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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Mar 13 2018, 01:06
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Piscolabis
Group: Gold Star Club
Posts: 417
Joined: 14-November 12

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QUOTE(Uncle Stu @ Mar 12 2018, 23:54)  What do you mean by "more"? You need 50 Phazon to fully upgrade a piece of phase.
You need 100. So the answer to his question is yes, you need 50 more.
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Mar 13 2018, 01:07
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(quitetanky @ Mar 12 2018, 23:51)  Is forging formula on wiki not very precise or is difference due to rounding after every upgrade level?
there are some tiny discrepancies, yep. the simple log formula is useful to give you a rough esteem, but should introduce a +2% error or so, iirc. QUOTE My bonus question for today is: do you really need 50 more phazons to fullforge a radiant?
yes. MDB can go up to 100 lv on phases like on weapons
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Mar 13 2018, 04:37
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Paff444
Group: Members
Posts: 295
Joined: 2-August 17

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Is Resplendent Regeneration good enough to nullify auto-cast mana upkeep cost?
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Mar 13 2018, 04:52
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Paff444 @ Mar 13 2018, 03:37)  Is Resplendent Regeneration good enough to nullify auto-cast mana upkeep cost?
I suggest you to just wait, get more supportive proficiency and see go the mana upkeep get lower and lower alone by itself.
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Mar 13 2018, 05:34
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quitetanky
Group: Members
Posts: 382
Joined: 19-March 17

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QUOTE(quitetanky @ Mar 12 2018, 03:19)  People are absolutely correct. Destruction is better than pretty much anything else, and as far as i understand, the only reason for holy mages to use oak over kata is counter-resist. I have no clue why dark mages would ever use kata.
Well, I was wrong. Destruction is better at lower level when mdb is pretty low, and this was the extent of what i were looking into previously. However once mdb gets sufficiently high, increasing edb becomes more important. The problem is amplified by lack of proficiency if you decide to play without imperil and use more than one cotton. Anyway, at higher levels and with better items hoh still remains better than dwd. Also suffix and prefix appear to be multiplicative, since edb increase from both appears to be greater than sum of their bonuses (or ranges have a huge hole), which even further buffs hoh. Anyway, i did calculate best-case scenario for lvl 500 and using peerless stats (those can be scaled if needed), and even with faulty additive edb on hoh, 0 radiants and 1 cotton, hoh still appears to have ~2% more raw damage (mdb*(1+edb/100)) than dwd while also having slightly more prof. So there. This post has been edited by quitetanky: Mar 15 2018, 15:50
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Mar 13 2018, 07:17
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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QUOTE(quitetanky @ Mar 13 2018, 09:51)  My bonus question for today is: do you really need 50 more phazons to fullforge a radiant?
18m worth of mats at today's prices for 17% increase from forge 50 -> 100 or 11.39% overall mdb increase. *for the specific radiant piece bonus For those who play 1h whats the second best potency after Butcher if you are only considering OFC? Are monsters able to parry OFC and does counter-parry apply to OFC? This post has been edited by kyouri: Mar 13 2018, 07:18
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Mar 13 2018, 07:57
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(kyouri @ Mar 13 2018, 06:17)  For those who play 1h whats the second best potency after Butcher if you are only considering OFC? Are monsters able to parry OFC and does counter-parry apply to OFC?
You only want Fatality and Butcher in a 1H weapon. I just dont understand what any potency has to do with the OFC. I mean i dont even use OFC that often, in rounds with less than five monster it just feels and is like a waste of active Spirit Stance, GF dont get killed by it so nearly no use there either. And even when you have 5+ monster rounds, you are still able to kill a single round faster as the 50 turns it needs to recharge and you dont want to waste it on a nearly allready killed round also. So when you use it, you will just use it three rounds later again. And no they are not able to do anything against the OFC. You use it and a whole round of normal monster do nearly or even completly disappear.
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Mar 13 2018, 08:08
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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QUOTE(Uncle Stu @ Mar 13 2018, 16:57)  You only want Fatality and Butcher in a 1H weapon. I just dont understand what any potency has to do with the OFC. I mean i dont even use OFC that often, in rounds with less than five monster it just feels and is like a waste of active Spirit Stance, GF dont get killed by it so nearly no use there either. And even when you have 5+ monster rounds, you are still able to kill a single round faster as the 50 turns it needs to recharge and you dont want to waste it on a nearly allready killed round also. So when you use it, you will just use it three rounds later again. And no they are not able to do anything against the OFC. You use it and a whole round of normal monster do nearly or even completly disappear.
Its part of my 1h mage rotation, I almost get a free round after every cooldown just trying to min/max the damage output hence only interested in weapon potencys' that effect OFC and counter-attack hits. This post has been edited by kyouri: Mar 13 2018, 08:11
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Mar 13 2018, 09:45
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Paff444 @ Mar 13 2018, 03:37)  Is Resplendent Regeneration good enough to nullify auto-cast mana upkeep cost? No, if all your autocast slots are used. But if you got IA5 and use only 3 slots without having too much interference, yes. At least for my part when I play 1H I do regenerate mana (very slowly) with SoL, Spirit Shield and Protection on.
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Mar 13 2018, 11:55
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igs88
Group: Gold Star Club
Posts: 2,442
Joined: 1-October 17

