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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Sep 22 2025, 08:17
Post #24521
bags of tea



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Also, does item world always take forever for minute improvements on a weapon, or am I just using it wrong?
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post Sep 22 2025, 10:42
Post #24522
4126



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usually what will you do when an equipment that nobody bid at auction ? sell, salvage, or try luck in next auction ?
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post Sep 22 2025, 10:56
Post #24523
Byza



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QUOTE(4126 @ Sep 22 2025, 10:42) *

usually what will you do when an equipment that nobody bid at auction ? sell, salvage, or try luck in next auction ?

Depends greatly on the item. If you are certain the equipment is good you may put it in a shop. If you set a min bid, maybe it was too high. I would not re-send to auction anything but a really good equip that had a high min-bid.

If you mean this equip: [Hea16] Legendary Mithril Power Armor of Protection (404, ADB 88%) (seller: 4126)

It's definitely not the worst item, but the level is borderline too high. Players who might like it, at that level, are absolutely searching to swap to mage or power of slaughter and will eventually find it with some patience. Definitely not the equip you resend to auction, imo anyway. If it sells in a shop it will be for a low price.

This post has been edited by Byza: Sep 22 2025, 10:57
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post Sep 22 2025, 11:35
Post #24524
hydoc



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QUOTE(bags of tea @ Sep 22 2025, 06:17) *
Also, does item world always take forever for minute improvements on a weapon, or am I just using it wrong?
Yes, probably on both counts, heh. You IW a weapon primarily so it's hollowforged, and this requires IW10 (maxing its potency), which takes several/many trips. It isn't worth doing unless you have something so good that you plan on keeping it for a long time, and even then it's easier at your level to use one of the item world services (look in the WTS subforum, which also has some shops offering freebies for newer players). You can link what you have if you'd like more specific advice.

Also keep in mind rental options (also in the WTS subforum). Many (all?) of the weapons there are IW10 already and have good damage since they're slaughter. And the shields there are massively better than anything else you could get right now since their block is forged to at least 30. You might not need it, but if you're looking for powerful gear now, that's your best bet. Either way, it's better to focus on arenas and random encounters (and to play at a high a difficulty as is comfortable for better drops and more credits and exp) instead of item world, since item world gives less credits and exp.

QUOTE(Ramaki @ Sep 21 2025, 21:44) *
P.S.: Never underestimate humanity's ability to "Cave" even further beyond!
or to the full extent of the jam.

Thanks for the explanations. I hadn't realized that ss could be significantly faster in tower (I only knew that imp+ss slightly outperformed rap overall)... or that keeping three monsters awake would become risky with full power. Probably much closer performance in tower if both use imp and focus a single target. Not sure if vital strike makes a difference (with a rapier, it felt faster to vs for bleed and eventually get forced out of spirit stance, but I never tested it), but ss would need two targets whereas rap would only need one. But if two monsters is too risky with full power then man, maybe it's time to add a shielding protection plate or two (assuming we're already using all scrolls, feather, drain, blind, and slow with high pmit/block/parry forging and high jug... and maybe vase too).

Personal preference/playstyle makes sense. Nothing inherently riskier with using a ss in tower, but it makes sense to try to optimize. And I dunno if I'd call imp+ss braindead, heh, but I guess if you don't mind dealing with resist then it could be comfier - cast it at the start then there's nothing more to pay attention to.

This post has been edited by hydoc: Sep 22 2025, 12:06
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post Sep 22 2025, 14:39
Post #24525
TheRealKetchup



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QUOTE(bags of tea @ Sep 22 2025, 08:17) *

Also, does item world always take forever for minute improvements on a weapon, or am I just using it wrong?

In addition to what hydoc already posted, I think it's worth mentioning that upgrading an item in the forge also improves its potency (albeit slightly). More importantly, soulbinding an item doubles the effectiveness of combat in the Item World, as well as giving double the amount of gear potency EXP in the forge.
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post Sep 22 2025, 15:08
Post #24526
bensalenkkari



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QUOTE(bags of tea @ Sep 22 2025, 09:17) *

Also, does item world always take forever for minute improvements on a weapon, or am I just using it wrong?

IW can (and will) be a slog until you get good gear and levels. Later on it gets a lot faster, especially the lower round IWs where difficulty doesn't ramp up that high.

