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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Mar 30 2018, 22:01
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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1h mage works because it has higher t/s. So lower damage, but higher t/s makes it almost same. Up to the point then proper mage has to spend tens of millions on prof/forging and so on, but 1h mage can spend only 1 million for whole set and have only few minutes longer clearspeed. Extremely cheap, extremely easy.
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Mar 30 2018, 22:43
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(Fap.Fap @ Mar 30 2018, 05:47)  // if hoverplay is interrupted for whatever reason, // it has to be reactivated with the bindable ToggleHover function
oh, that is outdated info and will be removed in the next update from the errors you're getting, it could be that you installed the script as a browser extension. it needs to be installed through greasemonkey or tampermonkey
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Mar 31 2018, 02:51
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plam412
Newcomer
  Group: Members
Posts: 55
Joined: 8-January 13

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Is there a way to check the Hentaiverse server load? Sometimes battles tend to be lag at certain times with a single turn taking minutes.
How long can I be in a battle before I get kicked out of a server for idling?
This post has been edited by plam412: Mar 31 2018, 02:52
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Mar 31 2018, 10:57
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(plam412 @ Mar 31 2018, 02:51)  Is there a way to check the Hentaiverse server load? Sometimes battles tend to be lag at certain times with a single turn taking minutes.
first thing that comes into my mind would be a ping. but it's ot like there's an universal relation between that and lags. if situation lags horribly, you may want to switch from https:hentaiverse.org to alt.hentaiverse.org and vice versa. QUOTE How long can I be in a battle before I get kicked out of a server for idling?
no time limit, afaik. maybe some patches may reset it, but that's a rare case.
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Mar 31 2018, 11:45
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hentailover6983
Group: Members
Posts: 803
Joined: 13-June 15

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Quick question about the soulfused equipment. I know that they increase the stats of the equipment based on the level of the user, but what about when they are not in use?
Does my un-upgraded legendary arctic rapier of slaughter level up in stats even though I am using my more upgraded legendary arctic rapier of slaughter?
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Mar 31 2018, 11:51
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(hentailover6983 @ Mar 31 2018, 11:45)  Quick question about the soulfused equipment. I know that they increase the stats of the equipment based on the level of the user, but what about when they are not in use?
Does my un-upgraded legendary arctic rapier of slaughter level up in stats even though I am using my more upgraded legendary arctic rapier of slaughter?
yes.
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Mar 31 2018, 14:18
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quitetanky
Group: Members
Posts: 393
Joined: 19-March 17

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Can someone explain please wtf is magic score? And why Scremaz in their spreadsheet used formula mdb*(1+edb)? Afaik raw unmodified damage is in form of mdb*(1+edb/100), at least thats what i've been using so far. Also does comparing stave magic score even mean anything, without context of armor, prof, CR, PABs?
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Mar 31 2018, 16:05
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Benny-boy
Group: Gold Star Club
Posts: 1,971
Joined: 27-December 10

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Can someone remind me max forge modificator? I mean how much you can increase your gear stats from no forging to max forging (if I remember correctly it's around x1,25 aka 25% increase for all stats and types of equips, but I want someone to confirm it for wiki).
This post has been edited by Benny-boy: Mar 31 2018, 16:07
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Mar 31 2018, 16:11
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quitetanky
Group: Members
Posts: 393
Joined: 19-March 17

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QUOTE(Benny-boy @ Mar 31 2018, 17:05)  Can someone remind me max forge modificator? I mean how much you can increase your gear stars from no forging to max forging (if I remember correctly it's around x1,25 aka 25% increase for all stats and types of equips, but I want someone to confirm it for wiki).
I think its slightly varied due to rounding each level but for mdb/adb lvl 50 is ~+49%, lvl 100 is ~+66% whie everything else is ~+35%.
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Mar 31 2018, 16:42
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Benny-boy
Group: Gold Star Club
Posts: 1,971
Joined: 27-December 10

