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post Jul 24 2018, 07:42
Post #4326
PersonaFan08



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I am leveling slower than I would like to be personally so I'm going back to leveling up adept learner slowly.

My question is how much does the final level of adept learner costs?
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post Jul 24 2018, 07:52
Post #4327
Noni



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QUOTE(PersonaFan08 @ Jul 24 2018, 07:42) *

I am leveling slower than I would like to be personally so I'm going back to leveling up adept learner slowly.

My question is how much does the final level of adept learner costs?


total set is: 5.126.663 credits. Don't know the final level, but it's still cheap in my book. I already spent 40m+ on Assimilator.
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post Jul 24 2018, 08:02
Post #4328
PersonaFan08



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QUOTE(DJNoni @ Jul 23 2018, 22:52) *

total set is: 5.126.663 credits. Don't know the final level, but it's still cheap in my book. I already spent 40m+ on Assimilator.


That's not too expensive for me either if I still had six million credits on me. (IMG:[invalid] style_emoticons/default/heh.gif)

My assimilator level is seven so I think that I have already spent more as well compared to if I were to max out adept learner but I'm not sure.

Thanks for the info.

This post has been edited by PersonaFan08: Jul 24 2018, 08:08
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post Jul 24 2018, 08:28
Post #4329
BlueWaterSplash



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In my opinion ethereal is better than non-ethereal on any melee style even 1H until you are really high level. And it's no problem to continue using ethereal all the way to level 500 if that's the strongest rapier you have, though one with burden would be preferred. Until you are totally invincible, ethereal gives you less mana expenditure and more evasion and speed for just a tiny reduction in damage output rate.
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post Jul 24 2018, 10:22
Post #4330
KitsuneAbby



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QUOTE(BlueWaterSplash @ Jul 24 2018, 08:28) *

In my opinion ethereal is better than non-ethereal on any melee style even 1H until you are really high level. And it's no problem to continue using ethereal all the way to level 500 if that's the strongest rapier you have, though one with burden would be preferred. Until you are totally invincible, ethereal gives you less mana expenditure and more evasion and speed for just a tiny reduction in damage output rate.

No. Hallowed = Demonic = Arctic > Ethereal > the rest.
Ethereal is only (debatably) better for 2H weapons.

This post has been edited by decondelite: Jul 24 2018, 10:24
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post Jul 24 2018, 10:44
Post #4331
sssss2



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Well, for a high level 1h melee, against SG:

Demonic =(very little difference)= Hallowed > Ethereal D/H >>>>> other elementals.

Cold Strike with Flame spike shield may be better than D/H, especially against normal monsters, but the difference is small.

D/H waepons can use Infusion of Frost while Arctic weapon can't deal Dark+Holy Strike combo to SG monsters.
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post Jul 24 2018, 13:59
Post #4332
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QUOTE(Twin Divas @ Jul 24 2018, 05:32) *

How many levels of assimilator is considered cost efficient?


Cost efficient compared to what? Some players spend tens of millions on training and don't even consider dæmon duality since it's "too expensive" (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 24 2018, 15:22
Post #4333
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QUOTE(Benny-boy @ Jul 24 2018, 18:59) *

Cost efficient compared to what? Some players spend tens of millions on training and don't even consider dæmon duality since it's "too expensive" (IMG:[invalid] style_emoticons/default/laugh.gif)


I'd say compared to every other means to improve advantage against monster of your level.
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post Jul 24 2018, 15:55
Post #4334
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QUOTE(Twin Divas @ Jul 24 2018, 21:22) *

I'd say compared to every other means to improve advantage against monster of your level.



i have assimilator level 6, i don't intedn to upgrade anytime sooner. hope that helps
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post Jul 24 2018, 16:26
Post #4335
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QUOTE(Twin Divas @ Jul 24 2018, 16:22) *

I'd say compared to every other means to improve advantage against monster of your level.


For melee advantage is really small so it's less effective than DD1, but lvl 5 might be around DD2.
For mage if we take either elemental/dark/holy you'll get more advantage from DD1 or 10% prof perk, but lvl 5 might be around last prof upgrades on your equipment.

This post has been edited by Benny-boy: Jul 24 2018, 18:36
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post Jul 24 2018, 17:30
Post #4336
KitsuneAbby



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I've upgraded to Assimilator 10 only because it helps me having a Depr prof as high as possible, which is very important for an Imperil melee.
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post Jul 24 2018, 22:41
Post #4337
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QUOTE(decondelite) *
Ethereal is only (debatably) better for 2H weapons.

Why would you want burden and interference on DW? Oh nevermind, I think you are considering that Ethereal may not acquire the elemental strike you prefer. Yes in that case I agree.