Difference between perfect IW and crappy / no IW at all is pretty big on staves. For melee weapons simple IW10 is noticeable if you're not using shards and infusions to max out your strikes, and typically just basic IW10 with any potencies you get along the way is enough until you have a very good weapon and no intent to replace it any time soon. Solid potencies like butcher end up improving your kill speed too, but there are usually better ways to spend credits than going for perfect IW on melee weapons - at least early on.
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post Sep 22 2025, 15:42
Post #24527
Ramaki



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QUOTE(hydoc @ Sep 22 2025, 11:35) *

or to the full extent of the jam.

Thanks for the explanations. I hadn't realized that ss could be significantly faster in tower (I only knew that imp+ss slightly outperformed rap overall)... or that keeping three monsters awake would become risky with full power. Probably much closer performance in tower if both use imp and focus a single target. Not sure if vital strike makes a difference (with a rapier, it felt faster to vs for bleed and eventually get forced out of spirit stance, but I never tested it), but ss would need two targets whereas rap would only need one. But if two monsters is too risky with full power then man, maybe it's time to add a shielding protection plate or two (assuming we're already using all scrolls, feather, drain, blind, and slow with high pmit/block/parry forging and high jug... and maybe vase too).

Personal preference/playstyle makes sense. Nothing inherently riskier with using a ss in tower, but it makes sense to try to optimize. And I dunno if I'd call imp+ss braindead, heh, but I guess if you don't mind dealing with resist then it could be comfier - cast it at the start then there's nothing more to pay attention to.


You are very welcome. If we can even call it "an explanation" and not a "word salad" : ). For reference, my last no-vase/gum floor was the 99th. It took me 57 minutes and a few Scrolls of Protection. No Blind, Drain, Slow, Magnet, or Featherweights but plenty of forging. Four Power of Protection and one Power of Slaughter with a Rapier. My last documented floor with a Shortsword was the 85th. I could attempt a Shortsword floor 105 with Vases and Gum. Maybe...

One-Handed plus shield eliminates Evade of spells with its stun which makes Imperil less frustrating in comparison (specifically in The Arena even without an Aether Shard) to my Dual Wield Persistent character. I would not even attempt to play a Rapier in The Tower without Imperil. Rapier outperforms Shortsword there if both focus a single monster without a shred of doubt. Screenshots of that are in the previously mentioned Channel. Shortsword was better on the cosier, early, floors of the climb.

Nevertheless, I am glad to have been of service. I should not be "theorycrafting" in the Ask the Experts thread, so I will end it with this. At least here; I do not object to messages (IMG:[invalid] style_emoticons/default/smile.gif). Furthermore, there are others, actual authorities (lololo16 knows what he is talking about), whom I would recommend contacting for additional inquiries and discussion regarding The Tower/Isekai if interested. This has been my first Isekai season and my first time playing One-Handed as well...
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post Sep 22 2025, 21:15
Post #24528
Basara Nekki



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QUOTE(Ramaki @ Sep 16 2025, 14:17) *

What affects the Orbital Friendship Cannon skill's damage besides flat ADB, critical chance, critical damage, and the Hath perk(s)? Imperil? Penetrated Armor?

QUOTE(Ramaki @ Sep 16 2025, 18:10) *

I appreciate the insight as those were my assumptions as well. Would love a confirmation regarding Penetrated Armor to complete the thought. I am almost inclined to think that the Cannon does not benefit from that. Still, an expert chiming in would be welcome indeed.


@Ramaki

I decided to do a simple test to illustrate this subject, discussed a few days ago.

Test target: Flying Spaghetti Monster
Condition: monster stunned and imperiled

Basically I concentrated the attacks on the test target, waiting for the effect of Stun to appear. And then trigger OFC.

As you can see in the images below, the damage difference was greater than 1 million.

Shortsword

(IMG:[i.imgur.com] https://i.imgur.com/OPrwaZg.jpeg)
(IMG:[i.imgur.com] https://i.imgur.com/81o9HmJ.jpeg)

Rapier

(IMG:[i.imgur.com] https://i.imgur.com/wE8cUpo.jpeg)
(IMG:[i.imgur.com] https://i.imgur.com/FspJR4q.jpeg)
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post Sep 23 2025, 06:43
Post #24529
bags of tea



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I see some posts here talking about selling equipment on the auction, but when I look at "The Market" I don't see any equipment tab, unless everyone is talking about the forum.
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post Sep 23 2025, 08:15
Post #24530
Byza



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QUOTE(bags of tea @ Sep 23 2025, 06:43) *

I see some posts here talking about selling equipment on the auction, but when I look at "The Market" I don't see any equipment tab, unless everyone is talking about the forum.


