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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Nov 2 2023, 14:44
Post #20781
Noni



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QUOTE(somewhen @ Nov 2 2023, 11:21) *

I've just come back to HV after many years away. Level 295 now using heavy armor and 1h. If I want to move to cloth/staff, what gear would be best to start collecting? Or should I wait until I am closer to 500 to begin the switch?

Welcome back!!

First of all, if you still have equip and/or special trophies from way back then, those could have value for collectors. Could be a quick way to get some funds for your new gear.

My advice is to start with finding a good staff, and then collect the armor that matches it. There is a great guide for setting up mage on the forum, which can be found here: https://forums.e-hentai.org/index.php?showtopic=246193

I would not recommend switching to mage until you reach at least level 310, but preferably level 340. Because below 310, imperil isn't targeting enough monsters.

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post Nov 2 2023, 16:17
Post #20782
justreadin



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QUOTE(kamio11 @ Nov 2 2023, 10:49) *

Yes, it will transfer.


QUOTE(Noni @ Nov 2 2023, 16:12) *

in addition - note that it has NO trading value, as you don't have a donation star. This means you can't attach it to MM in isekai. And in persistent, it will become soulfused automatically. Also, when salvaged, the peerless core is untradable.

However, if you do decide to get a bronze star, this may have some value in isekai auction. Not enough to bother, though


Ok thanks, probably won't have the credits to afford a star for now but it'll be nice to have a neat trophy weapon.
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post Nov 2 2023, 21:39
Post #20783
ryasu



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Greetings!
I spent over 1 hour to clear DWD for the first time, it's too torturous (IMG:[invalid] style_emoticons/default/cry.gif)
Attached Image
But I found in this threads that
QUOTE(Noni @ Apr 13 2022, 14:54) *

For mage, normal/good equipment isn't enough. You need a lot of forging. So this is a difficult question. Without forging, you will be about the same as 1h heavy. Fully forged, you will clear DWD in under 10 minutes.

Does this apply to melee combat? For a 1H sword and shield player, how much time is ideally reasonable for DWD?
My current equipments are:
Magnificent Fiery Rapier of Slaughter
Exquisite Mithril Buckler of Protection
Magnificent Plate Helmet of Warding
Exquisite Plate Cuirass of Warding
Exquisite Amber Plate Gauntlets of Protection
Magnificent Plate Greaves of Deflection
Exquisite Plate Sabatons of Protection
These equipment are still transitional and not worth binding or forging at all, right?

Thanks.
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post Nov 2 2023, 22:18
Post #20784
Nezu



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QUOTE(ryasu @ Nov 2 2023, 19:39) *

Greetings!
I spent over 1 hour to clear DWD for the first time, it's too torturous (IMG:[invalid] style_emoticons/default/cry.gif)

[...]

Does this apply to melee combat? For a 1H sword and shield player, how much time is ideally reasonable for DWD?


I think somewhere around 20-30 minutes at endgame, but it's common to have much slower clears initially.

QUOTE(ryasu @ Nov 2 2023, 19:39) *


Well, you've already forged the first 5+ levels of some key stats (attack damage & parry on your weapon, block on the shield), which is all I'd recommend worrying about for now.

I would aim to transition from plate to similar or higher quality power equipment when possible. That's where you'll find your next performance boost.

This post has been edited by Nezu: Nov 2 2023, 22:20
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post Nov 2 2023, 23:52
Post #20785
blastech



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So from the skills it seems like spellcasters are aoe focused. I have noticed the number of enemies and time to kill going up. When do spellcasters start getting good/better than a basic 1 handed build? Also what makes them complicated to play? Also, if I make a new character, can I have a caster and one handed in the same account?

This post has been edited by blastech: Nov 3 2023, 00:12
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post Nov 3 2023, 00:23
Post #20786
Nezu



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QUOTE(blastech @ Nov 2 2023, 21:52) *

So from the skills it seems like spellcasters are aoe focused. I have noticed the number of enemies and time to kill going up. When do spellcasters start getting good/better than a basic 1 handed build? Also what makes them complicated to play? Also, if I make a new character, can I have a caster and one handed in the same account?


Most people aim to make the transition to mage some time in the mid-late 300s, especially owing to the scarcity of good quality low level gear.

It's not exactly complicated to play but you must understand mage equipment if you want good speeds out of it.

There's no new-character system in HV - your level & proficiencies are always global - but you can use the persona system to save separate loadouts of equipment, abilities & settings.
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post Nov 3 2023, 00:26
Post #20787
Byza



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QUOTE(blastech @ Nov 2 2023, 22:52) *

So from the skills it seems like spellcasters are aoe focused. I have noticed the number of enemies and time to kill going up. When do spellcasters start getting good/better than a basic 1 handed build? Also what makes them complicated to play? Also, if I make a new character, can I have a caster and one handed in the same account?


As Noni said a couple posts before, swapping to mage isn't a good idea before level 310, due to how necessary fast imperil is.

