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post Jul 30 2025, 10:02
Post #24281
EOZ1



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QUOTE(Ramaki @ Jul 29 2025, 22:27) *

Magnificent Charged/Radiant Phase and Power of Slaughter. They do drop, occasionally. It is a good idea to keep an eye out for them, that is all.

I track nothing. Numbers bad. I care not for them. It was a guesstimate. But an "educated" one. My raw credit income is 300k~/day. Noodly Appendage is 45k. Then another 60k~ from the rest of the trophies. Some consumables. Valuable drops on top of that. I did sell a staff for 15,5m though. And a shield for another 1,05m at the last auction. You can follow the "Legendary drops thread". Some people post there daily. Usually multiple legendaries/day. Although, they are level 500 players with the access to three more T7 drops from the Pony Arena.

Legendaries are not nearly as rare as they might appear to you. They are just mostly garbage. Eventually though, you receive something actually worth a pretty penny. And some average "japtem". Which does add to the raw credit income.


I have checked 5 super auctions, and despite there being quite a few magnificents, only 3 managed to sell, and all for like 50-80k. It's probably not even worth it to not autosell all of the phase magnificents and have to look for these "auctionable" ones, that probably won't manage to sell anyway. In shop they can sell for like 10k. As far as long-term money generation strategy goes these won't make a difference.

Some time ago I got 2 auctionable legendaries in like 2 or 3 days. But recently I got no legendaries. We should watch out for positivity bias and peak–end rule heuristic, maybe you only, or predominantly remember the times when you got a few legendaries in a row, and you don't remember the times when you didn't get any legendaries for some time.

Assessing how big of an impect do these super-expensive legendaries have is not so easy though. Maybe you won't find such a staff again in a few months. It's not so easy to tell.

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post Jul 30 2025, 10:10
Post #24282
EOZ1



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QUOTE(pir3sbruno @ Jul 30 2025, 00:03) *

Considering the costs, making all arena every day and selling what you get like trophies, artifacts and everything else, i got an average of 345K a day (registered everything i won for 2 weeks).

With 1 gold star would be:

12 Haths (Confectionaries) + 3 Haths (Gold Star)

Energy Drink = 131.000
15 Haths = 42.000
Daily Gold (Gold Star) = 10.000

183.000 x 365 = 66.795.000 Year

There's Still 10.000 GP but i don't know how much in credits.

About isekai i'm still thinking whether it's worth saving the gold for persistent or risking everything to get valuable items, because i don't have acess Follower of Snowflake in persistent and noodle is much cheaper there.

I asked if it was legal to use isekai gold to buy Stars but no one answered. If i can use gold i have now in isekai + persistent could buy silver star.


That makes sense. Once you get to the higher tiers of donations the income from energy drinks and hath starts to overtake the income from battles.

I wonder how much GP do people with a lot of torrents make.
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post Jul 30 2025, 12:15
Post #24283
Ramaki



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QUOTE(EOZ1 @ Jul 30 2025, 10:02) *

...


That is the thing. I am way too simple to care about bias and statistics. Number goes up = good. Low level (0-350), well rolled, good prefix/suffix, and under the correct angle of moonlight Magnificent items sell. Not for much. Is it "worth" my time selling them? No idea. They are just this "little extra income" on the side. I think that I have earned about 600~k from "operating" my junkyard of a shop in approximately four months. Was it worth it? Hehe. One level of the Scavenger training. I am playing a "game". Not an excel spreadsheet. Not trying to imply that others should approach it that way as well. That is my "attitude".

Legendaries of significant value are, of course, extremely rare. But eventually, you will drop them. Possibly. Likely. Mayhap. Cannot count on them, yet I would also avoid discounting them entirely. Data versus reality and all that jazz.

I quite clearly remember the time when I had not dropped a single legendary in almost an entire week. Even whined about it somewhere around here. That is the problem with averages and estimates. Well...my issue with them.

Forgot to add that Monsters bring you gifts. In my case, 20k/day on average from 30 -> 39 "pets" over the period of 120 days. Phazons are the big hits.

We are veering off topic here, and I would prefer not to step on someone's toes in a thread dedicated to questions and answers regarding expert knowledge with my severe lack of everything mentioned in this sentence. To summarise, 10-15 million per month seems manageable to me, a non-donator. Many avenues to money making. Others, who have been actively playing the game for much longer than I have, could probably add more meaningful information to this topic. Feel free to message me if you wish to continue this conversation without me flooding this place with speculations. I do need to "actively" use my English more.

