
The hoveraction will just stop as HP becomes low. Then I always cast cure/fullcure by hotkey. I think there must be a method which can help cast cure/fullcure automatically during hoverplay. But I only have very little knowledge about js. I wonder how to achieve it.
Or is the auto-cure scripts just forbidden?
very much forbidden.
|
|
|
|
 |
|
Aug 12 2018, 17:39
|
-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

|
QUOTE(lkwucong @ Aug 12 2018, 23:22)  A question about the hoverplay of Monsterbation.
The hoveraction will just stop as HP becomes low. Then I always cast cure/fullcure by hotkey. I think there must be a method which can help cast cure/fullcure automatically during hoverplay. But I only have very little knowledge about js. I wonder how to achieve it.
Or is the auto-cure scripts just forbidden?
Automation will always lead to a ban if one get caught. But I know some players add functions under bindable functions in monsterbation to achieve auto-cures. They have 3.2t/s even as imp styles. One day they will cry sour tear when their accounts are sent to the moon. And I'm looking forward to that. This post has been edited by -vincento-: Aug 12 2018, 17:39
|
|
|
|
 |
|
Aug 12 2018, 17:53
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
And when you have for the next time a question what is allowed, just look at monsterbation, because iirc it is the absolute max that is allowed. (IMG:[ invalid] style_emoticons/default/happy.gif)
|
|
|
Aug 12 2018, 20:52
|
needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

|
Been a while since I've seen Scorpio around!
|
|
|
Aug 12 2018, 20:57
|
Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

|
QUOTE(needaname @ Aug 12 2018, 21:52)  Been a while since I've seen Scorpio around!
Nice to see ya too. (IMG:[ invalid] style_emoticons/default/happy.gif)
|
|
|
Aug 12 2018, 21:33
|
KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

|
QUOTE(-vincento- @ Aug 12 2018, 17:39)  Automation will always lead to a ban if one get caught. But I know some players add functions under bindable functions in monsterbation to achieve auto-cures. They have 3.2t/s even as imp styles.
One day they will cry sour tear when their accounts are sent to the moon. And I'm looking forward to that.
I get 3.2tps and I don't auto cast Imperil or anything. (IMG:[ invalid] style_emoticons/default/unsure.gif) That's called binding keys properly and mastering your playstyle.
|
|
|
|
 |
|
Aug 12 2018, 21:55
|
-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

|
QUOTE(decondelite @ Aug 13 2018, 03:33)  I get 3.2tps and I don't auto cast Imperil or anything. (IMG:[ invalid] style_emoticons/default/unsure.gif) That's called binding keys properly and mastering your playstyle. I'm not sure if you are referring to mages. Surely melees can hit 3.0t/s easily even if they imp. But it would be quite difficult for imp mages to exceed 3.0t/s, especially for most who haven't forged all to lv50. I need to constantly switch between cures, potions and elixirs, and imperils. SG runs are exceptions, Arenas also 2.5t/s or so because I don't need to cure much. On average, I can assume an imp mages need to cast 3500 imps every GF. And that's why non-imp mages are stronger/faster, not primarily because they need less turn(in fact they may need a bit more turns than imp mages do if they don't have the best radiants), but because they don't need to cast and recast imperils. This post has been edited by -vincento-: Aug 13 2018, 04:37
|
|
|
|
 |
|
Aug 12 2018, 23:05
|
KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

|
It's true that when it comes to use consummables, it tends to slow down quite a lot. When I rush Hard Arena with my stick, I still get around 3tps though. Maybe 2.8/2.9.
And let's not talk about things that are forbidden, it might give ideas.
|
|
|
Aug 13 2018, 03:39
|
anruiersi
Group: Members
Posts: 329
Joined: 7-November 11

|
can anyone suggest a VPN or sth available in China App Store? sometimes i want to play HV by cellphone.
|
|
|
Aug 13 2018, 03:45
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(anruiersi @ Aug 13 2018, 03:39)  sometimes i want to play HV by cellphone.
I had to do this a few months ago. Imo playing HV on your phone is just terrible. Never again. (IMG:[ invalid] style_emoticons/default/dry.gif)
|
|
|
|
 |
|
Aug 13 2018, 05:10
|
sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

|
on the subject of efficient curing, casting cure automatically whenever HP are low is explicitly forbidden, but you can streamline the process of choosing to cure manually:
with the default settings, instead of curing reactively when your HP are in the red, you can tap Alt to quickly cure preemptively as soon as you see your HP dipping close to the threshold
in deep IW or GF you may even hold down Alt to cure whenever possible: putting spells in a rotation to cast whenever they are off cooldown is allowed, and you are still manually choosing to activate the cure rotation
|
|
|
|
 |
|
Aug 13 2018, 19:01
|
anruiersi
Group: Members
Posts: 329
Joined: 7-November 11

|
I grab a garbage on bazaar half month ago (at lease i believe it's a garbage, hope not some unlucky mistake LOL) Legendary Fiery Rapier of the Battlecaster [Lv.500(SDA),ADB:25,Parry:24] [ alt.hentaiverse.org] http://alt.hentaiverse.org/equip/165912560/b1e51bfb60if it worth a soulfuse?
|
|
|
4 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
|
 |
 |
 |
|
|
|