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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post May 19 2018, 10:42
Post #3201
jackalo



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QUOTE(Majin Hanako @ May 18 2018, 08:29) *

Right now I've got:

Adept Learner: 160
Assimilator: 2
Ability Boost: 110
Manifest Destiny: 0
Scavenger: 30
Luck of the Draw: 12
Quartermaster: 8
Archaeologist: 3
Metabolism: 0
Inspiration: 0
Scholar of War: 5
Tincture: 5
Pack Rat: 10
Dissociation: 0
Set Collector: 4

I've started upgrading the drop rate ones more recently, I'm not in a rush to level up and don't need any more ability points for 1H Heavy so I haven't trained either of those for a while, getting to level 5 Assimilator would probably be around 700K so I'd be fine with doing that if it's helpful.


scavenger and archaeologist are the two most important drop related trainings imo. you want to up Arch as much as you can without it impacting your wallet too much so you can self-sustain your energy use if you play a lot. i play a decent amount and use maybe 1-2 energy drinks a day along with the LGBD perk, but i have 200+ energy drinks in reserve because my 9 Arch gave me a lot of chances to shrine ED from Artifacts. i more often than not gain an ED or two each day because of my Arch training.
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post May 19 2018, 10:58
Post #3202
lololo16




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QUOTE(igs88 @ May 19 2018, 05:41) *

What about the defend stats like mitigation, parry, evade, resist? Are they have to be more than 50?

this is what I have
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post May 19 2018, 11:28
Post #3203
Majin Hanako



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QUOTE(jackalo @ May 19 2018, 11:42) *

scavenger and archaeologist are the two most important drop related trainings imo. you want to up Arch as much as you can without it impacting your wallet too much so you can self-sustain your energy use if you play a lot. i play a decent amount and use maybe 1-2 energy drinks a day along with the LGBD perk, but i have 200+ energy drinks in reserve because my 9 Arch gave me a lot of chances to shrine ED from Artifacts. i more often than not gain an ED or two each day because of my Arch training.

I usually do all the arenas every 2 or 3 days, then wait for my stamina to recharge, I don't have any of the hath perks that increase token or cystal drops, or the perk that makes the first energy drink of the day restore twice as much stamina, so I'm not sure if it'd be worth using them myself instead of selling. My current plan is to upgrade Assimilator to 5, and all the drop related ones to the point where it starts becoming too expensive for me, then start saving up for better armor.
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post May 19 2018, 11:31
Post #3204
igs88



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QUOTE(lololo16 @ May 19 2018, 15:58) *

this is what I have
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Great...
Thank you very much for the reference and guidance... (IMG:[invalid] style_emoticons/default/biggrin.gif)

Is it true that 2h/niten/dw rely on frd that much?
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post May 19 2018, 13:25
Post #3205
Cleavs



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QUOTE(igs88 @ May 19 2018, 10:41) *

What about the defend stats like mitigation, parry, evade, resist? Are they have to be more than 50?

why 50? limit is the sky!
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post May 19 2018, 13:50
Post #3206
Nicosai



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QUOTE
why 50? limit is the sky!


More like low nineties, excapt evade, which caps at high seventies (mid eighties with Shadow Veil).
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post May 19 2018, 14:10
Post #3207
igs88



Si vis bellum para pacem
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QUOTE(Scremaz @ May 19 2018, 18:25) *

why 50? limit is the sky!


Yeaahh.. i believe i can fly, i believe i can touch the sky~.. (IMG:[invalid] style_emoticons/default/laugh.gif)
Anyway, i'm still grinding 2h-light profs... (IMG:[invalid] style_emoticons/default/dry.gif)

QUOTE(Nicosai @ May 19 2018, 18:50) *

More like low nineties, excapt evade, which caps at high seventies (mid eighties with Shadow Veil).


