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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post May 27 2018, 13:19
Post #3341
Nicosai



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QUOTE(Look A Moth @ May 27 2018, 08:26) *

So I'm nearing 310, which I read on the wiki is the suggested level to start a mage character, but I have very little knowledge outside of support spells when it comes to magic for this game, does spirit matter at all when it comes to offensive spells, or should I just leave spirit abilities untouched in the ability menu.


It's not that 310 is the perfect starting level for mages, it's just that you shouldn't start going mage before that level (because at level 310 you unlock the final imperil upgrade). If you feel not up for the task yet, there are no negative consequences for waiting a bit longer.
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post May 27 2018, 16:28
Post #3342
Shorykays



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Can i ask a question

What am i gonna do Crude-Fair-Average-Superior equipments. Gonna sell on Bazaar or WTS? Is anybody gonna buy these? I want to save cash

Sorry for my poor english
Thanks!

(IMG:[i.imgur.com] https://i.imgur.com/tfJmS1m.png)
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post May 27 2018, 16:30
Post #3343
Noni



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QUOTE(Shorykays @ May 27 2018, 16:28) *

Can i ask a question

What am i gonna do Crude-Fair-Average-Superior equipments. Gonna sell on Bazaar or WTS? Is anybody gonna buy these? I want to save cash

Sorry for my poor english
Thanks!

(IMG:[i.imgur.com] https://i.imgur.com/tfJmS1m.png)


WTS? No.

Salvave for repair materials, yes.
Sell at bazaar if you have enough repair materials, yes.
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post May 27 2018, 19:27
Post #3344
RoadShoe



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What was the bare minimum required for posting again?
It's been a while since I thought of it.... Is there still a policy on posting that affects the game?
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post May 27 2018, 19:39
Post #3345
Uncle Stu



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QUOTE(RoadShoe @ May 27 2018, 19:27) *

Is there still a policy on posting that affects the game?

Iirc no that had be removed a long time ago and did free us from a lot of "very meaningfull" threads.
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post May 27 2018, 20:24
Post #3346
RoadShoe



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QUOTE(Uncle Stu @ May 27 2018, 10:39) *

Iirc no that had be removed a long time ago and did free us from a lot of "very meaningfull" threads.


Ahhh cool... Thanks Uncle.

Sometimes I forget where the keyboard is.... or lose my fingers in the blur. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 27 2018, 21:17
Post #3347
yami_zetsu



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You know how when you get the paycheck you buy useless stuff?
Anyway, does Dark Descent takes a bit to activate? The amnesia shards needed to reforge still show me the regular amount

It took like an hour or more


On the same note, I wanted to reduce the time, runs and amnesias needed to get the desired potencies in groups of 2 up to the 6th, doing this on soulfused legendary equipment, is there a simplified procedure? first run on hell, the next on nintendo, then the last one on pfudor, something like that

This post has been edited by yami_zetsu: May 27 2018, 21:47
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post May 27 2018, 23:59
Post #3348
BlueWaterSplash



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Now that the normal url has recently become slower, alt.hentaiverse.org is about 50% faster for me as well. Normally they were about the same speed for me.
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post May 28 2018, 01:50
Post #3349
LogJammin



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QUOTE(yami_zetsu @ May 27 2018, 19:17) *

You know how when you get the paycheck you buy useless stuff?
Anyway, does Dark Descent takes a bit to activate? The amnesia shards needed to reforge still show me the regular amount

It took like an hour or more
On the same note, I wanted to reduce the time, runs and amnesias needed to get the desired potencies in groups of 2 up to the 6th, doing this on soulfused legendary equipment, is there a simplified procedure? first run on hell, the next on nintendo, then the last one on pfudor, something like that


Just do it on the highest difficulty that only gives two levels. The best start is when you have both desired potencies after the first run. If you get 4 levels of one of them after 2 runs, it's unlikely that you're going to get the end result you want. I think the same goes for 3 levels on one and 1 level on the other. If you have an existing potency then there's a 50% chance to get another level or get a new potency. If you have 2 potencies, there's a 75% chance of getting another level of either. I'm not sure how it works when you have something like Jug 5 Cap 1. I assume it goes back to 50%, but maybe it stays at 75%.
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post May 28 2018, 04:10
Post #3350
yami_zetsu



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QUOTE(LogJammin @ May 27 2018, 18:50) *

Just do it on the highest difficulty that only gives two levels. The best start is when you have both desired potencies after the first run. If you get 4 levels of one of them after 2 runs, it's unlikely that you're going to get the end result you want. I think the same goes for 3 levels on one and 1 level on the other. If you have an existing potency then there's a 50% chance to get another level or get a new potency. If you have 2 potencies, there's a 75% chance of getting another level of either. I'm not sure how it works when you have something like Jug 5 Cap 1. I assume it goes back to 50%, but maybe it stays at 75%.