Howgh.

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post Jul 30 2025, 15:52
Post #24284
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What is the chance to drop a rare peerless from peerless voucher? Wiki lists the chance to drop a rare peerless as 25%, does it also apply to shrine?
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post Jul 30 2025, 18:49
Post #24285
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QUOTE(EOZ1 @ Jul 30 2025, 15:52) *

What is the chance to drop a rare peerless from peerless voucher? Wiki lists the chance to drop a rare peerless as 25%, does it also apply to shrine?

,rare' means shade, Phase, power. Not per se valuable.
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post Jul 30 2025, 19:11
Post #24286
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QUOTE(Noni @ Jul 30 2025, 18:49) *

,rare' means shade, Phase, power. Not per se valuable.


I'm aware. So is the chance 25%? It matters because if it's 25%, then if you deem any rare piece of armor an acceptable peerless, then the chance of getting a "useful" piece of armor is 1/4, the same as getting a "useful" 2H weapon (katana). But if it's above 25%, then it could favor picking armor. Similar calculations may apply to staff if somebody wants a certain kind of a staff.
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post Jul 30 2025, 20:15
Post #24287
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I calculated the chance of getting rare peerless.

I counted the rare and not-rare cloth/light/heavy armor in 14 super auctions, and I got 58/109 rare peerless, or 53%.

If we assume that 90+% of peerless comes from peerless vouchers, then that's a decent approximation of getting rare peerless armor from peersless vouchers.

The distribution of peerless armor in super auctions should be similar to the distribution of all peerless armor, but actually one would expect it to be skewed towards not-rare, because we would expect that rare armor would be more often useful to a player than non-rare, and therefore would be less likely to be auctioned.

So it would seem the chance is 50%. But assuming the actual chance is 50%, then why did I get 53% rare? I think the sample size (109) was decent, but maybe it wasn't big enough, and if we got to 200, 300 or more it would fall below 50%.

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post Jul 30 2025, 20:54
Post #24288
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QUOTE(EOZ1 @ Jul 30 2025, 20:15) *

I calculated the chance of getting rare peerless.

I counted the rare and not-rare cloth/light/heavy armor in 14 super auctions, and I got 58/109 rare peerless, or 53%.

If we assume that 90+% of peerless comes from peerless vouchers, then that's a decent approximation of getting rare peerless armor from peersless vouchers.

The distribution of peerless armor in super auctions should be similar to the distribution of all peerless armor, but actually one would expect it to be skewed towards not-rare, because we would expect that rare armor would be more often useful to a player than non-rare, and therefore would be less likely to be auctioned.

So it would seem the chance is 50%. But assuming the actual chance is 50%, then why did I get 53% rare? I think the sample size (109) was decent, but maybe it wasn't big enough, and if we got to 200, 300 or more it would fall below 50%.


that's completely flawed.
14 auctions as sample size is nothing, and you assume that all the peerless drops are being auctioned at the same rate.
also, are you aware that vouchers give soulbound items?

assuming the rate is the same it would be way more reliable to check the last 1000 armor lotteries.

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post Jul 30 2025, 21:30
Post #24289
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QUOTE(Malenk @ Jul 30 2025, 20:54) *

that's completely flawed.
14 auctions as sample size is nothing, and you assume that all the peerless drops are being auctioned at the same rate.
also, are you aware that vouchers give soulbound items?

assuming the rate is the same it would be way more reliable to check the last 1000 armor lotteries.


Ok, so you can't tell from auctions.

I looked at the last 100 armor lotteries and it's exactly 50%.
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post Jul 30 2025, 23:24
Post #24290
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QUOTE(EOZ1 @ Jul 30 2025, 13:52) *

What is the chance to drop a rare peerless from peerless voucher? Wiki lists the chance to drop a rare peerless as 25%, does it also apply to shrine?


I would look at sssss2's FOS log to get statistics.
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post Jul 31 2025, 00:36
Post #24291
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QUOTE(kamio11 @ Jul 30 2025, 23:24) *

I would look at sssss2's FOS log to get statistics.