I am under the impression that most players swap to mage around level 400 in average. Swapping to mage is also quite expensive due to the high demand of equipments and materials. People usually estimate over 20m, and my personal experience agrees with a similar number.

What makes mage complicated to play is that they are a glass cannon, they do a lot of damage but also receive a lot of damage, so you need to play more mindful of enemies. Also, the high cost of enhancing your equipments makes it slower to improve your build to play safer.

You can indeed have a mage persona and a melee persona at the same time.

I recommend following Nezu's mage guide https://forums.e-hentai.org/index.php?showtopic=246193
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post Nov 3 2023, 03:43
Post #20788
somewhen



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QUOTE(Noni @ Nov 2 2023, 05:44) *

Welcome back!!

First of all, if you still have equip and/or special trophies from way back then, those could have value for collectors. Could be a quick way to get some funds for your new gear.

My advice is to start with finding a good staff, and then collect the armor that matches it. There is a great guide for setting up mage on the forum, which can be found here: https://forums.e-hentai.org/index.php?showtopic=246193

I would not recommend switching to mage until you reach at least level 310, but preferably level 340. Because below 310, imperil isn't targeting enough monsters.


Thanks! I'll keep those levels in mind. Looking over the mage equipment guide thread now.
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post Nov 3 2023, 03:45
Post #20789
Goodman2011



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Greetings Experts (IMG:[invalid] style_emoticons/default/smile.gif)

I do not understand daily proficiency gains.
QUOTE
With the light of a new dawn, your experience in all things increases.
You gain 11127972 EXP!


I get greater gain in areas I didn't use and some have never used: (IMG:[invalid] style_emoticons/default/unsure.gif)
QUOTE
You gain 0.097 points of heavy armor proficiency.
You gain 0.097 points of light armor proficiency.
You gain 0.097 points of dual wielding proficiency.
You gain 0.097 points of two-handed weapon proficiency.
You gain 0.097 points of one-handed weapon proficiency.


and less proficiency in area's I did use: (IMG:[invalid] style_emoticons/default/sad.gif)
QUOTE
You gain 0.046 points of cloth armor proficiency.
You gain 0.049 points of staff proficiency.
You gain 0.118 points of divine magic proficiency. (only exception, and is largest gain.} (IMG:[invalid] style_emoticons/default/huh.gif)
You gain 0.060 points of forbidden magic proficiency.
You gain 0.048 points of elemental magic proficiency.
You gain 0.047 points of supportive magic proficiency.
You gain 0.049 points of deprecating magic proficiency.


Thank you in advance for your assistance in understanding this.
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post Nov 3 2023, 07:52
Post #20790
Fireboy2009



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QUOTE(Goodman2011 @ Nov 2 2023, 18:45) *

I do not understand daily proficiency gains.
I get greater gain in areas I didn't use and some have never used: (IMG:[invalid] style_emoticons/default/unsure.gif)
and less proficiency in area's I did use: (IMG:[invalid] style_emoticons/default/sad.gif)


https://ehwiki.org/wiki/Proficiencies#Gains

QUOTE
The amount of gain depends on the difference between player's level and prof. The higher the spread, the higher the gain you'll receive.

QUOTE
After the Dawn event the next battle will automatically give a set increase to all proficiencies, including those not in use by the player. The amount is based on the gap between the player's current level and their current proficiency; this amount is not affected by anything else.


The more you use a certain proficiency the smaller the gap becomes so the gains become smaller. Conversely the ones you aren't using will have the biggest gap so the largest gain.
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post Nov 3 2023, 21:22
Post #20791
BlueWaterSplash



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QUOTE(decondelite) *
The initial release had the SGs get their HP multiplied for the two last arenas just like the monsters. But very quickly after, tenboro removed those multipliers for SGs (therefore they never have any multiplier besides their basic+difficulty HP multipliers) because it was absolutely useless besides making the two last arenas painstakingly slow for no reason.

Thanks, then I assume version 0.88 introduced no changes with Schoolgirls' HP on PFUDOR and below difficulty.

QUOTE(sakfmlm) *
I'm looking to purchase shielding plate and I'm wondering which suffix is more advantageous: Protection or Warding. Could anyone provide insights on which is generally considered better?

Protection is generally considered better by the majority of players, and this is often reflected in auction prices compared to Warding. The main argument for Protection is what was said: that the vast majority of attacks are physical. If you script and measure the amount of damage taken, it's nearly all physical.

However there are players who believe that Warding is just as important as Protection, or maybe even more important. The key is balance and thus perhaps a mixture of both: you want your Physical and Magical Mitigations to be somewhat equal. Some studies have shown that the total amount of damage taken is superficial. The amount of cures you will perform is instead related to how often you are hurt by a big blow, which will often be magical for melee players using heavy armor.
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post Nov 4 2023, 06:50
Post #20792
fatepain



Level 1 (Novice) +KO
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maybe i give up to go 100 floors for now.

