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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Feb 1 2025, 21:08
Post #23261
tomsta



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Tried to look on the wiki and any patch notes but I can't find anything so I am asking here.

When Isekai resets. Do ring of blood tokens just disappear or does it go to persistent? It is considered an item and the wiki says items are sold but you can't technically sell tokens of blood.
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post Feb 1 2025, 21:32
Post #23262
reqhenac



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Don't mind me, just posting for double xp

Edit:Did not realise "somewhere here" in the OP was a hyperlink, and thought that somewhere was here, my bad

This post has been edited by reqhenac: Feb 1 2025, 21:38
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post Feb 1 2025, 22:08
Post #23263
Basara Nekki



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QUOTE(tomsta @ Feb 1 2025, 16:08) *

Tried to look on the wiki and any patch notes but I can't find anything so I am asking here.

When Isekai resets. Do ring of blood tokens just disappear or does it go to persistent? It is considered an item and the wiki says items are sold but you can't technically sell tokens of blood.


I think it disappears, but I really don't know, because I always use them all before the end of the season.
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post Feb 1 2025, 22:23
Post #23264
Ser6IjVolk



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QUOTE(sigo8 @ Feb 1 2025, 18:06) *

PXP0 range.

Ah so that's how it works. I guess I never noticed since I never upgraded anything below Lego grade in Persistent and my Mag stuff in Isekai must have all been in the same PXP0 range last season. Thanks!
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post Feb 2 2025, 02:16
Post #23265
Goodman2011



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Hi experts, \0

In Battle using Scan: ehwiki scan
I'm still not sure what part of it means, as there is not a scan sections "Mitigations",
as their is for "Melee Attack:"

For example:

Scanning Hansen Yang...
HP: 42398 / 96707 MP: 100% SP: 100%
Monster Class: Arthropod, Power Level 2250
Monster Trainer: canthold
Melee Attack: Piercing
Fire: +10% ____ Cold: +10% ____ Elec: +35%
Wind: +35% ____ Holy: +62% ____ Dark: +62%
Crushing: -25% ____ Slashing: +25% ____ Piercing: +0%

You use Scan.


Question: Is the indented bolded stats above; Attack mods or Defensive mods?
In the example above does "Fire +10%" mean the Monster attacks with extra +10% Fire or does it mean the monster has an extra +10% Specific Mitigation against Fire?

If Mitigations is correct then it would be clearify understanding if the scan result included a section heading, like Melee Attack has, for example:

Scanning Hansen Yang...
HP: 42398 / 96707 MP: 100% SP: 100%
Monster Class: Arthropod, Power Level 2250
Monster Trainer: canthold
Melee Attack: Piercing
Defense Mitigations: Fire: +10% ____ Cold: +10% ____ Elec: +35%
Wind: +35% ____ Holy: +62% ____ Dark: +62%
Crushing: -25% ____ Slashing: +25% ____ Piercing: +0%
You use Scan.


Thanks for your assistance,
lov ya (IMG:[invalid] style_emoticons/default/wub.gif)
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post Feb 2 2025, 04:49
Post #23266
Malenk



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QUOTE(Goodman2011 @ Feb 2 2025, 01:16) *

Hi experts, \0

In Battle using Scan: ehwiki scan
I'm still not sure what part of it means, as there is not a scan sections "Mitigations",
as their is for "Melee Attack:"

For example:

Scanning Hansen Yang...
HP: 42398 / 96707 MP: 100% SP: 100%
Monster Class: Arthropod, Power Level 2250
Monster Trainer: canthold
Melee Attack: Piercing
Fire: +10% ____ Cold: +10% ____ Elec: +35%
Wind: +35% ____ Holy: +62% ____ Dark: +62%
Crushing: -25% ____ Slashing: +25% ____ Piercing: +0%

You use Scan.


Question: Is the indented bolded stats above; Attack mods or Defensive mods?
In the example above does "Fire +10%" mean the Monster attacks with extra +10% Fire or does it mean the monster has an extra +10% Specific Mitigation against Fire?

