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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Dec 2 2024, 23:26
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Valdragon
Group: Members
Posts: 142
Joined: 17-May 23
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Is Hverse on-and-off laggy for everyone lately or is it just me?
This post has been edited by Valdragon: Dec 2 2024, 23:26
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Dec 3 2024, 00:16
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FruitSmoothie
Group: Members
Posts: 302
Joined: 23-October 12
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QUOTE(Valdragon @ Dec 2 2024, 23:26) Is Hverse on-and-off laggy for everyone lately or is it just me?
Nah, it happens. Seems to be happening more lately. Usually happens for me like 4 hours before daily reset up till it. Often happens in the middle of the night too. Worst part is it doesn't just slow turns per second, it'll completely freeze sometimes for like 1-10 seconds. I sometimes have time to go and run a speed test while it's frozen, lol. I know it's not my internet, especially since I'm listening to streaming music that would stop pretty quickly if it was. This post has been edited by FruitSmoothie: Dec 3 2024, 00:20
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Dec 3 2024, 02:17
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ballster147
Lurker
Group: Recruits
Posts: 8
Joined: 11-October 23
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Hello,
I have a 1.7 mp upkeep, how much mana regen per tick do I need to regain it? And I placed some Int thinking it was mana but it seems its not is it ok?
Thanks.
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Dec 3 2024, 03:16
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what_is_name
Group: Gold Star Club
Posts: 950
Joined: 5-May 19
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QUOTE(ballster147 @ Dec 3 2024, 08:17) Hello,
I have a 1.7 mp upkeep, how much mana regen per tick do I need to regain it? And I placed some Int thinking it was mana but it seems its not is it ok?
Thanks.
probably you need 1.7*15 = 25.5 mana regen to cover the upkeep, see thisWIS increase the mana regen rate, but it's quite small and not worth to put too much, just simply use the mana draught, it's cheap
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Dec 3 2024, 06:02
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manowar111
Newcomer
Group: Members
Posts: 20
Joined: 27-March 16
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QUOTE(ppp4321 @ Dec 2 2024, 15:46) You need to upgrade and bring this ability: Faster Imperil Decreases the casttime and cooldown of Imperil. Higher levels also increase the number of targets affected per cast.
I have this ability slotted and upgraded, it still only affects 1 target istead of 2. Should it automatically chose additional targets or you have to choose them manually somehow?
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Dec 3 2024, 07:13
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amaimono
Group: Gold Star Club
Posts: 344
Joined: 10-April 11
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QUOTE(manowar111 @ Dec 3 2024, 11:02) I have this ability slotted and upgraded, it still only affects 1 target istead of 2. Should it automatically chose additional targets or you have to choose them manually somehow?
Multi-target spells (2* = 2 targets, etc.) affect adjacent monsters: 5* Secondary Target 2* Secondary Target 1 Primary Target 3* Secondary Target 5* Secondary Target If the monster adjacent to the Primary Target is either dead or doesn't exist, the extra target is wasted. The only exception is when you use the spell on Monster A (the top monster), then it works like this: 1 Primary Target 2* Secondary Target 3* Secondary Target 5* Secondary Target 5* Secondary Target
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Dec 3 2024, 07:55
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folwaR...
Group: Gold Star Club
Posts: 385
Joined: 28-October 10
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And it is also possible the spell doesn't hit everyone 100% time. I have imperil for 3 targets and sometimes only hit zero/one/two.
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Dec 3 2024, 11:45
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FruitSmoothie
Group: Members
Posts: 302
Joined: 23-October 12
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Tested Imperil/Weaken chance. At level 371 with 410 Depreciating (411 Effective) and 97.2% Magic Hit Chance, in Power Flux. Pretty small sample size, but it's kinda ass to test. Just was curious because I might pick up Evil Enchantress soon and wanted to see how much it helps.
