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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 4 2018, 05:50
Post #281
sickentide



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QUOTE(Setton-san @ Jan 4 2018, 05:04) *

Please show me an example and I'll probably able to do it on my own.

search for "keycodes" in the script and take a look at the examples and defaults below
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post Jan 4 2018, 09:25
Post #282
Setton-san



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QUOTE(sickentide @ Jan 4 2018, 11:50) *

search for "keycodes" in the script and take a look at the examples and defaults below

I don't get it still. I give up.

Different question:
How do I use OFC? I have 21 different figurines and still can't use it. It actually doesn't show up in my skillbar or skillbook.
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post Jan 4 2018, 10:34
Post #283
Cryosite



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QUOTE(Setton-san @ Jan 3 2018, 23:25) *

I don't get it still. I give up.

Different question:
How do I use OFC? I have 21 different figurines and still can't use it. It actually doesn't show up in my skillbar or skillbook.


There are literally examples exactly as you asked for inside the script:
[i.imgur.com] (IMG:[i.imgur.com] https://i.imgur.com/VbOTQgGh.png)

ctrl+f and type "keycodes" and look around. Sickentide did an amazing job with this script and packed it with all kinds of explanations and stuff like this. It is saddening to see someone give up so quickly when the exact answer you want is right there.

As for OFC:
If you just got the 21 different ponies, you may have to wait until Dawn. Might have to wait longer. There is some weirdness involved when the game decides to actually update and show you have it. Patience is suggested.

If you have owned the ponies long enough for the skill to show up, you put it into your skillbar like any other skill, in your character settings page.


[edit]: resize image

This post has been edited by Scremaz: Jan 4 2018, 11:53
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post Jan 4 2018, 10:52
Post #284
Setton-san



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QUOTE(Cryosite @ Jan 4 2018, 16:34) *

There are literally examples exactly as you asked for inside the script:
(IMG:[i.imgur.com] https://i.imgur.com/VbOTQgGh.png)

ctrl+f and type "keycodes" and look around. Sickentide did an amazing job with this script and packed it with all kinds of explanations and stuff like this. It is saddening to see someone give up so quickly when the exact answer you want is right there.

As for OFC:
If you just got the 21 different ponies, you may have to wait until Dawn. Might have to wait longer. There is some weirdness involved when the game decides to actually update and show you have it. Patience is suggested.

If you have owned the ponies long enough for the skill to show up, you put it into your skillbar like any other skill, in your character settings page.

Sorry, it's not like I didn't appreciate his creation and I didn't mean anything offensive from what I said. The problem lies with me for not understanding despite the examples and explanations given by the creator. Really sorry if I offended you or Sickentide but I did test some things with the keybindings but they didn't work. Hence I gave up and would play HV normally without bindings.

So OFC takes time huh? I thought it would be instant. Thanks for your help (IMG:[invalid] style_emoticons/default/smile.gif)


[edit]: resize

This post has been edited by Scremaz: Jan 4 2018, 11:52
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post Jan 4 2018, 10:56
Post #285
Dead-ed



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Try buying gp or something.
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post Jan 4 2018, 11:55
Post #286
Scremaz



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QUOTE(Basara Nekki @ Jan 4 2018, 02:40) *

Based on this formula, and on the data I had written down from my Rapier, I decided to do a reverse calculation to check the rate of increase ("0.02").

[...]

Conclusion:

Each Butcher level adds a bonus of 1,959%, not 2% as it was known.

particularly interested in this, since it could explain why things diverge with But level raising. anyone can coonfirm this? for Archmage too, while we're at it.


[edit]: checked on this one: [alt.hentaiverse.org] http://alt.hentaiverse.org/equip/142917447/69f97141d5
current ADB = 37.84. original ADB = 35.11, according to wiki

expected P ADB (with 2% multiplier): 35.037
expected P ADB (with 1.959% multiplier): 35.09

expected multiplier: 37.84 / 35.11 = 1.0778 -> 1.944%


yep, seems a bit smaller than 2%

This post has been edited by Scremaz: Jan 4 2018, 12:45
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post Jan 4 2018, 12:18
Post #287
Noni



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QUOTE(Setton-san @ Jan 4 2018, 09:52) *

...


FYI: We had PM contact. if Monsterbation fails to load completely, there is a typo somewhere. That's very annoying.

Solution: open HV in a tab, then use Inspect on the webpage, then check the Console. You'll see where your typo is.
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post Jan 4 2018, 12:44
Post #288
BlueWaterSplash



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I had already done the exact calculation the Basara Nekki did with his rapier with my demonic rapier when I first appeared on this board. That's part of why I was asking all those questions earlier and still from time to time raise questions regarding the precision of the various spreadsheets and formulas we have.

I will confirm that the phenomena likely extends to all rapiers or weapons, as I've tested several by now. The base adb of the popup as butcher is raised becomes less than expected. However I had not come to the conclusion that it was because butcher raised adb by less than 2%. There could be other explanations as well such as imprecision, problems in the popup itself, etc.
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post Jan 4 2018, 12:49
Post #289
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Guys, what is the usage of DogeCoin? I saw someone want to buy it for 500k
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post Jan 4 2018, 12:56
Post #290
Scremaz



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QUOTE(BlueWaterSplash @ Jan 4 2018, 11:44) *

I had already done the exact calculation the Basara Nekki did with his rapier with my demonic rapier when I first appeared on this board. That's part of why I was asking all those questions earlier and still from time to time raise questions regarding the precision of the various spreadsheets and formulas we have.

