Welcome Guest ( Log In | Register )

1216 Pages V « < 979 980 981 982 983 > »   
Reply to this topicStart new topic
> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Mar 28 2023, 19:52
Post #19601
mundomuñeca



Lo Scimmiotto
********
Group: Members
Posts: 4,221
Joined: 14-July 17
Level 477 (Dovahkiin)


QUOTE(Katajanmarja @ Mar 28 2023, 08:26) *

Loving Noni is a great idea.

Loving Tenboro is a terrible one.

Know the difference.

It could save your life.


(IMG:[invalid] style_emoticons/default/laugh.gif)

If we all start loving Noni, it will end up in a horrible orgy ! (IMG:[invalid] style_emoticons/default/duck.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 28 2023, 22:56
Post #19602
Hexxuus



Newcomer
**
Group: Gold Star Club
Posts: 81
Joined: 16-June 12
Level 483 (Dovahkiin)


I was wondering about this since the wiki mentioned the leather armor playstyle where eventually your evade chance will keep you alive. But is it actually possible to get a 100% evade chance when your level 500 with shadowdancer gear?

I know difficulty and monsters (precision) affect chance somewhat but has anyone ever reached levels where monsters simply don't hit you at all, even if it is on normal difficulty?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 28 2023, 23:56
Post #19603
Basara Nekki



A poor man with a star.
**********
Group: Gold Star Club
Posts: 7,720
Joined: 13-September 12
Level 500 (Ponyslayer)


QUOTE(Hexxuus @ Mar 28 2023, 17:56) *

I was wondering about this since the wiki mentioned the leather armor playstyle where eventually your evade chance will keep you alive. But is it actually possible to get a 100% evade chance when your level 500 with shadowdancer gear?

I know difficulty and monsters (precision) affect chance somewhat but has anyone ever reached levels where monsters simply don't hit you at all, even if it is on normal difficulty?


No.

As far as I know, none of the attributes reaches 100%. The exception is "hit chance".

As an example I have my Shade Fleet set, Forge Level 50, and using Featherweight Charm on both swords.

(IMG:[imgur.com] https://imgur.com/Ko67Sf6.jpg)

Therefore, there is no way not to be hit by the monsters. What happens is that you get less damage and also less often as your defensive numbers increase.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Mar 29 2023, 00:22
Post #19604
Hexxuus



Newcomer
**
Group: Gold Star Club
Posts: 81
Joined: 16-June 12
Level 483 (Dovahkiin)


I see, I also read something about "shadowveil" being counted as a 'miss' chance rather than 'evade' chance correct? Otherwise you would be very very near 100% though.

But thanks for the info, with (precision) it would still mean you would get hit.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 29 2023, 02:31
Post #19605
Pretty anon



Full power, full throttle
*******
Group: Gold Star Club
Posts: 1,684
Joined: 10-April 17
Level 500 (Ponyslayer)


Yeah, as far as it's known Shadow Veil is its own separate avoidance type which is why it isn't affected by monster anti-evade given via chaos tokens or by any other means. But not to be confused with actual "miss" chance that is mostly displayed by low level-low chaos monsters and the wind magic effects (which include spike shield).
Whatever the case most things in this game interact in a multiplicative way to avoid such scenarios like 100% parry or 100% evade so its safe to assume that if something looks too good to be true it most likely is.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 29 2023, 06:47
Post #19606
Lady_Slayer



Member of the Bal'masqué
*********
Group: Catgirl Camarilla
Posts: 5,573
Joined: 20-December 16
Level 500 (Ponyslayer)


I'd have to use this name since "I love Noni" is already reserved by somebody else.

:PPPPPPPPP

Attached Image

This post has been edited by Acetominaphene: Mar 29 2023, 06:47
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 00:26
Post #19607
mundomuñeca



Lo Scimmiotto
********
Group: Members
Posts: 4,221
Joined: 14-July 17
Level 477 (Dovahkiin)


QUOTE(Acetominaphene @ Mar 29 2023, 05:47) *

I'd have to use this name since "I love Noni" is already reserved by somebody else.
Attached Image


... and lo! We'll soon have "I like Noni", quickly followed by "I feel Noni", "I kiss Noni" and "I fuck Noni" (IMG:[invalid] style_emoticons/default/rolleyes.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 02:05
Post #19608
evolut1010



Newcomer
*
Group: Members
Posts: 16
Joined: 25-June 13
Level 345 (Dovahkiin)


I can't figure out how to use the Forge>Upgrade feature. They all seem to need some type of 'Catalyst', but they are not in the shop/market and I've never gotten one from a drop.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 02:19
Post #19609
jantch



Veteran Poster
********
Group: Gold Star Club
Posts: 3,716
Joined: 13-May 12
Level 500 (Ponyslayer)


QUOTE(evolut1010 @ Mar 29 2023, 20:05) *

I can't figure out how to use the Forge>Upgrade feature. They all seem to need some type of 'Catalyst', but they are not in the shop/market and I've never gotten one from a drop.