Sorry, what does it mean? 90? (IMG:[invalid] style_emoticons/default/ohmy.gif) (IMG:[invalid] style_emoticons/default/wacko.gif) that's way too high....
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post May 19 2018, 14:13
Post #3208
FOXDIE_999



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When you soulfuse a shield, does its block chance increase/decrease based on your level?

For example, if you're a level 300 player, and you soulfused a lvl 250 buckler of the barrier, will its block chance go up?
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post May 19 2018, 14:19
Post #3209
igs88



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QUOTE(FOXDIE_999 @ May 19 2018, 19:13) *

When you soulfuse a shield, does its block chance increase/decrease based on your level?

For example, if you're a level 300 player, and you soulfused a lvl 250 buckler of the barrier, will its block chance go up?


Yes..

Is my answer too short??
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post May 19 2018, 14:49
Post #3210
Paff444



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QUOTE(igs88 @ May 19 2018, 15:49) *

Yes..

Is my answer too short??

Are you sure? I soulfused this when I was a n00b and it's still 38.8% block after 200 levels.
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post May 19 2018, 14:55
Post #3211
Cleavs



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QUOTE(Paff444 @ May 19 2018, 14:49) *

Are you sure? I soulfused this when I was a n00b and it's still 38.8% block after 200 levels.

yes, we are. that's the whole purpose of soulbind.
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post May 19 2018, 14:59
Post #3212
izpekopon



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QUOTE(Paff444 @ May 19 2018, 20:49) *

Are you sure? I soulfused this when I was a n00b and it's still 38.8% block after 200 levels.

Level Scaling
QUOTE
Scaled Stat = (1 + level / level_factor) * base_stat
Block/Evade/Parry/Resist Chances 2000


(1+346/2000)*33.15 = 38.88% block
(1+146/2000)*33.15 = 35.57% block (200 levels ago)

u probably forgot the block value 200 levels ago.
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post May 19 2018, 15:18
Post #3213
igs88



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QUOTE(Paff444 @ May 19 2018, 19:49) *

Are you sure? I soulfused this when I was a n00b and it's still 38.8% block after 200 levels.


I'm pretty sure, yes, because my 1h set are fused (except shield) and they "grow up" as i level up. If you want to try something like "experimental soulfuse" you can try it in live percentile script. Show the lv.500 gear and click "scale to your level" and its stats will go down and vice versa, but when it fused, it showed "soulbound" only (no level) so the percentage will stay the same forever because no level to compare the stats...

(Correct me if i'm wrong)
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post May 19 2018, 15:19
Post #3214
Nicosai



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QUOTE
Sorry, what does it mean? 90? that's way too high....


That's a theoretical value, assuming you're at level 500, have a collection of peerless equipment that makes blackjac seem like a hobo in comparsion, and sacrifice every other stat for a specific one. So yes, for any mortal, that's way to high. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 19 2018, 19:22
Post #3215
qw3rty67



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How is everyone and their imouto running around with 50%+ evade? Forging? Sacrificing all other stats for agi? Was it really worth the fragments?

QUOTE(igs88 @ May 19 2018, 02:01) *
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You don't need 30 attack speed - maybe 20 - or frd unless you're doing item world in poor gear. The point is to not get hit, and that requires damage management so you don't start a new round with everything in cooldown. The money is better spend forging the estoc.
With no frd or skills, don't even bother. Parry is too stupid. Power is easier, faster, and cheaper. Accuracy over 200 should decrease parry AND/or crit should ignore parry. Let enemy crit ignore parry too if you have to. It's not even fun. If you're still determined to swing it out, you get better performance with a longsword + imperil. In that case, you want low-mid 20s attack speed and upper 30s evade to start with. More speed and evade means less heals, but enemy parry is what really makes the difference. Some rounds you own, other rounds you get owned. There's no consistency.
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post May 19 2018, 19:39
Post #3216
Cleavs



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50? if you had only 50 at my level, you'd be doomed (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 19 2018, 19:59
Post #3217
Benny-boy



