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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jul 15 2018, 04:43
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(-Daiki- @ Jul 14 2018, 17:07)  ***** ***** *****
Make sure you are using the last version of the script and that you din't touch any sensible parts of it from the edit screen of your script manager. I'm using superlaranium's script and I don't see any difference compared to the values displayed to the left in the items you used as an example. This post has been edited by Xythuard: Jul 15 2018, 04:43
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Jul 15 2018, 08:03
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(Lunarika @ Jul 15 2018, 00:47)  I dunno if I would use either one because they're both DEA shields. Unless if meta changed, 1H heavy likes SDE a lot more.
That is true. However, from a budget perspective I think I'll be OK with DEA for now (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jul 15 2018, 09:25
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Xythuard @ Jul 15 2018, 04:43)  Make sure you are using the last version of the script and that you din't touch any sensible parts of it from the edit screen of your script manager. I'm using superlaranium's script and I don't see any difference compared to the values displayed to the left in the items you used as an example.
I do... [ imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/QO9vkCwm.png) The first line is the ranges provided by Toolbox. The second is the line provided by Live Percentile. Live Percentile gives us nicely a link to check the Power Gauntlets range, so let's do it: https://ehwiki.org/wiki/Equipment_Ranges_He...Power_GauntletsI read on the wiki that ADB is between 11.82 and 16.33, not the 13.03=>16.33 shown in the script. Therefore I'm assuming that the wiki is right (it's been updated for years with accurate values), script is completely wrong as it seems either not to update properly, or not to get any new equipment data. And the final blow, I do have a small Excel sheet to calculate whatever ranges I want quickly: (IMG:[ i.imgur.com] https://i.imgur.com/c2qCiKgm.png) Anyway, that's not like if I were expecting the players to truly understand what the percentile ranges really are, even less how they are determined, how much weight they should have to take decisions and how expensive an equipment should be. => Super messed up somewhere, and the percentages displayed in my auctions are correct. This post has been edited by decondelite: Jul 15 2018, 09:27
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Jul 15 2018, 09:25
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Noni
Group: Catgirl Camarilla
Posts: 13,665
Joined: 19-February 16

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QUOTE(Twin Divas @ Jul 15 2018, 04:24)  After a bit of lurking, I’m confused.
Stopping monsterbation when buff is expiring is allowed, not allowed or allowed for some specific buff?
Just use the newest monsterbation script, you can use all the features that you can enable in the settings. There is no need for confusion, unless you want to code a script yourself. In that case, read the rules carefully.
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Jul 15 2018, 09:47
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sssss2
Group: Gold Star Club
Posts: 4,053
Joined: 11-April 14

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QUOTE(-Daiki- @ Jul 15 2018, 07:07)  Hello, I want to ask about Live Percentile Ranges script (IMG:[ invalid] style_emoticons/default/happy.gif) When I test this script in The Evil's low level stuff auction. With some equipments, the ADB stat this script show is the same as auction's information. However, there are many equipments, they are not the same, from small different to far different. Ex: [One27] Magnificent Arctic Rapier of Slaughter (Level 324, ADB 24%) (seller: fasfasfz) | Start: 200k | Quick bid: 300k [One30] Magnificent Ethereal Rapier of Slaughter (Level 332, IW 10, forged 5, ADB 12%, Parry 13%) (seller: Xythuard) | Start: 500k | Quick bid: 700k [Hea01] Magnificent Jade Power Armor of Protection (Level 308, ADB 10%) (seller: Kokoko_777) | Start: 50k | Quick bid: 70k [Hea02] Magnificent Power Gauntlets of Protection (Level 336, ADB 47%) (seller: kangaeruthing) | Start: 30k | Quick bid: 50k Here are stats the scripts show:  Why is it like that ? Which one should I follow ? Could you explain me more about this ? Thank you. Set the range-selector to 'Legendary'
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Jul 15 2018, 10:06
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-Daiki-
Group: Gold Star Club
Posts: 301
Joined: 7-September 15

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QUOTE(Xythuard @ Jul 15 2018, 02:43)  Make sure you are using the last version of the script and that you din't touch any sensible parts of it from the edit screen of your script manager. I'm using superlaranium's script and I don't see any difference compared to the values displayed to the left in the items you used as an example.
QUOTE(decondelite @ Jul 15 2018, 07:25)  I do... [ imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/QO9vkCwm.png) The first line is the ranges provided by Toolbox. The second is the line provided by Live Percentile. Why the stat this script show to me is different from both of you (IMG:[ invalid] style_emoticons/default/blink.gif) I don't touch any parts of it from the edit screen. I'm using Live_Percentile_Ranges_1.1.0, I download from fist post in this thread. https://forums.e-hentai.org/index.php?showtopic=212481The EHwiki link here send me to there: https://ehwiki.org/wiki/Scripts_%26_ToolsCould you explain me ? Thank you.
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Jul 15 2018, 10:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Click on "Legendary" in the bottom part.
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Jul 15 2018, 11:37
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kkooll
Newcomer
 Group: Members
Posts: 45
Joined: 31-August 14

