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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Aug 23 2025, 11:14
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Lady_Slayer
Group: Catgirl Camarilla
Posts: 6,086
Joined: 20-December 16

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QUOTE(Katajanmarja @ Aug 23 2025, 05:02)  How do you mean?
An armor enchantment lasts for a whole hour of real time per infusion. HV is a pastime for me, not something I’d do for 3–5 hours without a pause on a regular basis.
if you are talking about tower then I don't believe that you'll finish it within a hour, especially when you are at like floor 80 90 at the end of the season, and depending on your real case, you may want to enchant your gear as much as possible to guarantee your pass. But outside the tower... it's like Ramaki said, kinda pointless. At least for myself I'm not going to enchant 6 more pieces of my melee gears or 5 more pieces of my mage gears. QUOTE(SIRIUSs @ Aug 23 2025, 05:22)  Magical damage is less than 10% of the total damage taken in normal circumstances, so the 5% type reduction buff isn't really noticeable
Or you can try it out yourself and share the test result
not only magical damage is involved with element. Both physical and magical damage a player is received can involve with any element including void. Elemental mit is calculated later.
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Aug 23 2025, 14:19
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Malenk
Group: Gold Star Club
Posts: 1,185
Joined: 12-June 12

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QUOTE(SIRIUSs @ Aug 22 2025, 11:29)  thought he was asking why fire ranked last among elements
yes, i was specifically asking why cold is ranked better than fire. got it now, ty.
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Aug 23 2025, 14:52
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Noni
Group: Catgirl Camarilla
Posts: 13,639
Joined: 19-February 16

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QUOTE(Lady_Slayer @ Aug 23 2025, 11:14)  if you are talking about tower then I don't believe that you'll finish it within a hour, especially when you are at like floor 80 90 at the end of the season, and depending on your real case, you may want to enchant your gear as much as possible to guarantee your pass. But outside the tower... it's like Ramaki said, kinda pointless. At least for myself I'm not going to enchant 6 more pieces of my melee gears or 5 more pieces of my mage gears. not only magical damage is involved with element. Both physical and magical damage a player is received can involve with any element including void. Elemental mit is calculated later.
There are at least 2 styles that can finish (near) floor 100 within one hour: 1h mage and Dual Wield + heavy warding. Mage doesn't need the infused cloths that much, but I think Dual Wield + heavy may benefint a lot from elemental proofing. Haven't tested DW myself though.
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Aug 23 2025, 18:08
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Ramaki
Group: Members
Posts: 482
Joined: 18-June 15

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QUOTE(Noni @ Aug 23 2025, 14:52)  There are at least 2 styles that can finish (near) floor 100 within one hour: 1h mage and Dual Wield + heavy warding. Mage doesn't need the infused cloths that much, but I think Dual Wield + heavy may benefint a lot from elemental proofing. Haven't tested DW myself though.
To add onto this, I did floor 99 using One-Handed Melee in 57 minutes. Wind damage was the only elemental "issue". I used the corresponding infusions and spike shield to mitigate it, and the difference in survivability (no spark "procs") was discernible. This post has been edited by Ramaki: Aug 23 2025, 18:12
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Aug 24 2025, 02:55
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Katajanmarja
Group: Gold Star Club
Posts: 694
Joined: 9-November 13

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Thank you all for your input. You made some good points, such as this one: QUOTE(Lady_Slayer @ Aug 23 2025, 12:14)  not only magical damage is involved with element
So, it seems there is little difference between selling my infusions at dumping prices or enchanting my gear if I prefer playing short runs (5 to 45 min at a time, with the occasional exception). Then again, one-hour enchantments are so cheap that one could do them even when playing just 10–25 minutes per hour, on days when I spend a lot of time at my computer. Not to mention that there might be some psychological placebo effects... But infusions are essentially intended for mage play only, am I correct?
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Aug 24 2025, 11:57
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Benny-boy
Group: Gold Star Club
Posts: 1,987
Joined: 27-December 10

