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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jul 17 2018, 10:00
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chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

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QUOTE(3534 @ Jul 17 2018, 14:16)  Legendary Shocking Willow Staff of Destructionis it worth to continue upgrade forged? thank you~ If you don't plan to change it to a better one in a short time, just forge it, e.g. 50 or 70 MDB. When you get a new one, just salvage it and you get 90% Materials back.
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Jul 17 2018, 10:24
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Paff444
Group: Members
Posts: 295
Joined: 2-August 17

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QUOTE(Lunarika @ Jul 17 2018, 11:02)  How long is Dance with Dragons on PFUDOR supposed to take for 1h? About an hour?
Much less, even with my non-forged non-slaughter set it used to take a bit less than 30 minutes, including orbital cannon of course.
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Jul 17 2018, 10:26
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PersonaFan08
Group: Members
Posts: 1,611
Joined: 31-October 12

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How many pony figurines are there in hentaiverse?
This post has been edited by PersonaFan08: Jul 17 2018, 10:45
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Jul 17 2018, 10:50
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(PersonaFan08 @ Jul 17 2018, 15:26)  How many pony figurines are there in hentaiverse?
27? https://ehwiki.org/wiki/Items#CollectablesI'm thinking about returning to play HV (oh the horror), but I found all my script not working, I guess it's because of the patch where 10b switch to json or something? any suggestion for some new must have script? mousemelee/hoverplay-like and such. other than monsterbation pack. also, what's will all these masteries profficiencies? [ i.imgur.com] https://i.imgur.com/BzLwptX.pngThis post has been edited by Fudo Masamune: Jul 17 2018, 11:27
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Jul 17 2018, 13:20
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Noni
Group: Catgirl Camarilla
Posts: 13,320
Joined: 19-February 16

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QUOTE(Fudo Masamune @ Jul 17 2018, 10:50)  27? https://ehwiki.org/wiki/Items#CollectablesI'm thinking about returning to play HV (oh the horror), but I found all my script not working, I guess it's because of the patch where 10b switch to json or something? any suggestion for some new must have script? mousemelee/hoverplay-like and such. other than monsterbation pack. also, what's will all these masteries profficiencies? [ i.imgur.com] https://i.imgur.com/BzLwptX.pngPlease use Monsterbation. Since the patch, there is much more clear on what is allowed and what is considered botting. Monsterbation is exactly the maximum level of automation that is allowed. Please, don't play Russian roulette with your account. We can't be sure, but there are stories about players getting banned without understanding why, and they were using another script than Monsterbation. In the end, only Admin knos why players get banned, but it appears that there are bad scripts out there. If you need help getting the settings of Monsterbation right, many experts can offer help.
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Jul 17 2018, 15:52
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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I see... the other non-battle script also not recommended then?
How about preferred browser to play with, is iron still preferred or everything is ok after the patch?
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Jul 17 2018, 16:19
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Noni
Group: Catgirl Camarilla
Posts: 13,320
Joined: 19-February 16

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QUOTE(Fudo Masamune @ Jul 17 2018, 15:52)  I see... the other non-battle script also not recommended then?
How about preferred browser to play with, is iron still preferred or everything is ok after the patch?
Out of battle: I use HV Utils by sssss2, and others prefer HV toolbox. But out of battle, there's not much that could go wrong. I still use Iron, but as long as tampermonkey runs you can use any browser. You need tampermonkey.
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Jul 17 2018, 16:27
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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still the Iron portable v.35(?) or the newest portable is just as fast?
oh, and what get overhauled in the mechanic that I absolutely have to take notice? last time I played was .84 I think. I read 85 and 86 patch notes and I only notice the change on proficiency grinding, now we don't need to whack monsters with staff I see...
edit : another question, is the 'meta' still the same? i.e 1h-shield-heavy for safe but sure run, holy/dark mage for high level rich guys, 2h-niten-dw only 'for lulz'?
edit : more question, what's the script to see weapon's relative statistics to the peerless/leg/mag pool?
This post has been edited by Fudo Masamune: Jul 17 2018, 17:32
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Jul 17 2018, 19:17
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Noni
Group: Catgirl Camarilla
Posts: 13,320
Joined: 19-February 16