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Does 1h + heavy set is still "best" way to progress?
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Jul 15 2018, 11:49
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Paff444
Group: Members
Posts: 295
Joined: 2-August 17

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QUOTE(kkooll @ Jul 15 2018, 13:07)  Does 1h + heavy set is still "best" way to progress?
I wouldn't call it "best", but I'd say it's the safest and steadiest, and relatively cheap build.
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Jul 15 2018, 17:08
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Twin Divas
Newcomer
  Group: Gold Star Club
Posts: 78
Joined: 6-October 14

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What determine elemental strike/void strike damage?
my physical damage or magical damage?
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Jul 15 2018, 17:28
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Twin Divas @ Jul 15 2018, 17:08)  What determine elemental strike/void strike damage?
my physical damage or magical damage?
Tbh i had never thought i would ever read that question. (IMG:[ invalid] style_emoticons/default/huh.gif) You do these with a weapon. So of course Physical Attack. When you fight with a weapon you can completly ignore everthing writen below Magical Attack and above Vitals.
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Jul 15 2018, 18:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Twin Divas @ Jul 15 2018, 17:08)  What determine elemental strike/void strike damage?
my physical damage or magical damage?
Elemental strikes are physical attacks, even if they're void strikes.
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Jul 15 2018, 20:26
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(-Daiki- @ Jul 15 2018, 03:06)  I'm using Live_Percentile_Ranges_1.1.0, I download from fist post in this thread. https://forums.e-hentai.org/index.php?showtopic=212481That is not the latest version, update it to -> 1.2.1In that new version leg ranges is the default, so you don't need to set it manually.This post has been edited by Xythuard: Jul 17 2018, 04:13
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Jul 15 2018, 21:48
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jplshejeser
Group: Gold Star Club
Posts: 4,398
Joined: 24-August 15

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QUOTE(decondelite @ Jul 16 2018, 00:42)  Elemental strikes are physical attacks, even if they're void strikes.
hello sire ive been meaning to ask you about the divine infusitotn and the holy imperil because you see i got the ability upgrade called holy imperil it said imperil additionally specific mitigatiopns agains hlooyly/ effects modified: imperiled/ -20% holy mitigation so my question isi have my 1h knife i infuse it with holy strike sire becauase i was hoping to deal more dsamage with my holy strike in my knife, so does my holy strike from my infused knife deal more damage to the imperiled monttesr because i got holy imperil?? and also, the icon of holy imperil does it also apper on the imperiled monster? because i seem not to se it? thank sire
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Jul 15 2018, 23:35
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(jplshejeser @ Jul 15 2018, 21:48)  -snip- Yes it does work that way. Whether the strike is innate to the weapon or drom an infusion, a Holy Strike will benefit from the Holy Imperil ability. Same goes for a Dark Strike benefits from the Dark Imperil ability, and all other element strikes profit from the Better Imperil (it has innate elemental mit reduction). To top it off, all strikes (which includes Void Strike) will benefit from the PMit reduction. In the end, your Holy Strike will deal way more damage both thanks to both the PMit debuff and the Holy Mit debuff. If anything, I'd recommend every melee player to have both Holy Imperil and Dark imperil maxed out on top of Better Imperil, so that their elemental strikes reach their maximum strength on imperiled monsters.
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Jul 16 2018, 02:39
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(decondelite @ Jul 15 2018, 09:25)  => Super messed up somewhere, and the percentages displayed in my auctions are correct.
Some time ago we discussed if the percentage scripts should include bugged values that were only recorded post-patch and then never again. The majority decided not to for obvious reasons (it's not very helpful if every new equipment dropped ranges from 30 to 100). Found the discussion, it was about auctions and started from this post. Probably Jenga's server doesn't have any of the bugged equips or suspicious values (old equipments with values that are a lot lower than the minimum recorded) are discarded. This post has been edited by Sapo84: Jul 16 2018, 02:48
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Jul 16 2018, 08:24
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Ah yes, I didn't remember that. But then I'm going to ask: why are those wiki values still there?
It's true that some ranges do feel like overlapping a bit too much, within the power of protection/warding ADB categories at least. In the meantime, I have absolutely no way to use Live Percentile for my auctions: it all depends on Toolbox.
This post has been edited by decondelite: Jul 16 2018, 08:56
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Jul 16 2018, 09:25
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(decondelite @ Jul 16 2018, 08:24)  Ah yes, I didn't remember that. But then I'm going to ask: why are those wiki values still there?
No idea, but it probably didn't seem right to remove a min value without knowing if it was a roll bug or not. Still, If Jenga's database gets a lot of equips scanned it should be easy to check the distribution of rolls to see which values are real and which one were bugged.
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Jul 16 2018, 12:41
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Cleavs
Group: Gold Star Club
Posts: 24,322
Joined: 18-January 07

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i remind you that wiki values are updated by chipp. since he doesn't lurk the forum too much, he may not have recieved the memo...
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