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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jul 14 2018, 02:06
Post #4157
LogJammin



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QUOTE(Dead-ed @ Jul 13 2018, 23:07) *

In sg arenas & at low level, it's good. But not at level 400 with helluva resist & evasion rate on monsters' side. I tried as well, only 1 imperil (of 3) procs per attempt in average.

Edit: either that or people can just move the mouse back & forth, set regen or something into middle click or something, & play while doing something else.

You can still mindlessly play by imperiling. The easiest way to do it is just bind 3 keys close together to Imperil 1, 4, 7 (A S D, for instance, or put them all on mouse buttons if you'd prefer to play with mouse only). Just hit those buttons at the start of every round. Since 1H heavy is so tanky, the chance of death due to imperiling is near 0%, so hover imperil isn't necessary. With practice it can be just as fast (t/s wise) as normal hovering while also cutting down the number of turns needed by a few percent. Even if some monsters resist, it will still make you faster. If most monsters resist, your depr prof is low but will quickly rise as you keep imperiling. Imperil helps regardless of the type of battle or weapon you use. And if you decide to switch to mage later on, you'll already have decent depr prof.
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post Jul 14 2018, 02:16
Post #4158
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QUOTE(aleden @ Jul 13 2018, 16:43) *

glance over every so often to recast regen and heartseeker.

That's what ruins the enjoyment in watching something, especially during punchlines. I even wonder how people play like that without automating regen.

I like to alternate my focus in 5 or 10 minutes. If i play hourly, that is.
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post Jul 14 2018, 02:57
Post #4159
aleden



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QUOTE(Dead-ed @ Jul 14 2018, 02:16) *

That's what ruins the enjoyment in watching something, especially during punchlines. I even wonder how people play like that without automating regen.

I like to alternate my focus in 5 or 10 minutes. If i play hourly, that is.

I can't really say I miss anything. I play on my laptop, so both are always in view. By glance over it's really just flitting my eyes over to make sure I click on the right thing. I honestly don't find it too bad, and I tend to watch a lot of comedies too. I can even watch anime and focus on reading the subs just fine. Although generally I tend to play HV and watch movies and shows I've already seen, and prefer to watch stuff new movies without playing HV.

I can see why some people find it annoying, though. I'm watching The Office literally as I write this. I haven't glanced over once to check my typing, spare for half a second at this exact second the make sure I didn't spell anything wrong. It's an artform, that's for sure. Although this is now less a discussion of imperil as it is multitasking with HV lol.

Also, how do you automate regen? It's not an IA slot IIRC, or else I totally would have slotted it lol.

QUOTE(LogJammin @ Jul 14 2018, 02:06) *

You can still mindlessly play by imperiling. The easiest way to do it is just bind 3 keys close together to Imperil 1, 4, 7 (A S D, for instance, or put them all on mouse buttons if you'd prefer to play with mouse only). Just hit those buttons at the start of every round. Since 1H heavy is so tanky, the chance of death due to imperiling is near 0%, so hover imperil isn't necessary. With practice it can be just as fast (t/s wise) as normal hovering while also cutting down the number of turns needed by a few percent. Even if some monsters resist, it will still make you faster. If most monsters resist, your depr prof is low but will quickly rise as you keep imperiling. Imperil helps regardless of the type of battle or weapon you use. And if you decide to switch to mage later on, you'll already have decent depr prof.


That's the exact way I play with imperil lol. My deprecating prof is actually just as high as my 1H and Heavy (IMG:[invalid] style_emoticons/default/biggrin.gif) I mean, it's 4 points below approximately, but still.
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post Jul 14 2018, 03:39
Post #4160
Dead-ed



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QUOTE(aleden @ Jul 13 2018, 17:57) *

Also, how do you automate regen?

Illegal even to discuss.
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post Jul 14 2018, 04:20
Post #4161
Sapo84



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QUOTE(Dead-ed @ Jul 14 2018, 01:07) *

I tried as well, only 1 imperil (of 3) procs per attempt in average.

How is that even possible when resisting imperil is a single roll and the max monster resist is 27.10%?

You're probably overestimating the number of resist you were seeing even if we take in account that some of the monster could have evaded the spell.
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post Jul 14 2018, 04:54
Post #4162
Lunarika



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How do you bind keys to cast X spell on Y slot?
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post Jul 14 2018, 06:13
Post #4163
Dead-ed



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QUOTE(Sapo84 @ Jul 13 2018, 19:20) *

How is that even possible when resisting imperil is a single roll and the max monster resist is 27.10%?

You're probably overestimating the number of resist you were seeing even if we take in account that some of the monster could have evaded the spell.

My bad, seems to be the case. The proper word should be "mostly".