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QUOTE(Majin Hanako @ May 18 2018, 17:57) *

These are my current weapon and shield:

Legendary Hallowed Rapier of Slaughter
Legendary Amber Force Shield of Warding

I think the rapier isn't that good but the shield is fairly good, my armor is just random self drop Exquisite-Legendary non-Slaughter atm, I can do all the arena in a time I'm okay with so I'm fine with keeping my current equipment for now


Rapier is ok, but shield is not optimal (you don't want any agility on equipment when you can get more END), Exq armor is very bad, look for more Leg or really good Mag slaughter (check stats with live percentile ranges script and WTS with smart search script).

QUOTE(Majin Hanako @ May 18 2018, 17:57) *

so I started upgrading drop chances so I'd have a better chance of getting something worth selling.


Don't wait for it, chance for getting pricey equips is too low to even consider it (that's exactly why they are pricey).

QUOTE(Majin Hanako @ May 18 2018, 17:57) *
The only HV related hath perks I have so far are Postage Paid and the first two Innate Arcana perks, most of them seem too expensive for me. From what I've seen on the forums it seems like the higher level you are the worse 1H Heavy seems to get, so I don't want to upgrade my exp bonus right now.


1H is optimal since you don't need tens of millions credits + preferably 400+lvl to comfortably and effectively play mage that needs far more perks (and they not that expensive, for example ~1m for VV or CR1, ~8m for DD. just consider them when you have no better way to spend your credits).

QUOTE(Majin Hanako @ May 19 2018, 12:28) *

My current plan is to upgrade Assimilator to 5, and all the drop related ones to the point where it starts becoming too expensive for me, then start saving up for better armor.


You don't really need to train it before armor since armor is not that expensive (slaughter within L range is good enough) and will boost you more than training could.

QUOTE(monkey_lmf @ May 19 2018, 07:49) *

I am currently saving for Gold Star and not using any credits in any ways including training. Is this wise to do?


If you can comfortably play all arenas on PFUDOR then yes.

This post has been edited by Benny-boy: May 19 2018, 20:00
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post May 19 2018, 20:19
Post #3218
Majin Hanako



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QUOTE(Benny-boy @ May 19 2018, 20:59) *

Rapier is ok, but shield is not optimal (you don't want any agility on equipment when you can get more END), Exq armor is very bad, look for more Leg or really good Mag slaughter (check stats with live percentile ranges script and WTS with smart search script).
Don't wait for it, chance for getting pricey equips is too low to even consider it (that's exactly why they are pricey).
1H is optimal since you don't need tens of millions credits + preferably 400+lvl to comfortably and effectively play mage that needs far more perks (and they not that expensive, for example ~1m for VV or CR1, ~8m for DD. just consider them when you have no better way to spend your credits).
You don't really need to train it before armor since armor is not that expensive (slaughter within L range is good enough) and will boost you more than training could.

I see, in that case I'll focus on saving up to buy better armor first instead, thanks for the help (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 19 2018, 21:59
Post #3219
qw3rty67



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QUOTE(Scremaz @ May 19 2018, 13:39) *
50? if you had only 50 at my level, you'd be doomed (IMG:[invalid] style_emoticons/default/laugh.gif)

Two leg, two fleet with zero burden only gives me 45. More like 47 since two slots have no agi, so 50 with full fleet's not unreasonable. But the screenshots I see have WAY over 50. That's a lot of forging...
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post May 19 2018, 22:40
Post #3220
lololo16




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QUOTE(qw3rty67 @ May 19 2018, 16:59) *

Two leg, two fleet with zero burden only gives me 45. More like 47 since two slots have no agi, so 50 with full fleet's not unreasonable. But the screenshots I see have WAY over 50. That's a lot of forging...

3 mag fleet, no forging; 1 leg fleet, no forging; 1 leg sd, forged lv.5. STR, DEX, AGI and END almost equal
[attachmentid=117646]

My best set has 64
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