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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jun 30 2018, 12:44
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Twin Divas @ Jun 30 2018, 12:41)  Between playing in PFUDOR which will take me 3 hours to play DwD or playing in easier difficulty Which is more efficient?
Three hours is really a lot. I would switch difficulty. QUOTE(Twin Divas @ Jun 30 2018, 12:41)  Also, is there a diff where I shouldn’t go below?
Imo this would be Hell.
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Jun 30 2018, 12:50
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_LMF_
Group: Gold Star Club
Posts: 1,094
Joined: 6-December 14

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QUOTE(Twin Divas @ Jun 30 2018, 18:41)  Between playing in PFUDOR which will take me 3 hours to play DwD or playing in easier difficulty
Which is more efficient?
Also, is there a diff where I shouldn’t go below?
Have a look at the Loot Drop Rolls for equipment drops QUOTE Difficulty Nintendo and above have 0% chance for Fair/Crude Nightmare and below have 0% chance for Legendary/Peerless Arena clears have a very low chance for Legendary even on Normal This post has been edited by monkey_lmf: Jun 30 2018, 12:52
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Jun 30 2018, 13:04
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Twin Divas @ Jun 30 2018, 12:41)  Between playing in PFUDOR which will take me 3 hours to play DwD or playing in easier difficulty
Which is more efficient?
Also, is there a diff where I shouldn’t go below?
Please define "efficient".
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Jun 30 2018, 13:07
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Twin Divas
Newcomer
  Group: Gold Star Club
Posts: 78
Joined: 6-October 14

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QUOTE(decondelite @ Jun 30 2018, 18:04)  Please define "efficient".
Getting the most from time spent Assuming stamina don’t matter Edit : The most means credits, gear, items and exp while considering cost of consumable as well. This post has been edited by Twin Divas: Jun 30 2018, 13:14
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Jun 30 2018, 13:14
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igs88
Group: Gold Star Club
Posts: 2,442
Joined: 1-October 17

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QUOTE(Twin Divas @ Jun 30 2018, 17:41)  Between playing in PFUDOR which will take me 3 hours to play DwD or playing in easier difficulty
Which is more efficient?
Also, is there a diff where I shouldn’t go below?
Imo : No-SG : pfudor SG : below pfudor or maybe below iwbth...
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Jun 30 2018, 13:18
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(igs88 @ Jun 30 2018, 13:14)  No-SG : pfudor SG : below pfudor or maybe below iwbth...
I would even say go down to Hell. I mean damned. Three hours. I still remember how it feels playing DwD for that long. As if it would never end. And that is a terrible feeling.
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Jun 30 2018, 13:31
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_LMF_
Group: Gold Star Club
Posts: 1,094
Joined: 6-December 14

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QUOTE(Twin Divas @ Jun 30 2018, 18:41)  Between playing in PFUDOR which will take me 3 hours to play DwD or playing in easier difficulty
Which is more efficient?
Also, is there a diff where I shouldn’t go below?
What is causing the long clearing time? Low turns per second or low damage?:/
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Jun 30 2018, 13:44
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Benny-boy
Group: Gold Star Club
Posts: 1,968
Joined: 27-December 10

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QUOTE(Twin Divas @ Jun 30 2018, 13:41)  Between playing in PFUDOR which will take me 3 hours to play DwD or playing in easier difficulty
Which is more efficient?
Also, is there a diff where I shouldn’t go below?
If better gear/connection is not an option consider IWBTH, it's much easier. Going below hell is not advisable since you get significant drop penalties.
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Jun 30 2018, 13:46
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Twin Divas
Newcomer
  Group: Gold Star Club
Posts: 78
Joined: 6-October 14

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QUOTE(monkey_lmf @ Jun 30 2018, 18:31)  What is causing the long clearing time?
Low turns per second or low damage?:/
I could say that turn/sec is pretty bad too At later round, monster can outdamage my regen and Health Draughts So, monsterbate have to pause often since I’m low on health often As for damage I have 4933 base dmg
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Jun 30 2018, 13:50
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Do you use Imperil and Vital Strike against SG?
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Jun 30 2018, 13:57
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Twin Divas
Newcomer
  Group: Gold Star Club
Posts: 78
Joined: 6-October 14

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QUOTE(Uncle Stu @ Jun 30 2018, 18:50)  Do you use Imperil and Vital Strike against SG?
Yes, I do
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Jun 30 2018, 14:20
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_LMF_
Group: Gold Star Club
Posts: 1,094
Joined: 6-December 14