QUOTE

King Marien resists your spell.
In Memorabilia Of Darksage F2g gains the effect Imperiled.
Noel The Celestial resists your spell.
You cast Imperil.

In Memorabilia Of Darksage F2g gains the effect Imperiled.
Noel The Celestial resists your spell.
Cure Moonlight For Sky evades your spell.
You cast Imperil.

In Memorabilia Of Darksage F2g resists your spell.
Noel The Celestial gains the effect Imperiled.
Cure Moonlight For Sky resists your spell.
You cast Imperil.

In Memorabilia Of Darksage F2g resists your spell.
Noel The Celestial resists your spell.
Cure Moonlight For Sky gains the effect Imperiled.
You cast Imperil.

Still trying after that, got several perfect procs as well. Prof @390.

Any code to record this? If anyone is willing to experiment, not me of course.
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post Jul 14 2018, 06:46
Post #4164
LogJammin



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QUOTE(Lunarika @ Jul 14 2018, 02:54) *

How do you bind keys to cast X spell on Y slot?


In monsterbation, see the commented section around line 180. It describes everything you can do with binds. A simple example would be:

CODE
Bind(KEY_A, Strongest([TargetMonster(1), Cast('Imperil')]));


Press A to cast Imperil on monster 'B'
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post Jul 14 2018, 07:55
Post #4165
Lunarika



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Wow, that's pretty cool. Though it sometimes uhh.... if I'm still hovering over something, it won't take the button bindings into account and it'll just kinda do the hover command instead.
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post Jul 14 2018, 07:59
Post #4166
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QUOTE(-Daiki- @ Jul 13 2018, 13:11) *


I want to ask about the armor ? Is Power of Slaughter armors a better choice than Shielding Plate ? The Plate has better mitigation stats than Power, and give more "block chance".
Is "block chance" an important stat in this Melee Builds ? Do I need to choose Shielding Plate instead of power armor to have as high "block chance" as possible ?

As I see some equipment in auction, "block chance" for a Legendary Force shield at level 350 is often about 45% ( I'm not sure, I'm only an amateur (IMG:[invalid] style_emoticons/default/tongue.gif)).
Is 45% block chance enough for fighting ? How many "block chance" do we need ? Do I need to choose Shielding Plate for more "block chance" and Mitigation ? Or I should choose Power of Slaughter armors for more "attack damage" ?
Do I have enough defense if I choose Power of Slaughter armors ?

Thank you.


Players far more knowledgeable than I have already answered. Just want to toss in my 2 cents as someone who is closer to your level - I asked about this exact question (Legendary Shielding Plate Cuirass of Protection vs Legendary Savage Power Armor of Warding) and promptly switched over to the power armor. It definitely is better for arenas, however, I do go back to the shielding plate for PFUDOR item world as I need the extra durability (otherwise I start getting sparked around round 35). So my recommendation would be to go for whatever your budget allows and don't worry about the fact that shielding is much worse than power armor at higher levels - you'll be switching your build several times before the difference becomes too significant.
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post Jul 14 2018, 08:12
Post #4167
Uncle Stu



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QUOTE(magiclamp @ Jul 14 2018, 07:59) *

It definitely is better for arenas, however, I do go back to the shielding plate for PFUDOR item world as I need the extra durability (otherwise I start getting sparked around round 35)

And the shielding does actually prevent that? How much does it increase block, mm and pm when you switch?
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post Jul 14 2018, 08:25
Post #4168
magiclamp



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QUOTE(Uncle Stu @ Jul 14 2018, 01:12) *

And the shielding does actually prevent that? How much does it increase block, mm and pm when you switch?



72.3% physical mitigation to 75.6% physical mitigation
71% magical mitigation to 69.7% magical mitigation
61.4% block chance to 64.6% block chance

It's not a big diff, so assuming it wasn't just unlucky (I tried PFUDOR IW three times with the power armor before giving up) I guess 3.3% pm and 3.2% block chance makes a noticeable difference when I'm not strong enough.

For physical attacks that hit, I take 13.4% more damage, and I'm hit by around 9% more physical and magical attacks.
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post Jul 14 2018, 08:35
Post #4169
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Tbh i am a bit suprised that the decreased MM wasnt an issue. But i guess the block and a bit of luck did compensate for that. But do i understand that correct that you got more often hit by attacks with the shielding plate? Does the decrease of damage reduce your clear speed that much? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jul 14 2018, 08:40
Post #4170
magiclamp



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My bad - re-reading it I see I phrased confusingly. I take 13.4% more physical damage and gets hit by 9% more attacks when I use power armor instead of shielding plate (assuming I understood the damage calculations correctly). I did not adjust for me being hit more due to lower damage, but think it might not matter too much because sparking was mostly me taking more damage than regen + health draught could heal back each round - while I am being hit more due to slower clear, the peak damage per round isn't affected as much.