They are in the Item Shop, listed under Materials. They are close to the bottom of the list, so you may have to scroll down to see them.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 03:23
Post #19610
evolut1010



Newcomer
*
Group: Members
Posts: 16
Joined: 25-June 13
Level 345 (Dovahkiin)


QUOTE(jantch @ Mar 30 2023, 02:19) *

They are in the Item Shop, listed under Materials. They are close to the bottom of the list, so you may have to scroll down to see them.


That was easy....Thanks!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 04:05
Post #19611
-terry-



Veteran Poster
********
Group: Global Mods
Posts: 2,799
Joined: 9-August 19
Level 500 (Ponyslayer)


QUOTE(evolut1010 @ Mar 30 2023, 03:23) *

That was easy....Thanks!

It's even easier if you get the hvutils script
Attached Image

https://forums.e-hentai.org/index.php?showtopic=211883
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 21:42
Post #19612
biddyprofess



Lurker
Group: Lurkers
Posts: 2
Joined: 16-March 23
Level 182 (Lord)


This seems like something that has been asked and answered elsewhere, but I couldn't find anything in the thread or the wiki.. I'm fairly new here and I just got to level 100. I spent the first 100 levels keeping all my stats even (as recommended by the wiki) but now I'm curious about where to put my stats for the way I'm playing. Using staffs and mostly just blowing stuff up.

From what I can tell, Intelligence and Wisdom are the most valuable to me (determining magic damage, cast speed, mana costs, etc), stats like Endurance and Agility still have some utility for staying alive, and Strength/Dexterity don't do much? Is there a generally recommended stat allocation for this or should I just wing it?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 22:47
Post #19613
Noni



Hataraku Noni-sama
***********
Group: Catgirl Camarilla
Posts: 13,447
Joined: 19-February 16
Level 500 (Ponyslayer)


QUOTE(biddyprofess @ Mar 30 2023, 21:42) *

This seems like something that has been asked and answered elsewhere, but I couldn't find anything in the thread or the wiki.. I'm fairly new here and I just got to level 100. I spent the first 100 levels keeping all my stats even (as recommended by the wiki) but now I'm curious about where to put my stats for the way I'm playing. Using staffs and mostly just blowing stuff up.

From what I can tell, Intelligence and Wisdom are the most valuable to me (determining magic damage, cast speed, mana costs, etc), stats like Endurance and Agility still have some utility for staying alive, and Strength/Dexterity don't do much? Is there a generally recommended stat allocation for this or should I just wing it?

I suggest you read the guide to mage: https://forums.e-hentai.org/index.php?showtopic=246193

However, mage is a very hard style for low level players. As low level player, you get so much benefits for playing higher difficulty: more income, better equipment drop, more exp. And playing mage is (almost) impossible to do at higher difficulty when you are low level.

Better to use 1h + shield or dual wield style. Both are very good melee styles. 1h is maybe a bit better / safer but dual wield is a bit more fun imho.

If you must play mage: don't neglect END, you need the defense from it. I'd say you need END, AGI and perhaps even DEX higher than INT and WIS, so you can increase difficulty a little bit. STR can be very low. If you want to play on Normal, then it really, really doesn't matter what you do with your stats.

Mage is way better after lv310, when you can use Imperil.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 23:03
Post #19614
Lady_Slayer



Member of the Bal'masqué
*********
Group: Catgirl Camarilla
Posts: 5,573
Joined: 20-December 16
Level 500 (Ponyslayer)


QUOTE(biddyprofess @ Mar 30 2023, 19:42) *

This seems like something that has been asked and answered elsewhere, but I couldn't find anything in the thread or the wiki.. I'm fairly new here and I just got to level 100. I spent the first 100 levels keeping all my stats even (as recommended by the wiki) but now I'm curious about where to put my stats for the way I'm playing. Using staffs and mostly just blowing stuff up.

From what I can tell, Intelligence and Wisdom are the most valuable to me (determining magic damage, cast speed, mana costs, etc), stats like Endurance and Agility still have some utility for staying alive, and Strength/Dexterity don't do much? Is there a generally recommended stat allocation for this or should I just wing it?


Playing as a mage in early game is not impossible, but will be very hard, since you don't have enough prof to unlock powerful spells, although in low difficulty it works just the same as 2H, but what's the point of staying in low difficulty? You can't farm anything good there.

