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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Oct 28 2023, 23:43
Post #20761
Vanz/452



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QUOTE(kamio11 @ Oct 28 2023, 14:49) *

You can check the [hv-monster.skk.moe] HV monster database for the latest stats.

For armor, I don't think there's much advantage to trying to get any particular mitigation. For weapon I also don't think there's much advantage, but I don't play melee so I'll let someone else more experienced weigh in.

Thanks (IMG:[invalid] style_emoticons/default/wink.gif)

QUOTE(Wraithtouch @ Oct 28 2023, 15:42) *

Pretty sure hp bonus is better than any specific mitigation. Considering that getting juggernaut 5 is luck dependant and could be tedious, second stat on armor is not that important - even if it is not best, but only second best mitigation, it is negligible. Perhaps, mana bonus is good for mage, but thats something to ask mages about.
As for weapons, then pretty much same idea. Butcher is great, overpower could be important for non 1-h, fatality is might good, or bad, depending on your crit chance stat. Figure out your most important bonuses for weapons, and get those. To roll specific strike on top of that? If you are worried on type of strike, you just don't go all the way and stop on IW9. This way you have full control over your weapon strikes via infusions.

Ye the best mitigation I was asking it was after juggernaut

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post Oct 29 2023, 05:47
Post #20762
BlueWaterSplash



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QUOTE(Vanz/452 @ Oct 28 2023, 07:05) *
I remember reading somewhere in the wiki that there was more mons with attack type fire/holy so, rolling them in your IW equipment would be the best, no?
And for the weapon too. What's the element more mons are weak to, dark/holy?.

Surprisingly, the population balance of monsters actually changes (kind of significantly) over time, based on what species of monsters that we players make. So it is not good to focus too much on the current population and it is better to balance out all your armor elemental mitigations somewhat.

Armor mitigations, like other mitigations, lose effectiveness if you "stack" them. So it is better to get Jug5+Element5 on armors, than Jug5+Element+Element. It is also much more difficult and expensive to obtain this Item World result. Most people do not bother achieving that.

Armor mitigations, like other mitigations, also lose effectiveness if you keep stacking the same element too high. If you have Holyproof 5 that is 20% mitigation. But if you have Holyproof 5 on one armor and Holyproof 5 on another armor, that is only 36% mitigation (not 40%). This is another reason to balance out your mitigations reasonably (does not have to be exact).

For your weapon, again considering that the monster population change with time, it is perhaps best to consider an "average" monster population and look at the default average performance of each element. Usually it goes something like (Dark ≈ Holy) > Cold > Wind > Electric ≈ Fire but it's a relatively small difference between each element.

Using Spike Shields and/or Imperil improves Cold/Wind/Electric/Fire compared to Dark/Holy so that ranking is complicated, depending on your playing philosophy and style, and what arenas you do.

Almost everyone agrees Juggernaut is best but I've thought a lot about that in the past, and have been rethinking that lately. Put simply, the reasons Juggernaut might not be the best are that the actual HP gain is very small (less than the 10% a new player may guess) and it doesn't improve your base HP and your Regen/Cure amounts, and it makes your Spirit Shield less trigger-happy (which is both good and bad). Juggernaut also does some great things beyond the HP increase (makes Spirit Shield more spirit efficient).

In theory, with some crazy (and probably not existing) hypothetical difficulty level and/or equipment/stats, there could arise a scenario or realm where Juggernaut exposes your base HP to more beating, and the spirit improvement might be worthless if you have enough spirit, and perhaps Juggernaut could make you die from being repeatedly killed more every turn by the weakened HP regen and running out of Mana (if you have a ton of interference, like maybe 400%, again this is hypothetical).
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post Oct 29 2023, 07:25
Post #20763
Vanz/452



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Thanks for the extra long response, spread the elements. I might have them that way unintentionally (IMG:[invalid] style_emoticons/default/heh.gif)
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post Oct 30 2023, 07:09
Post #20764
frankau



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I'm looking to purchase shielding plate and I'm wondering which suffix is more advantageous: Protection or Warding. Could anyone provide insights on which is generally considered better?
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post Oct 30 2023, 07:43
Post #20765
Lady_Slayer



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QUOTE(sakfmlm @ Oct 29 2023, 23:09) *

I'm looking to purchase shielding plate and I'm wondering which suffix is more advantageous: Protection or Warding. Could anyone provide insights on which is generally considered better?


