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post Mar 12 2018, 02:56
Post #1961
Paff444



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I noticed Oak staffs don't have destruction suffix. Do Oak staffs have have any advantage to the Willow counterpart?
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post Mar 12 2018, 03:04
Post #1962
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QUOTE(Paff444 @ Mar 12 2018, 02:56) *

I noticed Oak staffs don't have destruction suffix. Do Oak staffs have have any advantage to the Willow counterpart?

Oak can have heimdal, willow cannot have fenrir. Also slightly higher prof (?).
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post Mar 12 2018, 03:08
Post #1963
Paff444



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QUOTE(quitetanky @ Mar 12 2018, 04:34) *

Oak can have heimdal, willow cannot have fenrir. Also slightly higher prof (?).

People say Destruction is better than matching element.
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post Mar 12 2018, 03:14
Post #1964
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QUOTE(Paff444 @ Mar 12 2018, 01:56) *

I noticed Oak staffs don't have destruction suffix. Do Oak staffs have have any advantage to the Willow counterpart?


Oak of Heimdall, which offers a massive Holy EDB boost.

Though they are stuck to that element, which is one of the reasons why fire and cold are inferior to the rest of options. Oak staves need some suffix changes but I doubt it is happening anytime soon.

This post has been edited by Piscolabis: Mar 12 2018, 03:18
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post Mar 12 2018, 03:19
Post #1965
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QUOTE(Paff444 @ Mar 12 2018, 03:08) *

People say Destruction is better than matching element.

People are absolutely correct. Destruction is better than pretty much anything else, and as far as i understand, the only reason for holy mages to use oak over kata is counter-resist. I have no clue why dark mages would ever use kata.
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post Mar 12 2018, 03:53
Post #1966
igs88



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QUOTE(ravenfrost123 @ Mar 12 2018, 06:19) *

Thank you for the replies, Uncle Stu, Ikki Pop, Screamaz, Gianfrix94, igs88, and decondelite. It's at least given me a new baseline on some things to expect and updated some misconceptions I had.

I know some issues could be solved simply by buying better stuff with the equity I'm sitting on, but I'm one of those types that gets attached to equipment I personally found etc.


You're welcome (IMG:[invalid] style_emoticons/default/smile.gif) , we're always helping each other like they helped me when i was a noob player long time ago...

For that case you should change your mind a bit, i got 20-30 legendaries drops and 1 peerless, but most of them are not as good as i expected... especially peerless one (IMG:[invalid] style_emoticons/default/cry.gif)

QUOTE(Scremaz @ Mar 12 2018, 06:20) *


allow me: if you're so crazy to sink all those credits into one lone item rather than going with mid-tier-yet-still-very-good gears, you deserve to spend all of them.

let GS-tier items to endgame players, otherwise we'll also need to tell to newcomers how to assemble a decent yet cheap build (IMG:[invalid] style_emoticons/default/dry.gif)



+1
That's right
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post Mar 12 2018, 06:27
Post #1967
VawX



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What monsters occupy the most of your monster lab slots?
Like any reason, maybe some of them has higher rate of winning battle and bring more goods mmm...~?
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post Mar 12 2018, 06:47
Post #1968
Uncle Stu



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QUOTE(VawX @ Mar 12 2018, 05:27) *

What monsters occupy the most of your monster lab slots?


You mean Monsterclass? Mostly those that fit to the name in any way, the rest is random.

QUOTE(VawX @ Mar 12 2018, 05:27) *

Like any reason, maybe some of them has higher rate of winning battle and bring more goods mmm...~?

Ehm. No. Just no.
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post Mar 12 2018, 07:01
Post #1969
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Ah so mostly only aesthetic then mmm...
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post Mar 12 2018, 07:10
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Atm yeah. Some people may swear on giants, dragons or celestials. But have some of every class and didnt notice any differences between the numbers of wins or killing blows of them that would not be totaly random. More important would it be to have a monster that does actually appear in battle. Something you get with a monster with PL 1000+. But this is expensive and is mostly for showing off, they will take forever to pay you back all those crystals they need.
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post Mar 12 2018, 07:21
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Though I have to say, Giants seems to have a quite high win rate, maybe because it's beefy and have strong Crushing atk which is the weakness for most armor.

Phase, Cotton and Power are pretty susceptible to Crushing damage mmm...
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post Mar 12 2018, 07:30
Post #1972
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Ehm, when one of your monster get a win, it didnt killed anyone. Lets say i do a few round of GF just to get some crystals and i flee in a round where your giant does appear. It gets a win. But that had nothing to do with your monster. Nether the chaos token you did spend nor the monster class to did choose let me flee. I was only because i thought that i had enough crystals/token/whatever. So, your monster was just lucky and nothing more.
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post Mar 12 2018, 14:24
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QUOTE(VawX @ Mar 12 2018, 06:27) *

What monsters occupy the most of your monster lab slots?
Like any reason, maybe some of them has higher rate of winning battle and bring more goods mmm...~?