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QUOTE(Fudo Masamune @ Jul 17 2018, 16:27)  still the Iron portable v.35(?) or the newest portable is just as fast?
newest is just as fast for me. For may people, alt.hentaiverse is faster QUOTE(Fudo Masamune @ Jul 17 2018, 16:27)  oh, and what get overhauled in the mechanic that I absolutely have to take notice? last time I played was .84 I think. I read 85 and 86 patch notes and I only notice the change on proficiency grinding, now we don't need to whack monsters with staff I see...
Things got better: proficiency is linked to exp, not to grinding it by whacking monsters over the head with a staff. Things got harder: monsters scale to your level and are harder to kill that way. Playing on lower difficulties doesn't speed things up anymore at level 500. Not much, at least. So we just play at PFUDOR at lv500. QUOTE(Fudo Masamune @ Jul 17 2018, 16:27)  edit : another question, is the 'meta' still the same? i.e 1h-shield-heavy for safe but sure run, holy/dark mage for high level rich guys, 2h-niten-dw only 'for lulz'?
yes. However, for mages things are slightly difference, because: a Redwood staff can get 0.68 prof factor without proficiency cloth, when your base prof is above your level. Willow only need shoes for prof. And Dark can go with 1 proficiency cotton to get to 0.8 prof factor, if you have a good pants or robe. etc. QUOTE(Fudo Masamune @ Jul 17 2018, 16:27)  edit : more question, what's the script to see weapon's relative statistics to the peerless/leg/mag pool?
All the best scripts are pinned here. Go for Live Percental Ranges
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Jul 18 2018, 00:39
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Cleavs
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(Fudo Masamune @ Jul 17 2018, 16:27)  2h-niten-dw only 'for lulz'?
btw, niten now does earn prof when playing. btw2, i guess i should get around to update compendium one of these days... (IMG:[ invalid] style_emoticons/default/dry.gif)
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Jul 18 2018, 01:17
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hujkl
Group: Members
Posts: 265
Joined: 13-January 12

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How do the spike shields work? Do they:
-minimize the damage you take from your enemies (ex: 1000 damage becomes 500 damage)? -prevent damage completely from your enemies (ex: 1000 damage becomes 0 damage)? -incur the elemental status thing on your enemies (freezing limbs/turbulent air/searing skin/deep burns)? -counter (enemy takes damage when it attacks you)? -add to your block chance? -add to your physical or magical mitigation if you only get the first tier of the ability? -work only sporadically/randomly (ex: not all of your enemies' attacks will be minimized/prevented; not all enemies will gain searing skin; not all enemies will be countered)? -have a "hit chance" dependent on your magical or physical hit chance or any other parameter? -cause Stun on enemies?
Some of these question may seem silly but the wiki has no information as to how spike shields actually work and I'm not about to waste a mastery point for an experiment. Also I'm a wind mage so I have no idea how shields work in general. Would it be in my best interest as a wind mage to get a frost spike shield?
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Jul 18 2018, 01:24
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(hujkl @ Jul 18 2018, 01:17)  How do the spike shields work? Do they:
They give you some elemental mitigation compared to the element of your shield. Flame spike shield gives you as example fire mit. And when it hits an attacking monster that monster gets the corresponding debuff. Again flame as example gives them Searing Skin which reduces their damage by 10%. And they do a little bit of damage iirc. And that is all. I have no idea where do got those ideas from your text wall from. (IMG:[ invalid] style_emoticons/default/unsure.gif) And of course the wiki has those informations. What are you talking about? https://ehwiki.org/wiki/Spells#Spike_Shieldshttps://ehwiki.org/wiki/Spells#Status_EffectsAnd even if they would not be in the wiki itself. You can also read those informations when you hover over them in your abilities page.  See? This post has been edited by Uncle Stu: Jul 18 2018, 01:29
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Jul 18 2018, 01:29
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LogJammin
Group: Catgirl Camarilla
Posts: 598
Joined: 11-October 14