That's about 44.4%, for some reason.
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post Aug 1 2025, 13:02
Post #24292
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so, i remember that for imperil users a short sword is just as good as a rapier, but i was wondering if it's also true for the tower.
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post Aug 1 2025, 15:28
Post #24293
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QUOTE(Malenk @ Aug 1 2025, 13:02) *

so, i remember that for imperil users a short sword is just as good as a rapier, but i was wondering if it's also true for the tower.


There is a screenshot of my second to last floor using a Shortsword in discord (Isekai channel). This Friday's floor (86) took me 53 minutes and 6800 turns. When I reach Floor 100, there will be better comparison, but it appears to be at least somewhat adequate so far. Unsure if comparable to a similarly equipped character using a rapier. My one "hope" is the fact that there is no mitigation against bleed which should "scale" it better as I progress further into the climb.
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post Aug 1 2025, 19:38
Post #24294
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QUOTE(Ramaki @ Aug 1 2025, 15:28) *

There is a screenshot of my second to last floor using a Shortsword in discord (Isekai channel). This Friday's floor (86) took me 53 minutes and 6800 turns. When I reach Floor 100, there will be better comparison, but it appears to be at least somewhat adequate so far. Unsure if comparable to a similarly equipped character using a rapier. My one "hope" is the fact that there is no mitigation against bleed which should "scale" it better as I progress further into the climb.

i believe it could be the opposite: in arenas monsters die too quickly to ramp up penetrated armor if you are using imperil, making it comparable with a short sword in terms of speed.
but in the tower it could very well be better to go rapier.
can't confirm since i'm using a shortsword.
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post Aug 1 2025, 19:47
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QUOTE(Malenk @ Aug 1 2025, 19:38) *

i believe it could be the opposite: in arenas monsters die too quickly to ramp up penetrated armor if you are using imperil, making it comparable with a short sword in terms of speed.
but in the tower it could very well be better to go rapier.
can't confirm since i'm using a shortsword.

I think both work quite well. Bleeding wound does way more damage because the critters have so much health, and penetrated armor helps a bit as well. Shorsword, with bleed, also makes Merciful Blow possible, which helps a lot in later rounds.
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post Aug 1 2025, 20:10
Post #24296
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QUOTE(Malenk @ Aug 1 2025, 19:38) *

i believe it could be the opposite: in arenas monsters die too quickly to ramp up penetrated armor if you are using imperil, making it comparable with a short sword in terms of speed.
but in the tower it could very well be better to go rapier.
can't confirm since i'm using a shortsword.


[discord.com] Noni - Shortsword

Here is Noni answering a similar question of mine. And this is my...(mis)understanding of the mechanics. Armour penetration only matters in arenas with Schoolgirls. Everything else is paper. On them, you need to stack first then Vital Strike. Whilst when one is wielding a Shortsword, it is as simple as an Imperil into a Vital from full to zero. In The Tower, the monsters still retain a significant amount of mitigation even after Imperil and fully stacked Penetrated Armour. Which can only really be applied to one monster at a time, so your Counter-Strike does not benefit from it whatsoever. Meanwhile, Bleed can be stacked on three monsters concurrently without much trouble dealing its entire damage since no Mitigation applies to it, hence my idea substantiated with the Battle-Log detailing what portion of my damage dealt is attributed to DoT.

It would be lovely to own a Rapier for testing purposes; however, the one at the current auction is 2 million credits minimum. I am unwilling to spend that even though the price is fair.

Once again, I am deviating into the territory of "speculations", so I shall abstain from commenting further unless I find something tangible to add to this topic. Hope your ascent goes well.
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post Aug 1 2025, 21:17
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QUOTE(Noni @ Aug 1 2025, 19:47) *

I think both work quite well. Bleeding wound does way more damage because the critters have so much health, and penetrated armor helps a bit as well. Shorsword, with bleed, also makes Merciful Blow possible, which helps a lot in later rounds.


i can't help to think that merciful blow is a scam.
if you aren't careful and you use it on a monster with more than 25% remaining health you will waste 4 charges for nothing.
i assume there is a way to show monster's remaining health as a percentage, but couldn't find it in monsterbation.
still, 4 charges is a lot when vital strike only costs 2.
i'm almost at floor 80 and vital strike still takes half of the monster's health or more most of the times.
from 80 to 100 the health scaling goes from +200% to +300%.
well, there is also the scaling from levels, but i doubt merciful blow will be worth using if you are not pushing way past 100.