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QUOTE(Majin Hanako @ Mar 13 2018, 16:13)  ---|||--- I should just try to replace everything with better stuff.
I suggest you to change them (armors and shield except axe and leggings) to full magnificent, but don't soulfuse them, just replace them if your level is 30 above the equipments level. You will fuse them if you got legendary (with good stats). Edit : visit decondelite's auction... This post has been edited by igs88: Mar 13 2018, 12:19
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Mar 13 2018, 12:34
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Majin Hanako
Group: Members
Posts: 252
Joined: 5-November 09

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QUOTE(igs88 @ Mar 13 2018, 12:55)  I suggest you to change them (armors and shield except axe and leggings) to full magnificent, but don't soulfuse them, just replace them if your level is 30 above the equipments level. You will fuse them if you got legendary (with good stats).
Edit : visit decondelite's auction...
Thanks for the reply, I ended up soulfusing all my stuff just because I had the soul fragments lying around and a few of my equips were starting to get really low level compared to me without finding a better replacement, I've got almost no credits atm so I can't start replacing stuff right away, so just wanted to know in advance which stuff was worth keeping.
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Mar 13 2018, 13:08
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(kyouri @ Mar 13 2018, 06:17)  18m worth of mats at today's prices for 17% increase from forge 50 -> 100 or 11.39% overall mdb increase. *for the specific radiant piece bonus
i'd be curious to know the actual effect of those 18M on the whole build... QUOTE(kyouri @ Mar 13 2018, 06:17)  Are monsters able to parry OFC and does counter-parry apply to OFC?
monsters cannot evade/parry/resist neither special skills like OFC/FRD nor standard style skills like Backstab/Frenzied Blows/<insert your choice>. they are doomed to suffer them. QUOTE(Uncle Stu @ Mar 13 2018, 06:57)  I just dont understand what any potency has to do with the OFC.
ADB increases OFC firepower, so Butcher could slightly boost it. QUOTE(Uncle Stu @ Mar 13 2018, 06:57)  I mean i dont even use OFC that often, in rounds with less than five monster it just feels and is like a waste of active Spirit Stance, GF dont get killed by it so nearly no use there either.
aye. i don't really understand where to use OFC with SG either. i simply go with imperil QUOTE(Uncle Stu @ Mar 13 2018, 06:57)  So when you use it, you will just use it three rounds later again.
on IWs it still means a free round every three. for its cost it's very effective
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Mar 13 2018, 14:08
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hentailover6983
Group: Members
Posts: 802
Joined: 13-June 15

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So, I'm a 1h power armor user, and I just want to ask about what kind of suffix my load-out should be.
I currently have one helmet of slaughter equipped, while the rest are mag/legen armors of warding/protection.
Which suffix should I go for? Warding or protection? Slaughter only? What about a mixture of the three? Finally, if I have a savage slaughter power armor but it is a lower tier (like a magnificent as opposed to my current legendary) should I equip that over my current armor?
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Mar 13 2018, 14:15
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Piscolabis
Group: Gold Star Club
Posts: 417
Joined: 14-November 12