Imperil (82 Hits, 41 casts): 0 Hits: 2 1 Hits: 6 2 Hits: 23 3 Hits: 10
Weaken (85 hits, 42 casts): 0 Hits: 3 1 Hits: 8 2 Hits: 16 3 Hits: 15
This post has been edited by FruitSmoothie: Dec 4 2024, 05:18
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Dec 3 2024, 17:01
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manowar111
Newcomer
Group: Members
Posts: 20
Joined: 27-March 16
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QUOTE(amaimono @ Dec 3 2024, 07:13) Multi-target spells (2* = 2 targets, etc.) affect adjacent monsters: 5* Secondary Target 2* Secondary Target 1 Primary Target 3* Secondary Target 5* Secondary Target
If the monster adjacent to the Primary Target is either dead or doesn't exist, the extra target is wasted.
The only exception is when you use the spell on Monster A (the top monster), then it works like this: 1 Primary Target 2* Secondary Target 3* Secondary Target 5* Secondary Target 5* Secondary Target
thanks, it seems that I was unlucky and all my casts were resisted on secondary targets many times
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Dec 3 2024, 22:44
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Malenk
Group: Gold Star Club
Posts: 988
Joined: 12-June 12
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so i figure i'm going to get 2 peerless vouchers from isekai (one from getting to floor 50 and another from FoS).
what should i shrine them for?
i don't want to do a risky gamble like trying for the perfect staff.
i was thinking of going for a heavy armor piece, as long as i hit power it will be something i will use, no matter the affixes.
shield also looks interesting, if i get a force shield i will be happy.
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Dec 3 2024, 23:15
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ikki.
Group: Gold Star Club
Posts: 2,950
Joined: 11-October 16
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if i remember correctly, chance for power/plate for peerless is 25%/75% and same for force shield, which may also turn out to be with DEA/SDA/SEA PABs so it’s not yet clear which is more risky: perfect staff or something else
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Dec 3 2024, 23:39
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The Magi
Group: Members
Posts: 2,389
Joined: 24-November 14
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QUOTE(Malenk @ Dec 4 2024, 00:44) so i figure i'm going to get 2 peerless vouchers from isekai (one from getting to floor 50 and another from FoS).
what should i shrine them for?
i don't want to do a risky gamble like trying for the perfect staff.
i was thinking of going for a heavy armor piece, as long as i hit power it will be something i will use, no matter the affixes.
shield also looks interesting, if i get a force shield i will be happy.
Since what you receive from Peerless Vouchers would end up soulbound, I would say risk it for something you will actually use. At the end of the day it depends if you are aiming to play mage or heavy style. This post has been edited by The Magi: Dec 3 2024, 23:40
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Dec 3 2024, 23:52
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Malenk
Group: Gold Star Club
Posts: 988
Joined: 12-June 12
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QUOTE(ikki. @ Dec 3 2024, 22:15) if i remember correctly, chance for power/plate for peerless is 25%/75% and same for force shield, which may also turn out to be with DEA/SDA/SEA PABs so it’s not yet clear which is more risky: perfect staff or something else
well, yes. but in case of power armor this means i would have 25% chance of something that i would use, with a small chance for greatness (savage+slaughter or savage+balance). same for the shield, if i hit force i will use it regardless of the affixes or the PABs just for the max block. i could even land on a buckler of the barrier/battlecaster which would still be quite welcome. as for the staff i believe someone already did the math a few pages back, let me check. found it: QUOTE(Nicosai @ Nov 1 2024, 23:45) So, first let's see, what a "perfect" staff is: That means matching prefix, type and suffix. These would be: Hallowed Oak Staff of Heimdall Demonic Willow Staff of Destruction Fiery Redwood Staff of Destruction Arctic Redwood Staff of Destruction Shocking Willow Staff of Destruction Tempestuous Willow Staff of Destruction Everything according to the wiki: Staff type is the easiest, that's 25% for any type. Prefix is 15% chance for any of the 4 basic elements and 10% chance each for holy/dark. Suffix chance depends on staff type. Chance for Heimdall on oak is 33,33%. Destruction on willow is 33,33% too, destruction on redwood is 20%. That makes: HOSoH/DWSoD: 0,83% each FRSoD/ARSoD: 0,75% each SWSoD/TWSoD: 1,25% each If you don't care which of them you get, cou could add the chances together and have a total 5,66% chance of getting "any" perfect staff per roll.