Yes, auctions happen in the forum. When people talk about "the" auction, they mean Superlatanium's auction for persistent items. This is the last one. and in the first post you can read the rules and how to bid and send items.

If you play isekai there are other auctions with slightly different systems: https://forums.e-hentai.org/index.php?showtopic=288936

With your low level you should also search the WTS forum for services and free items dedicated for low level players. Auctions will rarely have items for you.
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post Sep 23 2025, 14:46
Post #24531
Ramaki



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QUOTE(Basara Nekki @ Sep 22 2025, 21:15) *

...


Thank you for the tests! And the rather definite conclusion to my pondering.
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post Sep 23 2025, 20:27
Post #24532
ultramage



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I've read that 'Random Encounters' are a good source of free exp and a nice source of soul fragments, which are kinda important. Unfortunately I've been missing out because I almost never use the main site due to its sanitized keyword list. If I were to make this work right now, I'd need one tab for gooning, one for refreshing the news page, and one for actually playing HV. Which is pretty messy. It made me wonder, why doesn't this just proc inside HV if you already have HV open?

I've browsed around and noticed there's a helpful scripts section and also a wiki page that lists a bunch of helpful browser scripts, plus a bunch of strict rules for script developers. Mostly concerned with automating the battle screen. I saw one for Random Encounter that just notifies you based on a timer. And it made me wonder, what's the limit of the rules for this? Because the most straightforward hack would be to use Opera's builtin 'refresh page every...' function, and perhaps add a script to highlight the tab, or maybe even to open the HV url to start the battle so that it doesn't get lost with the next refresh. Would that be too much?

This post has been edited by ultramage: Sep 23 2025, 22:34
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post Sep 23 2025, 20:44
Post #24533
Ramaki



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QUOTE(ultramage @ Sep 23 2025, 20:27) *

...


The Monsterbation (my signature) script does alleviate the refreshing issue to a certain degree. It moves the Random Encounter battle into the game window. I have no idea about scripting though.

Edit: As Noni correctly said, it is the HVUtils script. Apologies.

This post has been edited by Ramaki: Sep 24 2025, 06:52
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post Sep 23 2025, 22:36
Post #24534
Noni



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QUOTE(ultramage @ Sep 23 2025, 20:27) *

I've read that 'Random Encounters' are a good source of free exp and a nice source of soul fragments, which are kinda important. Unfortunately I've been missing out because I almost never use the main site due to its sanitized keyword list. If I were to make this work right now, I'd need one tab for gooning, one for refreshing the news page, and one for actually playing HV. Which is pretty messy. It made me wonder, why doesn't this just proc inside HV if you already have HV open?

I've browsed around and noticed there's a helpful scripts section and also a wiki page that lists a bunch of helpful browser scripts, plus a bunch of strict rules for script developers. Mostly concerned with automating the battle screen. I saw one for Random Encounter that just notifies you based on a timer. And it made me wonder, what's the limit of the rules for this? Because the most straightforward hack would be to use Opera's builtin 'refresh page every...' function, and perhaps add a script to highlight the tab, or maybe even to open the HV url to start the battle so that it doesn't get lost with the next refresh. Would that be too much?

install HV Utils and HV Utils URL
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post Sep 24 2025, 06:49
Post #24535
ultramage



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QUOTE(Noni @ Sep 23 2025, 22:36) *

install HV Utils and HV Utils URL

Hm. It really does straight up poll the news page in the background, extract the url and start the battle once you're outside of the current one. I would prefer it as a standalone less cluttered script, but at least it shows that this level is still acceptable. I'll try to play around with the code a bit.
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post Sep 24 2025, 12:28
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Hello again, guys. A simple question about "SoulFusing" weapons:
Let's say I soulfuse my shortsword, but salvage/sell it later when I find a better weapon. Will it be possible to Soulfuse the new weapon afterward? Or is this mechanic a one-off, one-chance only?
I checked the Wiki ofc. But it didn't feel 100% clear about this in particular. I don't wanna commit to one weapon and lock myself out of high-tier or endgame gear.
Also, any tips for grinding credits via HV (not galleries and stuff, since I'm not very resourceful and would be easily outclassed there), would be welcome.
Asking because I'm not new to HV, but I feel I'm kinda slow and lame at it.
Thanks guys.
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post Sep 24 2025, 13:08
Post #24537
Benny-boy