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QUOTE(hujkl @ Jul 17 2018, 23:17)  How do the spike shields work? Do they:
-minimize the damage you take from your enemies (ex: 1000 damage becomes 500 damage)? -prevent damage completely from your enemies (ex: 1000 damage becomes 0 damage)? -incur the elemental status thing on your enemies (freezing limbs/turbulent air/searing skin/deep burns)? -counter (enemy takes damage when it attacks you)? -add to your block chance? -add to your physical or magical mitigation if you only get the first tier of the ability? -work only sporadically/randomly (ex: not all of your enemies' attacks will be minimized/prevented; not all enemies will gain searing skin; not all enemies will be countered)? -have a "hit chance" dependent on your magical or physical hit chance or any other parameter? -cause Stun on enemies?
Some of these question may seem silly but the wiki has no information as to how spike shields actually work and I'm not about to waste a mastery point for an experiment. Also I'm a wind mage so I have no idea how shields work in general. Would it be in my best interest as a wind mage to get a frost spike shield?
https://ehwiki.org/wiki/Spells#Spike_ShieldsQUOTE Spike Shields are an ability that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.
Can proc upon parrying or blocking an attack. Do a minimum of 5 damage to monsters regardless of damage taken. Count as physical damage. Can proc status effects (~20%? chance). Additionally they grant elemental mitigation for whichever element you chose when the protection spell is active. The corresponding debuffs can be found on that same page. Edit: Ninja'd This post has been edited by LogJammin: Jul 18 2018, 01:29
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Jul 18 2018, 13:28
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Nicosai
Group: Members
Posts: 213
Joined: 27-November 16

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I think the confusion stems from the fact, that Spike Shields are not in fact shields. Spike Shields are just improvements of the Protection Spell, they don't work on their own.
So, what they actually do: As long as the protection spell is active they increase your elemental mitigation of the element they belong to by 5% per level learned. As long as the protection spell is active any monster that attacks you receives (a minuscule amount of) damage and has a chance to get a negative status effect.
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Jul 18 2018, 14:15
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aleden
Group: Members
Posts: 444
Joined: 12-March 14

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Here's sort of a meta question I have for you guys. I know this may also fit in the 'post your thoughts' thread for HV, but you guys are the experts, and this also fits in here.
When I saw Decondelites WTB go down I was kind of sad - and not just because for the first time I dropped a bunch of cool charged cloth that was actually not worthless. But it was a really cool way for newbies to learn what kind of equipment was valuable, make some credits, and help other newbies because the WTS was chock full of great stuff for literally every type of combat.
My question is: do you think new players today are more picky than the players of yesteryear? I know some people have different philosophies on armour and prefixes/suffixes, but for the longest time I just learned on my own and lurked, and cobbled together power armour from wherever I could. Warding, Mithril, whatever. It all worked. As long as it was better than the equipment I had before, I'd buy it. Or wear it. Hell, I didn't even play with a rapier for the longest time. And now that I do, I do enjoy it, I like PA... But it's not like the shortsword it replaced was really that bad.
So do you think players are becoming too picky? Fact of the matter is, until you get you 400+ you're not going to have the credits for the armor of your life. I even had someone tell me many levels ago I shouldn't upgrade the weapon I used until I had legendary. So I didn't, but I wish I did. It would have cost practically nothing, and I could have salvaged all that shit back. If it even saved 10, or even 5% of my time for each arena clear, it would have been worth the pathetic amount I would have had to invest. Who cares if it was, ultimately, a crappy throwaway weapon?
Which leads me to my second question: do you think the FAQs, the Wiki, and all that, shunts new players into specific playstyles which they then basically adopt for most of their appreciable time playing the game? Power 1H, and that's it. Until your rich enough for mage. I understand that 'the games meta means that..." and "some styles we have calculated are simply beter..." yadda yadda, but there should be some sort of growing and experimenting period players go through where they can learn all the cool, fun shit you can do, without being immediately bred into playing the game in a slow, slow but survivable 1h heavy rapier grind.
I know HV is a game of numbers, but fuck man, by the time you understand it all + have credits to be able to seriously soulbind some crazy, 10+ mil per equip slot armor set, it's a long way a way. A lot of time to fuck around and have fun. Especially at earlier levels, when the game is really not a big deal and monsters don't shit in your mouth. I remember when I put it together that, instead of just saving my spirit for the last 25% of every arena... Just fucking drank those potions and stay in it the whole time. Revolutionary. Common knowledge, of course, but it's fun learning things on your own as well.
(Not saying that wikis, FAQs, etc are bad at all. If that's a takeaway from this post, you're missing the point. FAQs, Wiki, knowledge compendiums are good. I'm just wondering if we take certain things as gospel and it leads all the newbies to play the game in a certain way)
tl;dr - Do you think players today are pickier with armour, and do you think the wiki leads newbies to all play the game a certain way (heavy power 1h rapier)
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Jul 18 2018, 14:46
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Elton Turner
Lurker
Group: Recruits
Posts: 6
Joined: 19-June 18