I will confirm that the phenomena likely extends to all rapiers or weapons, as I've tested several by now. The base adb of the popup as butcher is raised becomes less than expected. However I had not come to the conclusion that it was because butcher raised adb by less than 2%. There could be other explanations as well such as imprecision, problems in the popup itself, etc.

ah. here i found it's slightly different than basara's, yet still < 2% and more fitting this way. tbh we don't even know if it's a number of its own or a it's obtained starting from other ones, so there's also the chance it's a product of other coefficients, yep. for now i guess we will simply collect enough datas and do an average.
also, this table: https://ehwiki.org/wiki/Item_World#Potencies may be better organized with another column, perhaps.


may i see your calculations, please?

QUOTE(sangerex @ Jan 4 2018, 11:49) *

Guys, what is the usage of DogeCoin? I saw someone want to buy it for 500k

collecting or shrining, but in the latter case it behaves similarly to a Precursor Artifact. here and there it's possible to find some odd bubble, due to some collectors having a liking for particular things.
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post Jan 4 2018, 13:22
Post #291
Paruri



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Do melee need int? Seems like both SS and SL consume only base SP and having int increases only base SP, doesn't it?

Spirit Points = (1 + (STR + DEX + AGI + END + INT + WIS) / 5) * SP Tank * suffusive_spirit

Base SP means only (1 + (STR + DEX + AGI + END + INT + WIS) / 5), right?
And confused about vital potencies. They are not base SP but only adds up, right?
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post Jan 4 2018, 13:35
Post #292
Cryosite



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QUOTE(paruri @ Jan 4 2018, 03:22) *

Do melee need int? Seems like both SS and SL consume only base SP and having int increases only base SP, doesn't it?

Spirit Points = (1 + (STR + DEX + AGI + END + INT + WIS) / 5) * SP Tank * suffusive_spirit

Base SP means only (1 + (STR + DEX + AGI + END + INT + WIS) / 5), right?
And confused about vital potencies. They are not base SP but only adds up, right?


Melee does not need INT. Spirit Tank is the only increase to SP that is useful.
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post Jan 4 2018, 14:11
Post #293
Noni



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QUOTE(Cryosite @ Jan 4 2018, 12:35) *

Melee does not need INT. Spirit Tank is the only increase to SP that is useful.


not true... (facepalm)

Spirit stance is excellent for melee. More spirit = more spirit stance.

More spirit is useless for: Spark of Life, Spirit Shield, spirit regeneration / draughts - those aren't affected by more spirit through INT.

This post has been edited by DJNoni: Jan 4 2018, 14:14
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post Jan 4 2018, 14:47
Post #294
reality_marble



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QUOTE(Sapo84 @ Jan 3 2018, 00:56) *

Anyway, for arenas and in particular DwD in term of efficiency it's probably something like:
- Holy (but it may not performed very well at your level)- Dark (see above)- Wind (with willow)- Elec (with willow)

Would this be considered too for grind┌(^^)┘fest?

BTW for Dark Willow ψ(▼へ▼メ)~→ would Shoes + Gloves be the almost endgame choice for prof_factor > 1 or people mostly search for another combination?
Asking because I was looking towards some charged cotton of elementalist and didn't found a major difference in price from Gloves to Shoes, so I assumed that it was due to lower prof in willow maybe... but then I took a look at Demon-Fiends and some Caps went for a lot of money (◕‿◕) in auction, so I assumed that it was due to not making it with Gloves+Shoes before post-endgame maybe...

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post Jan 4 2018, 15:01
Post #295
Paruri



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QUOTE(DJNoni @ Jan 4 2018, 21:11) *

not true... (facepalm)

Spirit stance is excellent for melee. More spirit = more spirit stance.

More spirit is useless for: Spark of Life, Spirit Shield, spirit regeneration / draughts - those aren't affected by more spirit through INT.

Well, spirit stance is deactivated mostly lack of OC not spirits, isn't it?? (IMG:[invalid] style_emoticons/default/blink.gif)
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post Jan 4 2018, 15:10
Post #296
Noni



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QUOTE(paruri @ Jan 4 2018, 14:01) *

Well, spirit stance is deactivated mostly lack of OC not spirits, isn't it?? (IMG:[invalid] style_emoticons/default/blink.gif)


that's right, yes. But not if INT = 0, is it? Otherwise, my apologies for saying that it's incorrect.
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post Jan 4 2018, 15:17
Post #297
Paruri



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QUOTE(DJNoni @ Jan 4 2018, 22:10) *

that's right, yes. But not if INT = 0, is it? Otherwise, my apologies for saying that it's incorrect.

Oh doesn't need to be sorry, just minor one

I was just curious because some mage ppl were str=0, so if int=0 will be okay

This post has been edited by paruri: Jan 4 2018, 15:18
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post Jan 4 2018, 15:28
Post #298
KitsuneAbby



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QUOTE(DJNoni @ Jan 4 2018, 13:11) *

not true... (facepalm)

Spirit stance is excellent for melee. More spirit = more spirit stance.

More spirit is useless for: Spark of Life, Spirit Shield, spirit regeneration / draughts - those aren't affected by more spirit through INT.


Considering the enormous amount of spirit we have compared to the consumption of spirit by the spirit stance, we might as well consider it's perfectly useless.
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post Jan 4 2018, 16:07
Post #299
EsotericSatire



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QUOTE(Sapo84 @ Jan 3 2018, 15:35) *

It took me 100+ reforges and I think I actually got lucky.


It once took me 500. That was many patches ago. It took two months. I watched through the entire series of Goodnight Sweetheart. Tenboro made IW much easier after that.




QUOTE(Sapo84 @ Jan 3 2018, 15:35) *

DWD, considering a good setup is probably 1800-2500 turns for mages (not considering element day), 4000-5500 for


Sorry for some reason I was thinking PF Grindfest.
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post Jan 4 2018, 17:25
Post #300
Paruri



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Are there any graphs that show comparison of exp between arenas??
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