QUOTE(Ramaki @ Aug 1 2025, 20:10) *

[discord.com] Noni - Shortsword

Here is Noni answering a similar question of mine. And this is my...(mis)understanding of the mechanics. Armour penetration only matters in arenas with Schoolgirls. Everything else is paper. On them, you need to stack first then Vital Strike. Whilst when one is wielding a Shortsword, it is as simple as an Imperil into a Vital from full to zero. In The Tower, the monsters still retain a significant amount of mitigation even after Imperil and fully stacked Penetrated Armour. Which can only really be applied to one monster at a time, so your Counter-Strike does not benefit from it whatsoever. Meanwhile, Bleed can be stacked on three monsters concurrently without much trouble dealing its entire damage since no Mitigation applies to it, hence my idea substantiated with the Battle-Log detailing what portion of my damage dealt is attributed to DoT.

It would be lovely to own a Rapier for testing purposes; however, the one at the current auction is 2 million credits minimum. I am unwilling to spend that even though the price is fair.

Once again, I am deviating into the territory of "speculations", so I shall abstain from commenting further unless I find something tangible to add to this topic. Hope your ascent goes well.


yes, that's my point.
why is the price point so much higher for a comparable weapon?

Legendary Hallowed Shortsword of Slaughter

this is my weapon in persistent and i got it from an auction for the starting price of 50k.

at the time a comparable rapier was going for at least 10x the price.

i trusted the advice here and i got a great shortsword dirt cheap, but i can't help to wonder why players are willing to pay that much of a premium for a rapier if there is no benefit?


also, how can i access the discord server? it doesn't work for me.

This post has been edited by Malenk: Aug 1 2025, 21:25
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post Aug 1 2025, 22:10
Post #24298
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QUOTE(Malenk @ Aug 1 2025, 21:17) *

...


The one I am speaking of is both forged and IW10. In Isekai. Which means paying Persistent credits for Isekai materials. That is why I consider the price to be fair. Steep but justifiable.

Most people just play the game. If they get told to use a rapier, they will.

What are your times on your current floors, if you do not mind my asking?

Discord works for me. Mayhap you have to go through the "invitation" link first?
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post Aug 1 2025, 23:04
Post #24299
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QUOTE(Malenk @ Aug 1 2025, 21:17) *

...
i assume there is a way to show monster's remaining health as a percentage, but couldn't find it in monsterbation.
still, 4 charges is a lot when vital strike only costs 2.
...

https://forums.e-hentai.org/index.php?s=&am...t&p=6628695 here, I explain how you need to change Monsterbation to show the 25% health limit. It's quite nice for 1h mage, and it should work as well for 1h, although maybe vital strike is a better way to use the overcharge. 1h mage can't use vital strike, because physical damage output is so low.

QUOTE(Ramaki @ Aug 1 2025, 22:10) *

...

Discord works for me. Mayhap you have to go through the "invitation" link first?

https://forums.e-hentai.org/index.php?showtopic=231752
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post Aug 1 2025, 23:18
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QUOTE(Ramaki @ Aug 1 2025, 22:10) *

The one I am speaking of is both forged and IW10. In Isekai. Which means paying Persistent credits for Isekai materials. That is why I consider the price to be fair. Steep but justifiable.

Most people just play the game. If they get told to use a rapier, they will.

What are your times on your current floors, if you do not mind my asking?

Discord works for me. Mayhap you have to go through the "invitation" link first?


i can still clear in less than an hour, but i don't play efficiently, i really have to fix my keybindings, i bet i will be able to shave off 10m lol.

it was the invite.


QUOTE(Noni @ Aug 1 2025, 23:04) *

https://forums.e-hentai.org/index.php?s=&am...t&p=6628695 here, I explain how you need to change Monsterbation to show the 25% health limit. It's quite nice for 1h mage, and it should work as well for 1h, although maybe vital strike is a better way to use the overcharge. 1h mage can't use vital strike, because physical damage output is so low.
https://forums.e-hentai.org/index.php?showtopic=231752


oh, yes, i get how it would work on 1h mage, that doesn't use spirit stance and applies bleed just by using a wakizashi.
on 1h melee there is just too much competition for overcharge, i don't believe it will be worth using until way above floor 100.

ty for the link, i managed to join.

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