If Mitigations is correct then it would be clearify understanding if the scan result included a section heading, like Melee Attack has, for example:

Scanning Hansen Yang...
HP: 42398 / 96707 MP: 100% SP: 100%
Monster Class: Arthropod, Power Level 2250
Monster Trainer: canthold
Melee Attack: Piercing
Defense Mitigations: Fire: +10% ____ Cold: +10% ____ Elec: +35%
Wind: +35% ____ Holy: +62% ____ Dark: +62%
Crushing: -25% ____ Slashing: +25% ____ Piercing: +0%
You use Scan.


Thanks for your assistance,
lov ya (IMG:[invalid] style_emoticons/default/wub.gif)


they are mitigations and it's quite obvious if you ever engage with the monster lab.
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post Feb 2 2025, 05:27
Post #23267
Goodman2011



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QUOTE(Malenk @ Feb 1 2025, 21:49) *

they are mitigations and it's quite obvious if you ever engage with the monster lab.


Oh ok, Monster Lab... That explains it for me and anyone else that now knows that.

But the rest, like I was; are just gonna be asses assuming one way or the other.
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post Feb 2 2025, 06:04
Post #23268
l13763824039



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For IW
If I have 4J5C, is the chance for getting 1 more J (0.75) or (0.5)?

This post has been edited by l13763824039: Feb 2 2025, 06:20
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post Feb 2 2025, 11:10
Post #23269
SIRIUSs



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QUOTE(l13763824039 @ Feb 2 2025, 12:04) *

For IW
If I have 4J5C, is the chance for getting 1 more J (0.75) or (0.5)?


75% according to Nezu
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post Feb 2 2025, 11:25
Post #23270
熬汤喝



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Hello, I want to ask,if you want to play for a long time, is it necessary to upgrade all the skills of the four dropped items in training to the maximum level? (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by 熬汤喝: Feb 2 2025, 14:45
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post Feb 2 2025, 17:31
Post #23271
Benny-boy



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QUOTE(熬汤喝 @ Feb 2 2025, 11:25) *

Hello, I want to ask,if you want to play for a long time, is it necessary to upgrade all the skills of the four dropped items in training to the maximum level? (IMG:[invalid] style_emoticons/default/smile.gif)


Not at all, but it's worthwhile to get them at least to half max lvl (Archaeologist is low priority and probably not worth over half).
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post Feb 2 2025, 22:28
Post #23272
Look A Moth



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Is there an IDIOT PROOF guide to using monsterbation, got it running, but... this settings menu... other than the color coding stuff most of it is line after line I can't make heads or tales of, might as well be in ancient Sumerian.

I got a mage run and I just wanna speed run the last two arena's without obliterating my mouse's left click button.
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post Feb 2 2025, 23:26
Post #23273
熬汤喝



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QUOTE(Benny-boy @ Feb 2 2025, 17:31) *

Not at all, but it's worthwhile to get them at least to half max lvl (Archaeologist is low priority and probably not worth over half).

thank
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post Feb 2 2025, 23:31
Post #23274
Noni



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QUOTE(Look A Moth @ Feb 2 2025, 21:28) *

Is there an IDIOT PROOF guide to using monsterbation, got it running, but... this settings menu... other than the color coding stuff most of it is line after line I can't make heads or tales of, might as well be in ancient Sumerian.

I got a mage run and I just wanna speed run the last two arena's without obliterating my mouse's left click button.

well we can probably help you get it right. First, did you discover the 'monsterbation settings' menu in-game? Or are you tampering with the code in the script?

Then: what element?

We could then give you an example, I think. Maybe even the whole setting that you can import.

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post Feb 3 2025, 00:24
Post #23275
Look A Moth



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QUOTE(Noni @ Feb 2 2025, 13:31) *

well we can probably help you get it right. First, did you discover the 'monsterbation settings' menu in-game? Or are you tampering with the code in the script?

Then: what element?

We could then give you an example, I think. Maybe even the whole setting that you can import.