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QUOTE(quitetanky @ Mar 31 2018, 17:11)  I think its slightly varied due to rounding each level but for mdb/adb lvl 50 is ~+49%, lvl 100 is ~+66% whie everything else is ~+35%.
Hm, according to wiki formula you're right, 1,668 for damage and 1,358 for other stats. I have related question now - how much proficiency affects mage efficiency? For example what is better - having 1,58 prof but phase boots or over 1,68 and cotton boots? Assuming I use imperil and have pen5 aka counter-resist?
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Mar 31 2018, 16:47
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Benny-boy @ Mar 31 2018, 16:42)  Hm, according to wiki formula you're right, 1,668 for damage and 1,358 for other stats.
wiki formula is a bit simplified, and returns a bit too generous results. correct multipliers should be 1.66 and 1.33 indeed. difference is not that big though - and for a rough esteem you can use that one. QUOTE(quitetanky @ Mar 31 2018, 14:18)  Can someone explain please wtf is magic score?
as far as i know, a quick parameter mages use to define the quality of an item in terms of raw firepower. since it's defined by both MDB and EDB and it's a costant term for an item at a certain level, it can be used as a reference. kinda... QUOTE(quitetanky @ Mar 31 2018, 14:18)  And why Scremaz in their spreadsheet used formula mdb*(1+edb)? Afaik raw unmodified damage is in form of mdb*(1+edb/100), at least thats what i've been using so far.
erm... because i thought that was the magic score perhaps? seems i was wrong though (IMG:[ invalid] style_emoticons/default/unsure.gif) oh, well. quick fix incoming. adding a 0.01 multiplier somewhere should be enough. if nothing else, now i know why those numbers seemed so high... QUOTE(quitetanky @ Mar 31 2018, 14:18)  Also does comparing stave magic score even mean anything, without context of armor, prof, CR, PABs?
it's not a build simulator. it's only a tool i developed to have an univocal answer since i thought reading "MDB is better" "no, EDB is" "no, MDB for president" was, uh... confusing at best.
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Mar 31 2018, 17:14
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Maximum_Carnage
Group: Gold Star Club
Posts: 792
Joined: 27-October 09

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Hey guys, I need help. Today I wanted to beat Pfest for the first time but had to flee at round 400. How can I survive all 1000 rounds? Is my level too low or am I doing something wrong? 
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Mar 31 2018, 17:15
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quitetanky
Group: Members
Posts: 393
Joined: 19-March 17

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QUOTE(Scremaz @ Mar 31 2018, 17:47)  as far as i know, a quick parameter mages use to define the quality of an item in terms of raw firepower. since it's defined by both MDB and EDB and it's a costant term for an item at a certain level, it can be used as a reference. kinda...
Well, yes, i'm wondering how this parameter is derived. QUOTE(Scremaz @ Mar 31 2018, 17:47)  erm... because i thought that was the magic score perhaps? seems i was wrong though (IMG:[ invalid] style_emoticons/default/unsure.gif) oh, well. quick fix incoming. adding a 0.01 multiplier somewhere should be enough. if nothing else, now i know why those numbers seemed so high... Not gonna help you, since edb and mdb scale differently with level, so base values say nothing. caught me. QUOTE(Scremaz @ Mar 31 2018, 17:47)  it's not a build simulator. it's only a tool i developed to have an univocal answer since i thought reading "MDB is better" "no, EDB is" "no, MDB for president" was, uh... confusing at best.
Well, the problem is that if you're looking at one item, it gives you completely wrong idea. I had this issue earlier, here, when i used the same approach which, by the way, heavily favors mdb. I later revised quick spreadsheet calculation and slowly built up what ended up being build simulator that showed just how wrong i were. Anyway, the point is, having even basic build sim is much better than looking at one item, and i'm sure people made some already, also it appears that both mdb and edb end up being roughly equal (or the difference is very small), it almost looks like 10b used precise calculations to balance everything out, shoking, i know. PS. if anyone can check rough sim i'm using for mistakes, that would be nice. This post has been edited by quitetanky: Mar 31 2018, 17:45
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Mar 31 2018, 17:32
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(quitetanky @ Mar 31 2018, 17:15)  Well, yes, i'm wondering how this parameter is derived.
from chipp's studies, i guess? (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(quitetanky @ Mar 31 2018, 17:15)  Not gonna help you, since edb and mdb scale differently with level, so base values say nothing.
ha! so you didn't check my sheet *so* accurately in the end :3 QUOTE(quitetanky @ Mar 31 2018, 17:15)  i used the same approach which, by the way, heavily favors mdb.
yes, my same conclusion. with the new coefficient differences are now in the ~8% range for unforged items. and yep, i know it's an exasperation and results are surely mitigated in a whole build. only a reference work though. if someone wants to pick my work from there, feel free. that's where i call it a day (IMG:[ invalid] style_emoticons/default/ph34r.gif) and well, i also did a somehow-working 1H simulator. pretty sure i shared it, but i cannot find it in my attachments, so guess i remember wrong (IMG:[ invalid] style_emoticons/default/huh.gif) btw, bugfix published. This post has been edited by Scremaz: Mar 31 2018, 18:12
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Mar 31 2018, 18:10
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Noni
Group: Catgirl Camarilla
Posts: 13,512
Joined: 19-February 16