I'm surprised the magic mitigation drop didn't hurt me as much too. Either there's just a lot more physical attacks or the stronger magic attacks were being capped from my spirit shield?
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post Jul 14 2018, 08:43
Post #4171
Uncle Stu



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Ah, well that makes more sense as what i did understand in the first place. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 14 2018, 08:45
Post #4172
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QUOTE(Dead-ed @ Jul 14 2018, 01:07) *

In sg arenas & at low level, it's good. But not at level 400 with helluva resist & evasion rate on monsters' side. I tried as well, only 1 imperil (of 3) procs per attempt in average.

Don't complain that you can't imperil if you don't have any Depr prof, as you obviously are not accustomed to spam it in every single round. It takes a bit of dedication to reach enough prof and have decent chances to land Imperil. You also need some Magic Accuracy that can only be provided by the Wisdom stat BTW, as you're most likely missing a fair share of your casts.

As guideline, my own Depr prof is 417.5, plus the 10% bonus provided by Evil Enchantress. Coming with 99% magic accuracy (I got around 475 Wis for that, 100% can be reached at 500 Wis). With all of this, I do land Imperil rather well. I'm not saying that that much as 30 prof beyond your own level is needed to play that style, but that one cannot simply expect Imperil to kick ass without using it consistently, especially for a melee playstyle.

Side note: when one monster isn't hit by Imperil, it's not biggie. Slash/stab it to death while your counters murder the imperiled ones.

This post has been edited by decondelite: Jul 14 2018, 08:53
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post Jul 14 2018, 09:00
Post #4173
magiclamp



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QUOTE(decondelite @ Jul 14 2018, 01:45) *


As guideline, my own Depr prof is 417.5, plus the 10% bonus provided by Evil Enchantress. Coming with 99% magic accuracy (I got around 475 Wis for that, 100% can be reached at 500 Wis). With all of this, I do land Imperil rather well. I'm not saying that that much as 30 prof beyond your own level is needed to play that style, but that one cannot simply expect Imperil to kick ass without using it consistently, especially for a melee playstyle.



475 Wis (IMG:[invalid] style_emoticons/default/blink.gif) That's your mage persona I assume? What is your magic accuracy with imperial shortsword?

As a side note, I didn't even know accuracy matters for depr spells, and now I feel silly for not thinking of it XD
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post Jul 14 2018, 09:06
Post #4174
Look A Moth



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Is there a trick to getting around the special highlighted enemies in the later arena challenges? Even with Imperil some of them are still a grind to take down, like chipping away at a mountain.

Wasn't so bad earlier on, but the 200+ arenas seem to have at least 2 or 3 a round slowing the entire thing down to a crawl.
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post Jul 14 2018, 10:01
Post #4175
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QUOTE(magiclamp @ Jul 14 2018, 09:00) *

475 Wis (IMG:[invalid] style_emoticons/default/blink.gif) That's your mage persona I assume? What is your magic accuracy with imperial shortsword?

As a side note, I didn't even know accuracy matters for depr spells, and now I feel silly for not thinking of it XD

475 Wis is really what I have on my heavy persona. 500 will have to wait for a long while though.
[i.imgur.com] Spending points in the Wis stat will do that much, and it's also useful for the MMit, which shouldn't be neglected aswell.
Aside from this, don't take me as an example, [i.imgur.com] I'm offcharts.
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post Jul 14 2018, 14:34
Post #4176
Uncle Stu



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QUOTE(magiclamp @ Jul 14 2018, 09:00) *

475 Wis (IMG:[invalid] style_emoticons/default/blink.gif) That's your mage persona I assume? What is your magic accuracy with imperial shortsword?

As a side note, I didn't even know accuracy matters for depr spells, and now I feel silly for not thinking of it XD


1H Uncle has 500 wisdom. Just not for the mage accurarcy but for the 20% Resistance. After i did reach them i never again did put another point on wisdom. Actually i could even reduce with because of the Bonus PA. And in the end i did notice much more important for Deprecating to hit is the deprecating proficiency. I have just two level above my level and even the infamous dragons of DwD are quite good to hit for me.

QUOTE(Look A Moth @ Jul 14 2018, 09:06) *

Is there a trick to getting around the special highlighted enemies in the later arena challenges? Even with Imperil some of them are still a grind to take down, like chipping away at a mountain.

Wasn't so bad earlier on, but the 200+ arenas seem to have at least 2 or 3 a round slowing the entire thing down to a crawl.

Well, it is quite normal that they need a while. What is your playstyle? But i would suggest the usage of imperil anyway for those arenas. And also vital strike if you play 1H.

This post has been edited by Uncle Stu: Jul 14 2018, 14:37
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