I was discussing only the burden and interference aspect of Ethereal so we were sort of talking about different things.
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post Jul 26 2018, 06:20
Post #4338
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Can you leave a monster's initial skill unnamed to make them only use their 2nd MP skill? Is that a good idea?
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post Jul 26 2018, 06:30
Post #4339
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Nope you cant. They are named with a generic name automaticly. And even if that would be not the case. Iirc it was not even possible to name only the later attacks. And even if it would be possible i just cant see why that would be a good idea anyway. (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jul 26 2018, 06:42
Post #4340
Gibberishly



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QUOTE(Uncle Stu @ Jul 25 2018, 22:30) *

Nope you cant. They are named with a generic name automaticly. And even if that would be not the case. Iirc it was not even possible to name only the later attacks. And even if it would be possible i just cant see why that would be a good idea anyway. (IMG:[invalid] style_emoticons/default/huh.gif)

It would be a good idea because:
The second MP skill is a lot stronger than the initial skill
They cost the same amount of MP
Monsters don't seem to like sitting at full MP without using skills
So:
They would use only the second skill, which would mean they were doing much more damage
Take a high int Celestial for example, it seems like it would be a lot better to just use a 80 power holy magic skill instead of sometimes using a physical slashing/crushing skill with less power.

The wiki says you need to set skill names before monsters can use them. I guess no one has updated it yet.
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post Jul 26 2018, 06:50
Post #4341
Uncle Stu



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QUOTE(Gibberishly @ Jul 26 2018, 06:42) *

It would could be a good idea because:
The second MP skill is a lot stronger than the initial skill

Fixed that. (IMG:[invalid] style_emoticons/default/happy.gif) But it actually is not.

QUOTE(Gibberishly @ Jul 26 2018, 06:42) *

They would use only the second skill, which would mean they were doing much more damage
Take a high int Celestial for example, it seems like it would be a lot better to just use a 80 power holy magic skill instead of sometimes using a physical slashing/crushing skill with less power.


Do you have any ideo how many of those so much stronger attacks are done every day, or even hour in this game and how few actually have any effect? So when you now dream about a killer monster who does actually beat the shit out of players, well, keep dreaming but that wont come true. Because that is not how the game works. Just look at yourself. How often do you get killed in the game?

QUOTE(Gibberishly @ Jul 26 2018, 06:42) *

I guess no one has updated it yet.

Well, they are named only since a few years. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 26 2018, 06:54
Post #4342
aleden



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Random question to ya guys, just getting a lay of the land for how you guys play.

When it comes to clearing arenas, do you go for speed or high difficulty? Since forging my shield and getting juggernaut on one of my equips (seriously, I'm an idiot for not realizing what a boost this is) I've realized I can comfortably do PFUDOR DWD with no problem. Much less of a grind than before, but it's still a grind.

At the end, I tend to always get a Magnificent drop which is awesome, but I'm not guaranteed that quality drop on any other arenas, and I don't really care about leveling fast so I've just been clearing the rest of the arenas on lower difficulties (Nintendo and IWBTH, depending), mostly for speed. That's cool, right? I'm not missing out on anything huge by doing that?
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post Jul 26 2018, 07:03
Post #4343
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Difficulty of course. When you are able to play on PFUDOR without any problem there is just no reason to reduce diff just for faster clearing speed.
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post Jul 26 2018, 07:28
Post #4344
aleden



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QUOTE(Uncle Stu @ Jul 26 2018, 07:03) *

Difficulty of course. When you are able to play on PFUDOR without any problem there is just no reason to reduce diff just for faster clearing speed.

I mean, I do see your point. I think at your level I would do it all on PFUDOR. But for example, as soon as I saw your reply I went and did End of Days on PFUDOR. Took me 18 minutes. Only got a little bit more credits than I would have, and got 7 (non mag/leg) equips. I get more EXP but I'm not really concerned about that lol (at all) If I'm gonna clear the arena for the trophies, I could have done it in 9 minutes or less on a slightly lower difficulty, and I wouldn't have lost out on much, compared to DWD where at least I get a decent equip drop.

This post has been edited by aleden: Jul 26 2018, 07:29
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post Jul 26 2018, 07:30
Post #4345
Noni



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QUOTE(aleden @ Jul 26 2018, 06:54) *

Random question to ya guys, just getting a lay of the land for how you guys play.

When it comes to clearing arenas, do you go for speed or high difficulty? Since forging my shield and getting juggernaut on one of my equips (seriously, I'm an idiot for not realizing what a boost this is) I've realized I can comfortably do PFUDOR DWD with no problem. Much less of a grind than before, but it's still a grind.

At the end, I tend to always get a Magnificent drop which is awesome, but I'm not guaranteed that quality drop on any other arenas, and I don't really care about leveling fast so I've just been clearing the rest of the arenas on lower difficulties (Nintendo and IWBTH, depending), mostly for speed. That's cool, right? I'm not missing out on anything huge by doing that?


In older versions of HV, I played the SG arena's on lower difficulty, rest on PFUDOR. "Make sure you are Hard when facing SchoolGirls" we used to say. But now, the difference in clear speed is much much less than it used to be, so I stick to PFUDOR.
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