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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Dec 27 2017, 15:19
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Ass Spanker
Group: Gold Star Club
Posts: 4,124
Joined: 25-July 12
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QUOTE(mundomuñeca @ Dec 27 2017, 20:52) OK, thanks. Then I think I'll go for IA3. After that, in a still unfatomable future (IMG:[ invalid] style_emoticons/default/biggrin.gif) , there will be a head-to-head match Soul Catcher vs. VV (but I already swing towards Catcher). Thanks to all. If you don't throw soul fragments away for stupid equipments (like I did on some Power Protection that I didn't even touch as I found a Slaughter piece shortly after that), Soul Catcher is kinda useless. I mean, if you play all RE, you can get 1k fragments in under 3 weeks. On the other hand, can you get good equipments, or the credits to afford such equipments, that fast? I recommend VV, or Token 1 if you can save some more.
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Dec 27 2017, 16:53
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17
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I say VV is better, yet IA3 is pretty unnecessary. u trigger more channeling without IAs. Just put SS and SoL on IA2 is enough. VV is cheap compared to the others, and it does help at low-levels when u start to challenge IWBTH&PFD arenas. Though I still too poor to get VV (IMG:[ invalid] style_emoticons/default/sad.gif) . I'd rather spend on equips.
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Dec 27 2017, 17:09
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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The day you'll be tired casting Protection all the damn time, you'll make up your mind regarding IA3. Not to mention that having too many Channeling is more annoying than anything else. With my "low" interference and IA5 I still trigger just enough of them to renew my Regen and Heartseeker for more than 150/550 turns respectively, and that's all one really needs to do with Channeling.
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Dec 27 2017, 18:31
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chjj30
Group: Catgirl Camarilla
Posts: 10,854
Joined: 5-January 14
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QUOTE(-vincento- @ Dec 27 2017, 22:53) I say VV is better, yet IA3 is pretty unnecessary. u trigger more channeling without IAs. Just put SS and SoL on IA2 is enough. VV is cheap compared to the others, and it does help at low-levels when u start to challenge IWBTH&PFD arenas. Though I still too poor to get VV (IMG:[ invalid] style_emoticons/default/sad.gif) . I'd rather spend on equips. I agree. I got IA3 after 450.
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Dec 28 2017, 07:10
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nobig
Newcomer
Group: Members
Posts: 54
Joined: 15-February 13
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Hello, noob question here.
Does the game get easier or more difficult at higher levels? say from lvl 200 to 400, assuming you have soulbound exquisite equipment and 500 hath worth of perks.
And by difficult I mean the max difficulty level should you play at.
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Dec 28 2017, 07:13
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(nobig @ Dec 28 2017, 06:10) Hello, noob question here.
Does the game get easier or more difficult at higher levels? say from lvl 200 to 400, assuming you have soulbound exquisite equipment and 500 hath worth of perks.
And by difficult I mean the max difficulty level should you play at.
>Exquisite >PFUDOR You ain't gonna have a nice time.
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Dec 28 2017, 07:50
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Ass Spanker
Group: Gold Star Club
Posts: 4,124
Joined: 25-July 12
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QUOTE(nobig @ Dec 28 2017, 13:10) Hello, noob question here.
Does the game get easier or more difficult at higher levels? say from lvl 200 to 400, assuming you have soulbound exquisite equipment and 500 hath worth of perks.
And by difficult I mean the max difficulty level should you play at.
Around 200 is the hardest period. You level up too fast for the equipments to keep up with, you start seeing the shitty Darksage monsters, you need more ability points than ever, you need better equipments at your level which are few and far between to start with and might cost a fortune if there's one, etc etc. After 350 everything is quite easy and it's more about collection and looking for other things to do, not about survival.
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Dec 28 2017, 10:36
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17
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QUOTE(nobig @ Dec 27 2017, 21:10) Hello, noob question here.
Does the game get easier or more difficult at higher levels? say from lvl 200 to 400, assuming you have soulbound exquisite equipment and 500 hath worth of perks.
And by difficult I mean the max difficulty level should you play at.
I found it surprisingly easy to raise difficulty setting while still in the really low levels. But as others point out, the difficulty of the game somewhat sharply rises in the 200-250 range and doesn't really ever go back down. What causes it to feel easier at around 350-400 is having purchased a bunch of legendary gear to fill all your slots. The biggest reason for the spike at 200-ish is that monsters start having access to spirit attacks, and will use those more often in higher difficulty settings. I regularly have to deal with 10-15k attacks from opponents. If you can't kill enough of them before they fill their spirit bars, and/or have super tanky defenses, you're going to see your HP go from full to empty in one shot a lot of times. Too often for Spark of Life to keep you alive. The other issue is that of time. It's less about what you can beat, but how long it takes you to beat it. Lower difficulty settings mean less HP to dig through, and that lets you get to the end of arenas without spending all day every day on this game. Do remember that your end of arena reward bonuses are not really reduced for playing on a lower difficulty. The raw exp and credits earned, as well as the quality of equipment-drops on average, go up with higher settings, but you will get your 1k credits for repeat clears of most of the higher dungeons no matter the setting, for example. You'll still get chaos and blood tokens. You'll still get the same trophies from SGs in the last round. So you won't actually reduce your credits earned by all that much for going to lower settings. So, don't fall for the trap of setting the difficulty at max, just because end-game players only ever talk about the game in PFUDOR, and so on. Decide for yourself how long you actually want to spend playing the game, and don't feel like you have to do more on a higher difficulty setting. Play at what is most comfortable for you.