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Dec 4 2024, 07:05
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polisperic
Newcomer
Group: Gold Star Club
Posts: 91
Joined: 15-September 23
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In Isekai Tower, which is better to use first: Scroll of Life or Scroll of the Gods? Which scroll should you put on cooldown first to keep SoL active while saving the other one for emergency?
This post has been edited by polisperic: Dec 4 2024, 07:06
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Dec 4 2024, 09:57
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Ser6IjVolk
Group: Members
Posts: 914
Joined: 5-July 08
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So I reached floor 50 and am now debating with myself whether I should continue to 100 or not. Can someone who played high Tower tell me just how much of a slog it becomes? Specifically time-wise. What will your clear time be on floor 60, 70, 80, 90 and 100? Gear and play styles differ, so you can give me both raw time and how it compared to your floor 50 clear time.
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Dec 4 2024, 16:15
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Malenk
Group: Gold Star Club
Posts: 988
Joined: 12-June 12
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QUOTE(Ser6IjVolk @ Dec 4 2024, 08:57) So I reached floor 50 and am now debating with myself whether I should continue to 100 or not. Can someone who played high Tower tell me just how much of a slog it becomes? Specifically time-wise. What will your clear time be on floor 60, 70, 80, 90 and 100? Gear and play styles differ, so you can give me both raw time and how it compared to your floor 50 clear time.
never got there myself but i remember others saying that it takes a lot, like 2-3h to clear 70+ floors.
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Dec 4 2024, 17:12
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quitetanky
Group: Members
Posts: 370
Joined: 19-March 17
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QUOTE(Ser6IjVolk @ Dec 4 2024, 09:57) So I reached floor 50 and am now debating with myself whether I should continue to 100 or not. Can someone who played high Tower tell me just how much of a slog it becomes? Specifically time-wise. What will your clear time be on floor 60, 70, 80, 90 and 100? Gear and play styles differ, so you can give me both raw time and how it compared to your floor 50 clear time.
Hard to tell exactly, since i was watching youtube at the same time so times were all over the place, but on average for me late 40s took roughly 40 mins while late 90s took 80 mins (floor 100 was 7100 turns, so sub hour possible @ 2tps if I had good keybinds). Pretty sure 80s and some of 90s were sub hour. Thats 1h mage, but on a slower end (iirc people were doing old 100 round floors in 9k turns), so if you're willing to invest, it will probably be noticeably faster. That being said, last 25 floors were at level 400, with some juggernaught and much more upgraded gear, while before it was just block+parry. Also, was barely fast enough to only have to reapply debuffs on very few monsters, if at all.
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Dec 4 2024, 18:03
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Ser6IjVolk
Group: Members
Posts: 914
Joined: 5-July 08
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QUOTE(quitetanky @ Dec 4 2024, 17:12) Hard to tell exactly, since i was watching youtube at the same time so times were all over the place, but on average for me late 40s took roughly 40 mins while late 90s took 80 mins (floor 100 was 7100 turns, so sub hour possible @ 2tps if I had good keybinds). Pretty sure 80s and some of 90s were sub hour. Thats 1h mage, but on a slower end (iirc people were doing old 100 round floors in 9k turns), so if you're willing to invest, it will probably be noticeably faster. That being said, last 25 floors were at level 400, with some juggernaught and much more upgraded gear, while before it was just block+parry. Also, was barely fast enough to only have to reapply debuffs on very few monsters, if at all.
That actually doesn't sound too terrible, but it also doesn't sound like something I can motivate myself to do just for an extra voucher and 5% temporary damage buff. 40+ Tower feels like something that should be in Persistent. So people who full-forged all their high end Lego and Peerless gear have something to do with it.
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Dec 5 2024, 02:07
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Panda 86
Newcomer
Group: Members
Posts: 11
Joined: 4-July 20
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"New" player here (LV.241 1H) Started playing to get credits for gallery downloads, haven't used much so far but still want to stock up, just in case.
Currently doing the LV 60-100 arenas on hard for a quick daily session/to not level up too fast, is this viable or am I just softlocking myself in the long run by not getting higher equipment drops?
I'm also playing ISK on higher difficulty, hoping to get to tower floor 30 this season.
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