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How do I get energy drinks to repair my shade equipment? I don't really see people selling them in WTS. Are they expensive? For that matter, is there a way of getting crap leathers and scrap metals except buying them from players?
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Jul 18 2018, 14:49
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pooaa
Group: Gold Star Club
Posts: 659
Joined: 20-July 14

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QUOTE(aleden @ Jul 18 2018, 20:15) 
tl;dr - Do you think players today are pickier with armour, and do you think the wiki leads newbies to all play the game a certain way (heavy power 1h rapier)
The only reason i suggest new players to power 1h is you can play high difficulty with low chance dying. Other style is fun, but you need good equip for high difficulty. Grind in low difficulty isn't effective, and keep dying in high difficulty isn't fun. And i think rapier is best but other 1h still works and much cheaper.
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Jul 18 2018, 14:52
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Benny-boy
Group: Gold Star Club
Posts: 1,942
Joined: 27-December 10

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QUOTE(aleden @ Jul 18 2018, 15:15)  tl;dr - Do you think players today are pickier with armour
Good magnificent gear used to cost millions, so yes, things changed and players are "pickier", but that's just how market is - always changing. QUOTE(aleden @ Jul 18 2018, 15:15)  do you think the wiki leads newbies to all play the game a certain way (heavy power 1h rapier)
Newbies that don't care about builds don't read build guides, nostalgia is always meaningless and if you want unique raw experience - play with self drop only (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Elton Turner @ Jul 18 2018, 15:46)  How do I get energy drinks to repair my shade equipment? I don't really see people selling them in WTS. Are they expensive? For that matter, is there a way of getting crap leathers and scrap metals except buying them from players?
You need energy cells, not energy drinks. You can buy them at bazaar, salvage rare equipment or look for shop owners with coupon clipper hath perk. This post has been edited by Benny-boy: Jul 18 2018, 14:55
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Jul 18 2018, 14:54
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Noni
Group: Catgirl Camarilla
Posts: 13,320
Joined: 19-February 16

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QUOTE(Elton Turner @ Jul 18 2018, 14:46)  How do I get energy drinks to repair my shade equipment? I don't really see people selling them in WTS. Are they expensive? For that matter, is there a way of getting crap leathers and scrap metals except buying them from players?
Energy Cells! Not Energy Drinks! Cells aren't expensive. But them at the item shop in bazaar
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Jul 18 2018, 15:03
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aleden
Group: Members
Posts: 444
Joined: 12-March 14

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QUOTE(pooaa @ Jul 18 2018, 14:49)  The only reason i suggest new players to power 1h is you can play high difficulty with low chance dying. Other style is fun, but you need good equip for high difficulty. Grind in low difficulty isn't effective, and keep dying in high difficulty isn't fun. And i think rapier is best but other 1h still works and much cheaper.
That's true, I guess it depends what your goal is and how you want to play. I mean I wish I didn't level up as fast as I did. If I could stay in the 300s for years, I'd be a happy man. Honestly, I could play all the arenas right now on Nightmare or Hell and I'd be levellng way too fast. I'll do DWD in IWBTH or PFUDOR if I'm feeling frisky. I'm also a relatively new player so I also don't know exactly how people play the game, which is why I posed the question. QUOTE(Benny-boy @ Jul 18 2018, 14:52)  Good magnificent gear used to cost millions, so yes, things changed and players are "pickier", but that's just how market is - always changing. Newbies that don't care about builds don't read build guides, nostalgia is always meaningless and if you want unique raw experience - play with self drop only (IMG:[ invalid] style_emoticons/default/happy.gif) True about the market always changing. Prices go down and up. Superior equips are completely out of style now as well. Anyways, no idea where you were going with the nostalgia quip. I agree playing with self drops is a cool experience, it's how I played the game from level 1 up to 250 or so. But that's when I got good enough at the game to venture out on my own and experiment, hence my comment above. There are also lots of other ways to to have raw/cool experiences as well.
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