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QUOTE(Maximum_Carnage @ Mar 31 2018, 17:14)  Hey guys, I need help. Today I wanted to beat Pfest for the first time but had to flee at round 400. How can I survive all 1000 rounds? Is my level too low or am I doing something wrong?  Don't know what's wrong... your stats look okay for pffest, 1h rapier. Did you use infusion on the rapier? Did you not use haste? Did you use spirit shield + Spark of Life + Protection + Regen? You could try scroll of protection instead of protection, but that shouldn't be necessary for 1h.
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Mar 31 2018, 18:33
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Maximum_Carnage
Group: Gold Star Club
Posts: 792
Joined: 27-October 09

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I used Infusion of Divinity. On my IA I use Spirit Shield, Spark of Life and Protection. During battle I only cast Regen and Heartseeker. I remember someone said that Haste and Shadow Veil could be useful but in late rounds, so I didn't use them now. Maybe I shouldn't flee and try to continue?
This post has been edited by Maximum_Carnage: Mar 31 2018, 18:38
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Mar 31 2018, 18:45
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Imo you should reach at least round 600 without any greater problems.
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Mar 31 2018, 18:57
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Maximum_Carnage
Group: Gold Star Club
Posts: 792
Joined: 27-October 09

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QUOTE(Uncle Stu @ Mar 31 2018, 16:45)  Imo you should reach at least round 600 without any greater problems.
Well, maybe I fled too soon? At one point I used Spirit Draught and Potion when i was hit by strong attack, Spark of Life kicked in and I was left with very little Spirit Bar. But maybe it's what supposed to be?
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Mar 31 2018, 19:17
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(Maximum_Carnage @ Mar 31 2018, 18:57)  Well, maybe I fled too soon? At one point I used Spirit Draught and Potion when i was hit by strong attack, Spark of Life kicked in and I was left with very little Spirit Bar. But maybe it's what supposed to be?
Shadow veil will definetly help, but slow you down. the time needed to finish PFfest with 1H takes way too long, I remember someone said once its better to flee once the rounds are getting more difficult and just repeat it again for better income than to finish it. Iam still lacking the upgrade to try it myself, I usually do only 300~ rounds
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Mar 31 2018, 19:23
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Maximum_Carnage
Group: Gold Star Club
Posts: 792
Joined: 27-October 09

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QUOTE(Fap.Fap @ Mar 31 2018, 17:17)  Shadow veil will definetly help, but slow you down.
the time needed to finish PFfest with 1H takes way too long, I remember someone said once its better to flee once the rounds are getting more difficult and just repeat it again for better income than to finish it.
Iam still lacking the upgrade to try it myself, I usually do only 300~ rounds
Still I think that 400 rounds is way too soon to leave. OK, so I will try Shadow Veil and Protection Scrolls.
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