Basically the automation part, I get that most everything else is some kinda display option, I just wanna let the game play itself, cast protections, buffs, debuffs, offensives, and use potions/draughts when available

Do I have to list every single spell in hover? do I gotta put them in a specific order or is it by priority/cooldown? There doesn't seem to be any automation option for items so do I have to stick to the quick bar pop ups
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post Feb 3 2025, 01:32
Post #23276
l13763824039



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QUOTE(SIRIUSs @ Feb 2 2025, 04:10) *

75% according to Nezu

Thanks

QUOTE(Look A Moth @ Feb 2 2025, 17:24) *

Basically the automation part, I get that most everything else is some kinda display option, I just wanna let the game play itself, cast protections, buffs, debuffs, offensives, and use potions/draughts when available

Do I have to list every single spell in hover? do I gotta put them in a specific order or is it by priority/cooldown? There doesn't seem to be any automation option for items so do I have to stick to the quick bar pop ups
...

You can't do automation without user input. That violates the script rules.

For Mage, you can put T123 spells on 1 actions. They will perform from left to right, like this
Strongest([Cast('Storms of Njord'), Cast('Downburst'), Cast('Gale')])
hover action, will cast from left to right order.
Somehow, the items and heals are from right to left order, for example
Impulse(Strongest([Use(7), Cast('Full-Cure'), Use(4), Cast('Cure')]))
wheel up, use cure, then 4(hp), then full-cure, then 7(health elixir)
For any hover action, strongest() is ok. But if you want to insert a action during hover, you need Impulse, like what I do for wheel up, the healing action.
Here is my setup for wind mage
[imgur.com] https://imgur.com/a/cbWjs3c

Here are some general tips for mage,
use health potion first is the safest, use cure first is the cheapest routine. Try to use health potion first if too many alive. This is useful only when you're having hard time surviving.
0.4 hp threshold is generally better.
Spirit Draught all the time
Use cure if you're low before advance to next round. Really useful, reduce 1/3 of my heal turns.
Alt-hover has bug in Chrome. If you switch application by alt-tab, sometimes it will triggers alt-hover even you release alt. Set it the same as your hover action
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post Feb 3 2025, 08:07
Post #23277
tomsta



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QUOTE(Basara Nekki @ Feb 1 2025, 15:08) *

I think it disappears, but I really don't know, because I always use them all before the end of the season.


Yeah the main reason I ask is because I rather just sell them, and the price of them in Isekai is far less than those in Persistent. I think you are right that it more than likely it just disappears since tokens drop more often in Isekai.
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post Feb 3 2025, 19:00
Post #23278
reqhenac



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Does soulfusing an item also scale attributes like parry chance%? I have a level 53 wakizashi with 27% parry chance for example how stupid would it be to soulfuse it for chasing parry chance?

Also what is the best ring of blood I should spend my tokens on or should I hoard them, I am level 169

Edit: Just saw the page (https://ehwiki.org/wiki/Level_Scaling) in the wiki for level scaling, sorry don't know how I missed the first time I looked for it.

This post has been edited by reqhenac: Feb 3 2025, 19:27
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post Feb 3 2025, 20:51
Post #23279
Noni



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QUOTE(Look A Moth @ Feb 2 2025, 23:24) *

Basically the automation part, I get that most everything else is some kinda display option, I just wanna let the game play itself, cast protections, buffs, debuffs, offensives, and use potions/draughts when available

Do I have to list every single spell in hover? do I gotta put them in a specific order or is it by priority/cooldown? There doesn't seem to be any automation option for items so do I have to stick to the quick bar pop ups

No sorry. That would be considered botting and may get your account suspended. you need to do this yourself, for instance by pressing a button (keybind in monsterbation).
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post Feb 3 2025, 20:56
Post #23280
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QUOTE(reqhenac @ Feb 3 2025, 19:00) *
I have a level 53 wakizashi with 27% parry chance for example how stupid would it be to soulfuse it for chasing parry chance?


Just make sure it's good kind of Legendary or Peerless. Soul fragments aren't cheap.

QUOTE(reqhenac @ Feb 3 2025, 19:00) *

Also what is the best ring of blood I should spend my tokens on or should I hoard them, I am level 169


After getting clear bonus you usually want to spend them on Flying Spaghetti Monster.
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