generally protection, most random mob attack are physical. Although they don't make too much difference on surviving.
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post Oct 30 2023, 08:54
Post #20766
kuije



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Got my first ever Peerless drop! (IMG:[invalid] style_emoticons/default/wub.gif)

Peerless Zircon Phase Cap of Heimdall

Is it a good drop?
How much is it worth?
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post Oct 30 2023, 09:44
Post #20767
fatepain



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QUOTE(kuije @ Oct 30 2023, 13:54) *

Got my first ever Peerless drop! (IMG:[invalid] style_emoticons/default/wub.gif)

Peerless Zircon Phase Cap of Heimdall

Is it a good drop?
How much is it worth?


if put to auction
Will more than 3m for sure but 4m 5m 6m not go more than 7m

depence on luck
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post Oct 31 2023, 16:37
Post #20768
firzein



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QUOTE(Noni @ Oct 16 2023, 20:43) *

upgrade your parry, evade and ADB


Whoops, I forgot to reply to this.

Oh, I thought Physical Mit is also included. Thanks for the heads up, though sadly my plain armors don't have ADB to upgrade.

Another question. Do we have information on the cooldown of consumables, mainly the potions? Or will using Monsterbation script reveal this?

Also, some people seems to be using / linking hentaiverse url but preceeded with "alt.". Is this different than the normal hentaiverse?
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post Oct 31 2023, 16:41
Post #20769
Noni



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QUOTE(firzein @ Oct 31 2023, 15:37) *

Whoops, I forgot to reply to this.

Oh, I thought Physical Mit is also included. Thanks for the heads up, though sadly my plain armors don't have ADB to upgrade.

Another question. Do we have information on the cooldown of consumables, mainly the potions? Or will using Monsterbation script reveal this?

Also, some people seems to be using / linking hentaiverse url but preceeded with "alt.". Is this different than the normal hentaiverse?

1. get some better armors
2. yes. Use monsterbation.
3. for some, it's faster. For me, it's not. Both link to the same Hentaiverse.

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post Oct 31 2023, 18:10
Post #20770
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QUOTE(firzein @ Oct 31 2023, 14:37) *

Another question. Do we have information on the cooldown of consumables, mainly the potions? Or will using Monsterbation script reveal this?


40 turns, which is for some reason only noted as a subsection of the Character Menu wiki page.

QUOTE(firzein @ Oct 31 2023, 14:37) *

Also, some people seems to be using / linking hentaiverse url but preceeded with "alt.". Is this different than the normal hentaiverse?


The main domain uses some Cloudflare services that can have poor performance for users in some countries. When experiencing poor connectivity to HV, it can be worth trying the alt domain to see if it addresses your issues.
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post Oct 31 2023, 22:01
Post #20771
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-How do I get energy drink?, persist and isekai
-If I have a one or two handed weapon with the prefix demonic or hallowed and in a battle I use imperil with dark imperil or holy imperil, does the damage increase? Would the same happen if I enchanted them with infused divinity or darkness?
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post Oct 31 2023, 22:23
Post #20772
LogJammin



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QUOTE(jakalsito @ Oct 31 2023, 20:01) *

-How do I get energy drink?, persist and isekai
-If I have a one or two handed weapon with the prefix demonic or hallowed and in a battle I use imperil with dark imperil or holy imperil, does the damage increase? Would the same happen if I enchanted them with infused divinity or darkness?

You can buy energy drinks on the Market. The only other way to get them is to get a gold star (gain 1 energy drink per day) or catgirl (gain 2 energy drinks per day). Energy drinks only exist in persistent. There are no stamina restoratives in isekai.

I may be wrong, but I believe dark/holy imperil help with dark/holy melee damage. If it does, it would would also work with infusions because those add a holy/dark strike to your attacks temporarily. Note that if you use a holy infusion on a holy weapon, the infusion will do nothing because the weapon already has holy strike.
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post Nov 1 2023, 03:02
Post #20773
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Oh, i need to ask this: do Item World difficulty increase with the Potency Level of equips?

Cause as i unlock new potency on any equop it will become far more difficult to get to the last round

I read the wiki different time but i don't think this is the case so why this happen?
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post Nov 1 2023, 09:11
Post #20774
Noni



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QUOTE(Maharid @ Nov 1 2023, 02:02) *

Oh, i need to ask this: do Item World difficulty increase with the Potency Level of equips?