(IMG:[invalid] style_emoticons/default/dry.gif)(IMG:[i4.imageban.ru] https://i4.imageban.ru/out/2023/11/04/0a13707a8b649cfd640693672e03b3b6.png)

(IMG:[i7.imageban.ru] https://i7.imageban.ru/out/2023/11/04/f10f8ea93a5d99487caee8c0ce67321f.png) (IMG:[invalid] style_emoticons/default/anime_cry.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif)

This post has been edited by fatepain: Nov 4 2023, 07:09
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post Nov 4 2023, 08:30
Post #20793
Noni



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QUOTE(fatepain @ Nov 4 2023, 05:50) *

it is true, you need to pay so much attention in tower that it's almost humanly impossible to keep your concentration up the whole time. For me, floor 80+ was impossible - not becaus my gear was bad, but just because I kept making small mistakes: misclick, wrong button - Dead.
Up to floor 75 should still be possible with your gear though
1. keep forging
2. keep forging
3. take breaks to keep concentrated
4. mind your health: NEVER do tower when your max health ends with 1 or 6 -> dead for sure.
6. mind the day of the week: Fridays are not for Tower.
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post Nov 4 2023, 09:22
Post #20794
fatepain



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QUOTE(Noni @ Nov 4 2023, 13:30) *

it is true, you need to pay so much attention in tower that it's almost humanly impossible to keep your concentration up the whole time. For me, floor 80+ was impossible - not becaus my gear was bad, but just because I kept making small mistakes: misclick, wrong button - Dead.
Up to floor 75 should still be possible with your gear though
1. keep forging
2. keep forging
3. take breaks to keep concentrated
4. mind your health: NEVER do tower when your max health ends with 1 or 6 -> dead for sure.
6. mind the day of the week: Fridays are not for Tower.


And right now it's wasting too much time.
1-2 hrs per day
for tower.

It will waste more time.
On the higher floor

i will do tower again when LV reach 400. with Full better MagNet LV400.

Heavy not good for tower. low evade low resist low mana pool.


I think will be better next Season with 1h and shade set . will give extra evade and resist with block .

This post has been edited by fatepain: Nov 4 2023, 09:27
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post Nov 4 2023, 09:29
Post #20795
MaxTap4fap



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any event coming soon ?
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post Nov 4 2023, 09:36
Post #20796
fatepain



Level 1 (Novice) +KO
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QUOTE(Noni @ Nov 4 2023, 13:30) *

it is true, you need to pay so much attention in tower that it's almost humanly impossible to keep your concentration up the whole time. For me, floor 80+ was impossible - not becaus my gear was bad, but just because I kept making small mistakes: misclick, wrong button - Dead.
Up to floor 75 should still be possible with your gear though
1. keep forging
2. keep forging
3. take breaks to keep concentrated
4. mind your health: NEVER do tower when your max health ends with 1 or 6 -> dead for sure.
6. mind the day of the week: Fridays are not for Tower.



(IMG:[i1.imageban.ru] https://i1.imageban.ru/out/2023/11/04/5b3986742696e660caa98a637d4788ae.png)

I wrong i better set hp theshold up to 0.7 0.8
and mp up to 0.3 0.4
and sp up to 0.3 0.4

This post has been edited by fatepain: Nov 4 2023, 09:38
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post Nov 4 2023, 09:36
Post #20797
fatepain



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QUOTE(Noni @ Nov 4 2023, 13:30) *

it is true, you need to pay so much attention in tower that it's almost humanly impossible to keep your concentration up the whole time. For me, floor 80+ was impossible - not becaus my gear was bad, but just because I kept making small mistakes: misclick, wrong button - Dead.
Up to floor 75 should still be possible with your gear though
1. keep forging
2. keep forging
3. take breaks to keep concentrated
4. mind your health: NEVER do tower when your max health ends with 1 or 6 -> dead for sure.
6. mind the day of the week: Fridays are not for Tower.



(IMG:[i1.imageban.ru] https://i1.imageban.ru/out/2023/11/04/5b3986742696e660caa98a637d4788ae.png)

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post Nov 4 2023, 16:34
Post #20798
BlueWaterSplash



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Do legendary and/or peerless cores transfer from isekai to persistent at the end of season?
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post Nov 4 2023, 17:24
Post #20799
justreadin



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When using crystals to stave off low monster morale is it better to use elemental or PAB crystals?

Also when do people start transitioning to using pills over crystals for monsters generally?
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post Nov 4 2023, 20:40
Post #20800
Noni



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QUOTE(BlueWaterSplash @ Nov 4 2023, 15:34) *

Do legendary and/or peerless cores transfer from isekai to persistent at the end of season?

yes

QUOTE(justreadin @ Nov 4 2023, 16:24) *

When using crystals to stave off low monster morale is it better to use elemental or PAB crystals?

Also when do people start transitioning to using pills over crystals for monsters generally?

doesn't matter. Pills when crystals are too expensive. You'll know when you get there.
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