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QUOTE(Katajanmarja @ Aug 24 2025, 03:55)  Thank you all for your input. You made some good points, such as this one: So, it seems there is little difference between selling my infusions at dumping prices or enchanting my gear if I prefer playing short runs (5 to 45 min at a time, with the occasional exception).
Then again, one-hour enchantments are so cheap that one could do them even when playing just 10–25 minutes per hour, on days when I spend a lot of time at my computer. Not to mention that there might be some psychological placebo effects... But infusions are essentially intended for mage play only, am I correct?
Infusions are x5 better as extra elemental strike for melee players. For mages they are ok, but barely worth it (~5% clear speed bonus for extra item/button to care about)
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Aug 24 2025, 13:28
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Lady_Slayer
Group: Catgirl Camarilla
Posts: 6,086
Joined: 20-December 16

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QUOTE(Noni @ Aug 23 2025, 20:52)  There are at least 2 styles that can finish (near) floor 100 within one hour: 1h mage and Dual Wield + heavy warding. Mage doesn't need the infused cloths that much, but I think Dual Wield + heavy may benefint a lot from elemental proofing. Haven't tested DW myself though.
I actually failed dw for two consecutive seasons. Both season eventually switched to one hand. Maybe I'll try again in the new season. QUOTE(Katajanmarja @ Aug 24 2025, 08:55)  But infusions are essentially intended for mage play only, am I correct?
some additional to this: as a holy mage in persistent, infusion of divinity reduces only like ~100 turns for me in DwD and ~200 turns in SPL. You may find it useful for mage, but for most circumstances it is just optional. This post has been edited by Lady_Slayer: Aug 24 2025, 13:32
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Aug 28 2025, 01:41
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Malenk
Group: Gold Star Club
Posts: 1,185
Joined: 12-June 12

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just curious, what is the reason for high-grade cloth to be worth way less than mid-grade cloth in isekai? it's been like this for a while. is it because nobody bothers upgrading mage gear past a certain level?
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Aug 28 2025, 13:12
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Ramaki
Group: Members
Posts: 482
Joined: 18-June 15

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QUOTE(Malenk @ Aug 28 2025, 01:41)  just curious, what is the reason for high-grade cloth to be worth way less than mid-grade cloth in isekai? it's been like this for a while. is it because nobody bothers upgrading mage gear past a certain level?
An assumption: people can "get away" with using (some) Magnificent pieces over a full set of Legendary equipment. Which puts more "strain" on the supply of Mid-Grade materials.
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Aug 30 2025, 11:29
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zundaya
Newcomer
  Group: Members
Posts: 61
Joined: 26-August 25

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I want to know how long it will take for the punishment for answering the Pony question wrongly to disappear
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Aug 30 2025, 13:46
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Malenk
Group: Gold Star Club
Posts: 1,185
Joined: 12-June 12

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QUOTE(zundaya @ Aug 30 2025, 11:29)  I want to know how long it will take for the punishment for answering the Pony question wrongly to disappear
How to tell if you have a penalty: Stamina readout at the top of the screen will show in red Hover mouse over stamina shows message telling you that you have a penalty What you can do when you have a penalty: Get more riddles correct How long this will take is undisclosed and admin is not willing to share this information: It is not known how many riddles you need to get correct to get rid of the penalty It is not known how much time it takes to get rid of the penalty It is not known how many past riddles are used to calculate the accuracy The time period that is taken into account to calculate the accuracy is not known
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Aug 30 2025, 14:30
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zundaya
Newcomer
  Group: Members
Posts: 61
Joined: 26-August 25

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I just reached level 150 and unlocked new upgrades for heavy armor skills 1-3, but each upgrade requires 7AP. I want to know how this upgrade will affect me and what the priority is? Is it necessary to upgrade first? I use a sword and a shield.
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Aug 30 2025, 17:30
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Benny-boy
Group: Gold Star Club
Posts: 1,987
Joined: 27-December 10