But speaking of your future mage build, END modifies your vitality directly, DEX modifies your parry, which is very important. STR is less important since mage doesn't need physical attack base point, but keep your PABs at a relatively close level is important to keep a high max spirit point. The general recommendation is averagely distribute all stats except STR, but keep your strength not fall too far away from the rest of your stats. i.e. a lvl 500 mage would have STR at 500 and rest at ~575
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 30 2023, 23:16
Post #19615
biddyprofess



Lurker
Group: Lurkers
Posts: 2
Joined: 16-March 23
Level 182 (Lord)


Thanks for the replies and info. I actually just realized that primary attributes have a "-" button too, so it doesn't seem to matter too much where I put stats. I was worried that spending points on them was locked in so I was stressing out about making the wrong choices.

I have another newbie question, then.. when you guys say "play on higher difficulty" do you mean set it to pfudor? I usually play on Nightmare/Hell and it's pretty comfortable so far with random equipment and scuffed stats. Is most of the discussion around good items, efficient stats, etc. assuming the highest difficulty all the time?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 31 2023, 00:12
Post #19616
Lady_Slayer



Member of the Bal'masqué
*********
Group: Catgirl Camarilla
Posts: 5,573
Joined: 20-December 16
Level 500 (Ponyslayer)


QUOTE(biddyprofess @ Mar 30 2023, 21:16) *

Thanks for the replies and info. I actually just realized that primary attributes have a "-" button too, so it doesn't seem to matter too much where I put stats. I was worried that spending points on them was locked in so I was stressing out about making the wrong choices.

I have another newbie question, then.. when you guys say "play on higher difficulty" do you mean set it to pfudor? I usually play on Nightmare/Hell and it's pretty comfortable so far with random equipment and scuffed stats. Is most of the discussion around good items, efficient stats, etc. assuming the highest difficulty all the time?


you should be playing at where you feel comfortable, but you may raise the level to face new risk and chance of better loot, but generally higher than hell. Lower than hell will not drop any legendary or higher.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2023, 11:07
Post #19617
7th_Tzar



Newcomer
**
Group: Members
Posts: 69
Joined: 28-July 11
Level 384 (Dovahkiin)


I can't decide on spike shield. I am playing 1H heavy armor and I want to further increase my survivability but spike shield procs mostly when monsters get stunned with counter so fire, cold, wind debuffs seems a waste as they expire at the same time as stun so I played majority of time with elec debuff, but now I am leaning towards fire as I always hit everything anyways. I have decent soulbound demonic rapier so damage mitigation from effects doesn't matter for now.

All spike shield effects seem lackluster and I imagine for most part the effects are so weak that it doesn't matter but which one compliments the best 1H heavy survivability?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2023, 12:31
Post #19618
Noni



Hataraku Noni-sama
***********
Group: Catgirl Camarilla
Posts: 13,447
Joined: 19-February 16
Level 500 (Ponyslayer)


QUOTE(7th_Tzar @ Apr 1 2023, 11:07) *

I can't decide on spike shield. I am playing 1H heavy armor and I want to further increase my survivability but spike shield procs mostly when monsters get stunned with counter so fire, cold, wind debuffs seems a waste as they expire at the same time as stun so I played majority of time with elec debuff, but now I am leaning towards fire as I always hit everything anyways. I have decent soulbound demonic rapier so damage mitigation from effects doesn't matter for now.

All spike shield effects seem lackluster and I imagine for most part the effects are so weak that it doesn't matter but which one compliments the best 1H heavy survivability?

Sorry but the effect of the spike shield is negligible. If you want to make it easier to survive:
1. Use weaken
2. Forge your block
3. Use sleep 1x at start of round

If you forge the block enough, you don't need weaken or sleep anymore. Most melee players use fire spike shield, I think. But you'll find that the effect is really too small to care about it.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2023, 14:19
Post #19619
Leoju



Newcomer
*
Group: Members
Posts: 15
Joined: 1-September 20
Level 248 (Godslayer)


I've dropped many weapons recently and I cant decide which on to use...

Exquisite Axe of the Vampire
Exquisite Arctic Rapier of Balance
Exquisite Club of Balance
Exquisite Club of Balance
Exquisite Wakizashi of the Nimble

If someone can help to decide which one should I use it would be greatly appreciated :D
my build is 1H/Heavy armor,

This post has been edited by Leoju: Apr 1 2023, 14:22
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2023, 14:21
Post #19620
chris303



Casual Poster
***
Group: Members
Posts: 172
Joined: 24-June 12
Level 459 (Dovahkiin)


Does the overpower bonus on weapons stack on top of the capped 75% counter attack chance for one handed fighting?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


1216 Pages V « < 979 980 981 982 983 > » 
Reply to this topicStart new topic
2 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
1 Members: Notako

 


Lo-Fi Version Time is now: 4th August 2025 - 05:08