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Dec 28 2017, 11:42
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VawX
Group: Gold Star Club
Posts: 1,264
Joined: 5-November 11
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What spells should I get if I want to play 2H with Heavy armor mmm...~? So far I use, Haste, Protection, Regen and Shadow Veil mmm...
And just asking, do you guys actually prefer to shrine your precursor artifacts or selling it mmm...~? I mean Energy Drink is only around 100k and artifact around 22k, with 20% chance and other bonuses, shrining the artifact will net a lot more profit right mmm...~?
This post has been edited by VawX: Dec 28 2017, 11:55
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Dec 28 2017, 12:17
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
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QUOTE(VawX @ Dec 28 2017, 10:42) And just asking, do you guys actually prefer to shrine your precursor artifacts or selling it mmm...~? I mean Energy Drink is only around 100k and artifact around 22k, with 20% chance and other bonuses, shrining the artifact will net a lot more profit right mmm...~?
if you note, artifact/ED price ratio is quite similar to the chance of dropping an ED to the shrine. higherups tend to shrine, going for PABs as side rewards (and raising the chance to earn EDs in the meanwhile). at lower levels, with little credits inside the wallet and with a low amount of PABs you may want to go for the granted 22k and let someone else to gamble, i guess.
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Dec 28 2017, 12:20
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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I personally Shrine Artifacts even if i'm quite poor, but that's because bonus attrubutes are comfy. You lose out on money.
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Dec 28 2017, 12:23
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VawX
Group: Gold Star Club
Posts: 1,264
Joined: 5-November 11
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QUOTE(Scremaz @ Dec 28 2017, 17:17) higherups tend to shrine, going for PABs as side rewards (and raising the chance to earn EDs in the meanwhile).
Ah, does it mean that after you max the available PAB from shrine the chance to get other items become 1/4 instead of 1/5 mmm...~?
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Dec 28 2017, 12:45
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
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QUOTE(VawX @ Dec 28 2017, 11:23) Ah, does it mean that after you max the available PAB from shrine the chance to get other items become 1/4 instead of 1/5 mmm...~?
not exactly. check here: https://ehwiki.org/wiki/Shrinethis is the distribution after PABs have been maxed, which is 1:1:1:2 iirc at the beginning such ratio is esteemed to be 1:1:1:2:5 (with 5 being PABs) so you can see if it's credits what you're after, PABs will eat a fair chunk of your revenue
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Dec 28 2017, 13:53
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VawX
Group: Gold Star Club
Posts: 1,264
Joined: 5-November 11
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QUOTE(Scremaz @ Dec 28 2017, 17:45) not exactly. check here: https://ehwiki.org/wiki/Shrinethis is the distribution after PABs have been maxed, which is 1:1:1:2 iirc at the beginning such ratio is esteemed to be 1:1:1:2:5 (with 5 being PABs) so you can see if it's credits what you're after, PABs will eat a fair chunk of your revenue Ah I see, that's a pretty neat mechanic mmm... I guess I'll shrining my artifacts then, for some reason I already have lvl 4 Archeologist (I guess I level it up when the price was still cheap) mmm...
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Dec 28 2017, 14:27
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17
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2H with light armor is better at ur lv, but it doesn't matter if u want to play on low difficult. don't forget spark of light and spirit shield once u start to challenge IWBTH+ difficulty. u should also have heartseeker
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Dec 28 2017, 14:46
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VawX
Group: Gold Star Club
Posts: 1,264
Joined: 5-November 11
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QUOTE(-vincento- @ Dec 28 2017, 19:27) 2H with light armor is better at ur lv, but it doesn't matter if u want to play on low difficult. don't forget spark of light and spirit shield once u start to challenge IWBTH+ difficulty. u should also have heartseeker
Thanks for the input, I never really look into Spark of Light and Spirit Shield, maybe I'll research about it later mmm...
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Dec 28 2017, 15:26
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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QUOTE(gianfrix94 @ Dec 28 2017, 11:20) I personally Shrine Artifacts even if i'm quite poor, but that's because bonus attrubutes are comfy. You lose out on money.
On the long run it's profitable, since you'll drop more EDs to sell.
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Dec 28 2017, 17:25
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Piscolabis
Group: Gold Star Club
Posts: 417
Joined: 14-November 12
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QUOTE(decondelite @ Dec 28 2017, 14:26) On the long run it's profitable, since you'll drop more EDs to sell.
Selling the artifacts will net you more credits than the EDs though. The good thing about shrining are those extra PAB points but when you get to near the PAB cap this advantage is gone.
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Dec 28 2017, 17:57
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17
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QUOTE(Piscolabis @ Dec 28 2017, 18:25) Selling the artifacts will net you more credits than the EDs though.
The good thing about shrining are those extra PAB points but when you get to near the PAB cap this advantage is gone.
And the PAB bonus cap is tied to the player lelvel, per Wiki, so it's practically not existing at lvl 0-50, but even at 200 is something but not much (and you still need to have a very good luck or a lot of artifacts, because even if you get one it could be the wrong/useless PAB ! (IMG:[ invalid] style_emoticons/default/dry.gif) )
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Dec 28 2017, 18:00
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(mundomuñeca @ Dec 28 2017, 16:57) And the PAB bonus cap is tied to the player lelvel, per Wiki, so it's practically not existing at lvl 0-50, but even at 200 is something but not much (and you still need to have a very good luck or a lot of artifacts, because even if you get one it could be the wrong/useless PAB ! (IMG:[ invalid] style_emoticons/default/dry.gif) ) You'll just need to raise every stat by shrining a damn lot of Artifacts. Even at level 50 for getting those 30 extra stats you'll need a lot of artifacts.
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