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QUOTE(Majin Hanako @ Mar 13 2018, 10:13)  I've been thinking about trying to save up credits lately to finally improve my equipment, I've just been using the best stuff I find as drops or from trophies for years rather than buying better equipment, my current stuff is: Legendary Ethereal Axe of SlaughterExquisite Force Shield of ProtectionExquisite Power Helmet of SlaughterExquisite Savage Power Armor of ProtectionExquisite Zircon Power Gauntlets of SlaughterMagnificent Cobalt Power Leggings of SlaughterExquisite Amber Power Boots of ProtectionI have no idea how good or bad my equipment actually is, so I've been wondering if any of them are worth keeping or if I should just try to replace everything with better stuff. I recommend you to replace everything, except pants which are decent for your level. Your first priority should be getting a legendary rapier of slaughter and a legendary force shield, then replace your power gear with legendary of protection. QUOTE(hentailover6983 @ Mar 13 2018, 13:08)  So, I'm a 1h power armor user, and I just want to ask about what kind of suffix my load-out should be.
I currently have one helmet of slaughter equipped, while the rest are mag/legen armors of warding/protection.
Which suffix should I go for? Warding or protection? Slaughter only? What about a mixture of the three? Finally, if I have a savage slaughter power armor but it is a lower tier (like a magnificent as opposed to my current legendary) should I equip that over my current armor?
Ideally slaughter, but the prices skyrocket so you might want to mix it with protection if you cant afford the full set. About the savage of slaughter armor you have, it depends on the rolls it has but it is likely to be better than a non slaughter legendary one so I would keep it at least for now. This post has been edited by Piscolabis: Mar 13 2018, 14:24
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Mar 13 2018, 14:27
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igs88
Group: Gold Star Club
Posts: 2,442
Joined: 1-October 17

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QUOTE(hentailover6983 @ Mar 13 2018, 19:08)  So, I'm a 1h power armor user, and I just want to ask about what kind of suffix my load-out should be.
I currently have one helmet of slaughter equipped, while the rest are mag/legen armors of warding/protection.
Which suffix should I go for? Warding or protection? Slaughter only? What about a mixture of the three? Finally, if I have a savage slaughter power armor but it is a lower tier (like a magnificent as opposed to my current legendary) should I equip that over my current armor?
Slaughter : if you want good clear time for arena but fine with casting cure all time (except you full forge and IW max the slaughter), go for slaughter.. Protection/warding : not so fast like slaughter but you got a nice balance between attack and defense because they are power armor that boost your adb Balance : i never try this one... Maybe you can show the link of them first...
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Mar 13 2018, 18:28
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Scremaz @ Mar 13 2018, 12:08)  ADB increases OFC firepower, so Butcher could slightly boost it. aye. i don't really understand where to use OFC with SG either. i simply go with imperil
Could or does it? (IMG:[ invalid] style_emoticons/default/unsure.gif) Konata is imo a good indicator. Just hit the other SG if they are some in that round with a vital strike get Konata a PA or two and let Friendship rain from the orbit. And tbh i did stop using imperil quite a while ago. Using imperil just takes longer, as it let me kill SG faster. So, yeah, i get a faster clearing time for DwD when i dont use imperil at all.
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Mar 14 2018, 00:46
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Nicosai
Group: Members
Posts: 211
Joined: 27-November 16

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QUOTE Now here's the crazy part. Over a year ago, I remember reading in the WIKI that the monsters are evenly distributed in battles. And I scanned back then to confirm... I remember specifically doing that. Like literally "1 each" in battle. So except for the first 4 or 5, I went down the line in alphabetical order and repeated. My reasoning was I would have a better chance of having monsters in battle that way. (Since the barons had specific types only at the time.)
And I was going to say that... just go down the line.
But I went back and did an IW to check myself. I don't know if it changed, or my level restricts now, or I dreamed the whole damn thing. But now... they are bunched as 2 or 3 types per round. To quote the wiki (https://ehwiki.org/wiki/Battles#Spawning_Pattern): QUOTE Monsters of the same class will tend to appear together. It is not possible to face more than 4 different classes of monsters in a single round. Making a quick version check, that line is there since at least 2013.
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Mar 14 2018, 01:59
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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mechanic have been a bit tweaked since then, but it's still surprisingly actual. now the number of classes is limited to 3 (so that "less than 4" is still true technically (IMG:[ invalid] style_emoticons/default/tongue.gif) ), max one mob per trainer and the same mob cannot appear for at least ten rounds.
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