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QUOTE(SilkySlime @ Sep 24 2025, 13:28) *

Hello again, guys. A simple question about "SoulFusing" weapons:
Let's say I soulfuse my shortsword, but salvage/sell it later when I find a better weapon. Will it be possible to Soulfuse the new weapon afterward? Or is this mechanic a one-off, one-chance only?
I checked the Wiki ofc. But it didn't feel 100% clear about this in particular. I don't wanna commit to one weapon and lock myself out of high-tier or endgame gear.
Also, any tips for grinding credits via HV (not galleries and stuff, since I'm not very resourceful and would be easily outclassed there), would be welcome.
Asking because I'm not new to HV, but I feel I'm kinda slow and lame at it.
Thanks guys.


You can soulfuse any of your equipment in your level +100 range any time as long as you have enough soul fragments.
Grinding credits in HV usually means grinding arenas and selling item drops on the market (just be sure you won't need them soon).
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post Sep 24 2025, 13:32
Post #24538
SilkySlime



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QUOTE(Benny-boy @ Sep 24 2025, 12:08) *

You can soulfuse any of your equipment in your level +100 range any time as long as you have enough soul fragments.


Good to know. the way it was worded in the game/wiki, made it kinda sound like one of those unbreakable soulbinding rituals where you somewhat "marry" your chosen weapon lmao, and get stuck for life.
Thanks for clearing that out, buddy (IMG:[invalid] style_emoticons/default/laugh.gif)

If you don't mind, can you advise me on which of the Henjutsu/training perks below I should invest into, if at all, for raising my meta/odds? (N.B.: I have 153,375 Credits now. Peasant budget lmao)
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post Sep 24 2025, 13:58
Post #24539
Benny-boy



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QUOTE(SilkySlime @ Sep 24 2025, 14:32) *

Good to know. the way it was worded in the game/wiki, made it kinda sound like one of those unbreakable soulbinding rituals where you somewhat "marry" your chosen weapon lmao, and get stuck for life.


You can salvage them anytime too, don't worry. Just make sure you don't waste soul fragments on magnificent and lower.

QUOTE
If you don't mind, can you advise me on which of the Henjutsu/training perks below I should invest into, if at all, for raising my meta/odds? (N.B.: I have 153,375 Credits now. Peasant budget lmao)


Depends on your objectives, but you're doing things right at the moment. Scavenger/Quartermaster/LoaD are priority, it makes sense to invest at least up to million in each. Archeologist very low priority, maybe 100-200k. If you aim for lvl 500 you should eventually max out adept learner, otherwise 100-200 at your convinience. If you plan to go maging a bit of assimilator is nice too. All of it is less important than gear, but you're probably a bit too low level to care about it all that much. On the other hand you'll likely need hundreds of thousands for legendaries when you're closer to level 300 where game really starts.

This post has been edited by Benny-boy: Sep 24 2025, 13:59
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post Sep 24 2025, 15:14
Post #24540
SilkySlime



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QUOTE(Benny-boy @ Sep 24 2025, 12:58) *

You can salvage them anytime too, don't worry. Just make sure you don't waste soul fragments on magnificent and lower.
Depends on your objectives, but you're doing things right at the moment. Scavenger/Quartermaster/LoaD are priority, it makes sense to invest at least up to million in each. Archeologist very low priority, maybe 100-200k. If you aim for lvl 500 you should eventually max out adept learner, otherwise 100-200 at your convinience. If you plan to go maging a bit of assimilator is nice too. All of it is less important than gear, but you're probably a bit too low level to care about it all that much. On the other hand you'll likely need hundreds of thousands for legendaries when you're closer to level 300 where game really starts.

So, in order of priority, given my case:
1. Loot buffs: economy, a.k.a the main reason the game exists to begin with.
2. Exp buffs: stronger char means less risky farming, and greater challenges for bigger rewards.
3. Don't bother with gear shenanigans until I can procure/wield legendaries (right now, my best piece is a magnificent shortsword from a lucky drop, but I ain't gonna sink my scant stock of Soul Fragments into buffing it. Gonna hafta be patient and keep hoarding those.)

Got it. Thanks a ton, mate (IMG:[invalid] style_emoticons/default/biggrin.gif)
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