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QUOTE(Twin Divas @ Jun 30 2018, 19:46)  I could say that turn/sec is pretty bad too At later round, monster can outdamage my regen and Health Draughts So, monsterbate have to pause often since I’m low on health often
As for damage I have 4933 base dmg
My Philosophy - Always do the highest difficulties I can (IMG:[ invalid] style_emoticons/default/smile.gif) (I think) Quality of drops depends on difficulties as well as the Arena you are doing. If I am not able to do a full Arena run because of limited time, I will start from the last (DwD). Regen issue: I am playing with 1H style. For the last 3 Arenas when the Schoolgirls are starting to appear, I just kill all the non-SG monster with Spirit Stance OFC in the first turn so my HP rarely drops to the emergency stop level (I set it to 50%). QUOTE(Uncle Stu @ Jun 30 2018, 19:50)  Do you use Imperil and Vital Strike against SG?
Never used Imperil until lately just for proficiency grinding.:/
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Jun 30 2018, 14:23
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(monkey_lmf @ Jun 30 2018, 14:20)  Never used Imperil until lately just for proficiency grinding.:/
Against SG it is quite usefull. I suggest to use it. I do it myself.
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Jun 30 2018, 14:28
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_LMF_
Group: Gold Star Club
Posts: 1,094
Joined: 6-December 14

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QUOTE(Uncle Stu @ Jun 30 2018, 20:23)  Against SG it is quite usefull. I suggest to use it. I do it myself.
I could not afford to kill SGs before OFC cooldowns that why I didn't use it at all
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Jun 30 2018, 14:31
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Now that i think about it. Twin Divas you could also use infusions on your weapon. That should increase your damage output by quite a bit.
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Jun 30 2018, 15:43
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Uncle Stu @ Jun 30 2018, 14:31)  Now that i think about it. Twin Divas you could also use infusions on your weapon. That should increase your damage output by quite a bit.
Well, it the 3 hours are real it would mean around ~11 infusions. I'm not sure it would be really cost-effective. Anyway, 3 hours seems a bit too much, how many turns are we talking about? And at level ~330 the last DwD rounds while not easy shouldn't be that impossible with decent equipments and a bit of forging (are we talking about 1H right?).
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Jun 30 2018, 15:48
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_LMF_
Group: Gold Star Club
Posts: 1,094
Joined: 6-December 14

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QUOTE(Sapo84 @ Jun 30 2018, 21:43)  Well, it the 3 hours are real it would mean around ~11 infusions. I'm not sure it would be really cost-effective.
Anyway, 3 hours seems a bit too much, how many turns are we talking about? And at level ~330 the last DwD rounds while not easy shouldn't be that impossible with decent equipments and a bit of forging (are we talking about 1H right?).
I think he just have real bad ts. I took 90 minutes when I first reached level 300. Back then I had around 4300 attack base damage. (I think we are talking about 1H Style)
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Jun 30 2018, 15:59
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Sapo84 @ Jun 30 2018, 15:43)  Well, it the 3 hours are real it would mean around ~11 infusions. I'm not sure it would be really cost-effective.
But i was also suggesting reduce the difficulty down to Hell. QUOTE(Sapo84 @ Jun 30 2018, 15:43)  Anyway, 3 hours seems a bit too much, how many turns are we talking about? And at level ~330 the last DwD rounds while not easy shouldn't be that impossible with decent equipments and a bit of forging (are we talking about 1H right?).
When i was his level i did need the same time. 1H but all on all nothing but shitty equipment, together with not the best connection and you can easy come to three hours of even more. And he answered that he do vital strike, so yes we are talking about 1H.
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Jun 30 2018, 16:10
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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Now that you guys are talking about it... How I'm suposed to use Vital Strike and OFC in SG arenas? I feel that OFC is a waste (I use it all the time on normal arenas tho) of OC because even with imperil they just don't die and 2 of 3 times I go out of Spirit Stance and refilling the bar feels like another waste of time. The way I clear DwD is "attack SG until they have 2 or 3 stacks of PA and then use Vital Strike" I don't even use imperil. How do you guys would describe an "ideal round"? Imperil on everything? or just on SG's? OFC when it's availble? or only when after use you're still on spirit stance (full oc)? So many questions...
This is my yesterday run of DwD on PFUDOR
[attachmentid=119120]
2.001 t/s <- T_T
How many minutes would I be able to shorten my runs doing it with a more efficient way? If its not much maybe I'll stick with my current method since it's a pretty relaxed way and I can do it while replying to my telegram messages or something else. Thanks in advance for any feedback
This post has been edited by Xythuard: Jun 30 2018, 17:43
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Jun 30 2018, 16:17
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Well vital strike is imo quite easy. So lets say we have a round with just a single SG. Imperil a few hits until i get at least one PA debuff wait for the stun and hit it. With more SG i dont imperil all of them and Konata as the weakest SG i just sometimes even with normal attacks during the cooldown.
OFC is a hard question. Imo there is no easy way to use the OFC in the SG arenas. Mostly i use it just in the DwD rounds with three SG when they are all mostly death, or allready weakend with imperil and PA. But it can save you quite some turns if you use it at the right time.
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