Cause as i unlock new potency on any equop it will become far more difficult to get to the last round

I read the wiki different time but i don't think this is the case so why this happen?

I haven't experienced this, even though I've played a lot of IW. It's always the later rounds that are more difficult. And possibly the day of the week has influence, if you do IW on several days. It's not in the wiki because, as far as I can tell, it does not exist.
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post Nov 1 2023, 10:33
Post #20775
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I forget: did Schoolgirl HP get nerfed on DwD (level 300 arena) on the version 0.88 update (introduction of the Level 400 and 500 arenas)?

The discussions say that the difficulty HP modifier stopped applying to Schoolgirls at version 0.88 (after revisions). Does this also apply to regular PFUDOR and lower difficulties, or just PFUDOR +50% etc?

On DwD, how much are Schoolgirls HP nerfed now? Is it a factor of 2? (And is it a factor of 4 in isekai?)


QUOTE(Maharid) *
Oh, i need to ask this: do Item World difficulty increase with the Potency Level of equips?

As Noni just said, no. The difficulty does not increase.

If you have trouble, don't do IW on Fridays because monsters do notably more damage on Fridays. Even if you don't have much trouble, doing IW on Fridays was a tiny bit slower for me than on other days, even as a 1H player (absolutely no trouble = never need to cure).

For arenas or anywhere where you do not have any danger to your life, Friday is the best and fastest day for melee players, because you also do more damage (+5%) on Fridays (however the effective difference is not as much as it is for monsters hitting you).
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post Nov 1 2023, 16:54
Post #20776
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QUOTE(BlueWaterSplash @ Nov 1 2023, 08:33) *

I forget: did Schoolgirl HP get nerfed on DwD (level 300 arena) on the version 0.88 update (introduction of the Level 400 and 500 arenas)?

The discussions say that the difficulty HP modifier stopped applying to Schoolgirls at version 0.88 (after revisions). Does this also apply to regular PFUDOR and lower difficulties, or just PFUDOR +50% etc?

On DwD, how much are Schoolgirls HP nerfed now? Is it a factor of 2? (And is it a factor of 4 in isekai?)
As Noni just said, no. The difficulty does not increase.

If you have trouble, don't do IW on Fridays because monsters do notably more damage on Fridays. Even if you don't have much trouble, doing IW on Fridays was a tiny bit slower for me than on other days, even as a 1H player (absolutely no trouble = never need to cure).

For arenas or anywhere where you do not have any danger to your life, Friday is the best and fastest day for melee players, because you also do more damage (+5%) on Fridays (however the effective difference is not as much as it is for monsters hitting you).


The initial release had the SGs get their HP multiplied for the two last arenas just like the monsters. But very quickly after, tenboro removed those multipliers for SGs (therefore they never have any multiplier besides their basic+difficulty HP multipliers) because it was absolutely useless besides making the two last arenas painstakingly slow for no reason.
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post Nov 2 2023, 05:45
Post #20777
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I got this Peerless Arctic Rapier of the Nimble in isekai by shrining stuff, is it gonna transfer over to my persistent account if I don't soulfuse it? It's probably not worth all that much but it is still my first peerless.
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post Nov 2 2023, 05:49
Post #20778
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QUOTE(justreadin @ Nov 2 2023, 03:45) *

I got this Peerless Arctic Rapier of the Nimble in isekai by shrining stuff, is it gonna transfer over to my persistent account if I don't soulfuse it? It's probably not worth all that much but it is still my first peerless.


Yes, it will transfer.
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post Nov 2 2023, 11:12
Post #20779
Noni



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QUOTE(justreadin @ Nov 2 2023, 04:45) *

I got this Peerless Arctic Rapier of the Nimble in isekai by shrining stuff, is it gonna transfer over to my persistent account if I don't soulfuse it? It's probably not worth all that much but it is still my first peerless.

in addition - note that it has NO trading value, as you don't have a donation star. This means you can't attach it to MM in isekai. And in persistent, it will become soulfused automatically. Also, when salvaged, the peerless core is untradable.

However, if you do decide to get a bronze star, this may have some value in isekai auction. Not enough to bother, though
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post Nov 2 2023, 12:21
Post #20780
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I've just come back to HV after many years away. Level 295 now using heavy armor and 1h. If I want to move to cloth/staff, what gear would be best to start collecting? Or should I wait until I am closer to 500 to begin the switch?
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