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QUOTE(zundaya @ Aug 30 2025, 15:30)  I just reached level 150 and unlocked new upgrades for heavy armor skills 1-3, but each upgrade requires 7AP. I want to know how this upgrade will affect me and what the priority is? Is it necessary to upgrade first? I use a sword and a shield.
As 1H Heavy player you don't really need to care about the AP price too much (you'll eventually have enough without the training unless you decide to invest in everything and even then you don't need to spend too much). In terms of effect - it's decent. Your priority is weaker mitigations - crashing, then either slashing or piercing (depending on your gear). This post has been edited by Benny-boy: Aug 30 2025, 17:32
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Aug 30 2025, 17:48
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zundaya
Newcomer
  Group: Members
Posts: 61
Joined: 26-August 25

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QUOTE(Benny-boy @ Aug 30 2025, 17:30)  As 1H Heavy player you don't really need to care about the AP price too much (you'll eventually have enough without the training unless you decide to invest in everything and even then you don't need to spend too much).
In terms of effect - it's decent. Your priority is weaker mitigations - crashing, then either slashing or piercing (depending on your gear).
Because there have been quite a few deaths recently, I'm thinking of either strengthening defenses or lowering the difficulty Thank your replay (IMG:[ invalid] style_emoticons/default/biggrin.gif) (IMG:[ invalid] style_emoticons/default/biggrin.gif) (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Aug 31 2025, 07:40
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dazedazekkd
Newcomer
 Group: Gold Star Club
Posts: 14
Joined: 29-December 21

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I use a sword and a shield. And I want to know what kind of Spike Shield is necessary to upgrade first to me。
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Aug 31 2025, 07:51
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Noni
Group: Catgirl Camarilla
Posts: 13,639
Joined: 19-February 16

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QUOTE(dazedazekkd @ Aug 31 2025, 07:40)  I use a sword and a shield. And I want to know what kind of Spike Shield is necessary to upgrade first to me。
spike shield is not really that important. The effect is so small! But read here and choose the one that you like most. https://ehwiki.org/wiki/Spells#Status_Effects
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Aug 31 2025, 18:58
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4126
Group: Members
Posts: 692
Joined: 19-July 12

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how is the percentage attribute distribution for 1H and mage ? the 1H is focuse on block/parry and the mage is focuse on dark damage. Is the bellow percentage distribution correct ?
1H Block/Parry Build Attribute Distribution END (Endurance) 35% DEX (Dexterity) 30% STR (Strength) 25% AGI (Agility) 5% WIS (Wisdom) 5% INT (Intelligence) 0%
Dark Mage Build Attribute Distribution INT (Intelligence) 40% WIS (Wisdom) 35% AGI (Agility) 10% END (Endurance) 15% DEX (Dexterity) 0% STR (Strength) 0%
This post has been edited by 4126: Aug 31 2025, 19:10
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Aug 31 2025, 19:10
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Ramaki
Group: Members
Posts: 482
Joined: 18-June 15

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QUOTE(4126 @ Aug 31 2025, 18:58)  how is the percentage attribute distribution for 1H and mage ? the 1H is focuse on block/parry and the mage is focuse on dark damage
This is my distribution in Isekai for arenas. One-Handed melee.  Alternatively, check the advice wikipedia pages in my signature.
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Aug 31 2025, 19:12
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4126
Group: Members
Posts: 692
Joined: 19-July 12

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QUOTE(Ramaki @ Sep 1 2025, 00:10)  This is my distribution in Isekai for arenas. One-Handed melee.  Alternatively, check the advice wikipedia pages in my signature. sorry, I just edit my post. is this distribution correct ? 1H Block/Parry Build Attribute Distribution END (Endurance) 35% DEX (Dexterity) 30% STR (Strength) 25% AGI (Agility) 5% WIS (Wisdom) 5% INT (Intelligence) 0% Dark Mage Build Attribute Distribution INT (Intelligence) 40% WIS (Wisdom) 35% AGI (Agility) 10% END (Endurance) 15% DEX (Dexterity) 0% STR (Strength) 0%
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