My rule of thumb before was one run on Hell, unlock 1st, then another on Hell, unlock 2nd, a run on nintendo and another one, unlock 3-4th, obviously this was done to make the most out of the reforge service only sending equipment on even numbered failed potencies
The soulfusing makes it easier for runs, I've been doing Hell runs for the first 2 potencies, one Nintendo for the 3-4th and then a run on IWBTH for the 5-6th, though I barely make it to the 6th potency on iwbth, might need to do it on pf if it were another equipment than the one I'm doing now

This post has been edited by yami_zetsu: May 28 2018, 04:11
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post May 28 2018, 08:03
Post #3351
KitsuneAbby



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I don't remember exactly, but for my part for a soulfused Peerless it's Hell, Nintendo, then PFUDOR, PFUDOR, PFUDOR. No way I don't play the highest difficulty possible.
And I got 2-3 Peerless and 1 Legendary to IW, but I don't have the time. (IMG:[invalid] style_emoticons/default/cry.gif)

@Noni:
NOR THE MONEY, thanks. (IMG:[invalid] style_emoticons/default/mellow.gif)

This post has been edited by decondelite: May 28 2018, 08:06
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post May 28 2018, 13:16
Post #3352
Paff444



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Is there a way to estimate how much attack my power armor would have if it were to have Slaughter suffix? (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 28 2018, 13:29
Post #3353
mundomuñeca



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QUOTE(Paff444 @ May 28 2018, 13:16) *

Is there a way to estimate how much attack my power armor would have if it were to have Slaughter suffix? (IMG:[invalid] style_emoticons/default/huh.gif)


Slaughter suffix just directly boosts ADB, so all you have to do is to make a proportion between the normal ADB range of a weapon and the range for Slaughtered version.

Say the first is 10-15 (min-to-max), while the second is 12-20.

For a normal weapon with 50% ADB which would be 12.5 a corresponding 50% Slaughtered would have ADB = 16
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post May 28 2018, 19:38
Post #3354
KitsuneAbby



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QUOTE(Paff444 @ May 28 2018, 13:16) *

Is there a way to estimate how much attack my power armor would have if it were to have Slaughter suffix? (IMG:[invalid] style_emoticons/default/huh.gif)

The Slaughter suffix provides +30% ADB to the equipment's ADB, not to the overall attack base damage.

This post has been edited by decondelite: May 28 2018, 19:38
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post May 29 2018, 19:37
Post #3355
kangaeruthing



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what is more improtance for mage's denfence, casting speed or evade?
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post May 29 2018, 22:43
Post #3356
Noni



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QUOTE(kangaeruthing @ May 29 2018, 19:37) *

what is more improtance for mage's denfence, casting speed or evade?


I'd say casting speed, but you need both.
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post May 30 2018, 00:16
Post #3357
savethequeen2



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Very noobish question here:

Does Intelligence affects the strength of Support Spells? For example, Cure can be strenghtened with high INT? Because the wiki says that INT gives "Magical Damage" (and I get it if it's only relates to Offensive Spells), so I should invest more points on INT if I'm Malee??

I'm sorry, I think this is a noob question but I would want to know before I spend more points in an stat.
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post May 30 2018, 00:48
Post #3358
igs88



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QUOTE(savethequeen2 @ May 30 2018, 05:16) *

Very noobish question here:

Does Intelligence affects the strength of Support Spells? For example, Cure can be strenghtened with high INT? Because the wiki says that INT gives "Magical Damage" (and I get it if it's only relates to Offensive Spells), so I should invest more points on INT if I'm Malee??

I'm sorry, I think this is a noob question but I would want to know before I spend more points in an stat.


INT -> MDB
Support prof -> buffs

(IMG:[invalid] style_emoticons/default/unsure.gif)
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post May 30 2018, 01:04
Post #3359
Uncle Stu



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QUOTE(igs88 @ May 30 2018, 00:48) *

INT -> MDB
Support prof -> buffs

(IMG:[invalid] style_emoticons/default/unsure.gif)

I am quite sure, what you actually wanted to tell him is, if you dont play Mage Int has no meaning at all for you. (IMG:[invalid] style_emoticons/default/happy.gif)
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post May 30 2018, 01:15
Post #3360
Masei



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What is the best way for a 1H Heavy to deal with the Schoolgirls on the highest arenas?
I can survive it on IWBTH but it takes so long and Imperil+Vital Strike still seems pretty slow.

Would it be worth changing this Exquisite Arctic Rapier of the Nimble for this Legendary Demonic Rapier of the Nimble?
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