Well, idk whether it matters too much, but just judging from monster stats and assuming those stay somewhat low level with some stats upgraded and some untouched, I'm personally going for:
celestial - good agi/int/wis scaling, super high mult, void spirit attack, just don't forget to upgrade dark res and eventually bring it to 0. Second attack must be set to magical. Likely best class.
daimon - nice str/dex/agi scaling, void spirit attack. Have to upgrade holly res tho.
elemental - great int/wis scaling, all attacks magical (even basic which somehow still parryable i believe), all elemental, great resistances. Imo should be good at low pl.
giant - end, end, end, technically it has also great str/dex, but multiplier is trash, so i'm not sure about "strong crushing attack", but yeah, end is great for any monster, but giant is 100% about end, especially if you bring elec/wind up to zero.
sprite - scaling is meh, but highest multiplier sorta makes up for that, also void spirit attack. Don't forget to bring up dark res. Still, not sure if this one's actually good or not.
undead - same amazing scaling as giant, but no multiplier penalty, probably best phys monster, second best overall after celestial. fire/holy res must be upgraded to get full potential, i do sound like a broken record.
dragonkin - slightly worse version of undead, but basically the same thing. Resistances.

Despite agreeing to what others say about how it barely matters, it doesn't cost you anything to go for the better class, so why not do it? I'd also like to hear from more experienced players what are their preferences.

This post has been edited by quitetanky: Mar 12 2018, 14:25
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post Mar 12 2018, 15:10
Post #1974
kyouri



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QUOTE(Paff444 @ Mar 12 2018, 11:56) *

I noticed Oak staffs don't have destruction suffix. Do Oak staffs have have any advantage to the Willow counterpart?

Oak is the dream, its like a Redwood with counter-resist for holy mages. Higher MDB bonus compared to willow.

QUOTE(Paff444 @ Mar 12 2018, 12:08) *

People say Destruction is better than matching element.

I have both perfect staffs, the difference is negligible (8 magic score out of 35k (IMG:[invalid] style_emoticons/default/laugh.gif), grows to 200~ more if you account for infusion) based off how item values are designed considering Redwood is the only staff you would compare suffix+prefix vs destruction.

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post Mar 12 2018, 15:29
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QUOTE(quitetanky @ Mar 12 2018, 05:24) *



Despite agreeing to what others say about how it barely matters, it doesn't cost you anything to go for the better class, so why not do it? I'd also like to hear from more experienced players what are their preferences.


Now here's the crazy part.
Over a year ago, I remember reading in the WIKI that the monsters are evenly distributed in battles.
And I scanned back then to confirm... I remember specifically doing that.
Like literally "1 each" in battle.
So except for the first 4 or 5, I went down the line in alphabetical order and repeated.
My reasoning was I would have a better chance of having monsters in battle that way.
(Since the barons had specific types only at the time.)

And I was going to say that... just go down the line.

But I went back and did an IW to check myself.
I don't know if it changed, or my level restricts now, or I dreamed the whole damn thing.
But now... they are bunched as 2 or 3 types per round.
I took a bunch of screen shots, the ones below are just random and just selected by title.

Attached Image Attached Image Attached Image

Attached Image Attached Image Attached Image
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post Mar 12 2018, 15:59
Post #1976
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QUOTE(RoadShoe @ Mar 12 2018, 15:29) *

Now here's the crazy part.


Thats unbelievable, and i havent heard of that before, but i enabled jenga db in mb and checked just now, and yes, it appears to be the case for me (lvl 308): only 3-4 groups of same monsters per round, which kinda makes sense, since class traits are more noticeable that way. Also it is obvious some classes are waaay more common, so i don't think going for obscure one will raise monster chances to get into battle. Also dragonkins are supprisingly more common then i thought, so ruby gear could be as good as onyx or zircon.

This post has been edited by quitetanky: Mar 12 2018, 16:20
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post Mar 12 2018, 20:55
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Can I improve or enchant soulfused item (such as forging or enchanting)?

This post has been edited by plam412: Mar 12 2018, 21:15
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post Mar 12 2018, 21:16
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QUOTE(plam412 @ Mar 13 2018, 02:55) *

If I soulfuse with a weaker item does it get stronger up to my level?
Also can I improve or enchant soulfused item (such as forging or enchanting)?

whether the level of the equipment is higher than you or not, it will be always adjusted to your level after you soulfuse it. So yes
soulfusing has nothing to do with forging and enchanting. They are independent. So for sure yes you can
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post Mar 13 2018, 00:51
Post #1979
quitetanky




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Is forging formula on wiki not very precise or is difference due to rounding after every upgrade level?
My bonus question for today is: do you really need 50 more phazons to fullforge a radiant?
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post Mar 13 2018, 00:54
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QUOTE(quitetanky @ Mar 12 2018, 23:51) *

My bonus question for today is: do you really need 50 more phazons to fullforge a radiant?

What do you mean by "more"? You need 50 Phazon to fully upgrade a piece of phase.
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